Multiplayer

Multiplayer is a mode in which several players can play a game together, either simultaneously or in sequence. The Legend of Zelda series, being known for its immerse single player experience, has had few games with a multiplayer mode; however, in recent years, more and more Legend of Zelda games have had a multiplayer mode.

The Wind Waker
The Wind Waker was the first game to feature a form of multiplayer. At any point during the single player adventure, a second player could attach a Game Boy Advance to the GameCube via a GameCube-Game Boy Advance Link Cable. This would allow the Tingle Tuner to become a usable item, and allow the second player to move an icon around The Wind Waker's world, granting access to various items only available with the Tingle Tuner.

Four Swords
Four Swords was the first true multiplayer Legend of Zelda game. Several players could link together their Game Boy Advances and play as one of four different Links. The players could help or hinder each other. The game is notable in that it can only be played with multiple people (no single player mode exists). A special edition called Anniversary Edition was released in late 2011 and for a limited time, in which a single-player mode has been added. In it there is a second Link controlled by the computer.

Four Swords Adventures
Four Swords Adventures was a GameCube game expanding on the multiplayer system introduced in Four Swords. The game's full adventure mode can be played with a single player, but up to four players can connect their Game Boy Advances to the GameCube to play in multiplayer, and the game can be continued with or without any other players. There is also a separate multiplayer battle mode, Shadow Battle.

Phantom Hourglass
Phantom Hourglass was the first game in the series to utilize the Nintendo Wi-Fi Connection for its multiplayer. Two people can play either over wireless LAN or Wi-Fi. The game supports DS Download Play for two-player local games with one cartridge.

Link's Crossbow Training
Link's Crossbow Training has a multiplayer mode played in sequence, with each player passing the Wii Zapper between each other as the game requires. The goal is to get the highest score on each stage.

Spirit Tracks
Like Phantom Hourglass, Spirit Tracks boasts the ability to Battle with friends, as well as retaining the Tag Mode. As in Phantom Hourglass, players without cartridges can use DS Download Play to join a game.