Weapons in Breath of the Wild

features several melee, allowing Link to deviate from the standard Sword and Shield dynamic. Many of these Weapons follow a simple series of archetypes, such as "Boko," "Soldier's," and "Traveler's." "Rusty" Weapons deal more damage than the basic Traveler's archetype, though they are much more fragile and are prone to break with little use. Heavy Weapons, such as axes, are able to knock an opponent's Shields out of their hand, opening their defenses.

Initially, Link can carry up to eight Weapons at a time in his Inventory; however, he can obtain additional slots by giving Korok Seeds to Hestu. Hestu will upgrade Link's Weapon Stash up to 11 times. Link's Weapon Stash will also be upgraded once upon pulling the Master Sword from its pedestal, allowing Link to carry a maximum of 20 Weapons. If Link takes another Weapon while his inventory is full, he will drop the Weapon or put it back if it came from a Treasure Chest. Although he does not actually take the Weapon, it will still be identified if it was the first time Link had taken that Weapon. Each Weapon, including duplicates, occupies its own slot in the Inventory.

Weapons can also randomly have modifiers when obtained from Treasure Chests or dropped by enemies, with descriptors such as "Durability Up" and "Long Throw" which denote effects such as increased durability or throwing distance. These weapons do a shimmering sound and have a golden sparkling when laying on the ground.

Weapons generally fall under 3 categories: one handed, two handed, and spears. One handed weaponry does less damage but can swing faster. Link also can hold a shield with the one handed weapon.Holding down attack button allows Link to do a 360 swing. The two handed weapons, also called heavy weapons, are very powerful but have a slow swing speed. Holding down attack button allows Link to do a 360 degree and finishes with a ground slam. Spears are fast weapons with the best throwing capabilities and charging it up allows for multiple quick jabs.

All weapons are made of different materials. Those being wood, metal, and BotW:. Wood can be burned and allows for the user to light it on fire and use it. Wood also burns in NaN Scorching Temperatures. Metal weapons conduct electricity and can draw BotW: in a thunder storm. If BotW: is electrocuted while wielding any BotW: except for the BotW: or the BotW:, it will fly from his hands and land on the ground nearby.