Stone Tower

is a recurring location in. The Series: goes unnamed in.

The OoT3D: is a tall, maze-like vertical structure in the western part of the OoT3D:. It features several ledges throughout its three levels. On the second level, there is a blue OoT3D: and arrows painted on the floor leading to a slot in the floor. By pushing this OoT3D: into the slot, OoT3D: is able to access the next level in two ways. A OoT3D: is revealed to be where the OoT3D: once was, allowing OoT3D: to ascend to half of the third level. OoT3D: can also climb the OoT3D: to reach a ledge leading to the other half of the third level. This level is divided by a red OoT3D: that must be pushed into another slot in the floor by first climbing the ladder and pushing it through a tight hallway toward the wall, then by climbing onto the ledge to push it the rest of the way into the slot. By doing so, OoT3D: can access the final, fourth level of the OoT3D:. On the fourth level, there is a silver OoT3D: above a OoT3D: that leads to the OoT3D:. By shooting the silver OoT3D: with an OoT3D:, OoT3D: can return the OoT3D: to normal.

A ledge on the north side of the OoT3D:'s first level contains a OoT3D: leading from the balcony in the OoT3D:.

In the mode, the OoT3D: is mirrored and it features a different set of puzzles. On the second level, there are now two blue NaN Blocks instead of just one. There is also a translucent barrier blocking the ledge leading from the OoT3D:. On this ledge is a OoT3D: and a OoT3D: OoT3D: above it. When activated, this OoT3D: warps the OoT3D: and removes the translucent barrier blocking the ledge. The golden OoT3D: is no longer present on the third level. There are also two red NaN Blocks on the third level, requiring OoT3D: to climb onto one of the blue NaN Blocks from below and pull it away from its position in order to be able to push the second one into place. On the fourth level, there is a OoT3D: that can be pressed to cause OoT3D: NaN Targets towers to rise on the fourth and second levels, with two translucent floating platforms connecting the space between them.

The MM3D: consists of three merged stone buildings located at the northeastern edge of MM3D: in the east of MM3D:. The MM3D: is so large it can be seen from the MM3D: of MM3D: and even as far as MM3D:. It is filled with a large chasm, NaN Blocks, and NaN Floor Switchs. NaN Boulders constantly fall here, making the climb to the top a hazardous one. Near the entrance to the MM3D:, there is a nearly inaccessible ledge that supports three NaN ReDeads which do not move, and give NaN Red Rupees when defeated. Twelve NaN Jars that contain NaN Fairies and small NaN Magic Jars can also be found here. To reach this ledge, MM3D: can either MM3D: onto the NaN ReDeads or play the "MM3D:" near the ledge.

To reach the top, MM3D: must make use of the "MM3D:" taught to him by MM3D:. The melody, which makes replicas of each of MM3D:'s forms, is necessary to press the various NaN Floor Switchs around MM3D: that make several platforms automatically move around the area, allowing the young hero to further continue his way up the MM3D:. Some of the NaN Floor Switchs must be pressed in a certain order, however; otherwise, the platforms will not move in the correct order, making it impossible for MM3D: to progress.

MM3D: must also make extensive use of his MM3D: to grab onto the higher areas of the MM3D: that are unreachable even with the moving platforms. Once the young hero scales the chasm and reaches the top, he gains access to the MM3D:. A curious MM3D: can be found above the entrance to the MM3D:. When struck with a MM3D:, it completely flips everything inside the chasm upside down. This change does not affect the rest of MM3D: in any way.

Trivia

 * When the MM3D: is hit in, the MM3D: not only flips upside down, it also mirrors itself as well. Despite this, both the single rooms that MM3D: must flip and the entrance to the MM3D: are only rotated instead of mirrored.