Module:Franchise

local p = {} local h = {}

local ListPages = require("Module:List Pages") local utilsArg = require("Module:UtilsArg") local utilsCargo = require("Module:UtilsCargo") local utilsLayout = require("Module:UtilsLayout") local utilsMarkup = require("Module:UtilsMarkup") local utilsString = require("Module:UtilsString") local utilsTable = require("Module:UtilsTable") local utilsVar = require("Module:UtilsVar")

local cache = mw.loadData("Module:Franchise/Cache") local orderCounter = utilsVar.counter("canonOrder")

-- Many templates need "Series" as if it were a game. Since it does not fit into the data model of Data:Franchise, it is manually defined here. local series = { page = "The Legend of Zelda (Series)", shortName = "The Legend of Zelda Series", logo = "File:Zelda Logo TP.png", link = "The Legend of Zelda series", display = "The Legend of Zelda series", }

local PREVIEW_COLUMNS = { common = {"canonOrder", "code", "link", "display", "logo", "releaseDate", "canonicity"}, Game = {"type", "graphics", "family", "remakeOf", "supersededBy"}, Book = {"type", "phraseLink", "authors", "basedOn"}, TV = {"type"}, Compilation = {"titles"}, Group = {"games"}, } PREVIEW_COLUMNS.Game = utilsTable.concat(PREVIEW_COLUMNS.common, PREVIEW_COLUMNS.Game) PREVIEW_COLUMNS.Book = utilsTable.concat(PREVIEW_COLUMNS.common, PREVIEW_COLUMNS.Book) PREVIEW_COLUMNS.TV = utilsTable.concat(PREVIEW_COLUMNS.common, PREVIEW_COLUMNS.TV) PREVIEW_COLUMNS.Compilation = utilsTable.concat(PREVIEW_COLUMNS.common, PREVIEW_COLUMNS.Compilation) PREVIEW_COLUMNS.Group = utilsTable.concat(PREVIEW_COLUMNS.common, PREVIEW_COLUMNS.Group)

-- Template:Franchise/Store * function p.AddToPreview(frame) local entryType = frame.args[1] local args, err = utilsArg.parse(frame:getParent.args, p.Templates["Franchise/Store " .. entryType]) if err then return utilsMarkup.categories(err.categories) end args = utilsTable.merge({}, args, {		entryType = entryType,		link = p.deriveLink(entryType, args),		display = p.deriveDisplay(entryType, args),	}) if entryType == "Game" or entryType == "Book" or entryType == "TV" then args.canonOrder = orderCounter.value else args.canonOrder = "—" end if type == "Book" then args.phraseLink = p.derivePhraseLink(args) end utilsVar.add("rows", args) end function p.StoreOrder(frame) return orderCounter.increment end function p.StoreLink(frame) return p.deriveLink(frame.args[1], frame:getParent.args) end function p.StoreDisplay(frame) return p.deriveDisplay(frame.args[1], frame:getParent.args) end function p.StorePhraseLink(frame) return p.derivePhraseLink(frame:getParent.args) end function p.deriveDisplay(entryType, args) if utilsString.notEmpty(args.display) then return args.display elseif entryType == "Book" then return h.deriveBookFields(args).display else return ("%s"):format(args.shortName) end end function p.deriveLink(entryType, args) if utilsString.notEmpty(args.display) then return args.link elseif entryType == "Book" then return h.deriveBookFields(args).link else return ("%s"):format(args.article, args.shortName) end end function p.derivePhraseLink(args) return h.deriveBookFields(args).phraseLink end

