Mighty Lynel Bow

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Mighty Lynel Bows are recurring Items in The Legend of Zelda series.[1][2]

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
341 (346) Mighty Lynel Bow
BotW Hyrule Compendium Mighty Lynel Bow.png
Description
This massive Lynel bow sports a bowstring made from a metal so tough, mere Hylians have trouble drawing it back.
Common Locations
Hyrule Field
Deep Akkala
Properties
Bow 20

Mighty Lynel Bows are Bows wielded by Blue-Maned Lynels within Hyrule Kingdom. In Master Mode, though, White-Maned Lynels use Mighty Lynel Bows instead of their Blue-Maned counterparts. They will become rare as Enemies tier up, but the Blue-Maned Lynel in the First Gatehouse of Hyrule Castle will always remain the same. Therefore, it can become the only source of Mighty Lynel Bows later in the game. Mighty Lynel Bows are a type of Lynel Gear, a series of Weapons that are created by Lynels.[3]

The bowstrings of Mighty Lynel Bows are noted to be made of a metal so tough that regular Hylians have trouble drawing them.[1] When they are drawn, however, they can fire three arrows at once. Since they are made of metal, they conduct Electricity and will attract Lightning if equipped during Thunderstorms. Mighty Lynel Bows also sink if they are dropped in water, but can be picked up and manipulated with the Magnesis Rune. Finally, they do not burn if when exposed to Fire or a Scorching Climate like wooden Weapons do.

Bow Parameters
Name
ActorName
Value
"Weapon_Bow_026"
Description
Internal name
Name
Life
Value
35
Description
Durability of the weapon
Name
Power
Value
20
Description
Damage dealt with the weapon
Name
Range
Value
20.0
Description
Distance (m) fired arrows travel straightly before getting affected with the gravity
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
SharpWeaponAddAtkMin
Value
3
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
6
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
5
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
9
Description
Maximal value for level 1 durability up modifier
Name
PoweredSharpAddAtkMin
Value
7
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
11
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
10
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
23
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddSpreadFire
Value
true
Description
Whether or not the bow can get the five-short burst modifier
Name
PoweredSharpAddZoomRapid
Value
false
Description
Whether or not the bow can get the quick zoom modifier
Name
PoweredSharpAddRapidFireMin
Value
1.1
Description
Minimal value for the quick shot multiplier
Name
PoweredSharpAddRapidFireMax
Value
1.3
Description
Maximal value for the quick shot multiplied
Name
ArrowName
Value
""
Description
Type of arrow to shoot if specified. Overrides the equipped Arrow
Name
IsLeadShot
Value
true
Description
Whether or not the bow fires more than one arrow in a horizontal spread
Name
LeadShotNum
Value
3
Description
Number of arrows to fire if IsLeadShot is set to true
Name
LeadShotAng
Value
3.0
Description
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
Name
IsRapidFire
Value
false
Description
Whether or not the bow fires more than one arrow at the same spot
Name
RapidFireNum
Value
0
Description
Number of arrows to fire if IsRapidFire is set to true
Name
ArrowGravity
Value
-9.8
Description
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
Name
ArrowChargeRate
Value
1.0
Description
Multiplier applying on the bow charge rate
Name
ArrowReloadRate
Value
1.0
Description
Multiplier applying on the bow cooldown (after a shot)
NameValueDescription
ActorName
"Weapon_Bow_026"
Internal name
Life
35
Durability of the weapon
Power
20
Damage dealt with the weapon
Range
20.0
Distance (m) fired arrows travel straightly before getting affected with the gravity
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
SharpWeaponAddAtkMin
3
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
6
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
5
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
9
Maximal value for level 1 durability up modifier
PoweredSharpAddAtkMin
7
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
11
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
10
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
23
Maximal value for level 2 durability up modifier
PoweredSharpAddSpreadFire
true
Whether or not the bow can get the five-short burst modifier
PoweredSharpAddZoomRapid
false
Whether or not the bow can get the quick zoom modifier
PoweredSharpAddRapidFireMin
1.1
Minimal value for the quick shot multiplier
PoweredSharpAddRapidFireMax
1.3
Maximal value for the quick shot multiplied
ArrowName
""
Type of arrow to shoot if specified. Overrides the equipped Arrow
IsLeadShot
true
Whether or not the bow fires more than one arrow in a horizontal spread
LeadShotNum
3
Number of arrows to fire if IsLeadShot is set to true
LeadShotAng
3.0
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
IsRapidFire
false
Whether or not the bow fires more than one arrow at the same spot
RapidFireNum
0
Number of arrows to fire if IsRapidFire is set to true
ArrowGravity
-9.8
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
ArrowChargeRate
1.0
Multiplier applying on the bow charge rate
ArrowReloadRate
1.0
Multiplier applying on the bow cooldown (after a shot)

Tears of the Kingdom



Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNames
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See Also

References

  1. 1.0 1.1 "Mighty Lynel Bow
    This massive Lynel bow sports a bowstring made from a metal so tough, mere Hylians have trouble drawing it back.
    " — Inventory (Breath of the Wild)
  2. "Mighty Lynel Bow" — Hyrule Compendium (Tears of the Kingdom)
  3. Creating a Champion, Dark Horse Books, pg. 174