Chambers of Insight

Chambers of Insight is a practice stage in Four Swords. The stage features various areas to practice with the game's many items. Throughout the stage are fairies that will give the players tips on how to complete their adventure.

Enemies

 * Ball & Chain Trooper
 * Bob-omb
 * Gel and Zol
 * Helmasaur
 * Hikkun
 * Nokken
 * Rope
 * Spiked Beetle

Items

 * Bombs
 * Boomerang
 * Gnat Hat
 * Magnetic Glove
 * Roc's Cape
 * Shield

Trivia

 * Symbols that resemble Jabber Nuts from The Minish Cap appear on switches in the Chambers of Insight. The symbols also slightly resemble the head of a Stray Fairy.