Falcon Bow

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Falcon Bows are recurring Items in The Legend of Zelda series.(BotW | TotK | HWAoC)[1][2][3]

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
328 (333) Falcon Bow
BotW Hyrule Compendium Falcon Bow.png
Description
A highly refined Rito-made bow created by a master Rito craftsman. Rito warriors favor it for its superior rate of fire, which helps them excel even further at aerial combat.
Common Locations
Tabantha Frontier
Hebra Mountains
Properties
Bow 20

Falcon Bows are highly refined Bows made by master Rito craftsmen.[1] These Bows belong to the Rito Gear equipment archetype.[4] They have a quick rate of fire, which Rito warriors favor for use in aerial combat.[1]

Falcon Bows are found both in Treasure Chests and in the hands of Enemies on the Tabantha Frontier and in the Hebra Mountains. During the "Divine Beast Vah Medoh" Main Quest, Teba will allow Link to take a Swallow Bow he has modified from a nearby Treasure Chest for their fight against Divine Beast Vah Medoh.[5]

The following amiibos have a chance to spawn a Treasure Chest containing a Falcon Bow when they are scanned with the amiibo Rune

Being made of wood, Falcon Bows will burn if they are exposed to Fire or equipped in a Scorching Climate. In addition, they will float if they are dropped in Water, and they will not conduct Electricity or attract Lightning during Thunderstorms. Finally, they cannot be picked up with the Magnesis Rune.

Bow Parameters
Name
ActorName
Value
"Weapon_Bow_017"
Description
Internal name
Name
Life
Value
50
Description
Durability of the weapon
Name
Power
Value
20
Description
Damage dealt with the weapon
Name
Range
Value
40.0
Description
Distance (m) fired arrows travel straightly before getting affected with the gravity
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
SharpWeaponAddAtkMin
Value
5
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
9
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
6
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
11
Description
Maximal value for level 1 durability up modifier
Name
PoweredSharpAddAtkMin
Value
10
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
16
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
12
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
28
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddSpreadFire
Value
false
Description
Whether or not the bow can get the five-short burst modifier
Name
PoweredSharpAddZoomRapid
Value
false
Description
Whether or not the bow can get the quick zoom modifier
Name
PoweredSharpAddRapidFireMin
Value
1.1
Description
Minimal value for the quick shot multiplier
Name
PoweredSharpAddRapidFireMax
Value
1.3
Description
Maximal value for the quick shot multiplied
Name
ArrowName
Value
""
Description
Type of arrow to shoot if specified. Overrides the equipped Arrow
Name
IsLeadShot
Value
false
Description
Whether or not the bow fires more than one arrow in a horizontal spread
Name
LeadShotNum
Value
3
Description
Number of arrows to fire if IsLeadShot is set to true
Name
LeadShotAng
Value
13.0
Description
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
Name
IsRapidFire
Value
false
Description
Whether or not the bow fires more than one arrow at the same spot
Name
RapidFireNum
Value
0
Description
Number of arrows to fire if IsRapidFire is set to true
Name
ArrowGravity
Value
-9.8
Description
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
Name
ArrowChargeRate
Value
1.6
Description
Multiplier applying on the bow charge rate
Name
ArrowReloadRate
Value
1.0
Description
Multiplier applying on the bow cooldown (after a shot)
NameValueDescription
ActorName
"Weapon_Bow_017"
Internal name
Life
50
Durability of the weapon
Power
20
Damage dealt with the weapon
Range
40.0
Distance (m) fired arrows travel straightly before getting affected with the gravity
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
SharpWeaponAddAtkMin
5
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
9
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
6
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
11
Maximal value for level 1 durability up modifier
PoweredSharpAddAtkMin
10
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
16
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
12
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
28
Maximal value for level 2 durability up modifier
PoweredSharpAddSpreadFire
false
Whether or not the bow can get the five-short burst modifier
PoweredSharpAddZoomRapid
false
Whether or not the bow can get the quick zoom modifier
PoweredSharpAddRapidFireMin
1.1
Minimal value for the quick shot multiplier
PoweredSharpAddRapidFireMax
1.3
Maximal value for the quick shot multiplied
ArrowName
""
Type of arrow to shoot if specified. Overrides the equipped Arrow
IsLeadShot
false
Whether or not the bow fires more than one arrow in a horizontal spread
LeadShotNum
3
Number of arrows to fire if IsLeadShot is set to true
LeadShotAng
13.0
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
IsRapidFire
false
Whether or not the bow fires more than one arrow at the same spot
RapidFireNum
0
Number of arrows to fire if IsRapidFire is set to true
ArrowGravity
-9.8
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
ArrowChargeRate
1.6
Multiplier applying on the bow charge rate
ArrowReloadRate
1.0
Multiplier applying on the bow cooldown (after a shot)

Tears of the Kingdom

Falcon Bows appear in Tears of the Kingdom.

Other Appearances

Hyrule Warriors: Age of Calamity



The Falcon Bow is primarily used by Teba. When he arrives in the past, he uses it to shoot Arrows at Windblight Ganon's cannons to intercept its attack on Revali. He also uses it against the Guardians that were aiming at Revali.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
ハヤブサの弓 (Hayabusa no yumi) 
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
遊隼弓 (Yóusǔn gōng) 
The Kingdom of the Netherlands
Dutch
Valkenboog[6]Same as English.
The French Republic
FrenchEU
Arc du faucon 
The Federal Republic of Germany
German
Falkenbogen 
The Italian Republic
Italian
Arco falcone 
The Republic of Korea
Korean
매의 활 (Maeui hwal) 
The Russian Federation
Russian
Соколиный лук (Sokolinyy luk) 
Latin America
SpanishLA
Arco de halcón 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. 1.0 1.1 1.2 "Falcon Bow
    A highly refined Rito-made bow created by a master Rito craftsman. Rito warriors favor it for its superior rate of fire, which helps them excel even further at aerial combat.
    " — Inventory (Breath of the Wild)
  2. "Falcon Bow
    A highly refined Rito-made bow created by a master Rito craftsman. Rito warriors favor it for its superior rate of fire, which helps them excel even further at aerial combat.
    " — Inventory (Tears of the Kingdom)
  3. "Falcon Bow
    A highly refined Rito-made bow created by a master Rito craftsman. Rito warriors favor it for its superior rate of fire, which helps them excel even further at aerial combat.
    " — Allies (Hyrule Warriors: Age of Calamity)
  4. Creating a Champion, Dark Horse Books, pg. 172
  5. "Inside that treasure chest is a bow I've modified. Take it, and let me know when you're ready." — Teba (Breath of the Wild)
  6. "Valkenboog" — Inventory (Breath of the Wild)