Izra

is a recurring character in.

BotW: is a worker at BotW:. At night, he dozes near the center of the BotW:, though he denies falling asleep. During the BotW:, he flees inside the BotW:, and he laments that the men visiting will track mud all over.

When BotW: first arrives at BotW:, he will find BotW: investigating the banks of BotW:. Since he is afraid of deep BotW:, he mutters to himself that he is unsure what to do. However, when he notices BotW: listening to him, he apologizes for being lost in thought. If BotW: asks, BotW: explains that he can see a shape at the bottom of the BotW: that he believes to be a BotW:. Unfortunately, he has no way to reach the BotW:, but he is so curious about it that he has been unable to sleep. After he finishes speaking, the "BotW:" BotW: will begin.

BotW: can pull the BotW: out of BotW: using the BotW: BotW:, much to BotW:'s surprise. When BotW: speaks to him before opening BotW:, BotW: will be amazed and urges him to open it. After BotW: does so, he asks what he found. If BotW: tells him that it was treasure, BotW: will be disappointed, as he could have become rich and attracted many women. Alternatively, if BotW: tells him it was a BotW:, BotW: will brush it off, since it was not what he wanted. Ultimately, BotW: will be able to relax now that he knows the contents of the BotW:, and the BotW: will be completed.

During the day, BotW: can find BotW: searching the NaN Wagons and boxes at BotW: for anything useful that has been left out. He suggests that one could investigate the destroyed NaN Wagons on the roads to find something useful. He also tells BotW: to ask BotW: for information about the area, remarking that he enjoys having a younger brother who can pull his weight.