Lanayru Sand Sea

The Lanayru Sand Sea is a sea of sand that is featured in SS undefined. It is located in the Lanayru Desert. The Sandship, which belonged to Skipper and his robotic crew, once sailed the sea, and Link must board it as the fifth dungeon of the game to obtain Nayru's Flame.

Overview
The Lanayru Sand Sea used to be home to a great sea; however, due to a rapid climate change, the water completely dried up, leaving only behind the Sand Sea. Link must navigate the sea with Skipper's motorboat, which is equipped with a Timeshift Stone. As Link sails around the desert, the sand around him will change to water due to the stone's effect.

The ship Link sails is equipped with a cannon that can be used to fire upon Bokoblin Archers that appear on the small isles found in the past world. The Sand Sea is home to a number of locations, including Skipper's Retreat, where the Ancient Sea Chart is located. The Lanayru Shipyard, which holds a vast minecart track known as the Rickety Coaster run by a Goron named Gortram, and eventually becomes the minigame known as the Rickety Coaster. It is also home to the Pirate Stronghold, the base of the pirate who stole Skipper's Sandship.

The Sandship is the fifth dungeon in the game where the Bow and Nayru's Sacred Flame are obtained. The single Timeshift Stone that is found on the ship has to be activated many times by Link in order to navigate around the ship. The Boss of the Sandship is the "Abbysal Leviathan Tentalus", a large squid-like monster of the past that attacks and destroys the Sandship during a storm.

Trivia

 * The location of Lanayru Sand Sea on the map is very similar to the location of Gerudo Desert in.
 * There are 2 Silver Rupees atop the Skipper statue that serves as the entrance to the sand sea, and a Red Rupee in one of the columns.
 * It is impossible for Link on his own to leave the area immediately surrounding the location he is currently at on the sand sea, or to enter the circle of water surrounding Skipper's boat, even with the help of a Stamina Potion to keep from sinking - after dashing past a certain point, the Sinksand will consume the hero instantly and he will be sent back to the last touched solid ground.