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''Ocarina of Time'' is the only game of the [[The Legend of Zelda (Series)|''Legend of Zelda'' series]] where Link is playable as both an "adult" and a "child". Just like every other [[Link]], he does not speak unless he is asked a question, the only time he actually says anything is when Young [[Princess Zelda|Zelda]] asks him of his name; his reply is the only green-lettered response in the game. At the beginning of the game, he befriends a [[fairy]] named [[Navi]], who becomes his companion and helps him throughout his journey to save [[Hyrule]] from the clutches of [[Ganon#Ocarina of Time|Ganondorf]].
''Ocarina of Time'' is the only game of the [[The Legend of Zelda (Series)|''Legend of Zelda'' series]] where Link is playable as both an "adult" and a "child". At the beginning of the game, he befriends a [[fairy]] named [[Navi]], who becomes his companion and helps him throughout his journey to save [[Hyrule]] from the clutches of [[Ganon#Ocarina of Time|Ganondorf]].


====Relationships====
====Relationships====
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*Young Link is able to use the [[Fire Arrow|Fire]], [[Ice Arrow|Ice]], and [[Light Arrow|Light]] [[Arrow]]s in ''Majora's Mask'' and Fire Arrows in ''Super Smash Bros. Melee'', and, non-canonically, he uses them in the ''Nintendo Heroes'' book, [[Link and the Portal of Doom]], whilst he is unable to use those in ''Ocarina of Time'' as a kid.
*Young Link is able to use the [[Fire Arrow|Fire]], [[Ice Arrow|Ice]], and [[Light Arrow|Light]] [[Arrow]]s in ''Majora's Mask'' and Fire Arrows in ''Super Smash Bros. Melee'', and, non-canonically, he uses them in the ''Nintendo Heroes'' book, [[Link and the Portal of Doom]], whilst he is unable to use those in ''Ocarina of Time'' as a kid.
*In the English version, as the crowd cheers for Link they only call him by his English name; the crowd in the Japanese version does not cheer at all.
*In the English version, as the crowd cheers for Link they only call him by his English name; the crowd in the Japanese version does not cheer at all.
*Just like most other [[Link]], he does not speak unless he is asked a question, and the only time he actually says anything is when Young [[Princess Zelda|Zelda]] asks him of his name; his reply is the only green-lettered response in the game.


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Revision as of 22:14, 8 February 2013

It has been suggested that this article or section be merged with Young Link.
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Template:Character

Note: This page is about the Hero of Time. You may be looking for Link, the Hero of Time.

The Link appearing in both Ocarina of Time and Majora's Mask is known as the Hero of Time.[1] He also makes an appearance in Twilight Princess as the Hero's Shade.

Apperances

Ocarina of Time

File:Young Link.png
Link in his child form in Ocarina of Time

Ocarina of Time is the only game of the Legend of Zelda series where Link is playable as both an "adult" and a "child". At the beginning of the game, he befriends a fairy named Navi, who becomes his companion and helps him throughout his journey to save Hyrule from the clutches of Ganondorf.

Relationships

It is Young Link that establishes the relationships that will come to his benefit in his adult years, after pulling the Master Sword from the Pedestal of Time. Young Link is the one to establish his beneficial and plot-necessary relationship with Saria, and Mido's dislike for him can be attributed to this in addition to the Great Deku Tree's favor for him over anyone else, namely Mido himself.[2] Young Link also strikes up a friendship with Princess Zelda, and indirectly with Impa as well, while conversing with her about Ganondorf and the fate of her kingdom in the Hyrule Castle coutryard, after vanquishing the parasite from the Great Deku Tree. In helping Darunia reopen the Dodongo's Cavern, and saving Princess Ruto from the depths of the stomach of Lord Jabu-Jabu, Young Link had, unbeknownst to him, met and aided almost all of the future Sages who would, in turn, help him in his quest to save Hyrule from the Evil King Ganondorf in the young hero's adult years.[3][4] Even after returning to his childhood for the second time, he continues this by befriending Nabooru by agreeing to aid her in overthrowing Ganondorf. He is also the one that forms the intal bond with Epona and Malon.

Dungeons

File:Adult Link.png
Link in his adult form in Ocarina of Time

Interestingly, the dungeons of the Young Link era are all similar in theme to the temples he must face seven years down the road (i.e the Forest Temple is akin to the inside of the Great Deku Tree), yet are much more proportionate in respect to his strength, size, and skill set. If anything, the dungeons Young Link must complete are likely to be strength and skill tests in preparation for the temples he will face later, after he pulls the Master Sword from its pedestal in the Temple of Time. Not only are these dungeon puzzles easier, but the entire dungeon scope is smaller and shorter - however, Young Link is not going for Medallions in respect to the completion of these dungeons, but Spiritual Stones, items that will provide him passage into his adult years.[5][6] The Spirit Temple is the only temple in the game that Young Link visits and completes (at least, his section), and the only one whose dungeon treasure he does not directly benefit from.[7][8][9] After completing the left side of the temple, he receives the Silver Gauntlets,[7] enabling him to return to the temple as an adult and complete the previously closed-off right side; the Gauntlets can only be worn by Adult Link, and must be used to relieve the temple's right side from a large black rock blocking its entrance.

