Skull Kid

Skull Kids are recurring creatures in. Navi implies that children who wander into the Lost Woods become Skull Kids. One first interacts with Link in Ocarina of Time, and later plays a major role in Majora's Mask. Skull Kids dress in a red cloak and hat covering an underlayer of clothing composed of a straw-like material, and play a flute, which they can also use as a weapon to shoot projectiles.

Ocarina of Time


In, a Skull Kid can be found in the Lost Woods, in the area directly to the left of the entrance room. Whenever Link approaches, the Skull Kid will disappear from the area. To circumvent this, Link can befriend the Skull Kid by playing "Saria's Song" while standing on top of the stump across from the Skull Kid's position. He will then receive a Piece of Heart as a gift. While Z Targeting, Navi mentions that the Skull Kid seems unhappy to have no face. Some of the Kokiri remember hearing him complaining about his face, as well. Upon first seeing Link wearing the Skull Mask, the Skull Kid comments that he would like it to make him appear a little tougher. Link is then able to sell him the mask as part of the Mask Trading Sequence, but the Skull Kid pays just 10 Rupees when the wholesale price is 20, leaving Link to cover the difference. Another two Skull Kids can be found in the area directly to the right of the entrance, where Link can play a Musical Session with them on his Ocarina to win another Piece of Heart.

It is said that non-Kokiri who enter the woods become Stalfos upon getting lost. However, there is speculation about whether or not Kokiri or Hylian children turn into Skull Kids. It is more plausible that the Kokiri turn into Skull Kids, due to the fact that they stay children for their whole lives, but also because Stalfos never appear within the Lost Woods, as well as that there already exist Stalchildren.

If Link encounters a Skull Kid as an adult, he will be attacked with needles shot from the Skull Kid's flute. Navi says that they are attacking because they do not like adults. If Link defeats him, the Skull Kid will collapse and disappear, leaving behind an Orange Rupee.

Majora's Mask
A Skull Kid becomes a central character in. Under the influence of Majora's Mask, which he stole from the Happy Mask Salesman, Skull Kid becomes a powerful sorcerer. Using this new-found magical might, he wreaks havoc on the four worlds of Termina, ultimately attempting to destroy it by bringing the Moon down upon the land. He appears to be the main antagonist through most of the game, though he himself is not evil and is merely being controlled by the powers of Majora's Mask. Skull Kid is self-centered and has an affinity for mischief. Due to his behavior and physical appearance, he is often called an imp. The Skull Kid is resented by most Terminians because of the tricks he plays on them, though he finds companionship in the sibling Fairies Tatl and Tael. He is strongly implied to be the same Skull Kid as the one in the Lost Woods from Ocarina of Time.

Background
Long ago, before land of Termina was split into four worlds, Skull Kid befriended the Four Giants. But on the day of the Carnival of Time, the guardian deities announced to the people of Termina that they would guard the land while lying dormant. With the world of Termina now split into four parts by the order of the Four Giants, each of the deities took one hundred steps towards their respective regions. They told their people that if trouble befell them, they could call the giants in a loud voice, declaring their plight. Skull Kid, who had long been friends with the giants, was stricken by their departure. The imp, feeling neglected and alone, began to spread his anger and frustration throughout all of Termina. Overwhelmed with misfortune, the people of Termina called upon the Four Giants for aid. The giants answered with an infuriated roar. They ordered the imp to leave Termina, otherwise they would tear him apart. Frightened by the giants' anger and saddened by the loss of his old friends, Skull Kid returned to the heavens.

Whether the Skull Kid actually "returned to the heavens," or this is merely a hyperbole in this story told by Anju's Grandmother, Skull Kid somehow reappears in Termina prior to the events of Majora's Mask. The two sibling Fairies, Tatl and Tael, stumble upon the Skull Kid taking shelter from a storm in a tree hollow in Termina Field. He tells the Fairies that "he had been fighting with his friends and that they had left him all alone." Shivering from the cold, Skull Kid and the Fairies huddle for warmth, and a bond between them was formed.

Later on, Skull Kid encounters the travelling Happy Mask Salesman at the crossroads of Hyrule and Termina, the Lost Woods. He steals the evil Majora's Mask, a powerful artifact used by an Ancient Tribe for hexing rituals. The series of events that stem from this seemingly random occurrence constitute the plot of Majora's Mask.

Majora's Influence
In the prologue of Majora's Mask, Link appears riding on Epona in the Lost Woods. Along with Tatl and Tael, Skull Kid—now bearing Majora's Mask—ambushes the young hero much in the same way as the Happy Mask Salesman. Startled by their sudden appearance, Epona rears up and throws Link off, knocking him unconscious. While comatose, Skull Kid rummages through Link's personal effects and finds the. Fascinated by the object, he plays with the Ocarina until Link awakens. He then jumps on Epona and rides away with the Ocarina into an uncharted area of the Lost Woods. Link pursues him, falling into the hollow tree trunk that serves as the passageway to Termina. In a brief confrontation inside the Catacombs, the Skull Kid informs Link that he got rid of Epona, claiming the young hero's horse was disobedient and he was doing Link a favor by doing so. Using the powers of Majora's Mask, the Skull Kid traps Link within the body of a Deku Scrub. He then leaves with Tael while leaving Tatl behind. Link and Tatl forge an alliance and chase after Skull Kid, crossing the threshold into Termina.

