Level 6


 * This article is about the dungeon in the original Legend of Zelda. For other uses, see Dragon (Disambiguation). For this dungeon in, see Level 6 (BS The Legend of Zelda).

Dragon, also known as Level 6, is the sixth dungeon in.

Entrance
In the First Quest, the dungeon's entrance is located a few screens after crossing the Graveyard; therefore, this is the closest dungeon to the whereabouts of Ganon.

In the Second Quest, the dungeon's entrance is located in the southeastern portion of the Graveyard, but only appears after Link plays the recorder.

First Quest
Like the fourth dungeon (Snake), it is yellow-colored, but it is significantly more difficult because it introduces the Wizzrobes, both in red and in blue varieties. A three-headed Gleeok is featured as a mini-boss in this dungeon, being more difficult to beat than the two-headed variation that served as the boss of the Snake labyrinth. The dungeon as a whole is often considered the most difficult level in the game aside from Ganon's own Death Mountain Labyrinth, especially if Link does not yet possess the Magical Sword.

The dungeon item is the Magic Rod, an enigmatic device that can shoot energy waves not unlike those of the Wizzrobes, which makes defeating them much easier than with the sword. The boss is Gohma, which makes its debut in the Zelda series in this dungeon.

Second Quest
In the Second Quest, the dungeon's bricks are yellow (like in the First Quest) and the same catalog of enemies appears as in the First Quest. It is the first dungeon in the Second Quest that is not in the shape of a letter. It is slightly smaller in the Second Quest than in the First Quest.

The main item of the dungeon is the Stepladder. The boss is a blue Gohma (which requires the Bow from the Lizard dungeon to kill), which takes more shots from Link's arrows to die than a normal Gohma.

Minor Enemies and Traps
These minor enemies and traps appear in both the First Quest and the Second Quest.