Scarecrow

Scarecrows are sometimes seen in The Legend of Zelda games, serving various purposes.

Ocarina of Time
The first instance of a scarecrow in a Zelda game is the scarecrow named Bonooru seen in Ocarina of Time. Bonooru loves music, and will learn whatever song Link plays for him on the Ocarina. Another scarecrow also lives near Bonooru, and he enjoys this music as well.

Pierre can be found near Bonooru on the shores of Lake Hylia. In some spots pointed out by Navi playing a song Link made up to Bonooru; Pierre will appear allowing Link to hookshot to him. This is handy to reach otherwise inaccessible niches in dungeons.

Majora's Mask
Pierre is much the same as his Ocarina of Time counterpart. He loves music and will learn a song played for him on the Ocarina of Time. However, this song must be re-taught to him if the Song of Time is played. If Link talks to him, he will offer to dance. If Link accepts, time will pass until the next dawn or night. After dancing, he will ask Link if he wants to learn a way to speed up or slow down time. He will say playing a "mysterious song" (Song of Time) backwards, it will slow down time, and that playing each note twice in a row, will make time move forward.

Twilight Princess
In Twilight Princess, there is a scarecrow near Link's House, with which he practices attacking with his Wooden Sword in the beginning of the game. A few other scarecrows can be seen later as well.

Link's Crossbow Training
In Link's Crossbow Training scarecrows are used as targets that Link must shoot at with his crossbow.

Freshly-Picked Tingle's Rosy Rupeeland
In Freshly-Picked Tingle's Rosy Rupeeland a talking scarecrow resides in Lon Lon Meadow. It will reward Tingle if he gets rid of the moles that annoy the scarecrow.