Frostspear

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Frostspears are Items in Breath of the Wild.[1]

Location and Uses

Hyrule Compendium Entry
302 (307) Frostspear
BotW Hyrule Compendium Frostspear.png
Description
A magical spear forged from ancient ice taken from the Hebra Mountains. Attack when the blade glows blue to chill the air and freeze your foe.
Common Locations
Hebra Mountains
Hyrule Field
Properties
Atk 20

Frostspears are magical Weapons forged with ancient Ice from the Hebra Mountains.[1] They are found not only among those Mountains, but in Hyrule Field as well, particularly around Hyrule Castle. Due to their elemental nature, they belong to the Magic Gear equipment archetype.[2] When their blades glows blue, any attacks will freeze Link's Enemies.[1] These attacks will immediately defeat Fire-related Enemies.[3] Equipping a Frostspear in a in high levels of Heat will also grant Link one level of Heat Resistance.

One of the Weapons Nebb asks to see during "The Weapon Connoisseur" Side Quest is a Frostspear, which his grandfather looked for when he was younger.[4] If Link shows him a Frostspear, Nebb will be excited and give him a Gold Rupee as a reward.[5][6]

Frostspears are made of metal, and as a result, they will sink if they are dropped in Water. They will conduct Electricity and attract Lightning during Thunderstorms, but they are incapable of burning when exposed to Fire or a Scorching Climate. Finally, Frostspears can be manipulated using the Magnesis Rune.

Weapon Parameters
Name
ActorName
Value
"Weapon_Spear_034"
Description
Internal name
Name
Life
Value
40
Description
Durability of the weapon
Name
Power
Value
20
Description
Damage dealt with the weapon
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
IsHammer
Value
false
Description
Whether or not the weapon can break ore deposits in one hit
Name
IsWeakBreaker
Value
false
Description
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
Name
IsBoomerang
Value
false
Description
Whether or not the weapon comes back to the player if they throw it
Name
IsLuckyWeapon
Value
false
Description
Unknown use, maybe was used to have random crits during dev ?
Name
IsPikohan
Value
false
Description
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
Name
IsThrowingWeapon
Value
true
Description
Whether or not the weapon can be thrown
Name
IsThrowingBreakWeapon
Value
true
Description
Whether or not the weapon breaks instantly when thrown to an enemy
Name
ThrowRange
Value
5.0
Description
After being thrown, travelled distance of the weapon before getting affected with gravity
Name
ChemicalEnergyMax
Value
5000
Description
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
Name
ChemicalEnergyAmountUsed
Value
1000
Description
The energy cost elemental weapons have when using their power
Name
ChemicalEnergyRecoverRate
Value
50.0
Description
Speed, in unit/frame, of the energy recovery of the weapon
Name
ChemicalEnergyRecoverInterval
Value
60
Description
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
Name
ShootBeam
Value
""
Description
If specified, what actor to launch when throwing the weapon
Name
SharpWeaponAddAtkMin
Value
4
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
8
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
5
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
9
Description
Maximal value for level 1 durability up modifier
Name
SharpWeaponAddCrit
Value
true
Description
Whether or not the weapon can get the critical hit modifier
Name
PoweredSharpAddAtkMin
Value
9
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
16
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
10
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
23
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddThrowMin
Value
1.5
Description
Minimal value for throw distance up modifier
Name
PoweredSharpAddThrowMax
Value
2.0
Description
Maximal value for throw distance up modifier
Name
ThrowSpeed
Value
1.5
Description
Initial speed of the weapon when thrown
Name
ThrowRotSpeed
Value
100.0
Description
Rotation speed, in radian per second, of the weapon when thrown
Name
SellingPrice
Value
150
Description
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
Name
BuyingPrice
Value
450
Description
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
NameValueDescription
ActorName
"Weapon_Spear_034"
Internal name
Life
40
Durability of the weapon
Power
20
Damage dealt with the weapon
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
IsHammer
false
Whether or not the weapon can break ore deposits in one hit
IsWeakBreaker
false
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
IsBoomerang
false
Whether or not the weapon comes back to the player if they throw it
IsLuckyWeapon
false
Unknown use, maybe was used to have random crits during dev ?
IsPikohan
false
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
IsThrowingWeapon
true
Whether or not the weapon can be thrown
IsThrowingBreakWeapon
true
Whether or not the weapon breaks instantly when thrown to an enemy
ThrowRange
5.0
After being thrown, travelled distance of the weapon before getting affected with gravity
ChemicalEnergyMax
5000
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
ChemicalEnergyAmountUsed
1000
The energy cost elemental weapons have when using their power
ChemicalEnergyRecoverRate
50.0
Speed, in unit/frame, of the energy recovery of the weapon
ChemicalEnergyRecoverInterval
60
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
ShootBeam
""
If specified, what actor to launch when throwing the weapon
SharpWeaponAddAtkMin
4
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
8
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
5
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
9
Maximal value for level 1 durability up modifier
SharpWeaponAddCrit
true
Whether or not the weapon can get the critical hit modifier
PoweredSharpAddAtkMin
9
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
16
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
10
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
23
Maximal value for level 2 durability up modifier
PoweredSharpAddThrowMin
1.5
Minimal value for throw distance up modifier
PoweredSharpAddThrowMax
2.0
Maximal value for throw distance up modifier
ThrowSpeed
1.5
Initial speed of the weapon when thrown
ThrowRotSpeed
100.0
Rotation speed, in radian per second, of the weapon when thrown
SellingPrice
150
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
BuyingPrice
450
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
  1. You can switch weapons to instantly recharge your elemental weapons

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
氷雪の槍 (Hyōsetsu no yari) 
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
冰雪槍 (Bīngxuě qiāng) 
The Kingdom of the Netherlands
Dutch
IJsspeer[7]Ice Spear
The French Republic
FrenchEU
Trident des glaces 
The Federal Republic of Germany
German
Eislanze 
The Italian Republic
Italian
Brandistocco del ghiaccio 
The Republic of Korea
Korean
빙설의 창 (Bingseorui chang) 
The Russian Federation
Russian
Копье мороза (Kopʹyo moroza) 
Latin America
SpanishLA
Lanza de hielo 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. 1.0 1.1 1.2 "Frostspear
    A magical spear forged from ancient ice taken from the Hebra Mountains. Attack when the blade glows blue to chill the air and freeze your foe.
    " — Inventory (Breath of the Wild)
  2. Creating a Champion, Dark Horse Books, pg. 174
  3. "Elemental Weaknesses
    If you use an icy attack against a fiery enemy, you may defeat it in one hit.
    " — Tips and Tricks (Breath of the Wild)
  4. "Have you heard of the frostspear? So...when my grandpa was young, he looked for it but couldn't find it. So please! If you find it, please let me see it!" — Nebb (Breath of the Wild)
  5. "Isn't that the frostspear? So cool! Let me see!" — Nebb (Breath of the Wild)
  6. "Thanks for lettin' me see! Take this as a thank you!" — Nebb (Breath of the Wild)
  7. "Ijsspeer" — Inventory (Breath of the Wild)