Scarecrow

Scarecrows are sometimes seen in The Legend of Zelda games, serving various purposes.

Ocarina of Time
The first instance of a scarecrow in a Zelda game is the scarecrow named Bonooru seen in Ocarina of Time. Bonooru claims he has a great memory and loves music, and will learn whatever song Link plays for him on the Ocarina. When Link meets him seven years later, however, he can't remember the tune and needs Link to remind him. Another scarecrow named Pierre lives near Bonooru, and he enjoys this music as well. As a reward for reminding him of the song played to him seven years earlier, Bonooru tells Pierre to appear for Link whenever he is nearby and hears the song.

Pierre can be found near Bonooru on the shores of Lake Hylia. Navi will point out spots where Pierre can be called by playing the Scarecrow's Song Link played for Bonooru. Pierre will appear allowing Link to hookshot to him. This is handy to reach otherwise inaccessible niches in dungeons.

To gain this "reward", Link must first play a song, which he can make up and press B when it is done, as a kid to Bonooru (the scarecrow shown in the picture on the right). Try to make it easy enough to remember, since it is not stored in the Pause Screen for future reference. Then, Link must return as an adult and play it to the same scarecrow. He will now be able to summon Pierre by playing the song!

Majora's Mask
Pierre is much the same as his Ocarina of Time counterpart. He loves music and will learn a song played for him on the Ocarina of Time. However, this song must be re-taught to him if the Song of Time is played. If Link talks to him, he will offer to dance. If Link accepts, time will pass until the next dawn or night. This will not work on the night of the Final Day as Pierre leaves the town. After dancing, he will ask Link if he wants to learn a way to speed up or slow down time. He says that playing a "mysterious song" (the Song of Time) will allow Link to manipulate the flow of time: playing it backwards will slow down time, and playing each note twice in a row will make time move forward.

Twilight Princess
In Twilight Princess, there is a scarecrow near Link's House, with which he practices attacking with his Wooden Sword in the beginning of the game. A few other scarecrows can be seen later as well.

Link's Crossbow Training
In Link's Crossbow Training scarecrows are used as targets that Link must shoot at with his crossbow.

Freshly-Picked Tingle's Rosy Rupeeland
In Freshly-Picked Tingle's Rosy Rupeeland a talking scarecrow resides in Lon Lon Meadow. It will reward Tingle if he gets rid of the moles that annoy the scarecrow.