Rupee Tower

The Rupee Tower appears in Freshly-Picked Tingle's Rosy Rupeeland as the structure that is destined to take Tingle to Rupeeland.

At the beginning of the game, the tower is non-existent; a small pond known as the Western Pool lies in the tower's place. Tingle hears a voice telling him to head to the Western Pool. When he arrives, he meets Uncle Rupee, who tells him that he can go to the paradise known as Rupeeland if he throws enough Rupees into the pool. As Tingle throws in Rupees over time, the tower will grow. When Tingle throws the Master Rupee into the pool, the tower will launch itself into the Moon. There, Uncle Rupee will give Tingle back all the Rupees that he has thrown into the tower so that Tingle can give them to him.

There is an elevator that will take Tingle to the top of the tower, where the Western Pool is, and also a diving board that Tingle can use to Tingle Balloon to one of the areas in the game. This is the only way to access the Second and Third continents even after they have already been unlocked.

Tingle does not actually have to explore the most recently unlocked area fully in order to make the tower grow to the next level, but in order to get to the ending of the game all the Super Rupees must have been collected.

Height Levels

 * Level 01: 3.0 meters tall, it gives access to Sunshine Seashore in the First Continent. The Level 01 tower emerges from the Western Pool when a total of 650 Rupees have been thrown into it.
 * Level 02: 11 meters tall, it gives access to Cape Treasure in the First Continent. The tower grows to Level 02 when a total of 1,650 Rupees have been thrown into it.
 * Level 03: 59 meters tall, it gives access to Lon Lon Meadow in the First Continent. The tower grows to Level 03 when a total of 5,650 Rupees have been thrown into it.
 * Level 04: 115 meters tall, it gives access to Deku Forest in the First Continent. The tower grows to Level 04 when a total of 11,650 Rupees have been thrown into it.
 * Level 05: 560 meters tall, it gives access to Steamy Marsh in the Second Continent. The tower grows to Level 05 when a total of 29,650 Rupees have been thrown into it.
 * Level 06: 1,140 meters tall, it gives access to Gooey Swamp in the Second Continent. The tower grows to Level 06 when a total of 56,650 Rupees have been thrown into it.
 * Level 07: 5,000 meters tall, it gives access to Icy Plain in the Second Continent. The tower grows to Level 07 when a total of 110,650 Rupees have been thrown into it.
 * Level 08: 11,300 meters tall, it gives access to Mount Desma in the Third Continent. The tower grows to Level 08 when a total of 185,650 Rupees have been thrown into it.
 * Level 09: 23,000 meters tall, it gives access to the Fairy Garden in the Third Continent. The tower grows to Level 09 when a total of 307,150 Rupees have been thrown into it.
 * Level 10: 60,000 meters tall, it gives access to the Auros Ruins in the Third Continent. The tower grows to Level 10 when a total of 489,400 Rupees have been thrown into it.