Wizrobe

The wizrobe is one of the classic Legend of Zelda enemies, known for teleporting randomly and throwing fireballs. Typically a wizrobe appears to be a wizard wearing a pointy wide-brimmed hats and colorful robes.

Two varieties of wizrobe appeared in the sixth dungeon of the first Legend of Zelda. The more common orange wizrobes set the trend for later incarnations by teleporting and firing magic beams. The more durable blue wizrobes would stalk about a room until they lined up with link, when they would charge launching a stream of beam attacks.

The wizrobes continued to appear in most of the Zelda games. In Adventure of Link the wizrobes (who lacked their pointy hats) were impervious to Link's sword, and could only be defeated by using the Reflect spell to turn their magic against them. In A Link to the Past, Link's Awakening and the Oracle games, wizrobes were largely identical to their original appearance, though they became more durable.

Though they were absent from The Ocarina of Time, wizrobes did appear in Majora's Mask (pictured, left), though it was significantly different in appearance from previous wizrobes. It would transport itself to different pads across a room. Each time it would appear with illusionary copies and dance briefly before attacking with either fire or ice. To defeat it, the player had to guess which of the dancing spirits was the real wizrobe and attack before they teleported away.



In The Wind Waker they looked something like toucans. They would simply teleport randomly, shooting several fireballs at the player. There was also a midboss version in the game that had the ability to teleport various enemies into the room.

In Four Swords, and The Minish Cap Wizrobes returned to their classic appearance, and used their trademark tactics once more. In addition, fire and ice wizrobes appeared who would attack with their elements to deal lasting harm to Link.