Talk:Food

BotW Food Effects
Just to note, the effect associated with a cooked food/brewed elixir can be dependent on the amount of ingredients used to make it. For example, this energizing mushroom skewer provides 5 hearts of recovery and restores 1/5 of the stamina wheel, whereas this energizing mushroom skewer provides 6 hearts of recovery and restores 4/5 of the stamina wheel.

Due to this, the "Effects" column, which is currently detailing the amount of hearts gained from consumption of food, is very misleading due to the effects themselves not being static. Perhaps for the time being the "Effects" column should be changed to only detail the generic effect a certain cooked food has i.e. "Restores Stamina", to avoid any confusion? - Dekusian (talk) 16:38, 25 June 2016 (UTC)


 * I added some additional columns under Omelets and Sautéed Nuts to show different recipes and their different effects. I think this is how they'll need to be listed if we want a complete list of recipes.


 * I think the best way to list recipes would be to find out what ingredients are required for a dish (ie. I suspect Eggs are required for Omelets) and then have another section showing things you can add, and their effects to any dish. A single Bird Egg Omelet recovers 2 Hearts, but a Bird Egg with an Apple makes an Omelet that recovers 3 Hearts.  If we could determine that any dish plus an Apple increases that dish's effect by +1 Heart, we could state that fact in a separate section.  However we'd need to verify that is the case for all recipes.  Until then, I think dishes will need to be listed with multiple recipes.  Other suggestions? - Eggwall (talk) 03:26, 6 March 2017 (UTC)

BotW Food Entries
Ideally, in the future, I am of the opinion that there should be no duplicate entries for foods that share the same graphic (icon displayed above the food name). For instance, there do not need to be 12 different entries for the "Mushroom skewer" depending on if it has a hasty effect, sneaky effect, fireproof effect, etc. A single entry will suffice. To do this without losing any information, a new section should be created called "Effects" Detailing all 11 effects capable of being added to foods and the ingredients that will add each effect. The new section should also explain that multiple effects cannot be added to the same food and detail how the game handles cases where users try to add ingredients with more than one effect type.

Once that is done, the duplicate sections can probably be deleted and the entries in the current "Recovery" section could be changed back to the default. The only exception for this might be for foods that only exist in cases where they have added effects. For instance, "Spicy Sauteed Peppers" has no non-spicy alternative. Likewise, if I am correct, Pumpkin Stew and Meat Stuffed Pumpkin will always carry the "Tough" effect. For unique foods that always have the same effect, they could exist in their own sections, but that is up to the discretion of the community editing this document.

It would seem that there is a "first time bonus" added to each recipe the first time that you cook it in game. For each subsequent time that you make that recipe, it will have a lower effect than it did the first time.

To simplify things, recipes should include only the minimum number of ingredients required to cook that recipe and the base heart recovery that food will provide after the "first time bonus" has been granted. A new section should also be made to nail down exactly how the first time bonus mechanics work.

Like Eggwall suggested, another section could be made detailing the base effect each special ingredient has.

Personally, if the information is not already out there on the "Materials" Page, I would like to also add a section listing each base cooking ingredient and their effects. XChaoticEchox (talk) 22:14, 7 March 2017 (UTC)