function p.Preview(frame) local rows = utilsVar.get("rows") for _, row in ipairs(rows) do		row.logo = utilsMarkup.link(row.logo) end local rowGroups = utilsTable.groupBy(rows, "entryType") local titles = utilsLayout.table({		sortable = true,		headers = PREVIEW_COLUMNS.common,		rows = utilsTable.map(rows, utilsTable._toArray(PREVIEW_COLUMNS.common, ""))	}) local games = utilsLayout.table({		sortable = true,		headers = PREVIEW_COLUMNS.Game,		rows = utilsTable.map(rowGroups.Game, utilsTable._toArray(PREVIEW_COLUMNS.Game, ""))	}) local books = utilsLayout.table({		sortable = true,		headers = PREVIEW_COLUMNS.Book,		rows = utilsTable.map(rowGroups.Book, utilsTable._toArray(PREVIEW_COLUMNS.Book, ""))	}) local tv = utilsLayout.table({		sortable = true,		headers = PREVIEW_COLUMNS.TV,		rows = utilsTable.map(rowGroups.TV, utilsTable._toArray(PREVIEW_COLUMNS.TV, ""))	}) local compilations = utilsLayout.table({		sortable = true,		headers = PREVIEW_COLUMNS.Compilation,		rows = utilsTable.map(rowGroups.Compilation or {}, utilsTable._toArray(PREVIEW_COLUMNS.Compilation, ""))	}) local groups = utilsLayout.table({		sortable = true,		headers = PREVIEW_COLUMNS.Group,		rows = utilsTable.map(rowGroups.Group or {}, utilsTable._toArray(PREVIEW_COLUMNS.Group, ""))	}) local preview = utilsLayout.tabs({		{			label = "All Titles",			content = titles,		},		{			label = "Games",			content = games,		},		{			label = "Books",			content = books,		},		{			label = "TV Shows",			content = tv,		},		{			label = "Compilations",			content = compilations		},		{			label = "Groups",			content = groups,		}	}) return preview end

function h.deriveBookFields(args) local subtitle, display, link, phraseLink local parens = string.find(args.shortName, "%s%([^)]+%)")	if parens then		subtitle = string.sub(args.shortName, 1, parens - 1)		local descriptor = string.sub(args.shortName, parens)		display = ("%s%s"):format(subtitle, descriptor)		link = ("%s"):format(args.article, display)		local authors = ListPages.main(utilsString.split(args.authors))		phraseLink = ("%s %s by %s"):format(args.article, subtitle, args.type, authors)	else		display = ("%s"):format(args.shortName)		link = ("%s"):format(args.article, args.shortName)		phraseLink = link	end	return {		display = display,		link = link,		phraseLink = phraseLink,	} end

-- QUERIES: ALL

function p.enum(options) if not options then return cache.enum end enum = utilsTable.clone(cache.enum) -- clone the read-only cache item so that we can modify it	if options.includeSeries then table.insert(enum, 1, "Series") end if options.includeCompilations then local codes = utilsTable.map(cache.compilations, "code") enum = utilsTable.concat(codes, enum) end if options.includeGroups then local codes = utilsTable.map(cache.groups, "code") enum = utilsTable.concat(codes, enum) end return enum end

function p.canonicity(code) return h.get(code, "canonicity") end

function p.logo(code) return h.get(code, "logo") end

function p.link(code) return h.get(code, "link") end

function p.display(code) return h.get(code, "display") end

function p.type(code) return h.get(code, "type") end

function p.ShortName(frame) local args, err = utilsArg.parse(frame.args, {		params = {			[1] = {				name = "code",				enum = p.enum({ includeSeries = true, includeCompilations = true, includeGroups = true, }),			}		}	})	if err then return utilsMarkup.categories(err.categories) end return p.shortName(args.code) end function p.shortName(code) return h.get(code, "shortName") end

-- QUERIES: GAMES

function p.enumGames(includeSeries) if includeSeries then return utilsTable.concat({"Series"}, cache.enumGames) end return cache.enumGames end

function p.family(code) return h.get(code, "family") end

function p.graphics(code) return h.get(code, "graphics") end

function p.hasRemakes(code) return utilsTable.hasKey(cache.remakes, string.lower(code)) end

function p.isRemake(code) return p.type(code) == "remake" end

function p.remakes(code) return utilsTable.clone(cache.remakes[string.lower(code)]) or {} end

-- QUERIES: BOOKS

function p.phraseLink(code) return h.get(code, "phraseLink") end

function h.get(code, prop) code = string.lower(code) if code == "series" then return series[prop] end local title = cache.titlesByCode[code] return title and title[prop] end

p.Schemas = { enum = { options = { type = "record", properties = { {					name = "includeSeries", type = "boolean", desc = "If true, then  is included at the very beginning of the list.", },				{					name = "includeCompilations", type = "boolean", desc = "If true, then compilations such as the Goddess Trilogy books are included in the list.", },				{					name = "includeGroups", type = "boolean", desc = "If true, then groups of games such as and  are included in the list.", },			},		},	},	enumGames = { includeSeries = { type = "boolean", desc = "If true, then  is included at the very beginning of the list.", },	} }

