Talk:Amiibo

I'm not sure if this is happening with anyone else, and it could easily be simple random chance. Every time I use the Zelda Amiibo figure, I get a weapon specifically for Zelda, and I will occasionally get a weapon higher than 3 stars from another figure. Additionally, the Link figure seems to only get weapons for Link as well. Can anyone else verify this? --KingStarscream (talk) 04:09, 10 February 2015 (UTC)

Tingle?
The SMM section mentions Tingle, but the amiibo list at the top does not. Is Tingle going to have an amiibo, or is his costume some kind of boobie prize randomly given when using the others?KrytenKoro (talk) 14:00, 13 October 2015 (UTC)


 * Tingle is a non-amiibo costume that can only be unlocked in-game. There are several non-amiibo costumes in-game that have to be unlocked. There is no Tingle amiibo and his inclusion in SMM doesn't necessarily mean he will get one. 17:33, 13 October 2015 (UTC)
 * Oof, that's a weird one. Including it on this page makes it sound like it's amiibo related, but the fact that it's a Zelda reference means it definitely has to be covered somewhere, and it doesn't make a lot of sense to create a new page just to have a 90% repeat of the info here. Maaaaaybe...create a page for the game, and have the section here just be a main-article link noting "this amiibo for this costume", quick and short? I mean, it's basically in the same boat as Scribblenauts.KrytenKoro (talk) 19:50, 13 October 2015 (UTC)


 * No. We already decided not to create a page for SMM, because the only Zelda-related things it has are mere costumes. It does not warrant its own page. Yes it is a bit odd in a way to include Tingle here when he does not have an amiibo, but he's there for completion sake.


 * Also, there is the Cameos of The Legend of Zelda page. That page is sufficient enough as well. 20:04, 13 October 2015 (UTC)
 * Could we then move the gameplay information there, and on this page mention that the amiibos allow you to quickly unlock the respective costumes? That would prevent the implication that Tingle is an amiibo, and technically, the amiibo information is that it unlocks the costumes, and the cameo information is the costumes existence apart from the amiibos.KrytenKoro (talk) 13:54, 14 October 2015 (UTC)


 * I suppose it'd be fine to move the gameplay info there, though I still say that Tingle should remain just for completion sake. People would probably also add Tingle back in if they find him missing, despite having no amiibo. In actuality, you can unlock all the costumes without using a single amiibo, it's just the figures unlock them immediately. 15:19, 14 October 2015 (UTC)
 * Right, right. I'll try to make time to write up a quick draft of what each section would look like, if you'd like to approve them later.KrytenKoro (talk) 18:11, 14 October 2015 (UTC)
 * Sure, that'd be fine. 23:14, 14 October 2015 (UTC)

Cameo page
In , the player can obtain Mystery Mushrooms which grant Mario 8-bit costumes for various Nintendo characters, including several from the The Legend of Zelda series. These mushrooms are primarily obtained through the 100 Mario Challenge or by completing Event Courses released by Nintendo, but several of them are also able to be obtained by scanning the appropriate amiibo. Each costume transforms Mario into the likeness of that character. While the costumes still share Mario's innate abilities and limitations, each costume now makes a special pose by pressing up on the Control Stick or Control Pad, and plays unique tunes when Mario acquires the costume, reaches the Goal Pole, or loses a life. There exist costumes of Link, Zelda, Sheik, Toon Link, Ganondorf, as well as Tingle, Totem Link (based on the Links from ), Wolf Link and Tetra.

The Link costume allows Mario to hold the Triforce aloft by pressing up on the Control Stick or Control Pad. Running while wearing the costume and quickly turning around will result in the Link costume to stab outward with his Sword. Its associated jingles are from the original The Legend of Zelda: the item obtainment tune will play when the costume is first obtained, the Triforce Piece obtainment tune will play when the goal pole is reached, and the music from when Link is defeated in the Japanese version of the game will play when Mario loses a life.

The Zelda costume allows Mario to temporarily transform into Sheik by pressing up. Its associated jingles are from A Link to the Past: the item obtainment tune will play when the costume is first obtained, the introduction to "Zelda's Lullaby" will play when the goal pole is reached, and the music from when Link is defeated will play when Mario loses a life.

The Sheik costume allows Mario to temporarily transform into Zelda by pressing up. Its associated jingles are from Ocarina of Time: the item obtainment tune will play when the costume is first obtained, the music from when Link first meets Zelda will play when the goal pole is reached, and the music from when Link first meets Sheik will play when Mario loses a life.

The Toon Link costume allows Mario to pull out the Deku Leaf when jumping. Its associated jingles are from The Wind Waker: the item obtainment tune will play when the costume is first obtained, the music from when Link completes the Boating Course will play when the goal pole is reached, and the music from when Link is thrown into a cell in the Forsaken Fortress will play when Mario loses a life.

The Ganondorf costume's associated jingles are from A Link to the Past: the music from when Ganon leaves Agahnim's body will play when the costume is first obtained, the introduction to Ganon's theme will play when the goal pole is reached, and the music from when a boss is defeated will play when Mario loses a life.

The Tingle costume can be unlocked through the 100 Mario Challenge. It allows Mario to strike a pose by pressing up. Its associated jingles are from various games: the "Kooloo-Limpah" jingle will play when the costume is first obtained, the music from when Link rescues Epona from Lon Lon Ranch in Ocarina of Time will play when the goal pole is reached, and the event failure tune from Majora's Mask will play when Mario loses a life.

The Totem Link costume is based on the three Links from Tri Force Heroes forming a Totem, featuring Blue on the bottom, Red in the middle, and Green on top. It can be unlocked by clearing the Tri Force Heroes Event Course. The Totem Link costume allows Mario to pose with the Sword, Boomerang, and Bow by pressing up. Its associated jingles include 8-bit versions of the item obtainment jingle and the introduction of the Tri Force Heroes main theme.

The Wolf Link costume allows Mario to pose asleep with Midna laughing by pressing up. It can be unlocked by clearing the Twilight Princess HD Event Course or by scanning its amiibo. Jumping while wearing the costume will result in a bark. Its associated jingles are from : the Tear of Light obtainment tune will play when the costume is unlocked, Wolf Link's howl will play when the costume is first obtained, the seize fanfare will play when the goal pole is reached, and the music when Link fails in the Rollgoal minigame will play when Mario loses a life.

The Tetra costume can only be unlocked through the 100 Mario Challenge in Super Expert mode.

Amiibo page
In , scanning a compatible amiibo will unlock the appropriate Mystery Mushroom and costume, allowing the player to obtain them without completing the costume's challenge or course.