Guardian Turret

are recurring NaN Enemies in.

Characteristics
NaN Guardian Turrets are a type of BotW: that do not move, but instead fire powerful lasers at BotW:. They are only found around BotW:, in the BotW:, and in the BotW:. Upon spotting BotW:, their head will begin to elevate and they will charge their laser in preparation to shoot. Sometimes when firing their lasers, they will fire in rapid succession if their health is low enough and BotW: has not moved too far from when they fired their last laser. These rapid lasers will stop if BotW: gets hit, if BotW: is no longer within their range, or at a random stopping point. Some NaN Guardian Turrets can lock BotW: between a wall and itself during this rapid shooting phase, and trap BotW: there for an extended period of time. If a BotW: is hit from behind, they will malfunction like NaN Decayed Guardians and start shooting lasers in whatever direction they were facing. If BotW: hits a BotW: in its eye using a BotW:, it will temporarily stun it. Sometimes when doing this, the BotW: will retract its head in order to mess up BotW:'s aim, and will extend it if BotW: is aiming at its eye while its head is retracted. Using BotW: on a charging up BotW: will stun them afterwards, even if not hit during BotW:. In BotW:, NaN Guardian Turrets will sometimes take slightly longer in their charge up phase before firing their laser to throw off BotW:'s timing. Several NaN Guardian Turrets guard the entrance to the BotW: of BotW:, where BotW: resides.

Drops
A BotW: drops between 5 and 8 of:

Trivia

 * In the BotW:, NaN Guardian Turrets have the same music as the NaN Decayed Guardians when BotW: encounters one.