p.Templates = { ["Franchise/Store Game"] = { purpose = "Each instance of this template describes an entry in The Legend of Zelda franchise (or a game related to the franchise).", storesData = "Data:Franchise", format = "block", indent = 1, boilerplate = { before = "", },		paramOrder = {"code", "article", "shortName", "logo", "releaseDate", "canonicity", "type", "link", "display", "graphics", "family", "remakeOf", "supersededBy"}, params = { code = { required = true, type = "string", desc = "A string that uniquely identifies the game. Usually an initialism of its subtitle.", trim = true, nilIfEmpty = true, },			article = { required = true, type = "wiki-page-name", desc = "The wiki page for the game.", trim = true, nilIfEmpty = true, },			shortName = { required = true, type = "string", desc = "The name for the game used in categories such as Category:Items in Link's Awakening (Nintendo Switch). Usually the game's subtitle, possibly with a parenthetical disambiguator.", trim = true, nilIfEmpty = true, },			logo = { required = true, type = "wiki-file-name", desc = "Filename for the game's logo. If no such logo is available, use the logo of the associated franchise, or the game's box art.", trim = true, nilIfEmpty = true, },			releaseDate = { type = "date", desc = "The date of the game's initial release in North America, in YYYY-MM-DD format. Leave blank for future games. If not released in North America, use the earliest release date of any region (most likely Japan).", trim = true, nilIfEmpty = true, },			canonicity = { -- required = true, type = "string", enum = {"canon", "ambiguous", "non-canon"}, desc = "The title's canon status.", trim = true, nilIfEmpty = true, },			type = { type = "string", enum = {"main", "remake", "spin-off"}, desc = "Leave blank for cross-overs and cameos. Used to group games on the Main Page.", trim = true, nilIfEmpty = true, },			link = { type = "content", desc = "Wikitext used when linking the game in articles. By default, this is derived from  and  . Should be left blank unless the game's link is a special case (see examples).", trim = true, nilIfEmpty = true, },			display = { type = "content", desc = "Wikitext used when mentioning the game in articles, sans link. By default, this is derived from . Should be left blank unless the game's display text is a special case (see examples).", trim = true, nilIfEmpty = true, },			graphics = { type = "string", enum = {"2D", "3D", "4D"}, desc = 'Indicates whether the game is 2D or 3D. Used by Module:File for image handling, among other things. For live-action games, put down "4D".', -- TODO: more specific trim = true, nilIfEmpty = true, },			family = { type = "string", desc = "Identifies the game as being part of a sub-group in the franchise. Leave blank for canon games. This is used to group certain games on the Main Page", trim = true, nilIfEmpty = true, },			remakeOf = { --enum = p.enum, type = "string", desc = "The code of the game that this game is a remake of, if any.", trim = true, nilIfEmpty = true, },			supersededBy = { --enum = p.enum, type = "string", desc = "The name of the game that supersedes this one in terms of canon.", trim = true, nilIfEmpty = true, },		},		examples = { {				code = "LA", article = "The Legend of Zelda: Link's Awakening", shortName = "Link's Awakening", logo = "File:LA English Logo 2.png", releaseDate = "1993-06-06", canonicity = "canon", type = "main", link = "", display = "", graphics = "2D", family = "", remakeOf = "", supersededBy = "LANS", },			{				code = "LANS", article = "The Legend of Zelda: Link's Awakening (Nintendo Switch)", shortName = "Link's Awakening (Nintendo Switch)", logo = "File:LANS English Logo.png", releaseDate = "2019-09-20", canonicity = "canon", type = "remake", link = "Link's Awakening for Nintendo Switch.", display = "Link's Awakening for Nintendo Switch", graphics = "3D", family = "", remakeOf = "LA", supersededBy = "", },			{				code = "FPTRR", article = "Freshly-Picked Tingle's Rosy Rupeeland", shortName = "Freshly-Picked Tingle's Rosy Rupeeland", logo = "File:TRRLogo.png", releaseDate = "2006-09-02", canonicity = "ambiguous", type = "spin-off", link = "", display = "", graphics = "2D", family = "Tingle", remakeOf = "", supersededBy = "", },			{				code = "Skyrim", article = "The Elder Scrolls V: Skyrim", shortName = "Skyrim", logo = "File:Skyrim Logo.png", releaseDate = "2017-11-17", canonicity = "non-canon", type = "", link = "", display = "", graphics = "3D", family = "", remakeOf = "", supersededBy = "", },		},	},	["Franchise/Store Book"] = { purpose = "Each instance of this template describes a The Legend of Zelda book, comic, or manga.", storesData = "Data:Franchise", format = "block", indent = 1, boilerplate = { before = "", },		paramOrder = {"code", "article", "shortName", "logo", "releaseDate", "canonicity", "type", "link", "display", "phraseLink", "authors", "illustrators", "basedOn"}, params = { code = { required = true, type = "string", desc = "A string that uniquely identifies the book. Usually an initialism of its subtitle.", trim = true, nilIfEmpty = true, },			article = { required = true, type = "wiki-page-name", desc = "The wiki page for the book, comic, or manga.", trim = true, nilIfEmpty = true, },			shortName = { required = true, type = "string", desc = "The name for the book used in categories such as Characters in Majora's Mask (Himekawa). Usually the book's subtitle, possibly with a parenthetical disambiguator of the primary author's last name.", trim = true, nilIfEmpty = true, },			logo = { required = true, type = "wiki-file-name", desc = "Filename for the logo of the book's publisher. If no such logo is available, use the book's cover or an illustration in the front matter.", trim = true, nilIfEmpty = true, },			releaseDate = { type = "date", desc = "The date of the book's initial release in North America, in YYYY-MM-DD format. Leave blank for unreleased books. If not released in North America, use the earliest release date of any region (most likely Japan).", trim = true, nilIfEmpty = true, },			canonicity = { required = true, type = "string", enum = {"canon", "ambiguous", "non-canon"}, desc = "The title's canon status.", trim = true, nilIfEmpty = true, },			type = { type = "string", enum = {"book", "comic", "manga"}, desc = "Identifies the type of book.", trim = true, nilIfEmpty = true, },			link = { type = "content", desc = "Wikitext used when linking the book in article infoboxes (use  for article content). By default, this is derived from   and  . Should be left blank unless the link is a special case.", trim = true, nilIfEmpty = true, },			display = { type = "content", desc = "Wikitext used when mentioning the book in articles, sans link. By default, this is derived from . Should be left blank unless the display text is a special case.", trim = true, nilIfEmpty = true, },			phraseLink = { type = "content", desc = "Wikitext to be used when linking to a book. By default, this is derived from,   and  . Should be left blank unless the link is a special case.", trim = true, nilIfEmpty = true, },			authors = { type = "string", desc = "Comma-separated list of the book's authors.", trim = true, nilIfEmpty = true, },			illustrators = { type = "string", desc = "Comma-separted list of the book's illustrators.", trim = true, nilIfEmpty = true, },			basedOn = { type = "string", --enum = p.enum, desc = "The game that this book is based on.", trim = true, nilIfEmpty = true, },		},		examples = { {				code = "OoT (Himekawa)", article = "The Legend of Zelda: Ocarina of Time (Himekawa)", shortName = "Ocarina of Time (Himekawa)", logo = "File:Viz Media Logo.png", releaseDate = "2008-10-08", canonicity = "non-canon", type = "manga", link = "", display = "", phraseLink = "", authors = "Akira Himekawa", illustrators = "Akira Himekawa", basedOn = "OoT", },			{				code = "LatPoD", article = "Link and the Portal of Doom", shortName = "Link and the Portal of Doom", logo = "File:Scholastic Logo.png", releaseDate = "2006", canonicity = "non-canon", type = "book", link = "", display = "", phraseLink = "", authors = "Tracey West", illustrators = "", basedOn = "", }		}	},	["Franchise/Store TV"] = { purpose = "Each instance of this template describes a The Legend of Zelda-related TV show.", storesData = "Data:Franchise", format = "block", indent = 1, boilerplate = { before = "", },		paramOrder = {"code", "article", "shortName", "logo", "releaseDate", "canonicity", "type", "link", "display"}, params = { code = { required = true, type = "string", desc = "A string that uniquely identifies the TV series. Usually an initialism of its title.", trim = true, nilIfEmpty = true, },			article = { required = true, type = "wiki-page-name", desc = "The wiki page for the TV series.", trim = true, nilIfEmpty = true, },			shortName = { required = true, type = "string", desc = "The name for the TV series used in categories such as Category:The Legend of Zelda TV Series Screenshots.", trim = true, nilIfEmpty = true, },			logo = { required = true, type = "wiki-file-name", desc = "Filename for the TV series' logo. If no such logo is available, use the series' title card.", trim = true, nilIfEmpty = true, },			releaseDate = { type = "date", desc = "The date of the TV series' first air date in North America, in YYYY-MM-DD format. If not released in North America, use the earliest release date of any region (most likely Japan).", trim = true, nilIfEmpty = true, },			canonicity = { required = true, type = "string", enum = {"non-canon"}, desc = "The title's canon status.", trim = true, nilIfEmpty = true, },			type = { type = "string", enum = {"animated"}, desc = "Identifies the type of TV series .", trim = true, nilIfEmpty = true, },			link = { type = "content", desc = "Wikitext used when linking the TV series in articles. By default, this is derived from  and  . Should be left blank unless the link is a special case.", trim = true, nilIfEmpty = true, },			display = { type = "content", desc = "Wikitext used when mentioning the TV series in articles, sans link. By default, this is derived from . Should be left blank unless the display text is a special case.", trim = true, nilIfEmpty = true, },		},		examples = { {				code = "TLoZ (TV Series)", article = "The Legend of Zelda (TV Series)", shortName = "The Legend of Zelda TV Series", logo = "File:TLoZ TV Series Logo.png", releaseDate= "1989-09-08", canonicity = "non-canon", type = "animated", link = "The Legend of Zelda TV