Sand Temple

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The Sand Temple is a Dungeon in Spirit Tracks.[1]

Entrance to the Temple

Main article: Three Trials
The entrance to the Sand Temple

The Dungeon is located within the desert in the Sand Realm, north of the Ocean Realm. After Link manages to restore the rails that lead to the temple, he must go through three trials in order to reach his destination: the big eye that looms in the shadows, the twisted tunnel, and the impenetrable fortress. The first trial is a replica of the fight against Rocktite, fought previously in a cave southwest of the Snow Realm; the second trial regards crossing a maze similar to the Lost Woods, and the third trial is beaten by destroying the turrets adhered to the external walls of the temple.

Themes and Navigation

Link pushing a heavy object with the Sand Wand
Link solving a puzzle in the Sand Temple with the Sand Wand

In some ways, the temple is mildly reminiscent of Mutoh's Temple from Phantom Hourglass, not only because it is a pyramid as well, but also because of the inner decoration, though the environment is lighter in tone.

The Dungeon forces Link to manipulate Sand in order to solve the various traps and puzzles as well as find hidden objects buried within. To do so, the hero must look for the temple's main Item, which is the Sand Wand (guarded by three Stalfos Warriors). The temple is also home to many undead Stalfos as well as sand Enemies known as Gerune that are immune to all attacks until being hardened with the power of the Sand Wand. With the same Item, Link can use sand to solve block puzzles that open special doors.

The resident Boss is Skeldritch, a semi-metallic living column armored with cannons that shoot giant rocks. Rather than restore power to the Tower of Spirits, like the other temples within Hyrule, the Sand Temple's sole purpose is to protect a powerful weapon known as the Bow of Light.

Minor Traps and Enemies

Nomenclature

In the European version of the game, the Dungeon is titled Desert Temple, which is consistent with the fact that the Rabbits from the Sand Realm are actually named Desert Rabbits.

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
The United Kingdom of Great Britain and Northern Ireland
EnglishBR
Desert Temple[3] 
The People's Republic of China
ChineseSI
沙之神殿 (Shā zhī shéndiàn)[7] 
Canada
FrenchCA
Temple des sablesSand temple
The French Republic
FrenchEU
Temple des sables[5]Sand temple
The Federal Republic of Germany
German
Sandtempel[4]Sand temple
The Italian Republic
Italian
Tempio delle Dune[2]Temple of the Dunes
Latin America
SpanishLA
Templo de las ArenasTemple of the Sands
The Kingdom of Spain
SpanishEU
Templo de las Arenas[6]Temple of the Sands
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 290
  2. "Tempio delle Dune" — Rail Map (Spirit Tracks)
  3. "Desert Temple" — Rail Map (Spirit Tracks)
  4. "Sandtempel" — Rail Map (Spirit Tracks)
  5. "Temple des sables" — Rail Map (Spirit Tracks)
  6. "Templo de las Arenas" — Rail Map (Spirit Tracks)
  7. 塞尔达传说:百科全书, New Star Press, pg. 290
Stations in Spirit Tracks
Hyrule Rail Map ST.pngAboda VillageTrading PostWhittletonForest SanctuaryRabbitland RescueHyrule CastleCastle TownForest TempleAnouki VillageAnouki VillageSnow SanctuaryBridge Worker's HomeWellspring StationSlippery StationSnowdrift StationSnow TempleSnow TempleTower of SpiritsPapuchia VillagePirate HideoutOcean SanctuaryOcean FloorLost at Sea StationOcean TempleSand SanctuarySand TempleGoron Target RangeFire SanctuaryGoron VillageFire TempleDisorientation StationDark Ore MineEnds of the Earth StationDark Realm

Click on a station