Ice Ruins

The are a recurring Series: in. It is the remains of a hall that was buried and destroyed by the ice resulting from the perpetual winter conditions in ALBW:'s ALBW:. Theme-wise, it is the counterpart of the ALBW:} in the ALBW: but location-wise it is the counterpart of the ALBW:'s ALttP:. The ALBW: and the ALBW: are required to access the ALBW:, and its boss is ALBW:.

Entrance to the Ruins
To reach the ALBW:, ALBW: must traverse both ALBW:'s and ALBW:'s NaN Death Mountains. He must first use the ALBW: to cross a broken bridge east from the ALBW: and then descend through a volcanic cavern to reach ALBW:. ALBW: must then pass through a ALBW: outside to access that region of ALBW:'s ALBW:, then ascend through an icy cavern to reach the ALBW: entrance area.

Themes and Navigation
Entering and exploring the depths of the ALBW: relies heavily on the use of the ALBW:. It is full of frozen blocks and enemies, as well as slippery floors. It also contains platforms of very thin ice that crack the longer ALBW: stays on them, and eventually shatter, causing ALBW: to fall through. Using the ALBW: when these platforms crack repairs them whereas using the ALBW: destroys them. If they shatter from ALBW:'s weight or are melted with the ALBW:, they will crystallize and reintegrate to their original form in a matter of seconds. The dungeon has a large number of floors and its layout is based around a central column with a long cyclic chain of floating blocks acting as an elevator system. Areas peripheral to this central column are mostly a network of walkways and platforms over a deep chasm. Although there are cubical blocks of ice that ALBW: can ALBW: into and walk around, there are also more naturally shaped ice crystals that can be destroyed with the ALBW: and may contain various objects. The central puzzle theme of the ALBW: is moving the central column from floor to floor by pulling the tongues of certain gargoyle statues.

The miniboss of the ALBW: is a ALBW: accompanied by a horde of normal-sized NaN Pengators. Defeating them produces a ALBW: linking their room, on one of the lower floors, to the dungeon entrance.

After defeating ALBW:, ALBW: acquires a ALBW: and frees ALBW:.

The ALBW: can be acquired early on. Floor B5 contains only the chest with the ALBW: inside; ALBW: can take the main elevator from the dungeon entrance all the way down to get it. The ALBW: is in the southeast area of floor B1 in a chest that can be immediately accessed.

The ALBW: also contains a ALBW:. It is located on the east platform of the southern room on floor B3. The only way to access it is from floor B2; a lever must be pulled in the central room of B2 that removes a platform above the chest.

The HWDE: appear as an HWDE: on the HWDE:'s northeastern-most tile, taking place in the HWDE: HWDE:.