WarioWare

WarioWare is a series of video games published by Nintendo. They center around, a character from the , and his fictional company which manufactures microgames. Many of these are Zelda-themed, and all appear in 's sets of microgames, which are based on various Nintendo retro games. Most of the installments' microgames have three difficulty levels, with variations at each level.

WarioWare, Inc.: Mega Microgame$! and WarioWare, Inc.: Mega Party Game$!
In the first game in the series, released on Game Boy Advance and GameCube, 9-Volt's stage features the microgame The Legend of Zelda. Based on the game of the same name, the objective of the microgame is to guide Link into the cave, as in the first screen of that game.


 * Description: "It's...it's Link! Hurry up and move him into the cave! Talk about a great game!"


 * Level 1: There are no obstacles.
 * Level 2: A flying Peahat will try to harm Link.
 * Level 3: In addition to the Peahat, a Zora will shoot energy balls at Link.

WarioWare: Twisted!
The second installment, also on the Game Boy Advance, utilized a built-in motion sensor and rumble capabilities. Most of the microgames rely on tilting the console to complete. One of 9-Volt's microgames is also titled The Legend of Zelda, although it is quite different to the previous one. It is, however, also based on the original The Legend of Zelda. In this microgame, Link must rotate so that his Shield deflects the rocks the Octoroks attacking him.


 * Description: "Defend yourself with your shield."


 * Level 1: Two Octoroks will shoot.
 * Level 2: Three Octoroks will shoot.
 * Level 3: A large group of Octoroks will be present, but only a few will shoot.

WarioWare: Touched!
The next WarioWare game was released for the Nintendo DS. Its microgames are controlled by touchscreen input, or by blowing into the microphone. 9-Volt and share a stage which contains a microgame also titled The Legend of Zelda. It features levels based on The Legend of Zelda and, including the Graveyard, inside a dungeon, and the overworld. The object of the microgame is to tap Fairies that appear, restoring Link's health in the process. The later levels features enemies such as Ghinis, Moblins, and Like Likes.


 * Description: "Grab the fairies!"


 * Level 1: Catch one staionary Fairy.
 * Level 2: Catch two moving Fairies from among a small group of enemies.
 * Level 3: Catch two moving Fairies from among a large group of enemies.

The series' next game was released for the Wii. Microgames this time involved the motion capability of the Wii Remote. 9-Volt and 18-Volt share a stage, which contains two Zelda-based microgames. One is set in, with Link riding the Deku Leaf outside the Forest Haven. Link must ride the wind to land on a plateau before time runs out.


 * Description: "Use your upper body to glide to safety! Watch out for the wind!"


 * Level 1: Link will be near land.
 * Level 2: Link will be far from land.
 * Level 3: Link will be very far from land.

The other microgame is based on, with Young Link pulling the Master Sword from the Pedestal of Time.


 * Description: "Pull the sword out of the stone!"


 * Level 1: Easy to pull out, and Young Link turns into Adult Link after doing so.
 * Level 2: Somewhat hard to pull out, and Young Link turns into an old Link with a long, gray beard after doing so.
 * Level 3: Hard to pull out, and Young Link turns into a Cucco after doing so.

WarioWare: DIY
Released also on the Nintendo DS, it included the capacity to create microgames using tools supplied in the game. Although many pre-made microgames were also included. 9-Volt's stage contains one microgame based on, although it is named simply Zelda. Link has to fight off three Chuchus who are advancing towards him. WarioWare: DIY does not feature difficulty levels.


 * Description: "Save Link from the ChuChus!"

WarioWare: DIY Showcase
This WiiWare game links to WarioWare: DIY on the Nintendo DS to transfer microgames back and forth. It also features its own stages of new microgames. 18-Volt has his own stage in this installment, and a microgame is featured based on, titled Zelda 2. In it, Link has to defend against a Goriya's Boomerangs with his Shield. As in WarioWare: DIY, difficulty levels are not implemented.


 * Description: "Use your shield to block boomerangs."