Moa

are NaN Enemies that appear in.

Characteristics
Their movement pattern is similar to that of other ghost enemies such as Ghini and Poes, floating from left to right and swooping erratically to close in on Link. Every time a Moa collides with Link, he loses not only a moderately large amount of health, but also a few experience points. Moas attempt to swarm Link in large numbers. The best way to defeat these flying spirits is to use either the Jump or Down Thrust.

The red Moa found in Western Hyrule is slightly weaker and can be seen by anybody, but the blue Moa found in Eastern Hyrule is stronger and invisible to Link unless he has the Cross. These invisible Moa also appear in Old Kasuto with a purple coloration, but are the same strength as the standard blue variety.

NaN Moas were added in the second DLC for. They rotate clockwise every beat, and if they face a player character they dash forward a beat later to attack. They can only be hurt when facing the player unless a Ring of Piercing is equipped.

Moas appear in the "Quest for the Potion of Power" episode of. While Link, Princess Zelda, and Kevin are in a graveyard, a large group of Moas suddenly appear. Although the heroes are successful in defeating various Moas, they decide to run away as they cannot hope to defeat all of them, and they leave the Moa-infested graveyard via a tunnel that leads to the Island Palace.

Trivia

 * Moa are based on the concept of a, a ghostly ball of flame that represents a deceased human soul in Japanese folklore.
 * The Girubokku enemies from the same game greatly resemble Moas in being giant floating eyeballs. However, they fight rather differently, traveling around the screen for a short distance before opening their single great eye, which is Link's only opening to attack, and do not appear to be ghosts.
 * The Graveyard found in the Death Mountain Area, which was home to Ghini in, is instead home to red Moa by the time of.
 * In the Famicom Disk System version of the game, Moa do not steal experience points.