Unused Content


 * ''This article is a general overview on unreleased or unused game information known as beta content. Perhaps you were looking for Glitches, information and abilities that can be achieved through use of cheating devices.

Beta Content is a sector of gaming that focuses on the unreleased, scrapped, or otherwise removed content of a game only obtainable through hacking, pre-release demos, or through other unlicensed means. In respect to the Zelda franchise, beta content ranges from enemy prototypes to early landscape blueprints, from entire projects to the original design of certain items. While beta content is most often content finally removed from the final publication of games, sometimes it's influence can still be seen in the title through to publication, for example, in Ocarina of Time, the Forest Temple and Medallion were supposed to be the Wind Temple and Medallion. Although the Forest design for the temple was chosen, the medallion and insignias placed in Ganon's Tower and around the Forest Temple are still reminiscent of the windmill-like symbol relative to the beta Wind Temple.

Strongest The Legend of Zelda Examples of Beta Content

 * Armos Titan, an early design for a gigantic, metallic enemy in Twilight Princess
 * Arwing, the appearance of the famed Starfox starship in the Kokiri Forest in Ocarina of Time
 * Beta Forest, the alleged extra forest region in Twilight Princess
 * Beta Shadow Beast, modulation of a possible early Shadow Beast in Twilight  Princess
 * Cannon Trooper, removed from in A Link to the Past
 * Fado, the inclusion of Fado's original design in the Ocarina of Time cartridge data while using a different one, in-game
 * Gohma, was originally supposed to be on both Ocarina of Time and Twilight Princess, but it was replaced by both Queen Gohma and Armogohma
 * Goron Golem, the massive conglomeration of Gorons, packed together as an alleged enemy in Twilight Princess
 * Meter Giant, removed from Twilight Princess
 * Moblin, removed from Twilight Princess
 * Ocarina of Time Beta Restoration Project, the team dedicated to exposing the unreleased aspects of Ocarina of Time, using actual game data provided in the cartridge
 * Sage Medallions, the discussion surrounding content replacement, origins, and original usage in Ocarina of Time
 * Stalfos, was redone to a more skeletal appearance.
 * Unicorn Fountain, the elusive Fairy Fountain in Zora's Domain in Ocarina of Time, boasting a unicorn instead of a Great Fairy
 * Wind Temple, the replacement of the Wind  elements in Ocarina of Time with Forest elements
 * Zora's Fountain, the usage of the closed off waterfall as a port to Zora's River in the beta Ocarina of Time

Note: These are confirmed, but will be more here.

Beta Fishing Hole
In trailers shown from Twilight Princess, a beta fishing hole was demonstrated much unlike the current Fishing Hole in Hena's pond. Since Link can be seen wearing his Ordon outfit, it is assumed that this fishing zone was possibly near Ordon Village. Further proof of this is that in the first playable demo of Twilight Princess, Link can use the canoe to explore the village.

Beta Restoration Organization
The BRO, held by me, Smasher, of course, will create the full beta games by using data from the final versions and put beta content/new content. The main priority will be Ocarina of Time, making the beta version into Ocarina of Time Final Mix. The BPA is a one man company now.

Ocarina of Time Final Mix
Final Mix will include new features, and beta content, and more better graphics. Final Mix will be on the Wii, using the Game Cube controller or Wii controller.