The Legend of Zelda: A Link to the Past (Gamebook)

The Legend of Zelda: Triforce of the Gods is a gamebook published by Futabasha in their "Futabasha Famicom Game Book Series" on July 26, 1992. It is based on. It has been noted that the game is notoriously "buggy", with many typos or mistakes in the entry number directions, such that it is impossible to finish legitimately.

Story
The gamebook closely follows the events of, with a few notable variations:
 * Sahasrahla is depicted as more eccentric, spending most of his time in a hammock. He is also part of a "Hero Assistance Society" along with other people in Hyrule, including a merchant who gives Link the Book of Mudora.
 * The three Light World dungeons and their bosses are each connected to one of the three Gods in legends. For example, the Power Glove is said to have been given by the God of Power to the one who built the Desert Palace, and the God of Wisdom supposedly fought with Moldorm in the past to stop it from destroying the world.
 * Some of the bosses have been expanded on. Moldorm is described as a mechanical automaton, and has the power to create a localised Dark World space that transforms Link into his bunny form. Mothula's room is now lined with thorns, and it has encased the maiden in a cocoon rather than the usual crystal. Blind is also given a motivation as wanting to steal the Triforce from Ganon to prove that he is the better thief.
 * Turtle Rock is described differently from how it appears in the game. It takes the form of an ornate (albeit ruined) mansion, with Link passing through a courtyard, reception hall, and dining room, and the fight with Trinexx takes place in a ballroom.