Phrenic Bow

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Phrenic Bows are recurring Items in The Legend of Zelda series.[1][2]

Location and Uses

Hyrule Compendium Entry
331 (336) Phrenic Bow
BotW Hyrule Compendium Phrenic Bow.png
Description
A bow passed down through the Sheikah tribe. Concentrating before drawing the string will allow you to target distant enemies as easily as those nearby.
Common Locations
West Necluda
Lake Hylia
Properties
Bow 10

Phrenic Bows are a type of Bow passed down through the Sheikah tribe.[1] They belong to the Sheikah Gear equipment archetype, which includes all Weapons created by the Sheikah.[3] By concentrating before pulling the string, the user can enter a first person view that allows them to shoot distant targets as easily as those nearby.[1]

Phrenic Bows are most commonly found in Treasure Chests in and around Lake Hylia and West Necluda. There is also a Lizalfos that uses a Phrenic Bow at the skull rock base north of Sahasra Slope in the Lanayru Wetlands. Finally, they have a chance to appear in Treasure Chests that spawn when the Super Smash Bros. Series Sheik amiibo is scanned with the amiibo Rune.

Sheikah archers, such as Impa's bodyguard Cado, utilize Phrenic Bows in Kakariko Village. They have a wooden construction, and thus they will burn if exposed to a source of Fire or a Scorching Climate. As a result of this, however, they do not attract Lightning during Thunderstorms or conduct Electricity, and they will float if dropped in Water. They also cannot be picked up with the Magnesis Rune.

Cado is equipped with a Phrenic Bow, which Link can take a picture of with the Camera Rune to add its entry to the Hyrule Compendium. Additionally, Link can find two more mounted inside of Cado's House, though their model is part of the environment and the Camera Rune does not register them.

Bow Parameters
Name
ActorName
Value
"Weapon_Bow_029"
Description
Internal name
Name
Life
Value
45
Description
Durability of the weapon
Name
Power
Value
10
Description
Damage dealt with the weapon
Name
Range
Value
40.0
Description
Distance (m) fired arrows travel straightly before getting affected with the gravity
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
SharpWeaponAddAtkMin
Value
6
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
10
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
5
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
9
Description
Maximal value for level 1 durability up modifier
Name
PoweredSharpAddAtkMin
Value
11
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
16
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
20
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
23
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddSpreadFire
Value
false
Description
Whether or not the bow can get the five-short burst modifier
Name
PoweredSharpAddZoomRapid
Value
false
Description
Whether or not the bow can get the quick zoom modifier
Name
PoweredSharpAddRapidFireMin
Value
1.1
Description
Minimal value for the quick shot multiplier
Name
PoweredSharpAddRapidFireMax
Value
1.3
Description
Maximal value for the quick shot multiplied
Name
ArrowName
Value
""
Description
Type of arrow to shoot if specified. Overrides the equipped Arrow
Name
IsLeadShot
Value
false
Description
Whether or not the bow fires more than one arrow in a horizontal spread
Name
LeadShotNum
Value
0
Description
Number of arrows to fire if IsLeadShot is set to true
Name
LeadShotAng
Value
45.0
Description
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
Name
IsRapidFire
Value
false
Description
Whether or not the bow fires more than one arrow at the same spot
Name
RapidFireNum
Value
0
Description
Number of arrows to fire if IsRapidFire is set to true
Name
ArrowGravity
Value
-9.8
Description
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
Name
ArrowChargeRate
Value
1.0
Description
Multiplier applying on the bow charge rate
Name
ArrowReloadRate
Value
1.0
Description
Multiplier applying on the bow cooldown (after a shot)
NameValueDescription
ActorName
"Weapon_Bow_029"
Internal name
Life
45
Durability of the weapon
Power
10
Damage dealt with the weapon
Range
40.0
Distance (m) fired arrows travel straightly before getting affected with the gravity
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
SharpWeaponAddAtkMin
6
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
10
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
5
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
9
Maximal value for level 1 durability up modifier
PoweredSharpAddAtkMin
11
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
16
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
20
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
23
Maximal value for level 2 durability up modifier
PoweredSharpAddSpreadFire
false
Whether or not the bow can get the five-short burst modifier
PoweredSharpAddZoomRapid
false
Whether or not the bow can get the quick zoom modifier
PoweredSharpAddRapidFireMin
1.1
Minimal value for the quick shot multiplier
PoweredSharpAddRapidFireMax
1.3
Maximal value for the quick shot multiplied
ArrowName
""
Type of arrow to shoot if specified. Overrides the equipped Arrow
IsLeadShot
false
Whether or not the bow fires more than one arrow in a horizontal spread
LeadShotNum
0
Number of arrows to fire if IsLeadShot is set to true
LeadShotAng
45.0
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
IsRapidFire
false
Whether or not the bow fires more than one arrow at the same spot
RapidFireNum
0
Number of arrows to fire if IsRapidFire is set to true
ArrowGravity
-9.8
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
ArrowChargeRate
1.0
Multiplier applying on the bow charge rate
ArrowReloadRate
1.0
Multiplier applying on the bow cooldown (after a shot)

Tears of the Kingdom



Phrenic Bows reappear in Tears of the Kingdom.[2]

Trivia

  • Due to a glitch, Cado's Phrenic Bow may become unequipped when he is not on guard duty. However, it can be easily fixed by sitting at a Campfire or sleeping at the Shuteye Inn.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
一心の弓 (Isshin no yumi) 
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
一心之弓 (Yīxīn zhī gōng) 
The People's Republic of China
ChineseSI
一心之弓 (Yīxīn zhī gōng) 
The Kingdom of the Netherlands
Dutch
Focusboog[4]Focus Bow
The French Republic
FrenchEU
Arc de la dévotionDevotion bow
The Federal Republic of Germany
German
Isshin-Bogen 
The Italian Republic
Italian
Arco della concentrazioneConcentration bow
The Republic of Korea
Korean
일심의 활 (Ilsimui hwal) 
The Russian Federation
Russian
Лук средоточия (Luk sredotochiya) 
Latin America
SpanishLA
Arco del vigilante 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. 1.0 1.1 1.2 "Phrenic Bow
    A bow passed down through the Sheikah tribe. Concentrating before drawing the string will allow you to target distant enemies as easily as those nearby.
    " — Inventory (Breath of the Wild)
  2. 2.0 2.1 "Phrenic Bow
    A bow passed down through the Sheikah tribe. Concentrating before drawing the string will allow you to target distant enemies as easily as those nearby.
    " — Inventory (Tears of the Kingdom)
  3. Creating a Champion, Dark Horse Books, pg. 170
  4. "Focusboog" — Inventory (Breath of the Wild)