User:Net34a

"Have faith..."

- Happy Mask Salesman

Net34a is the best Zelda fan ever. I've started to play Zelda when I was 5! Actually, I've beated every Zelda game to date except Phantom Hourglass, Spirit Tracks and Four Swords Adventures. I've contributed with some articles including the main plot description for Skyward Sword. Many say that Skyward Sword is the best Zelda game ever, but I don't think so. You can check it out in my top Zelda games. I own a lot of things from the saga including soundtracks, a figma of Link and the original Hyrule Historia.

Sorry for some grammar errors, but my english is not perfect!

#16 The Adventure of Link
The truth is, that I don't know why The Adventure of Link is so boring for me. I really have nothing against this game, obviously, I'm a Zelda fan and I can't say it's bad, but it has something that I hate. Maybe because the repetitive gameplay makes me brake many of my controllers. But far from that, the story is simple and the game design too. I can only say that The Adventure of Link is the only game in the entire series I really don't like.

The game is a sequel to The Legend of Zelda, but the plot is so simple and the characters are so poor that sometimes I wish this game would be a CD-i game. I think Nintendo tried to do something epic and different, but it only (at least for me), messed it up. I don't say the game is bad, actually many people like it, everything I'll say is that this is only a little failure for the Zelda franchise, but other ways, it's still being good. The RPG-like gameplay may sometimes be addictive, but when you're stuck in the same place by 34th time, forget it. I know other sagas did well in the NES using RPG-like gameplays (like Final Fantasy), but this is just terrible.

For being a sequel to the very first entry of the saga, the game suffers of a lot of info. It just tells me nothing. I mean, every Zelda (including The Legend of Zelda) has something to say about. Everything I can say about this game is the kiss that Zelda gives to Link in the ending sequence, but from there, I can't even recommend it. But not everything is lost.

If you take a closer look, The Adventure of Link is the first 3-D step to the Zelda franchise. It introduces an overworld map, bigger than it's predecessor, so it's not bad at all. Also, the travels are longer (and boring by the way), but they make you feel like if you were in a real field. Also, remember one of the strenghts of this game, I'm meaning about the 2-D side scrolling and the RPG-like gameplay. Is a mix between Mario and Final Fantasy. It's true that The Adventure of Link was original with its EXP, magic, rings and the Dark Link battle, but the problem wasn't that; the problem was the way to implement it.

The strongest thing about TAOL is the music. Good, sticky and maybe even funny. The temple theme is awesome and rhe overworld map theme is fantastic. Good one.

But the most important of all this, the experience. What did The Adventure of Link meant for me? Well. I have to admit it: NOTHING

There's nothing much I can say about this game. I don't like RPGs. TAOL is not an RPG, but is not a Zelda game either. It's a very regular game, but sometimes I even forget it exists.

#15 Skyward Sword
Skyward Sword is the worst 3D Zelda game I've played. It completely sucks! There's no point to call this game the best in the series, it is the one of the worst. Admit it, it lacked a LOT of what Zelda really was. Exploration, dungeons, puzzles, majestic music and awesome strorytelling! Well... but it seems that the developer (Aonuma-san) didn't care too much about this facts in this failure. Skyward Sword shows us how wrong is Nintendo about the way of thinking. They believe the gameplay is "better" than the story. C'mon! Ocarina of Time was simple but the story was freaking awesome. Who cares about the gameplay? This is The Legend of Zelda! Understand that Nintendo!

There are a lot of factors to call this game a failure. One of them, and maybe the most important, is the bad story it has. There's no point at all to play the game. It's nasty! Zelda is kinnaped by Ghirahim and Link must go after her. But the problem is not that, the problem is once you reach the surface. It becomes so freaking tedious, boring and repetitive. WTF? It's like if I'd playing a Mario game. Wait, Mario is better than this. It's a shame because the game was being good, but once Link reaches the surface everything goes from bad to worse. Yeah, SS! Swing the Wiimote like a soulless dumb and complete every task Impa gives to you with no point.

The lack of content is present in every corner. Don't believe me? Well, check out your map. Tell me how many Bokoblins do you see? Thousands of them. It's like if Nintendo wanted to create something quick and launch it the next day and say it is the "next Zelda game". I can't believe it. Five years waiting Skyward Sword only to be disappointed by everything.

The music is awful. There are a few good themes like Faron Woods but there are others I wish to forget. Zelda was a series of videogames where music was a very important factor, and it's a shame that Nintendo only made some stupid tunes for this game. Unmemorable and boring music. I remember my good times when I play OoT, because the music was great and it had a lot of diversity. Skyward Sword simply killed every good moment I had. The music sucks and there's no any theme to be remembered. I wonder why Nintendo opted to make boring music for a Zelda game... no one knows.

