Royal Guard's Bow

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Royal Guard's Bows are recurring Items in The Legend of Zelda series.[1][2]

Locations and Uses

Breath of the Wild

Hyrule Compendium Entry
333 (338) Royal Guard's Bow
BotW Hyrule Compendium Royal Guard's Bow.png
Description
This prototype Sheikah-made bow was designed to fight the Great Calamity. Made with ancient technology, it boasts a high rate of fire and firepower but has low durability.
Common Locations
Unknown
Properties
Bow 50

Royal Guard's Bows are a powerful type of Bows found within Hyrule Castle. A Royal Guard's Bow, spawns above the fireplace in Princess Zelda's Room. Another one spawns inside the Square Spiral Staircase.

Royal Guard's Bows belong to the Royal Guard's Series equipment archetype, which is associated with the Royal Guard of Hyrule Kingdom.[3] Prior to the second Great Calamity, Royal Guard's Bows were made by the Sheikah using Ancient Technology to fight Calamity Ganon.[1] Royal Guard's Bows make a trade between firepower and Durability, as they have a higher strength but has lower Durability.[1]

If Link speaks to Parcy at Riverside Stable, she will tell him about the Weapons once used by the Royal Guards of Hyrule Castle, expressing sadness she could never find any of them.[4] This will begin "The Royal Guard's Gear" Side Quest. Royal Guard's Bows are one of the Weapons Link can bring Parcy. She will recognize it immediately, asking to see it.[5] If Link allows her to, she will thank him and express a desire to find her own pieces of the Royal Guard's Series.[6] Parcy will give him a Gold Rupee as a reward.[7] Following this exchange, Link can trade Royal Guard's Bows to Parcy for a Topaz, a Ruby, or a Sapphire.[8][9][10]

Royal Guard's Bows are made of metal, and will therefore conduct Electricity and attract Lightning if they are equipped during Thunderstorms. They will also sink if they are dropped in Water, but they can be picked up with the Magnesis Rune. Finally, they will not burn if they touch Fire or if they are exposed to a Scorching Climate.

Bow Parameters
Name
ActorName
Value
"Weapon_Bow_033"
Description
Internal name
Name
Life
Value
20
Description
Durability of the weapon
Name
Power
Value
50
Description
Damage dealt with the weapon
Name
Range
Value
30.0
Description
Distance (m) fired arrows travel straightly before getting affected with the gravity
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
SharpWeaponAddAtkMin
Value
5
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
11
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
2
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
4
Description
Maximal value for level 1 durability up modifier
Name
PoweredSharpAddAtkMin
Value
12
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
20
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
5
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
30
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddSpreadFire
Value
false
Description
Whether or not the bow can get the five-short burst modifier
Name
PoweredSharpAddZoomRapid
Value
false
Description
Whether or not the bow can get the quick zoom modifier
Name
PoweredSharpAddRapidFireMin
Value
1.1
Description
Minimal value for the quick shot multiplier
Name
PoweredSharpAddRapidFireMax
Value
1.3
Description
Maximal value for the quick shot multiplied
Name
ArrowName
Value
""
Description
Type of arrow to shoot if specified. Overrides the equipped Arrow
Name
IsLeadShot
Value
false
Description
Whether or not the bow fires more than one arrow in a horizontal spread
Name
LeadShotNum
Value
0
Description
Number of arrows to fire if IsLeadShot is set to true
Name
LeadShotAng
Value
45.0
Description
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
Name
IsRapidFire
Value
false
Description
Whether or not the bow fires more than one arrow at the same spot
Name
RapidFireNum
Value
0
Description
Number of arrows to fire if IsRapidFire is set to true
Name
ArrowGravity
Value
-9.8
Description
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
Name
ArrowChargeRate
Value
1.5
Description
Multiplier applying on the bow charge rate
Name
ArrowReloadRate
Value
0.8
Description
Multiplier applying on the bow cooldown (after a shot)
NameValueDescription
ActorName
"Weapon_Bow_033"
Internal name
Life
20
Durability of the weapon
Power
50
Damage dealt with the weapon
Range
30.0
Distance (m) fired arrows travel straightly before getting affected with the gravity
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
SharpWeaponAddAtkMin
5
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
11
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
2
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
4
Maximal value for level 1 durability up modifier
PoweredSharpAddAtkMin
12
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
20
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
5
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
30
Maximal value for level 2 durability up modifier
PoweredSharpAddSpreadFire
false
Whether or not the bow can get the five-short burst modifier
PoweredSharpAddZoomRapid
false
Whether or not the bow can get the quick zoom modifier
PoweredSharpAddRapidFireMin
1.1
Minimal value for the quick shot multiplier
PoweredSharpAddRapidFireMax
1.3
Maximal value for the quick shot multiplied
ArrowName
""
Type of arrow to shoot if specified. Overrides the equipped Arrow
IsLeadShot
false
Whether or not the bow fires more than one arrow in a horizontal spread
LeadShotNum
0
Number of arrows to fire if IsLeadShot is set to true
LeadShotAng
45.0
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
IsRapidFire
false
Whether or not the bow fires more than one arrow at the same spot
RapidFireNum
0
Number of arrows to fire if IsRapidFire is set to true
ArrowGravity
-9.8
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
ArrowChargeRate
1.5
Multiplier applying on the bow charge rate
ArrowReloadRate
0.8
Multiplier applying on the bow cooldown (after a shot)