Child Equippable Items

Because Young Link is a child, he can only equip and wield items that can be proportionally held and used in respect to his strength and small stature. Young Link can only carry these items while in this form in Ocarina of Time:

Adult Equippable Items

Now that Link is fully grown he can now equip larger items that he couldn't before as a child, but because of his large size Link is now unable to use many items he used as a child such as his slingshot because he has outgrown them.

Adult and Child Equippable Items

These are items Link can equip regardless of his age.

Majora's Mask

File:Linktatlmm.png
Link and Tatl in their Majora's Mask appearance.

In Majora's Mask, Young Link appears as the primary character of the game. Although Link is as young as he was in Ocarina of Time, he now possesses several abilities the former Young Link did not possess, such as an adult wallet, the ability to ride Epona, Bow and Hookshot usage; he can still use the Ocarina of Time like he could in Ocarina of Time, and much of his weaponry from the previous title. Since Adult Link does not appear in this title, the characteristics of Young Link are not seen as unique as they were in Ocarina of Time, since he is the only player-controlled character in the game (with the exception of a brief instance in Sakon's Hideout where Kafei can be controlled).

The story tells of Young Link who, after beating Ganon, left Hyrule to find a friend. It is unknown why or who he is looking for, though it is hinted to be Navi.[10] As he drifts along in his adventures he comes along a dark being known as Skull Kid. It seems Skull Kid has pulled the moon from its orbit and set its course to crash into Termina, and at the same time placed a spell over Link to become a Deku Scrub. He befriends one of the Skull Kid's fairies, a stubborn fairy girl named Tatl, who accompanies him throughout his journey and eventually ends up growing a liking to the young hero. After removing the spell, Link finds out who the Skull Kid actually is and what is happening around him. He begins to take action as soon as possible, saving people, freeing at least 4 spirits and bring the Four Giants to stop the incoming moon. At the end of the game Link never finds his friend, but the world of Termina is safe at last, and Link is free to move on with his life as he bids farewell to Tatl and the Skull Kid.

A facet of the Young Link of Ocarina of Time that returns in full force in Majora's Mask is the wearing and usage of masks as a plot device. See Deku Link, Goron Link, Zora Link, and Fierce Deity Link for more information.

Non-canon appearances

Super Smash Bros. Melee

File:SSBMYoungLink.png
Young Link in Super Smash Bros. Melee
File:SSBM Link.png
Adult Link in Super Smash Bros. Melee

In Super Smash Bros. Melee both Adult Link and Young Link forms of the Hero of Time are playable.

Young Link is an unlockable character in Super Smash Bros. Melee.[11] There are two ways to unlock him: 1) Play 500 Vs. matches, or 2) Complete Classic Mode with 10 different characters, including Adult Link and Zelda, at any difficulty/stock. The player will then be challenged by Young Link, and upon defeating him, Young Link will become a playable character. His appearance is based on the young counterpart of Link as seen in Ocarina of Time, since he wields the Kokiri Sword and the Deku Shield during combat. Young Link is more agile albeit weaker than the older Link. He has some of the same weaponry and moves as his adult counterpart, but they are usually accompanied with a few changes, like his Hookshot and Boomerang having a shorter reach. Great Bay serves as the home stage of Young Link.

Like Adult Link, Young Link can choose different color tunics: the Red, Blue, and Black Tunic, as well as the Blue Ring Tunic from the original The Legend of Zelda. When he taunts his foes, he drinks a bottle of Lon Lon Milk then wipes his mouth.

Link's special moves are the same for both child and adult forms. He wields the Fairy Bow from Ocarina of Time as his neutral special move; however, instead of it shooting normal arrows like Adult Link's, Young Link's Fire Bow shoots Fire Arrows, although they do not travel as far as Adult Link's and actually inflict less damage. Young Link's side special move is the Boomerang, and while it might not have a range as great as Adult Link's, Young Link actually has more control over it. Bombs function as the hero's down special move, while the Spin Attack is his up special move as well as his recovery move. Young Link's Spin Attack may be weaker than Adult Link's, but it can trap nearby foes in a cyclone of slashes upon performing this move.

The Hero of Time does not appear in SSBB because he is replace by Toon Link and Twilight Link.

