Module:Media

-- This modules serves as the code for Template:Media. local p = {} local h = {}

local File = require("Module:File") local Franchise = require("Module:Franchise") local i18n = require("Module:I18n") local utilsError = require("Module:UtilsError") local utilsLayout = require("Module:UtilsLayout") local utilsMarkup = require("Module:UtilsMarkup") local utilsString = require("Module:UtilsString") local utilsTable = require("Module:UtilsTable")

-- In the order in which they are to be presented, from left to right local mediaTypes = {"Artwork", "Render", "Model", "Sprite", "Screenshot", "Map"}

-- Template:InfoField (deprecated - remove once all infoboxes are module-based) function p._InfoboxCall(frame) local args = frame.args local result = args["image"] if string.sub(args["image"], 1, 5) == "File:" then result = File.image(args["image"], { size = "320x320px", scale = 10 }) end return result end

-- Template:Media function p.Main(frame) local args = frame:getParent.args return p.main(args) end

function p.main(args) local remainingArgs = utilsTable.clone(args) local categories = {} local games = {} local typeTabs = {} local defaultTypeTab = 1 local latestReleaseOverall = "" for _, mediaType in ipairs(mediaTypes) do		local gameTabs = {} local defaultGameTab = 1 local latestReleaseForType = "" for i, game in ipairs(Franchise.enum({ includeSeries = true, includeGroups = true })) do local key = mediaType .. " " .. game remainingArgs[key] = nil local file = args[key] if utilsString.notEmpty(file) then table.insert(games, game) local img, exists if utilsMarkup.containsLink(file) or file ~= mw.text.killMarkers(file) then -- if user specified markup, simply render the markup as-is. img = file exists = true else img, exists = File.image(file, {						size = "320x320px",						scale = mediaType == "Sprite" and 10 or nil, -- For sprites, scale to a maximum of 10x its original size. Only done for sprites due to scaling being somewhat expensive.						scaleUsingCargo = true,					}) end table.insert(gameTabs, {					label = game,					content = img,				}) if not exists and mw.title.getCurrentTitle.nsText ~= "User" then local fileType = i18n.plural("files.types." .. string.lower(mediaType)) table.insert(categories, "Articles Lacking Images") table.insert(categories, "Articles Lacking " .. fileType) table.insert(categories, string.format("Articles Lacking %s Images", Franchise.shortName(game))) end local release = Franchise.releaseDate(game) -- empty string here means an unreleased game. This ensures the unreleased is sorted last. -- the 'i' is appended to ensure that multiple unreleased games are sorted in canon order. if release == "" then release = "unreleased"..i				end if release and release > latestReleaseForType then latestReleaseForType = release defaultGameTab = #gameTabs end if release and release > latestReleaseOverall then latestReleaseOverall = release defaultTypeTab = #typeTabs + 1 end end end if #gameTabs > 0 then local typeTabContent = utilsLayout.tabs(gameTabs, {				format = "bottom",				align = "center",				default = defaultGameTab,				columns = 5,				fixedWidth = true,			}) table.insert(typeTabs, {				label = mediaType,				tooltip = i18n.getString("captions." .. mediaType),				content = typeTabContent			}) end end local invalidKeys = utilsTable.keys(remainingArgs) if #invalidKeys > 0 then local msg = string.format("The following keys use an invalid media type or game code: For a list of valid types, see Template:Media. For a list of valid games, see Module:Franchise. ", utilsTable.print(invalidKeys)) utilsError.warn(msg) table.insert(categories, "Pages with Invalid Arguments") end local gamesByCanonicity = utilsTable.groupBy(games, Franchise.canonicity) local canonGames = gamesByCanonicity["canon"] or {} local nonCanonGames = utilsTable.concat(gamesByCanonicity["non-canon"] or {}, gamesByCanonicity["ambiguous"] or {}) if #canonGames > 0 and #nonCanonGames > 0 then utilsError.warn("Non-canon or ambiguously canon games must not be displayed alongside canon games: ".. utilsMarkup.code(utilsTable.print(nonCanonGames))) table.insert(categories, "Pages with Invalid Arguments") end local tabs = utilsLayout.tabs(typeTabs, {		default = defaultTypeTab,		align = "center",		columns = 4,		fixedWidth = true,	}) return tabs .. utilsMarkup.categories(categories) end

i18n.loadStrings({	en = {		captions = {			Artwork = "Official artwork provided by Nintendo",			Map = "In-game map of an area",			Model = "In-game models",			Render = "Official models provided by Nintendo",			Screenshot = "In-game screenshots",			Sprite = "In-game sprites or icons"		}	} })

return p