Uncle Rupee

Uncle Rupee is a character in Freshly-Picked Tingle's Rosy Rupeeland who promises Tingle entrance to the paradise of Rupeeland if he is able to collect enough Rupees to satisfy his desire. He is the one who turns him into a Tingle at the beginning of the game, continually beckoning for the collection of rupees.

Biography
Uncle Rupee turns out to be a demon who gets his power from the currency of Hyrule, Rupees. Uncle Rupee is the creator of Tingles, a state of being anyone can be cursed with. When not in the possession of rupees, and thus physical incapable of fighting, he tricks others into becoming his slaves, known as Tingles, by promising to bring them to Rupeeland, a paradise where no one has to work. Uncle Rupee is also the last boss of the game.

Battle
When Tingle throws the Master Rupee in the pool, the tower rockets off the earth and flies straight through the moon, where Uncle Rupee is waiting with his two cats and bodyguards.

Before the battle, Uncle Rupee asks Tingle to hand over all his rupees. Tingle shouldn't give him any, because Tingle is going to need those rupees.

In the battle against Uncle Rupee, Tingle has to shoot rupees at him, which makes him lose them continuously, but Tingle has all the rupees that he has thrown in the pool and the rupees he is carrying combined. Even 400 000 or 500 000 rupees should be enough to defeat him, or less. The rupees fire where the stylus is held.

First Form - Ultimate Boss: Uncle Rupee
This is Uncle Rupee's first form. He sits on a flying couch, so it's easy to land hits on him, but be warned: he has many ways to protect himself. He can either send in agents to shoot evil rupees at Tingle, throw dinner plates that shoot evil rupees or send in his two cats, who fire a continuous beam of evil rupee energy. Whenever he sends out the agents, Tingle should shoot them as fast as possible. As for the dinner plates, Tingle should just break one of them, so Tingle can get a clear shot at Uncle Rupee. When the cats fire the rupee beams, he should just stay between them and shoot Uncle Rupee (though he can actually shoot the cats, which makes them retreat).

Second Form - Boosted Uncle: Grand Rupee
This form has more attacks, and most of them are much more deadly than those of the first form. Grand Rupee can either make a rupee shooting smoke cloud form to the left, right or upper part of the screen. Tingle should counter this by shooting at it so the evil rupees won't hit him. His other attacks are creating a smoke cloud at the center of the screen, that shoots four twirling streams of evil rupees. Tingle can avoid getting hit by moving along one of the streams and shooting it continuously. Grand Rupee can also create four smoke clouds at the corners of the screen, that shoot slow moving rupees. Those are best avoided by moving the stylus in a circle, so a single one of them won't hit Tingle. Grand Rupee's last and most powerful attack is a wide beam of evil rupee energy. Tingle must shoot the beam so it hits at Grand Rupee instead of himself. When he does this three times, Grand Rupee should be defeated.

Third Form - Rupee
Now only the head of Uncle Rupee remains, but it has become gigantic. Rupee is at the upper screen and Tingle is at the lower screen. To destroy Rupee, Tingle should just shoot rupees at him. Rupee attacks by ramming either the left or right side of the lower screen. If Tingle gets hit, he will lose massive amount of rupees, so he must dodge Rupee's attacks. Rupee's mustache shows which side he is going to ram. He attacks left if his left mustache twitches, and he attacks right if his right mustache twitches. When Rupee starts floating higher, Tingle should immediately go to either side of the screen, as Rupee is about to ram the center. Sometimes Rupee may try to fool Tingle by faking a ram, but remember that he always attacks to whichever side his mustache shows. Rupee's defeat will end the game.

Trivia

 * The word "Rupee" is also used in the English language to describe an Indian currency. Uncle Rupee slightly resembles an Indian, with his posture and clothes both reflecting that of a mediator.
 * If Tingle has rescued Pinkle from her prison before the fight with Uncle Rupee, he will gain a pink suit to wear during the battle, and an alternate ending will play after he is defeated.
 * Uncle Rupee's victory is shown in a what-if game called Bad Uncle Rupee's Ashen Rupeeland.
 * In Color Changing Tingle's Love Balloon Trip, one of the Love Push items appears as a Rupee with a face on it, similar in style to Uncle Rupee.
 * "Uncle" Rupee is likely a mistranslation. The original Japanese actually means "Old Man" or "Grandpa" Rupee. The translator apparently did not notice the い at the end which changed the meaning from "Uncle" to "Old Man".

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