Zelda's Lullaby

Zelda's Lullaby is a song taught by Impa after initially meeting Princess Zelda in Ocarina of Time. It is a sacred song with mysterious powers passed down by the Royal Family for generations, and it also served as a lullaby for the young Princess Zelda. Zelda's Lullaby plays a major role in solving numerous puzzles in the game, such as raising water levels in the Water Temple, to entering Zora's Domain as young Link, and opening other hidden passages. The mark that usually signals the need to play Zelda's Lullaby is a Triforce symbol.

According to Impa, only members of the Royal Family are allowed to learn Zelda's Lullaby; as such, playing this tune helps prove Link's connection to the Royal Family.

Zelda's Lullaby also appears as a playable melody in Twilight Princess. Upon first entering the Sacred Grove, Wolf Link must howl the lullaby in order to open the way to the grove. He must howl it again after he reaches the inner part of the forest to activate the statues that block the way to the Master Sword.

Games featuring this song
Zelda's Lullaby only appears as a playable tune in Ocarina of Time; however, in recent games, the song usually serves as background music whenever Princess Zelda appears on screen.


 * The Legend of Zelda: A Link to the Past (Soundtrack, as "Zelda's Rescue")
 * The Legend of Zelda: Ocarina of Time
 * The Legend of Zelda: Majora's Mask (Soundtrack)
 * The Legend of Zelda: The Wind Waker (Soundtrack)
 * The Legend of Zelda: Twilight Princess (Seen at the windstone and Triforce symbol in the Sacred Groove)
 * The Legend of Zelda: Phantom Hourglass (Soundtrack, used as Tetra's theme)
 * The Legend of Zelda: The Minish Cap (Occasionally when Zelda and Link goes to the Picori Festival, and during the ending)
 * The Legend of Zelda: Spirit Tracks (Soundtrack)