Stone Talus

,   also known as Stone Colossuses, are recurring NaN Enemies and NaN Sub-Bosss in.

NaN Stone Taluss appear as a cluster of boulders at first, but once approached, they assemble into large golem-like beings. BotW:, BotW:, BotW:, and BotW: variations can also be found all around BotW:. NaN Stone Taluss are fairly large compared and deal important amounts of damage. They are very slow-moving, so as long as BotW: stays behind or beneath them, he will be out of harm's way. NaN Stone Taluss can use their large arm structures to punch and swipe across the ground, dealing heavy damage to the impact area. They can also fall forward and crash their entire body into the ground or launch large fragments of their rocky frame at BotW:.

To defeat a BotW:, BotW: can climb onto its body and attack the BotW: on its back, usually located on top or at the back of the BotW:. BotW: can inflict double damage using a two-handed BotW:, or four times as much damage using an BotW:. After taking damage, NaN Stone Taluss attempt to throw BotW: off by shaking themselves. To make climbing easier, BotW: can use a BotW: to blast apart its arms, hindering it temporarily. NaN Stone Taluss regenerate lost body parts shortly after losing them. Alternatively, BotW: can stun the BotW: by shooting the BotW: on its back, making it fall on its face. Upon being defeated, a BotW: leaves behind a variety of NaN Gems, depending of its type.

After BotW: has beaten BotW: from the first time, he will be able to talk to BotW: about NaN Stone Taluss. Though BotW: is currently studying them, he has been unable to approach due to their gigantic size, so he asks BotW: to defeat all of the NaN Stone Taluss in BotW: on his behalf so that he can analyze the scent their fluids leave behind. If BotW: achieves this goal, BotW: will reward him with the BotW:. This research helps BotW: learn about the musculoskeletal structure and diet of NaN Stone Taluss.

Locations

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Luminous

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Rare

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NaN Stone Taluss appear as NaN Enemies in. A new variant called the Battle Talus is also introduced, which has been modified to function as a mobile TotK: replete with chevaux de frise on the undersides of their wooden frames to prevent intruders from climbing.

NaN Stone Taluss are two tiles wide and move every third beat. They have 3 NaN Heart Containers, but must be hit multiple times to crack them, allowing their NaN Hearts to be reduced, unless the character's CoH: has piercing. If the character is next to the CoH: the beat before it moves, it will use an area attack, hitting all eight adjacent tiles. If the CoH: is not hit for a while, it will sit still and become immune to attacks while it reforms itself, regaining lost NaN Hearts.

Trivia

 * In early versions of, NaN Stone Taluss were referred to as Steppe Taluses.