Lynel

,  also known as, are recurring lion centaur-like NaN Enemies and NaN Sub-Bosss in.

Lynels appear in red and blue variations in, with the blue one dealing twice as much collision damage and taking 6 hits to kill instead of 4 with the wooded sword. They can be found around Death Mountain. Lynels fire beam projectiles at Link, which cannot be blocked with the Wooden Shield, only with the Magical Shield. When defeated, red Lynels may drop either a Heart, a Fairy or one Rupee, while blue Lynels may drop either a Heart, one Rupee, four Bombs or a Clock.

Lynels appear on Death Mountain in where only 3 are found by the east bridge near Ganon's Tower. They shoot fireballs at Link, which can only be deflected with the Red and Mirror Shields. They can only be damaged with the Magic Hammer, Silver Arrows, a Spin Attack from the Master Sword, or an attack from any of its upgrades.

Lynels appear in red and blue variations in. They also shoot fireballs at Link. A Golden Lynel appears in the Tarm Ruins during Winter after talking to the golden-robed Old Man. Defeating the Golden Lynel alongside the other Golden Monsters rewards Link with the Red Ring.

Lynels appear in red and blue variations in.

Lynels appear in two variations in, a white-maned type found on Death Mountain and a black variant with an orange mane that is found in the Treacherous Tower. They attack by breathing a long stream of fire that takes three hearts, which can only be blocked with the Hylian Shield.

In, NaN Lynels are a strong and intelligent type of BotW: that has resided in BotW: since ancient times. They come in five different variations: the standard red-maned NaN Lynels, NaN Blue-Maned Lynels, NaN White-Maned Lynels, NaN Silver Lynels, and the BotW: exclusive NaN Golden Lynels. NaN Lynels exclusively use NaN Weapons of the BotW: equipment archetype, of which they are the sole source. The only exception to this is the BotW: encountered in the BotW:, which carries a BotW: when encountered as a BotW:. They are capable of wielding NaN Lynel Crushers and NaN Lynel Spears with a single hand, despite them being two-handed NaN Weapons when held by BotW:. They can also be equipped with NaN Arrows, NaN Fire Arrows, NaN Ice Arrows, NaN Shock Arrows, or NaN Bomb Arrows and the arrows ignores Link's invulnerability frames.

After spotting BotW:, a BotW: will refrain from attacking for a short period of time (30 seconds, with or without the Lynel Mask or Majora's Mask) and instead stare him down (except the one in Ploymus Mountain without wearing the aforementioned masks), allowing him a chance to escape before the battle begins. During this period of time, if Link uses any rune abilities, draws a melee weapon at moderate range (close enough that the Lynel will draw his melee weapon, without wearing the masks, otherwise it will merely draw its weapon if it haven't already), swings a melee weapon at a distance, aims with a bow or spear, or getting too close (without wearing the masks), they will immediately begin attacking. They will also follow Link provided that the Lynel have not draw any weapons if Link is far away enough. If 30 seconds elapses, they will roar before attacking. NaN Lynels have a variety of attacks, both ranged and melee, such as shooting BotW:, body slamming, dashing, and trampling. NaN Lynels also have the ability to teleport, doing so to either briefly flee from battle or to give chase after BotW:. This teleportation is only used when they get stuck on uneven terrain or they are too far away from their territory. BotW: can perform a BotW: or a BotW: on most of their attacks, leaving them vulnerable for counterattacks. He can also utilize the NaN Updrafts created by their BotW: attacks to BotW: up and shoot at their head with a BotW:, stunning them and inflicting double damage. Every kind of BotW: is resistant to all elemental attacks. That includes the additional damage and the effect an element (frozen, electrified, or burn) would normally inflict. The only exception to this is BotW:, which does not abide by this rule.

BotW: can temporarily mount NaN Lynels either by sneaking up from behind, jumping on while they are stunned, using the BotW: to drop onto them from above. They can also be mounted shortly after they perform a dashing BotW: swipe/club smash or charge at BotW:. While mounted, BotW: can repeatedly attack the BotW: up to five times with any BotW: without it losing any BotW:. If BotW:'s BotW: runs out, though, he will be thrown off and lose a quarter of a BotW:. Lynels cannot be soothed and tamed. Interestingly, if Link dies while mounted on a Lynel, the Lynel will roar during the game over sequence.

When defeated, all NaN Lynels drop NaN Lynel Hoofs, NaN Lynel Horns, and NaN Lynel Gutss, alongside their NaN Weapons and a bundle of their NaN Arrows.

A total of 22 NaN Lynels can be found throughout BotW:. An additional BotW: also appears on the BotW: during BotW:, and two more appear in the BotW:. Though most NaN Lynels BotW: as the BotW: increases, the NaN Lynels on BotW:, in the BotW:, and in the BotW: will not do so.

BotW: can buy a BotW: for 999 BotW: from BotW:'s BotW: shop after completing three NaN Divine Beasts. It can be used to disguise BotW: and temporarily avoid being attacked by NaN Lynels. BotW: can also be worn to deceive NaN Lynels. These pieces of BotW: will only work for a short amount of time, as the BotW: will eventually see through the disguise and attack BotW:.

NaN Lynels reappear in, acting the same as they did in with minor exceptions. In addition to attacking TotK: if he draws a TotK: at (moderate range), they will do the same if he draws a TotK:. Performing the Earthquake Technique will also cause them to attack. In addition to this, their horn charge attack can turn more sharply, the accuracy of their aim is dependent on TotK:'s distance, and they no longer carry elemental NaN Arrows. Some NaN Lynels wear TotK:, which absorbs most attacks but can be destroyed by explosions and TotK: NaN Weapons. The appearance of NaN Lynels has also changed, and they now have a TotK: and a TotK:.

NaN Lynels in the TotK: may also drop NaN Large Zonai Charges.

TV Series
Two NaN Lynels appear in the "Sing for the Unicorn" episode of. Before Link, Princess Zelda and Sing made their way to Ganon's lair, where Link must fight a pair of Lynels, one blue and one red. The hero blocks their attacks and then proceeds to zap both of them, with one of them dropping a Recorder that allows them to escape the Underworld later on in the episode. Blue Lynels also appear as part of the Brotherhood of Underworld Monsters in The Moblins are Revolting firing their projectiles a little too early on the Moblin leader's command before Link and Zelda leave for the Underworld.

(Valiant Comics)
In the, Lynels appear in the "Day of the Triforce" story. These foes, along with other of Ganon's minions, go to the Water Town of Saria to set fire to the village, as well as capturing and injuring many of its people. When Cassiopia goes to the North Palace to inform Princess Zelda of what has happened, Zelda decides to go to Saria to aid Cassiopia and the rest of the citizens. Upon arrival, Zelda encourages the townsfolk to fight back, and together, the princess along with the Saria people, successfully defeat the Lynels and the rest of the monsters.

NaN Lynels appear as NaN Sub-Bosss in. They have five NaN Hearts and fight using their NaN Bows and NaN Arrows similar to.

Trivia

 * Even though only three NaN Lynels appear in, five of them appear in the ending after completing the ALttP: in Game Boy Advance version.
 * Due to an oversight in, a TotK: will still begin to attack TotK: if he attempts to draw a TotK: despite not having on equipped.