series", display = "The Legend of Zelda TV series", },			{				code = "TMoL", article = "The Legend of Zelda: The Misadventures of Link", shortName = "The Misadventures of Link", logo = "File:Misadventures Link logo2.png", releaseDate = "2013-11-01", canonicity = "non-canon", type = "animated", link = "", display = "", },		}	},	["Franchise/Store Compilation"] = { purpose = "Describes Zelda publications that are not franchise entires per se, but rather compilations of information from other franchise entries.", storesData = "Data:Franchise", format = "block", indent = 1, boilerplate = { before = "", },		paramOrder = {"code", "article", "shortName", "logo", "releaseDate", "canonicity", "link", "display", "titles"}, params = { code = { required = true, type = "string", desc = "A string that uniquely identifies the compilation. Usually an initialism of its subtitle.", trim = true, nilIfEmpty = true, },			article = { required = true, type = "wiki-page-name", desc = "The wiki page for the compilation.", trim = true, nilIfEmpty = true, },			shortName = { required = true, type = "string", desc = "The name for the compilation used in article text. Generally its subtitle.", trim = true, nilIfEmpty = true, },			logo = { required = true, type = "wiki-file-name", desc = "Filename for the compilation's logo. If no such logo is available, use its cover.", trim = true, nilIfEmpty = true, },			releaseDate = { type = "date", desc = "The date of the compilation's first publication in North America, in YYYY-MM-DD format. If not released in North America, use the earliest release date of any region (most likely Japan).", trim = true, nilIfEmpty = true, },			canonicity = { required = true, type = "string", enum = {"canon", "ambiguous", "non-canon"}, desc = "The title's canon status.", trim = true, nilIfEmpty = true, },			link = { type = "content", desc = "Wikitext used when linking the compilation in articles. By default, this is derived from  and  . Should be left blank unless the link is a special case.", trim = true, nilIfEmpty = true, },			display = { type = "content", desc = "Wikitext used when mentioning the compilation in articles, sans link. By default, this is derived from . Should be left blank unless the display text is a special case.", trim = true, nilIfEmpty = true, },			titles = { required = true, type = "string", desc = "Comma-separated list of franchise entries covered in the compilation.", trim = true, nilIfEmpty = true, }		},		examples = { {				code = "E", article = "The Legend of Zelda: Encyclopedia", shortName = "Encyclopedia", logo = "File:The Legend of Zelda Encyclopedia Cover.png", releaseDate= "2018-06-19", canonicity = "canon", link = "", display = "", titles = "TLoZ, TAoL, ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FS, FSAE, TWW, TWWHD, FSA, TMC, TP, TPHD, PH, ST, SS, ALBW, TFH", }		}	},	["Franchise/Store Group"] = { purpose = "Describes a title that represents multiple games. It can be a published collection of games (e.g., ), or a collective term for a pair of games (e.g. ). Not to be confused with Template:Franchise/Store Compilation.", storesData = "Data:Franchise", format = "block", indent = 1, boilerplate = { before = "", },		paramOrder = {"code", "article", "shortName", "logo", "releaseDate", "canonicity", "link", "display", "games"}, params = { code = { required = true, type = "string", desc = "A string that uniquely identifies the game group. Usually an initialism of its subtitle.", trim = true, nilIfEmpty = true, },			article = { required = true, type = "wiki-page-name", desc = "The wiki page for the game group.", trim = true, nilIfEmpty = true, },			shortName = { required = true, type = "string", desc = "The name for the game group used in article text. Generally its subtitle.", trim = true, nilIfEmpty = true, },			logo = { required = true, type = "wiki-file-name", desc = "Filename for the group's logo.", trim = true, nilIfEmpty = true, },			releaseDate = { type = "date", desc = "The date of the group's first publication in North America, in YYYY-MM-DD format. If not released in North America, use the earliest release date of any region (most likely Japan).", trim = true, nilIfEmpty = true, },			canonicity = { required = true, type = "string", enum = {"canon", "ambiguous", "non-canon"}, desc = "The title's canon status.", trim = true, nilIfEmpty = true, },			link = { type = "content", desc = "Wikitext used when linking the group in articles. By default, this is derived from  and  . Should be left blank unless the link is a special case.", trim = true, nilIfEmpty = true, },			display = { type = "content", desc = "Wikitext used when mentioning the group in articles, sans link. By default, this is derived from . Should be left blank unless the display text is a special case.", trim = true, nilIfEmpty = true, },			games = { required = true, type = "string", desc = "Comma-separated list of games included in the group.", trim = true, nilIfEmpty = true, }		},		examples = { {				code = "CE", article = "The Legend of Zelda: Collector's Edition", shortName = "Collector's Edition", logo = "File:CE Logo.png", releaseDate= "2003-11-17", canonicity = "canon", link = "", display = "", games = "TLoZ, TAoL, OoT, MM", },		},	}, }

