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Weapon Strength: Difference between revisions

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Damage dealt can be temporarily boosted through the use of certain [[Armor]] sets, [[Food]]s and [[Elixir]]s. For example, when cooking [[Mighty Bananas]], [[Mighty Carp]]s, [[Mighty Porgy|Mighty Porgies]], [[Mighty Thistle]]s, [[Razorclaw Crab]]s or [[Razorshroom]]s, the resulting Food will have an attack bonus ranging from one to three in effectiveness depending on which [[Material]]s were cooked and how much was cooked. The duration of the boost also varies. When cooking [[Bladed Rhino Beetle]]s, an Elixir with an attack boost will result. Link can also attain these attack boosts by wearing the [[Barbarian Set]].
Damage dealt can be temporarily boosted through the use of certain [[Armor]] sets, [[Food]]s and [[Elixir]]s. For example, when cooking [[Mighty Bananas]], [[Mighty Carp]]s, [[Mighty Porgy|Mighty Porgies]], [[Mighty Thistle]]s, [[Razorclaw Crab]]s or [[Razorshroom]]s, the resulting Food will have an attack bonus ranging from one to three in effectiveness depending on which [[Material]]s were cooked and how much was cooked. The duration of the boost also varies. When cooking [[Bladed Rhino Beetle]]s, an Elixir with an attack boost will result. Link can also attain these attack boosts by wearing the [[Barbarian Set]].


Some enemies also are weak to certain elements, such as [[Ice Lizalfos]] being immediately defeated by [[Fire]], or [[Guardian (Breath of the Wild)|Guardian]]s being weak to Ancient Weapons. Other factors, such as Weapons breaking on impact or Arrow shots to the head will increase the damage done as well. Link can also perform a [[Sneakstrike]] by striking enemies from behind without being seen, which multiplies the damage of the strike by 8. Damage multipliers of different types can be combined for more damage.
Some enemies also are weak to certain elements, such as [[Ice Lizalfos]] being immediately defeated by [[Fire]], or [[Guardian]]s being weak to Ancient Weapons. Other factors, such as Weapons breaking on impact or Arrow shots to the head will increase the damage done as well. Link can also perform a [[Sneakstrike]] by striking enemies from behind without being seen, which multiplies the damage of the strike by 8. Damage multipliers of different types can be combined for more damage.


When enemies attack Link, the damage dealt is the Weapon Strength plus the Enemy's attack stat, with the {{Term|BotW|Defense|link}} provided by Link's Armor subtracted.
When enemies attack Link, the damage dealt is the Weapon Strength plus the Enemy's attack stat, with the {{Term|BotW|Defense|link}} provided by Link's Armor subtracted.
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