Deku Link later finds the Skull Kid atop Clock Tower at the end of the Final Day. He then makes the Skull Kid drop the Ocarina of Time by firing a Bubble Blast at him. With his Ocarina back in his hands, Link plays the "Song of Time," turning back time to the First Day. Link is then returned to his normal self after learning the "Song of Healing" from the Happy Mask Salesman, who urges Link to retrieve the stolen Majora's Mask from the Skull Kid lest the world be destroyed by its influence.



Granted tremendous power by the evil mask, the Skull Kid had imprisoned the Four Giants within their temples. Without their guardian deities and their respective temples tainted with evil, each of the four regions of Termina succumbed to various disasters. Skull Kid was also responsible for harming the Great Fairy, turning Kafei into a child, and informing the Gerudo Pirates of the Zora Eggs. He also threatened to break Professor Shikashi's instruments. After following Tael's advice and releasing the Four Giants from their respective prisons in the swamp, mountains, ocean, and canyon, Link returns to the top of the Clock Tower at the end of the Final Day to confront Skull Kid once again. Link summons the Four Giants using the "Oath to Order" to stop the Moon. This causes Skull Kid to pass out, at which point Majora's Mask detaches itself from its puppet and rises into the Moon. Link then follows it to engage in one final battle.

During the ending sequence of the game, following the defeat of Majora and the subsequent destruction of the Moon, Skull Kid, Link, the Happy Mask Salesman, and the Four Giants come together on the outskirts of Termina Field. The giants reassure Skull Kid—now free of Majora's influence—of their friendship with him. After the giants return to their resting places, Skull Kid asks Link if they too could be friends, mentioning that he has the same smell as the "fairy kid" who taught him a song in the Lost Woods. This suggests that the Skull Kid is the one by the tree stump near the bridge in the Lost Woods in Ocarina of Time, to whom the young hero sells the Skull Mask. Finally, the group goes their separate ways. The last scene shows a drawing on a tree trunk made by the Skull Kid showing him with Link, Tatl, Tael, and the Four Giants.

Twilight Princess


In, the Skull Kid leads Link through the Lost Woods portion of the Sacred Grove until he is in the room next the resting place of the Master Sword. Along the way, the Skull Kid plays a game of hide-and-seek with Link, as he must find him several times before he leads him to its destination.

When Link returns to the Sacred Grove area later in the game, the Skull Kid will help him navigate the Lost Woods a second time. This time he leads him through different areas in order to reach the Temple of Time. However, two factors give away his location: the light of his lantern and the sound of his horn playing "Saria's Song." Although the Skull Kid never physically attacks Link, he will summon Puppets to do the job. Every time he is hit in battle, he will summon more puppets, but he can be beaten quickly with the use of the Bow. After defeating him the second time, he will tell Link that was fun and vanish. On future visits to the Sacred Grove, lights similiar to Skull Kid's lantern can be seen in tunnels, but will vanish if Link enters the tunnel.

There is no confirmed relation between the Skull Kid from Twilight Princess and one from Ocarina of Time and Majora's Mask. However, the fact that it knows "Saria's Song," which Link taught to the Skull Kid in Ocarina of Time, suggests that there is indeed a connection.

Super Smash Bros. Series
In, Skull Kids appear as two Stickers. In, Skull Kid in his Majora's Mask appearance appears as an. When summoned, he flips the stage upside-down, inverting the direction of the players' movements. He also appears as a Trophy.

Hyrule Warriors Series
In, Skull Kid appears in the Majora's Mask DLC pack. He is seen as part of Young Link's moveset, where he pulls the Moon towards the Fierce Deity followed by him slicing the Moon in half, causing a massive shockwave. One of Lana's Costumes is also based on his outfit.

In, Skull Kid will be a playable Warrior, utilizing an Ocarina as his weapon, along Tatl and Tael as helpers. When Skull Kid plays the Ocarina, its music instructs Tatl and Tael for coordinated group attacks involving all three of them. He uses Majora's dark magic in his combo attacks such as eye beams, a volley of dark energy blasts and even a tornado, which is followed by a falling meteor. His Strong Attack summons a single Puppet from Twilight Princess to attack in his stead and his Focus Spirit finisher has him volley kick a miniature version of the Moon.

In Hyrule Warriors Legends ' s Legend Mode, he appears in the first stage in Linkle's scenario, having stolen her compass to play around with it. Linkle attempts to take it back by force, but the Skull Kid simply teleports away whenever she gets near and summons a horde of monsters to further impede her path. All of a sudden, the compass begins to glow, releasing a powerful magical force that impairs Skull Kid, preventing him from teleporting anymore and allowing Linkle to confront him directly. In spite of his powerful dark magic, he is defeated by the hooded youth and forced to surrender the compass. Though Linkle takes back her coveted possession, Skull Kid teases her by saying he'll think about taking it again before leaving to parts unknown.

When defeated in battle, Skull kid drops his hat as silver material as well as he drops the Majora's Mask as gold material.

Design Changes
In all versions of Ocarina of Time, the Japanese Nintendo 64 versions of Majora's Mask, and official artwork, Skull Kid has a plain black face. In and international versions of Majora's Mask, his head appears wooden. Moreover, Skull Kid has a beak in Majora's Mask, unlike his counterpart in Ocarina of Time who simply has orange lips. Skull Kids were given beaks in Ocarina of Time 3D.

Trivia

 * In the Japanese version, in the Skull Kid cutscene where he cries violently, the cry is emitted from Skull Kid himself, which makes it quieter the further the camera moves away. This was changed to a global sound in the American version, which does not have this effect.