Linebeck

is a recurring character in.

PH: is the captain of the PH:, which PH: uses to travel the PH: for the full course of the game. PH: travels the world seeking treasure, which seems to be his driving force in everything he does, including accompanying PH:.

Prior to the events of, PH: visited PH: and PH: at their house on PH: to ask them about the PH:.

PH: meets PH: in the PH: on PH: early in his journey. He is told about PH: by PH:, an old man living on the island, who tells him to go to the port to see him. While the PH: is docked there, its captain has been gone, presumably to PH:, the nearby PH:. However, upon entering it, PH: discovers that PH: had left to the PH: for treasure.

PH: is then found on the first floor of the PH:, trapped by spikes, and he asks PH: to help him, saying that he hurt his ankle and could not do it himself. After being rescued, he runs off, telling PH: to find the PH: he was looking for inside.

Eventually, PH: and PH: agree to work together, sailing onward to the PH:, PH: to rescue PH:, and PH: to investigate the rumors of treasure on it. After it is revealed that the treasure of the PH: never existed, PH: decides to no longer allow PH: to use his ship. However, PH:, later revealed to be the PH:, promises to grant him one wish if he continues to help PH:. PH: has an immediate change of heart when faced with the fact that he could have any treasure in the world, and quickly moves out to continue the journey.



Near the end of the game, PH: and PH: board the PH: after attacking it, though the PH: becomes sunken in the fight. Suddenly, PH: is captured by PH:, the monster who controlled the PH: and was behind the petrification of PH:. A terrified PH: uses the PH: dropped by PH: to stab the weakened PH: in one of his tentacles, freeing PH:. However, PH: manages to attack PH: and possess him, turning him into a monstrous knight akin to a PH:, and forces PH: to fight him. PH: eventually triumphs, defeating PH: without injuring PH:, freeing him. PH: seems disgusted with himself for attacking PH:, even though he had the excuse of being possessed. However, PH: and PH: forgive him.

During the end of the game, PH: in his true form as the PH:, asks PH: to tell him what his promised wish was. Instead of treasure as the others were expecting, PH:'s only wish is to have his previously sunken boat fixed. This shocks the others, but his wish is granted, and the PH: is restored. The final scene of the game is shows PH:'s boat sailing away and tooting its horn.

People on the islands PH: visits seem to have a respect or admiration for PH:, calling him brave and wishing to travel the seas like him. However, PH: and PH: see a different side of him, different from the persona he puts up as a brave adventurer. Instead, PH: shows himself to be for the most part a coward, running away from trouble and staying with his boat instead of going into the dungeons with PH:.

PH: and PH: also constantly fight throughout the course of the game. The two rarely call each other by their real names, instead using insulting nicknames, and are almost cruel to each other at points. However, by the end of the game, they have reluctantly gained respect for each other.

Because he travels with PH:, PH: meets PH:, a pirate girl who travels the seas to get revenge on him. When she spots the PH:, she immediately attacks and ambushes it, fighting PH: while PH: hides in a crate to watch. Eventually, PH: tells PH: how he met PH:. At one point in the past, he had accidentally saved her from a monster that he was trying to escape. Because of this he and PH: became friends and sailed together for a while, until PH: stole some of her treasure and ran away, which caused PH: to seek revenge. After a final match, PH: tells PH: that he has eyes like the man who captivated her and tells PH: to take notes, which hints at an emotional attachment she holds for PH:.

ST:'s grave later appears in in the re-established kingdom of ST:, revealing that he also came to the new land and made a family there. His grandson, ST:, appears in the game as the spitting image of his grandfather.

SSBB: appears as a Sticker in.


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(Himekawa)
In the, PH (Himekawa): was part of an investigation of the PH (Himekawa):. His crew-mates were busy celebrating over the treasure they found, which was really an illusion. One by one the crew was disintegrated, leaving PH (Himekawa):, who fled in the life-boat.

In this manga, it is revealed that the treasure PH (Himekawa): stole from PH (Himekawa): was squid jerky.

PH: appears as a Trophy in.


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SSBU: is a SSBU: who oversees expeditions into the SSBU: in. Upon entering the SSBU:, explorers are greeted with promises of "great fortune" and is encouraged to assemble a team of NaN Spirits to embark on an exploration of the SSBU:. If no team of NaN Spirits is deployed and the location is left, SSBU: will be ashamed and encourage them to come back soon. If an incomplete team of NaN Spirits is disbanded, SSBU: will be disappointed and will ask for confirmation. However, if a team is deployed, he will be happy to send NaN Spirits on an exploration.

When trying to cancel an ongoing exploration in the SSBU:, SSBU: will ask for confirmation, bemoaning the wasted potential for treasure. If an expedition is completed, SSBU: will be relieved the NaN Spirits made it back, asking them if they found any treasure, and asking them if they want to explore again.

's appearance in SSBU:'s SSBU: is a reference to SSBU:'s cowardly nature. The Stage,, is permanently set to the cruiser in reference to the PH:.

Trivia

 * The official game guide refers to PH:'s possessed form as "Bellumbeck". That name is also present in the game's code, implying that developers forgot to insert the boss's name when the battle starts.
 * "Linebeck's Theme" was inspired by a style of Japanese narrative singing known as .
 * In, TFH: appears as an TFH:, allowing the NaN Linkss to view the content of NaN Treasure Chests before opening them.
 * In and, Series: in the Series: is named after Series:.