Gemesaur King: Difference between revisions

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{{Infobox Boss
{{Infobox Boss
|image = File:ALBW Gemesaur King Model.png
|image= File:ALBW Gemesaur King Model.png
|title =
|caption=
|game = ALBW
|pronunciation=  
|other =  
|title=  
|dungeon = {{Term|ALBW|Dark Palace|link}}
|alias=  
|weakness = {{List|{{Term|ALBW|Master Sword|link}}, {{Plural|ALBW|Bomb|link}}}}
|race= {{Term|ALBW|Dragon|link}}<ref name="E 179">{{Cite Book|quote= |book= E |publisher= |page= 179}}</ref>
|reward = {{List|{{Term|ALBW|Sage|link}} {{Term|ALBW|Gulley|link}}, {{Term|ALBW|Heart Container|link}}}}
|gender=
|game= ALBW
|other=
|dungeon= {{Term|ALBW|Dark Palace|link}}
|habitat=
|health=
|weakness=  
{{List|
{{Plural|ALBW|Bomb|link}},
{{Term|ALBW|Master Sword|link}},
}}
}}
The {{Term/Store|Gemesaur King||Series, ALBW}} is the {{Term|ALBW|Boss|link}} of the {{Term|ALBW|Dark Palace|link}} in {{ALBW}}.<ref>{{Cite Book|quote= |book= E|publisher= |page= 179}}</ref> It is based on the {{Term|ALttP|Helmasaur King|link}} from {{ALttP}} in name and appearance.
|reward=
{{List|
{{Term|ALBW|Sage|link}} {{Term|ALBW|Gulley|link}},
{{Term|ALBW|Heart Container|link}},
}}
|exp=
|theme=
|voiceactor=
|strategy=
|zu=
}}
The {{Term/Store|Gemesaur King||Series, ALBW}} is the {{Term|ALBW|Boss|link}} of the {{Term|ALBW|Dark Palace|link}} in {{ALBW}}.<ref name="E 179"/> It is based on the {{Term|ALttP|Helmasaur King|link}} from {{ALttP}} in name and appearance.


==Characteristics==
==Characteristics==
The {{Term|ALBW|Gemesaur King}}'s lair, deep within the {{Term|ALBW|Dark Palace}}, is a compact, rectangular room with unlit {{Plural|ALBW|Torch|link}} in the northwest and southeast corners. When {{Term|ALBW|Link}} lights these {{Plural|ALBW|Torch}} using the {{Term|ALBW|Lantern|link}} or the {{Term|ALBW|Fire Rod|link}}, a series of candles along the surrounding walls will light up, and the {{Term|ALBW|Gemesaur King}} appears by falling from the ceiling.
The {{Term|ALBW|Gemesaur King}} is a {{Term|ALBW|Dragon|link}} serving as the {{Term|ALBW|Boss|link}} of the {{Term|ALBW|Dark Palace|link}}.<ref name="E 179"/> It has good eyesight in the {{Term|ALBW|Darkness|link}}.<ref name="E 179"/> Its lair, deep within the {{Term|ALBW|Dark Palace|display=Palace}}, is a compact, rectangular room with unlit {{Plural|ALBW|Torch|link}} in the northwest and southeast corners. When {{Term|ALBW|Link}} lights these {{Plural|ALBW|Torch}} using the {{Term|ALBW|Lantern|link}} or the {{Term|ALBW|Fire Rod|link}}, a series of candles along the surrounding walls will light up, and the {{Term|ALBW|Gemesaur King}} appears by falling from the ceiling.


The lizard-like beast wears a protective mask and body armor covered in various colored crystals, and will begin the battle by stalking {{Term|ALBW|Link}} around the room in an agile fashion, occasionally stopping to swing its tail around and, with a roar, fire three crystals from it in a spread-shot. {{Term|ALBW|Link}} can only damage the beast by throwing {{Plural|ALBW|Bomb|link}} at its mask, or alternately by throwing the {{Plural|ALBW|Skull|link}} scattered around the room, which are less damaging. If any of the crystals on its body are struck by these items, they will fall off as {{Plural|ALBW|Rupee|link}}.
The lizard-like beast wears a protective mask and body armor covered in various colored crystals, and will begin the battle by stalking {{Term|ALBW|Link}} around the room in an agile fashion.<ref name="E 179"/> It occasionally stops to swing its tail around and, with a roar, fire three crystals from it in a spread-shot. {{Term|ALBW|Link}} can only damage the beast by throwing {{Plural|ALBW|Bomb|link}} at its mask, or alternately by throwing the {{Plural|ALBW|Skull|link}} scattered around the room, which are less damaging. If any of the crystals on its body are struck by these items, they will fall off as {{Plural|ALBW|Rupee|link}}.<ref name="E 179"/>


Once the {{Term|ALBW|Gemesaur King}}'s mask has sustained enough damage, it will crack and fall off along with the body armor, showering the floor with {{Plural|ALBW|Rupee}} and revealing the beast's pulsating forebrain, which acts as its weak spot. The {{Term|ALBW|Gemesaur King}} will attack {{Term|ALBW|Link}} in the same manner as before, though with increased speed, and firing five crystals at once from its tail. It will also bite at {{Term|ALBW|Link}} if he stands too close to its head.
Once the {{Term|ALBW|Gemesaur King}}'s mask has sustained enough damage, it will crack and fall off along with the body armor, showering the floor with {{Plural|ALBW|Rupee}} and revealing the beast's pulsating forebrain, which acts as its weak spot. The {{Term|ALBW|Gemesaur King}} will attack {{Term|ALBW|Link}} in the same manner as before, though with increased speed, and firing five crystals at once from its tail. It will also bite at {{Term|ALBW|Link}} if he stands too close to its head.


