Treasure Chest

Treasure Chests are ornate boxes that hold many forms of item or weapon in the Legend of Zelda games. They can hold anything from the dungeon's special treasure to ordinary rupees, and there is no guarantee that any given treasure chest will hold anything more valuable than a common jar would.

In some Zelda games though, chests that hold special treasures are larger and may require the Big Key to open. In Ocarina of Time, Majora's Mask and Twilight Princess the chests that contain the Dungeon Map, Compass, or special item are larger than normal and have a bright light coming from inside them when opened for dramatic effect. The chest containing the Big Key looks larger and more decorative in these games and has a golden lacing around it or a different color or design. In most 2-D Zelda games, the treasure chests all look alike, which can make it hard to decide if it's worth the bother of navigating a puzzle or monster-infested maze just to get to it.

In The Wind Waker and Phantom Hourglass, Link is able to hook treasure from the bottom of the sea using the Grappling Hook or Salvage Arm respectively.

In A Link to the Past, Link's Awakening, Ocarina of Time and Majora's Mask, the Hookshot is capable of latching onto the side of the chest, allowing Link to travel over gaps and dangerous flooring to get to it. This functionality was not carried over to the Clawshot in Twilight Princess.