Magic Hammer

For the reoccurring item known as Hammer, see Hammer. For the hammer seen in WW, see Skull Hammer. are recurring NaN Items in.

The ALttP: is found in the ALttP: in. It can remove obstacles from ALttP:'s path, allowing him to pass into otherwise inaccessible areas. It can be used to dispatch enemies such as NaN Helmasaurs, and is essential in defeating NaN Terrorpins in the ALttP:. The ALttP: is also capable of shattering the faceplate of the ALttP:. Against most enemies, it deals as much damage as the ALttP:, but its reach is much shorter. Freezing enemies with the ALttP: and then breaking them with the ALttP: instantly defeats them, often yielding a ALttP:.

The FSA: can smash stakes, stumps, and several other obstacles in. By holding the A Button, the NaN Linkss can charge the FSA: which, upon release, sends out a shockwave which dazes enemies momentarily. It can be upgraded to the level 2 FSA:, which makes it more powerful, sending much larger shockwaves. The FSA: can also knock NaN Force Gems from their hiding spot beneath the soil. FSA: can also use the FSA: to interrupt the NaN Linkss by sending unavoidable but harmless dazes.

The TFH: deals double damage to enemies in. It creates a shock wave when used, which can destroy NaN Grasss and NaN Rocks and stun enemies. The TFH: can be used to pound down stakes, destroy ice crystals, defeat NaN Deadrocks, and make use of NaN Moles.

NaN Magic Hammers first appear in TFH:, in which all three NaN Linkss acquire one. They reappear in TFH: (two NaN Magic Hammers), TFH: (two NaN Magic Hammers), TFH:, and TFH:. They also appear in the TFH:, TFH: and TFH: of the TFH:, as well as the TFH:'s Ice Cavern and The Ruins arenas.

The effects of the TFH: is improved while wearing TFH:. This TFH: doubles the item's shockwave size and damage output, while allowing it to be swung quicker.

Nomenclature
In the Japanese version of, the Magic Hammer is known as the "," which is the name of an American rapper.