The presentation was bad. There's no intro (title screen). WTF? Zelda is a masterpiece, with every detail crafted to the perfection, but in SS they intended to create a Mario game. Damn... here we go again. Mario is better than this. Skyloft is world beyond the clouds and I thought it was going to be really important because Hylia was there protecting the city, but then, nobody cared about it. Wait... Zelda is gone! And who the hell cares about her? His dad? Of course not. That's bu***hit. The people in the sky weren't worried about Link, they only asked him to make stupid sidequests to fill the health metter and that's all. The game was really different from everything I expected and it's a shame, because I expected greater things than Twilight Princess. Yes, the change has finally arrived... but this is not the change I wanted.

The only good stuff I can say about Skyward Sword are it's graphics and gameplay. But the gameplay lacks a lot of things, because Nintendo promised a lot of swordfights and they only happen a few moments during the game. I hate fighting the same stupid Ghirahim three times. Nintendo was trying to finish the game and to fill the dungeones they only copied and pasted the same boss not two times, but three! Wow Nintendo! I congratulate you for your lack of imagination.

Skyward Sword is total disappointing. It doesn't deserve to be the best Zelda game. Only to compare it with OoT is an insult for the legend. Skyward Sword means for me the way Nintendo wanted to make Zelda a game for kids, instead of making it what it really is: a legend.

#14 Four Swords Adventures
There's nothing much I can tell about FSA. I've never played but for me it looks decent. The main story of the game is great and as I read in the Hyrule Historia, it tells me a lot. The events occur after Twilight Princess and many references are clear (such as the Dark Mirror, which is theorized to be the Twilight Mirror).

Even with very few information about it, I'll dare to say it's great. Not better than any other game in the main series, but I can't say no more. It's great, maybe funny, but I don't know what else say. It's not a failure, but yes a false step for the franchise

What did Four Swords Adventures meant for me? I really don't know

#13 Phantom Hourglass
Well, I think this is the real countdown to big Zelda games. The Phantom Hourglass is the last in my "main" list for one reason: Wind Waker. It's amazing and I love it, the storyline is perfect and the gameplay is outstanding, but there's something really bad about it: it's the sequel of the Wind Waker. The plot is perfect, and actually, it never links the story with The Wind Waker, but that is the most hard-to-tell part of all this. How can Phantom Hourglass ignore The Wind Waker? Both games are great, but this one can't compare with others of the saga.

The storyline is very well written and I really liked about the King of the Sea and Bellum. I've never seen an antagonist so evil since Majora, and Bellum made it really well. The beginning of the game is very good and Tetra is kinnaped very early in the game. That's something unique and original, but the reason to ignore all the events in Wind Waker simply annoys me. The prologue tells us about the events of WW, but just after, nobody cared. I don't know how did the fans recieved this game, but for me, that was a killing blow. In the ending, New Hyrule is found and is then when everyone remember the events in WW.

The music is good. Not so good as other games but actually I liked it. I can't say no more about this game, beacause I have never beat it, but every Zelda fan liked it, so I do too. The only things I complaint about, are the lack of importance about Hyrule and all that... but it's very good.

Phantom Hourglass is a continue to the saga, and for me, that's something other games need to better. Phantom Hourglass is a heart-stopping game!

#12 Spirit Tracks
I have to admit it, I don't own a DS (only a 3DS) and I've never played Spirit Tracks. But who cares? If you're a real Zelda fan, you gotta like it, even if you haven't played it yet. For me, Spirit Tracks is synonymous of future. Spirit Tracks is considered the last game in the adult timeline. Spirit Tracks is very unique and many would love it because actually is very original. It has something Phantom Hourglass lacked, and I don't know what is it.

There are some complaints I'd say about both Phantom Hourglass and Spirit Tracks. Both games have a dynamic gameplay system, but it is very annoying. I'm not saying it's bad, I'm just saying it would be a little better worked. The developers abused a little of the stylus.

The storyline is slightly better than Phantom Hourglass. Zelda is ripped off from her body and her soul is helping Link in the entire game. That's something great.

The music is not better than Phantom Hourglass, but everything else can be compared with the big ones of the saga. Actually, I think Spirit Tracks it's the first stair to the top of this list.

What meant Spirit Tracks for me? an evolution of the Zelda franchise

#11 Four Swords
More than 20 hours of addictive gameplay is only the beginning to describe the experiences I had with this awesome game. The truth is that Four Swords is an example of authentic CO-OP gameplay. It doesn't matter with who are you playing, what matters is the interaction with your partners. Yes, it's addictive and very recommendable. I really liked FSA, but FS was a different experience. The innovation of this game is great, and I'd really like to see this interactions on future Zelda games.

