Skill


 * Not to be confused with Hidden Skills.

Skills are extra abilities given to Weapons belonging to the Warriors in. Certain Skills, known as Sealed Skills are inaccessible by default, requiring certain conditions to be met before they are unlocked.

Uses
Skills passively augment the Weapon's potential, often adding effects such as causing more Rupees to appear or being more effective against certain enemies. Skills are generally obtained randomly and automatically alongside a Weapon, though it is possible to imbue Weapons with Skills from another Weapon of the same class by fusing the Weapons at the Smithy. Through fusion, one Skill may be transferred, at the cost of a base amount of Rupees and a second Weapon. Fusion is only possible if the receptive Weapon has a spare slot to transfer a Skill over.

Sealed Skills appear on a Weapon at random, and require a certain number of enemies to be defeated with the Weapon to unlock. Sealed Skills can be found behind barriers of 1,000, 2,000, 3,000, 4,000, 5,000 and 25,000, each increasing in Skill value and rarity.

25,000 Sealed Skills cannot be unlocked until Link's Master Sword has unlocked either Evil's Bane (in the Wii U version) or Exorcism (in the 3DS version). These skills can only be unlocked after obtaining all weapons in the Adventure Map, and all Level-4 weapons respectively. After these requirements are fulfilled, the Master Sword must accumulate 25,000 KOs. After the required Sealed Skill on the Master Sword has been unlocked, all other 25,000 Sealed Skills will open as well. These Sealed Skills boost the Weapon's total power, making them a valuable asset.

Sealed Skills
* Only in.

** Weapon strength is determined by the formula formula [(B/10)*S+B], where B is the Base Strength (at 0 stars), and S is the number of total stars.

† Introduced in Hyrule Warriors v1.5.0, included in Hyrule Warriors Legends by default

‡ Introduced in Hyrule Warriors Legends v1.6.0