Land of Myth

"Land of Myth" is the first Scenario of the "Ocarina of Time" arc of Legend Mode in. It takes place in Death Mountain.

Overview
After going through one of the newly-created portals, Impa, followed by Sheik and a small group of Hyrulean soldiers, arrive to Death Mountain during the era of the Hero of Time. The Hyrulean Forces begin their search for the Gate of Souls, but are interrupted when a fairy (named Navi in the Wii U version) appears and tells them that the Gorons, along with their chief Darunia, have abducted Princess Ruto. She elaborates that the once-gentle Darunia suddenly changed with the arrival of Princess Zelda. Although the allies' primary focus is finding and closing the gate, they quickly decide to help rescue the princess of the Zoras and find out Zelda's intentions.

The Gorons, unwilling to talk with the Hyrulean Forces, immediately begin their attack against the allies by launching boulder attacks at the Allied Base. Because the Gorons are using the West and East Boulder Keeps to launch their attacks, the Hyrulean Forces quickly capture them to prevent any further damage to their base. However, Darunia becomes enraged that his people are being attacked and begins a rampage against Impa and her troops. With Darunia mad with rage, the young Sheikah suggests that they knock the Goron Chieftain out to get some information regarding both Zelda and Ruto.

Seeing himself overwhelmed by the strength of the Hyrulean Forces, Darunia temporarily retreats to the Chief Room to recover and calls for reinforcements. While the Gorons are being led by a group of Goron Captains to reclaim both Boulder Keeps, Darunia emerges from his room seemingly without a scratch and begins to accompany his people in recapturing the keeps to launch more boulder attacks. Impa and Sheik are surprised by the fast recovery of the Goron Chieftain and wonder if his base is hiding a secret to him replenishing his health. Sheik then devises a plan but requires the aid of Impa to secure the West Boulder Keep in order to execute it. Once Sheik makes it safely to the keep, she fires a boulder into the Enemy Base and destroys its gate, revealing the entrance to Darunia's room. The Goron infuriated Chieftain retreats to his chamber and commands all of the Gorons to attack the Allied Base since Sheik's attack ruined his premium rock sirloin. As part of this plan, the Gorons summon Bombchus to the battlefield with the intention of blowing up the base; however, the Hyrulean Forces defeat the Bombchu Operators controlling the explosives and use them to conquer the remaining keeps, including the Enemy Base.

When Impa and Sheik enter the Enemy Base, they find that two Big Poes are controlling the Gorons and are the cause for their aggressive behavior. Destroying the two monsters rids Darunia of the enchantments and decreases his power, allowing the allies to return the Chieftain's sanity by defeating him one last time. Not realizing his actions, Darunia quickly apologizes for the harm they had caused and releases Princess Ruto at the request of Sheik.

After the Scenario finishes, Darunia becomes a playable character and his weapon, the Magic Hammer, becomes available for use.