Roll Attack

The is a recurring ability in.

Overview
Unarmed NaN Roll Attacks were first introduced in. In most games, this can be performed by moving forward and pressing the action button. The Nintendo DS games, and, require different techniques to roll. The player can cause Series: to roll by drawing a small circle at the edge of the DS screen in, and by tapping the edge of the screen while running in.

It is rarely used as an attack, but is instead an action that Series: can use to "tackle" some objects, an action that was formerly done with the Series: in and. In most of its appearances, it can also be used repeatedly to travel faster than walking. Although it does not seem to be intended as an attack, this technique has been known to cause some damage to the occasional enemy.

In, if FSA: presses B as he finishes rolling, he will perform a FSA:.

In, a TMC: technique known as the TMC: is featured and can be learned from TMC:. To use it, TMC: must roll and swing his TMC: just before the roll finishes. If he does so, he will slide forward with his TMC: outstretched, and will perform a TMC: if he runs into an enemy or item.

A similar technique later appeared in, but instead of a Series:, TPHD: performs a forward thrust upon rising. Unlike most of the TPHD: techniques in the game, this is not a {{Term|TPHD|Hidden Skill|link}; it can be used from the first moment TPHD: picks up a TPHD:.

In, if PH: rolls four times in a row, he will halt momentarily and become dizzy. Coincidentally, this also happens when he attempts to perform a PH: four times consecutively.