Bomb

Bombs are staple items in The Legend of Zelda series, premiering in the first game and recurring in every game since, excluding The Adventure of Link. Bombs are usually obtained early in each game. Since their first appearance, they have kept a consistent design until Twilight Princess, in which they were given a more realistic appearance.

Needless to say, bombs are used to create explosions. A few seconds after they are set, they will flash red and then explode in a puff of smoke and fire. Bombs can be used in a variety of ways, such as blowing up rocks or walls, defeating Dodongos and other enemies, and puzzle-solving. Since A Link to the Past, Link could drop, pick up, carry, and throw bombs. Though very useful, they have a double-edged sword quality: they can harm Link if he is caught in a bomb's explosion, except for in The Legend of Zelda. Given these functions, the bomb is one of the most essential items in the series.

The quantity of Link's bombs is limited. They are sometimes kept inside a Bomb Bag, which is required for Link to use bombs in all 3D The Legend of Zelda titles. The size of the Bomb Bag determines the quantity of bombs Link can carry. His carrying capacity can be increased by acquiring larger Bomb Bags or receiving upgrades from Great Fairies. Like most items in the series that come in quantities, they can often be found in pots, in stores, and on defeated enemies.

Varieties of Bombs
Being one of most original and most used items in the series, there are many unique variations to the bomb that differ not only in appearance but also in function.

Super Bomb
The first variant of the bomb, the Super Bomb, is a red, larger version of the bomb. Its only appearance is in A Link to the Past. It can only be obtained from the Dark World's Bomb Shop, but it doesn't become available until after clearing both the Ice Palace and Misery Mire. It is priced at 100 Rupees. This giant bomb cannot be placed Link's inventory; he has to drag it behind him until he needs to use it. It can not be taken over cliff edges, and Link cannot run with it, but its explosion cannot harm Link. After Link sets the bomb, a three-second countdown will appear; after which, the bomb will create a large explosion. The Super Bomb is required to break through the cracked wall on the second level of the Pyramid of Power, where the Fat Fairy resides.

Bomb Flower


Bomb flowers, which debuted in Ocarina of Time, are a special exploding fruit that are set to explode when plucked. They are necessary when Link doesn't have his own bombs but requires an explosion. A Bomb Flower can be set off without being plucked, such as if an arrow was to hit one, a Deku Stick was to light it, or a nearby explosion triggers it. In Ocarina of Time, they are too heavy for young Link to lift without aid of the Goron Bracelets.

Bombchu


Bombchu are special bombs that resemble a mouse. These bombs, when set, will go forward on their own, even crawling up walls and ceilings if they encounter one. The Bombchu will continue to run until it collides with an object that cannot be climbed or an enemy or until its fuse runs out and it explodes on its own. They seem to be based on creatures called Real Bombchus, which inhabit Termina. In Oracle of Ages and Oracle of Seasons, Bombchu home in on nearby enemies. In Phantom Hourglass, Bombchus can be controlled manually by creating a set path for them to travel on.

Blast Mask


One of the most useful masks in Majora's Mask, the Blast Mask allows Link to instantly cause an explosion when he wears it, in exchange for use of his sword. He must wait a few seconds after the blast to use it again, and the blast harms him. However, if Link defends with his shield, he is protected from the explosion.

Powder Keg


Powder Kegs, which appear in Majora's Mask, can only be used by Goron Link. They have a lot in common with the Super Bomb, as Goron Link must carry them around at first. He can only have them in his inventory when he's certified to use them. The main uses for the Powder Kegs are to clear the path to Romani Ranch and destroy the cracked ceiling of Ikana Castle.

Cannon
As soon Link receives bombs in The Wind Waker, he can use the Cannon mounted on the King of Red Lions by simply using them while on the boat. Bombs are the Cannon's only ammunition. The Cannon in Phantom Hourglass has an unlimited supply of shots and does not use bombs, but its ammunition still has an explosive impact.

Tingle Bomb
Tingle Bomb is an item provided by the Tingle Tuner. I can be set wherever the Tingle icon goes onscreen. It is almost like the basic bomb, but it is invisible, cannot be thrown, and can blow away walls that normal bombs cannot; walls that always lead to Tingle Statues. Tingle Bombs are rooted into place, have a 3 second countdown, and causes Tingle to warn "Mr. Fairy" (Link) to run.

Giant Bomb
The Giant Bomb makes its first and only appearance in Four Swords Adventures. It is not a helpful item, except in Shadow Battle, as its blast can kill Link instantly if he is in range. Giant Bombs are usually dropped by Shadow Link, but they will also appear in chests. It has a 10-second fuse, and will leave a pit in the entire screen, that eventually reforms itself. Link can avoid this blast by escaping into a hole, walking into a cave, diving underwater, or leaving the area altogether.

Remote Bomb
Solely available in The Minish Cap', Link can get Remote Bombs'' from Belari in exchange for his regular bombs. This can be done after getting the regular bombs and fusing Kinstones with Gentari, the Minish elder. After being set, these bombs will explode only when the button to which they are assigned is pressed again. Because of this, it is impossible to set two remote bombs at a time. These functions can be positive or negative, depending on the situation. Belari can trade the Remote Bombs back for regular bombs whenever Link visits him. When Link has the remote bombs, he will obtain these items the same way as the regular bombs.

Bomb Arrows


Bomb Arrows are a combination of both bombs and Arrows. First used in Link's Awakening, Link can shoot them buy equipping both the Bow and bombs and using them at the same time. In Twilight Princess, they can simply be attached to arrows. They are far more handy and can be fired to create distant blasts in high and low places, wherever they land.

Water Bomb
Water bombs are special bombs found only in Twilight Princess that are able to explode underwater, while other bombs become duds once they make contact with water. They appear to be Bombfish that were somehow captured without being detonated, which is supported by the fact Link can catch them with the Fishing Rod and add them to his water bomb inventory. They are essential items access to and completion of the Lakebed Temple. To use them while underwater, Link has to be wearing Iron Boots. Other than that, they work exactly the same as regular bombs, even on land. However, they are more expensive than regular bombs and Link can only carry half as many regular bombs, so it is recommended to use them only when necessary.

Bombling


Bomblings are explosive creatures found in Twilight Princess. While they are just useful enemies at first, they can be added to Link's bomb inventory later on. They are similar to the Bombchu, except they won’t crawl up walls but rather will explode whenever they crash into something. Wild Bomblings, necessary to complete the Forest Temple, spawn from small holes in the ground and will attack Link after taking a brief stance, but they won't be set to explode on Link attacks them back. They can be carried.

Enemies Weak Against Bombs

 * Armos
 * Cyclok
 * Dodongo
 * Dodongo Snakes
 * Dongorongo
 * Facade
 * Gohdan
 * Head Thwomp
 * King Dodongo
 * Pols Voice
 * Sandworm
 * Stalfos

Enemies that Use/Act as Bombs

 * Armos
 * Baby Dodongo
 * Bob-omb
 * Bomb Knight
 * Bomber
 * Bombfish
 * Bombite
 * Bombling
 * Bombarossa
 * Dark Link
 * Dodongo
 * Garo
 * Garo Master
 * Goht
 * Hinox
 * Nejiron
 * Nuranuru