The Legend of Zelda: Four Swords

Four Swords is a relatively short game alongside A Link to the Past for the GBA. It was the first multi-player Zelda game to be released, and the first in the Four Swords lineup. The game introduced Vaati as a new main boss for the franchise. To play it, one must link up two to four GBA systems each with its own game.

After an evil wind falls upon Hyrule, maidens near and far begin to disappear. Zelda, a prominent sage, fears the worst. With the companionship of a close friend, Link, she journeys to the Altar of the Four Sword. The trouble starts there after Link pulls upon the blade, shattering himself into four parts and releasing Vaati, an evil wind sorcerer who immediately kidnaps Zelda, leaving Link to go on a quest to locate her.

In his journeys, Link must outwit his nemesis and find his way to the rumored Palace of Winds, for it is there, and there alone, that he can save his lost companion. . . Where there was once one Link, there is now four!

The Legend of Zelda: Four Swords Adventures uses the Game Boy Advance and the Gamecube-GBA link cable for multiplayer. You can link up with three other friends and each person can take control of a Link. You must work together to solve puzzles and save Hyrule.

Gameplay Mechanics
Four Swords is the most unique game among the Zelda series. It is the only game that requires at least two people to play, Four Swords, along with its sequel Four Swords Adventures, does not feature an overworld, and Four Swords uses random dungeons, similar to those of mystery dungeon games.

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Items
Pedestals with items on them are scattered around the levels. You can only hold one item at a time. The items are:


 * Bombs
 * Boomerang
 * Bow
 * Bow-Wow
 * Gnat Hat
 * Magnetic Glove
 * Pegasus Boots
 * Roc's Cape
 * Shield

Trivia

 * Four swords is the first time a dungeon has been set entirely in the clouds.