Tears of the Kingdom

Hyrule Compendium Entry
333 (338) Royal Guard's Bow
BotW Hyrule Compendium Royal Guard's Bow.png
Description
This prototype Sheikah-made bow was designed to fight the Great Calamity. Made with ancient technology, it boasts a high rate of fire and firepower but has low durability.
Common Locations
Unknown
Properties
Bow 50


Royal Guard's Bows reappear in Tears of the Kingdom.[2]

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
近衛の弓 (Konoe no yumi) 
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
近衛之弓 (Jìnwèi zhī gōng) 
The Kingdom of the Netherlands
Dutch
Sheikah-boog[11]Sheikah Bow
The French Republic
FrenchEU
Arc de garde royal 
The Federal Republic of Germany
German
Gardebogen 
The Italian Republic
Italian
Arco da guardia reale 
The Republic of Korea
Korean
근위의 활 (Geunwiui hwal) 
The Russian Federation
Russian
Гвардейский лук (Gvardeyskiy luk) 
Latin America
SpanishLA
Arco de la guardia 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. 1.0 1.1 1.2 "Royal Guard's Bow
    This prototype Sheikah-made bow was designed to fight the Great Calamity. Made with ancient technology, it boasts a high rate of fire and firepower but has low durability.
    " — Inventory (Breath of the Wild)
  2. 2.0 2.1 "Royal Guard's Bow
    This prototype Sheikah-made bow was designed to fight the Great Calamity. Made with ancient technology, it boasts a high rate of fire and firepower, but has low durability.
    " — Inventory (Tears of the Kingdom)
  3. Creating a Champion, Dark Horse Books, pg. 168
  4. "Have you gone to the giant castle north of here? That's Hyrule Castle. It's said to have fallen to ruin over a hundred years ago. I used to sneak in there to salvage ancient treasures, but it's too dangerous to go in there now. These days it's surrounded by an eerie mist and savage machine-like creatures. Back when it was safer, I went in looking for this ultra-rare equipment that once belonged to the royal guard. It's legendary among collectors, but I was never able to find any..." — Parcy (Breath of the Wild)
  5. "Wait just a minute! Can you show me that bow you've got there?!" — Parcy (Breath of the Wild)
  6. "Thank you. You have shown me something truly spectacular. I need to go out and find one of these myself." — Parcy (Breath of the Wild)
  7. "Here's a token of my appreciation." — Parcy (Breath of the Wild)
  8. "Hey, that bow... Will you trade it for a topaz?" — Parcy (Breath of the Wild)
  9. "Hey, that bow... Will you trade it for a ruby?" — Parcy (Breath of the Wild)
  10. "Hey, that bow... Will you trade it for a sapphire?" — Parcy (Breath of the Wild)
  11. "Sheikah-boog" — Inventory (Breath of the Wild)