p.Documentation = { sections = { {			heading = "All Media", section = { enum = { desc = "See also .", params = {"options"}, returns = "An array of all codes in canon order, plus a  key so that it can be used for documentation and validation.", cases = { outputOnly = true, {							snippet = 1, expect = {"TLoZ", "TAoL", "ALttP", "LA", "LADX", "LANS", "OoT", "OoT3D", "MM", "MM3D"}, },						{							snippet = 2, expect = "Data:Franchise", },						{							snippet = "IncludeSeries", desc = "When  is true, then   is the first item in the enum.", expect = {"Series", "TLoZ", "TAoL"}, },						{							snippet = "IncludeCompilations", desc = "When  is true, then books such as  are in the list.", expect = true, },						{							snippet = "IncludeGroups", desc = "When  is true, then collective terms such as  are included in the list.", expect = true, },					},				},				shortName = { params = {"code"}, returns = "Short name for franchise title used in category names. Usually the subtitle.", cases = { {							args = {"LA"}, expect = "Link's Awakening", },						{							args = {"la"}, expect = "Link's Awakening" },						{							args = {"LANS"}, expect = "Link's Awakening (Nintendo Switch)", },						{							args = {"LA (Cagiva)"}, expect = "Link's Awakening (Cagiva)", },						{							args = {"E"}, expect = "Encyclopedia", },						{							args = {"ALttP&FS"}, expect = "A Link to the Past & Four Swords", },						{							args = {"Series"}, expect = "The Legend of Zelda Series" },						{							args = {"fakeGame"}, expect = nil, },					}				},				link = { params = {"code"}, returns = "Formatted link used in infoboxes and so on.", cases = { {							args = {"LA"}, expect = "Link's Awakening", },						{							args = {"la"}, expect = "Link's Awakening", },						{							args = {"LADX"}, expect = "Link's Awakening DX", },						{							args = {"LANS"}, expect = "Link's Awakening for Nintendo Switch", },						{							desc = "For books, comics and manga, see also .", args = {"LA (Cagiva)"}, expect = "Link's Awakening (Cagiva)", },						{							args = {"E"}, expect = "Encyclopedia", },						{							args = {"ALttP&FS"}, expect = "A Link to the Past & Four Swords" },						{							args = {"Series"}, expect = "The Legend of Zelda series" },						{							args = {"fakeGame"}, expect = nil, },					}				},				display = { params = {"code"}, returns = "Formatted text for the title", cases = { {							args = {"LA"}, expect = "Link's Awakening", },						{							args = {"la"}, expect = "Link's Awakening", },						{							args = {"LANS"}, expect = "Link's Awakening for Nintendo Switch", },						{							args = {"E"}, expect = "Encyclopedia" },						{							args = {"ALttP&FS"}, expect = "A Link to the Past & Four Swords", },						{							args = {"Series"}, expect = "The Legend of Zelda series" },						{							args = {"fakeGame"}, expect = nil, },					}				},				logo = { params = {"code"}, returns = "Filename for the title's logo.", cases = { {							args = {"LANS"}, expect = "File:LANS English Logo.png", },						{							args = {"lans"}, expect = "File:LANS English Logo.png" },						{							args = {"E"}, expect = "File:The Legend of Zelda Encyclopedia Cover.png" },						{							args = {"Series"}, expect = "File:Zelda Logo TP.png" },						{							args = {"fakeGame"}, expect = nil }					}				},				canonicity = { params = {"code"}, returns = "A string:,  , or  .", cases = { outputOnly = true, {							args = {"LA"}, expect = "canon", },						{							args = {"la"}, expect = "canon", },						{							args = {"CoH"}, expect = "ambiguous", },						{							args = {"LA (Cagiva)"}, expect = "non-canon", },						{							args = {"E"}, expect = "canon", },						{							args = {"fake"}, expect = nil, }					},				},			},		},		{			heading = "Games", section = { enumGames = { params = {"includeSeries"}, returns = "An array of all game codes in canon order, plus a  key so that it can be used for documentation and validation.", cases = { outputOnly = true, {							snippet = "1", expect = {"TMC", "TP", "TPHD"}, },						{							snippet = "2", expect = "Data:Franchise", },						{							snippet = "IncludeSeries", desc = "When  is true, then   is the first item in the enum.", expect = {"Series", "TLoZ", "TAoL"}, },					},				},				family = { params = {"code"}, returns = "A grouping name used for certain non-canon games on the Main Page.", cases = { outputOnly = true, {							args = {"OoT"}, expect = "", },						{							args = {"LCT"}, expect = "", },						{							args = {"FPTRR"}, expect = "Tingle", },						{							args = {"HWDE"}, expect = "Hyrule Warriors", },					},				},				graphics = { params = {"code"}, returns = "A string:  or  .", cases = { outputOnly = true, {							args = {"LA"}, expect = "2D", },						{							args = {"la"}, expect = "2D", },						{							args = {"LANS"}, expect = "3D", },						{							args = {"fake"}, expect = nil, },					},				},				hasRemakes = { params = {"code"}, returns = "True if game has at least one remake, remaster, or enhanced port. Else false.", cases = { {							args = {"LA"}, expect = true, },						{							args = {"la"}, expect = true, },						{							args = {"ST"}, expect = false },						{							args = {"fakeGame"}, expect = false, },					},				},				isRemake = { params = {"code"}, returns = "True if game is a remake, remaster, or enhanced port. Else false.", cases = { {							args = {"LANS"}, expect = true, },						{							args = {"lans"}, expect = true, },						{							args = {"LA"}, expect = false, },					},				},				remakes = { params = {"code"}, returns = "List of remakes for a specific game, or a table of all remakes if no game specified", cases = { {							args = {"LA"}, expect = {"LADX", "LANS"}, },						{							args = {"la"}, expect = {"LADX", "LANS"}, },						{							args = {"ST"}, expect = {} },						{							args = {"fake"}, expect = {}, },					},				},			},		},		{			heading = "Books", section = { phraseLink = { params = {"code"}, returns = "Formatted link to page and authors.", cases = { {							args = {"TLoZ (Ran)"}, expect = "The Legend of Zelda manga by Maru Ran", },						{							args = {"tloz (ran)"}, expect = "The Legend of Zelda manga by Maru Ran", },						{							args = {"TLoZAOV"}, expect = "‟The Legend of Zelda„ An Original Version", },						{							args = {"fake"}, expect = nil, },						{							desc = "Compliations such as are not included in this.", args = {"E"}, expect = nil, },					},				},			},		},	}, }

return p