After suffering several hits to the head, the {{Term|ALBW|Gemesaur King}} will roar loudly, shaking the room and snuffing out all of the candles and {{Plural|ALBW|Torch}}. The beast takes on a semi-transparent, phantom-like form which can be difficult to see in the dark, save for the traces of light from its glowing eyes. {{Term|ALBW|Link}} must reignite both {{Plural|ALBW|Torch}} while it dashes wildly around the room's perimeter, attempting to trample him. Restoring the room's light causes the {{Term|ALBW|Gemesaur King}} to reappear, becoming vulnerable for several seconds and resorting to its previous attacks, before it extinguishes the lights again. Once the {{Term|ALBW|Gemesaur King}} is defeated, a {{Term|ALBW|Heart Container|link}} will appear, and a replica of its mask hanging on the north wall will shatter, revealing the {{Term|ALBW|Portrait|link}} of {{Term|ALBW|Gulley|link}}.
After suffering several hits to the head, the {{Term|ALBW|Gemesaur King}} will roar loudly, shaking the room and snuffing out all of the candles and {{Plural|ALBW|Torch}}. The beast takes on a semi-transparent, phantom-like form which can be difficult to see in the dark, save for the traces of light from its glowing eyes. {{Term|ALBW|Link}} must reignite both {{Plural|ALBW|Torch}} while it dashes wildly around the room's perimeter, attempting to trample him.<ref name="E 179"/> Restoring the room's light causes the {{Term|ALBW|Gemesaur King}} to reappear, becoming vulnerable for several seconds and resorting to its previous attacks, before it extinguishes the lights again. Once the {{Term|ALBW|Gemesaur King}} is defeated, a {{Term|ALBW|Heart Container|link}} will appear, and a replica of its mask hanging on the north wall will shatter, revealing the {{Term|ALBW|Portrait|link}} of {{Term|ALBW|Gulley|link}}.


==Nomenclature==
==Nomenclature==
The name Gemesaur King is based on the {{Term|ALBW|Helmasaur|link}} and likely refers to the many crystal gems covering its mask and body.
The {{Term|ALBW|Gemesaur King}} is named after the {{Term|ALttP|Helmasaur King|link}} from {{ALttP}}. The word "gem" in its name likely refers to the many crystal gems covering its mask and body.
{{Nomenclature}}
{{Nomenclature}}


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File:ALBW Gemesaur King Armorless Model.png|The Gemesaur King without its armor
File:ALBW Gemesaur King Armorless Model.png|The Gemesaur King without its armor
</gallery>
</gallery>
==See Also==
* {{Term|Series|Dark Palace|link}}
* {{Term|Series|Dragon|link}}
* {{Term|Series|Helmasaur|link}}
* {{Term|Series|Helmasaur King|link}}


{{Ref}}
{{Ref}}
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{{Bosses|ALBW}}
{{Bosses|ALBW}}
{{Categories
{{Categories
  |Reptilian Enemies
  |Dragons, Reptilian Enemies
  |bosses= ALBW
  |bosses= ALBW
}}
}}

Latest revision as of 04:25, 9 June 2024

The Gemesaur King is the Boss of the Dark Palace in A Link Between Worlds.[1] It is based on the Helmasaur King from A Link to the Past in name and appearance.

Characteristics

The Gemesaur King is a Dragon serving as the Boss of the Dark Palace.[1] It has good eyesight in the Darkness.[1] Its lair, deep within the Palace, is a compact, rectangular room with unlit Torches in the northwest and southeast corners. When Link lights these Torches using the Lamp or the Fire Rod, a series of candles along the surrounding walls will light up, and the Gemesaur King appears by falling from the ceiling.

The lizard-like beast wears a protective mask and body armor covered in various colored crystals, and will begin the battle by stalking Link around the room in an agile fashion.[1] It occasionally stops to swing its tail around and, with a roar, fire three crystals from it in a spread-shot. Link can only damage the beast by throwing Bombs at its mask, or alternately by throwing the Skulls scattered around the room, which are less damaging. If any of the crystals on its body are struck by these items, they will fall off as Rupees.[1]

Once the Gemesaur King's mask has sustained enough damage, it will crack and fall off along with the body armor, showering the floor with Rupees and revealing the beast's pulsating forebrain, which acts as its weak spot. The Gemesaur King will attack Link in the same manner as before, though with increased speed, and firing five crystals at once from its tail. It will also bite at Link if he stands too close to its head.

After suffering several hits to the head, the Gemesaur King will roar loudly, shaking the room and snuffing out all of the candles and Torches. The beast takes on a semi-transparent, phantom-like form which can be difficult to see in the dark, save for the traces of light from its glowing eyes. Link must reignite both Torches while it dashes wildly around the room's perimeter, attempting to trample him.[1] Restoring the room's light causes the Gemesaur King to reappear, becoming vulnerable for several seconds and resorting to its previous attacks, before it extinguishes the lights again. Once the Gemesaur King is defeated, a Heart Container will appear, and a replica of its mask hanging on the north wall will shatter, revealing the Painting of Gulley.

Nomenclature

The Gemesaur King is named after the Helmasaur King from A Link to the Past. The word "gem" in its name likely refers to the many crystal gems covering its mask and body.

Names in Other Regions
LanguageNamesMeanings
The Italian Republic
Italian
Re Gemesaur[2]King Gemesaur
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Encyclopedia, Dark Horse Books, pg. 179
  2. Enciclopedia di Hyrule, Magazzini Salani, pg. 179