Scorching Zone

The is a TFH: in. It is the third proper TFH: of the TFH:, preceded by the TFH: and followed by the TFH:.

Features and Overview
The TFH: comprises Floors B11 to B15 of the TFH:, and it is based on the scenery and NaN Enemies of the TFH: TFH: of the TFH:. It is initially unlocked and accessed by completing the prior TFH:; if all three NaN Linkss have already unlocked the TFH:, they can access it directly by standing on the third TFH: in the TFH:'s hub TFH:.

Each Floor of the TFH: is a TFH:-filled octagonal platform with no walls around its edges, and patches of stone ground in the south corner where the NaN Linkss appear, in the north corner where the TFH: appears when all NaN Enemies are defeated, as well as in the east and west corners. On Floor B11, most of the center of the Floor is covered with a grated metal platform, save for four narrow sections along the diagonal edges where the NaN Linkss can fall into the TFH:. Before the NaN Enemies appear, the NaN Linkss are provided with a TFH:, a TFH:, and a TFH:. All of the NaN Enemies on this Floor start out ablaze, and must be stunned with the TFH: or have their flames put out with the TFH: before they are safe for the NaN Linkss to attack. Wearing the TFH: also protects a TFH: from taking damage from fire.

Floor B12 is missing the grated platform from Floor B11, and is instead filled with stone platforms that sink into the TFH: under the NaN Linkss' weight. A TFH: on a pedestal in the center of the Floor requires a TFH: of two NaN Linkss to strike, while the NaN Fire Keeleons are at a height of three NaN Linkss. Floors B13 and B14 both feature the grated platform from Floor B11. In addition to the variety of NaN Enemies on Floor B13, NaN Volcanic Rocks continually fall from above. Floor B14 has two waves of "dark" NaN Enemies, as well as four spots around the grated platform (denoted by red tiles) where NaN Lava Geysers will blast upward from below.

Floor B15 is a safe room with three large NaN Treasure Chests and a TFH: for regaining NaN Hearts. Two of the NaN Treasure Chests contain the same random, bronze-rarity TFH: from the TFH: (NaN Goron Ores, NaN Monster Gutss or NaN Demon Fossils) and the other contains a random, silver-rarity TFH: (TFH:, TFH: or TFH:). Once the NaN Treasure Chests are opened, the NaN Linkss' progress is Saved; the TFH: leading to the TFH: and a small TFH: containing an extra TFH: then appear.

NaN Enemies and Traps

 * Floor B11


 * Floor B12


 * Floor B13


 * Floor B14 (first wave)


 * Floor B14 (second wave)


 * Floor B15