Vision

A Vision is a feature in Ocarina of Time 3D and Skyward Sword. A Vision is a short clip that demonstrates how to advance in the game instead of completing the puzzle directly for the player like in the "Super Guide" variation of New Super Mario Bros. Wii.

Ocarina of Time 3D
In Ocarina of Time 3D, Visions can be accessed via Sheikah Stones, which are larger, more animated versions of the Gossip Stones from the original game. Link has the option to crawl inside these Sheikah Stones to bring up the Visions screen. From here, the player can choose one of the Visions listed and get hints on how to complete a specified puzzle, find a secret, or defeat a boss - after reaching a point in the game close to accessing the subject, or having attempted it.

Visions are not available in the Master Quest mode, and each Vision will only become available once a certain point in the game has been reached or once the player has attempted to solve the puzzle. Once a new Vision is unlocked, it will be labeled in red as "New" on the Visions screen, and it will be replaced with a green checkmark once the Vision has been watched. When the goal shown within the Vision is completed, a green "Clear" will appear next to it in the Vision selection screen.

Skyward Sword
Visions return in Skyward Sword, where they can be viewed by talking to Sheikah Stones. They work essentially the same as they did in Ocarina of Time 3D. They are progressively unlocked in the normal quest, but they are all available from the start in Hero Mode.