Shrine of Water

The Shrine of Water is the fifth ZA: in. It is a flooded cavern on ZA:, guarded by its Shrine Keeper and ZA:, ZA:.

Entrance to the Shrine
The ZA: is found inside a cave on Sea Island. The island can only be reached by taking a ZA: from the ZA: port across the sea to the island. ZA: will need to pay the ZA: 20 NaN Rupees as well as provide him the ZA:, as the offshore wind has died down.

Themes and Navigation
The ZA: is a flooded underground cavern, which contains large pools of water and underground rivers. Its extreme humidity enables coral and other forms of sea life to grow out of the water, and also makes it home to a variety of aquatic monsters on an otherwise uninhabited island. While the first half of the ZA: has dry land for Zelda to walk on, the second half is completely flooded, and requires the ZA: from the ZA: to cross. Its realm is entirely under control by the creature ZA:, who rules over water itself and guards the Shrine's Water of Life. Like the ZA:, the Shrine's caverns connect to each other between large gaps as shown on the ZA: ZA:. The Shrine is otherwise straight-forward, and only has Zelda follow a single path.

Zelda starts in the middle section of the Shrine, where she must walk along a river and avoid Spears stabbing out of the cavern walls. A pair of NaN Zols along the way can be defeated for the ZA: ZA:. Eventually Zelda finds a wooden ZA: jammed in a rock damming part of the river. This ZA: is used to bridge a gap of the broken bridge crossing the river.

Encountered throughout the Shrine are three NaN Kelpis, servants of ZA: who guard the Shrine and act as its mini-bosses. They must be defeated to proceed ahead, and can only be defeated with the use of the ZA: ZA:. The first ZA: is the South ZA:, which is found shortly after crossing the bridge and must be defeated to remove NaN Floor Spikess blocking the next passage. After a long walk, Zelda eventually finds the second ZA:, the North ZA:. She must also be defeated to remove NaN Floor Spikess to the next room. Beyond her is the ZA:'s ZA:, found laying in the corner guarded only by Spears poking out of the walls.

Zelda eventually reaches the ZA:'s flooded second half, and will have to use the ZA: to cross. The ZA: follows the water's current, taking her to a pier where Zelda fights a Giant Squid. A short walk leads to the remainder of the Shrine, which is also flooded and filled with swimming enemies. Zelda must defend herself from them while crossing the water with the Raft. Here Zelda encounters the last of the NaN Kelpis, the East ZA:. At the end of the tunnel is the flooded boss room where ZA: is fought, this time no longer requiring the ZA:. After ZA: is defeated, Zelda retrieves the fifth ZA:.