Trophy Information

# Name Image First Game / Move Description How to Unlock
7 Link File:Link Trophy.png The Legend of Zelda
07/87
Even in his youth, Link was already becoming the warrior who would carry the destiny of Hyrule (and many other lands) on his shoulders. His epic struggles against the forces of darkness are written in legend, and he is bound to the Princess Zelda and the archfiend Ganondorf by the awesome power of the Triforce. Complete Classic Mode as Link
8 Link [Smash] File:Link Trophy (Smash).png B: Bow
Smash B: Boomerang
Burdened with a shield, a heavy sword, and plenty of equipment, Link is not a very mobile character. Nevertheless, he's skilled with the blade, and his varied supply of missile weapons makes him a powerful fighter. To master Link, you must control the pace by balancing your long-range attacks with head-to-head swordplay. Complete Adventure Mode as Link
9 Link [Smash] File:Link Trophy 2 (Smash).png Up & B: Spin Attack
Down & B: Bomb
Link's Bow, Boomerang, and Bombs all take time to wield, so you may want to try drawing them in midair to prevent your foes from attacking you while you're vulnerable. The Spin Attack can score consecutive midair hits, and the final slash is very powerful. Link's Bombs are his trump card, but he can't pull one out if he's carrying another item. Complete All-Star Mode as Link
70 Young Link File:Young Link Trophy.png The Legend of Zelda
07/87
Link's younger incarnation is often considered to be the true Link: he was a young boy in the very first Legend of Zelda game, and he has appeared as a youth in most of the subsequent games. Since his debut on the original NES in 1987, Link's appearance has changed over and over again, each time adding to the mystique of his incomparable story. Complete Classic Mode as Young Link
71 Young Link [Smash] File:Young Link Trophy (Smash).png B: Fire Bow
Smash B: Boomerang
Young Link is lighter and faster than his older self, and his Kokiri sword packs less punch. Even though his Boomerang has a shorter range, he has greater control over it. He's a smaller target, and while his Hookshot has less reach than older Link's, you can still use it in midair as a last ditch attempt to grab a ledge. Complete Adventure Mode as Young Link
72 Young Link [Smash] File:Young Link Trophy 2 (Smash).png Up & B: Spin Attack
Down & B: Bomb
With a youthful spring in his step, Young Link can perform amazing wall-jumps. Once he hits a wall, tap the Control stick in the opposite direction to send him leaping upward; you can practice to your heart's content in Target Test. His Spin Attack can strike multiple times even on the ground, and although it's hard to discern, so do his Bombs. Complete All-Star Mode as Young Link

Trivia

  • Young Link is able to use the Fire, Ice, and Light Arrows in Majora's Mask and Fire Arrows in Super Smash Bros. Melee, and, non-canonically, he uses them in the Nintendo Heroes book, Link and the Portal of Doom, whilst he is unable to use those in Ocarina of Time as a kid.
  • In the English version, as the crowd cheers for Link they only call him by his English name; the crowd in the Japanese version does not cheer at all.
  • Just like most other Link, he does not speak unless he is asked a question, and the only time he actually says anything is when Young Zelda asks him of his name; his reply is the only green-lettered response in the game.

Template:Refbar

Names in Other Regions
Language Name
Canada FrenchCA Héros du temps
Latin America SpanishLA Héroe del Tiempo
  1. "The Master Sword is a sacred blade which evil ones may never touch.... Only one worthy of the title of "Hero of Time" can pull it from the Pedestal of Time.... However, you were too young to be the Hero of Time.... Therefore, your spirit was sealed here for seven years. And now that you are old enough, the time has come for you to awaken as the Hero of Time!" — Rauru (Ocarina of Time)
  2. "I, the great Mido, will never accept you as one of us! Shoot! How did you get to be the favorite of Saria and the Great Deku Tree? Huh?!Grumble...grumble..." — Mido (Ocarina of Time)
  3. "Thank you, Brother! I really appreciate what you did. I thank you on behalf of the entire Goron race! You turned out to be a real man, just as I thought you would!" — Darunia (Ocarina of Time)
  4. "Link... I would have expected no less from the man I chose to be my husband. Zora's Domain and its people will eventually return to their original state." — Ruto (Ocarina of Time)
  5. "We must not let Ganondorf get the Triforce! I will protect the Ocarina of Time with all my power! He shall not have it! You go find the other two Spiritual Stones!" — Zelda (Ocarina of Time)
  6. "There are three hollows and an inscription here.... Ye who owns 3 Spiritual Stones Stand with the Ocarina of Time And play the Song of Time. That is how the inscription reads." — Altar int the Temple of Time (Ocarina of Time)
  7. 7.0 7.1 "You found the Silver Gauntlets! If you wore them, you would feel power in your arms, the power to lift big things with (A)! But, these gauntlets won't fit a kid... Plus, you promised to give them to Nabooru. You should keep your word..." — Item Description (Ocarina of Time)
  8. "If you want to travel to the future, you should return here with the power of silver from the past." — Plaque within the Spirit Temple (Ocarina of Time)
  9. "If you want to proceed to the past, you should return here with the pure heart of a child." — Plaque within the Spirit Temple (Ocarina of Time)
  10. "Done with the battles he once waged across time, he embarked on a journey. A secret and personal journey... A journey in search of a beloved and invaluable friend... A friend with whom he parted ways when he finally fulfilled his heroic destiny and took his place among legends..." — Prologue (Majora's Mask)
  11. "Fast, nimble, and ready to roll, Young Link awaits you!" — Special Message (Super Smash Bros. Melee)