The intro of the game is unpredictable. The story is superb and by far, one of my favorites. Vaati is a badass, and Zelda is a really maiden in danger. When Link draws the Four Sword from the pedestal... Ta-da!! The four heroes are one! I love it. Even without dramatic turns, the plot is still very original: the gathering of the keys, the fairies helping Link and the Wind Mage match perfectly.

There are several tunes with great (and sticky) notes. The Hero's challenge music is one of my favorites in this game. The truth is that FS shares, along with Minish Cap, a lot of very sticky music. It really makes me feel like a four-parted hero.

I'll admit that I've played this game with my brothers and nieces, and many of my rupees were to the sewers, but even with that, the game experience was really addictive. The DS version is also good, but I really wanted some improvements on the rupee-based life system.

With very issues and a lot of hours of fun, I'll dare to say that FS is a real CO-OP adventure that will make many players to play it until the ending credits. Every multiplayer game should be like this one and I'd really like to see more CO-OP like this in future Zelda games. If you haven't played a FS game, I highly recommend you this one.

Four swords is a experience that reminds me how to make team work!

#10 The Legend of Zelda
The Legend of Zelda is precisely that, the legend of Zelda. But many few have ever given a chance to this game. Even if it is the first one of the series, I believe it is the second game that should be thanked, because it started it all. Even if you like it or not, admit that there are very few good games as this one. Who could imagine a Zelda universe in '86? None but Miyamoto-san.

The story is the most simple ever! Zelda is kinapped by Ganon and Link must go after her! What complex, isn't it? Well, many would hate it and many would love it. I simply love it. It's original, sticky and very, very hard. I've never played something like this.

Well, I'd say that the tunes of this game are marked forever. When I say forever, it means forever and ever. The field theme became the Zelda main theme and now is considered as the best music ever recorded in a videogame. The music of this games is simply amazing. The other games have learned from this one, and I'm not meaning about the music.

The graphics are simple but that was the most advanced technology of the epoc so, for that, I'd consider this one as the father of all Zelda games.

The innovated gameplay really added depth to the entire game industry. Very few games in the 80's had an extense overworld where the player could interact or explore. The dungeon-based system marked and defined the way Zelda games would become. There's no other game that should be thanked like this!

The tuth is that TLOZ started it all, but the one who redifined evertyhing was Ocarina of Time. Nobody may complain about TLOZ, and that's why it is in #10 of my list.

What meant The Legend of Zelda for me? The beginning of the legend!

#9 The Minish Cap
Wow. I don't know where to start. Minish Cap is incredibly amazing. Is one of the best games I've ever played and maybe, the best portable game I've ever played. It's simply perfect. I don't know how to describe it, but honestly, there are very few games like this. Minish Cap shows a very important story in the main timeline. I would dare to say that Vaati, is the second best antagonist Link has ever fought. The battle is amazing and the story is so perfect, that I'd play it for 32th time again.

There's no boring part on this game. Everytime something happens, Link is always after it. This Link has energy, he never surrender and also he never leaves his mission to fail. Ezlo is one of the best partners in the Zelda franchise because he is so close to our hero! In the ending I almost cried, but I didn't. Minish Cap is amazing.

The music is pretty awesome, but it lacks the Zelda essence. Far from that, the game is really good. Also, the graphics are very well done and the game itselfs makes me want it more and more. Minish Cap is a prove of how portable adventure games should be. A lot of side quests, a lot of stuff and a very well crafted overworld map increases the chances of this game to enter in any top list of Zelda games.

Minish Cap is an unique relic that should be played by any Zelda fan. What meant The Minish Cap for me? It made me almost cry, but simply I couldn't. It's the first epic game.

#8 Oracle of Seasons
The reason why Oracle of Seasons is above Oracle of Ages, is because of Onox. I can't understand why Veran is more evil than Onox, she has something the Iron Knuckle lacks, but anyway the game is still good.

My favorite part of this game is the very begining. The evil itself can be breath is this game. I don't know how many times did I get stucked when I reach the Maku Tree, but I like to repeat that part once and once again without boring myself. The game is so perfect but sometimes the gameplay becomes repetitive. But anyway, it's great.

The plot is fantastic, but the differences beetwen Oracle of Ages and this game, it's that in OoA, Nayru is a little more charming, and also, you can travel through time, not through seasons. But this are small issues.

The land of Holodrum is magic. This is an advanced version of Hyrule but even like that, it have some important similarities to the main Kingdom of the saga. The overworld map is extense and it has a lot of hidden things. From side quests to a lot of collectibles and items, I'd dare to say this is one (alongside with Oracle of Ages) of the biggest overworld maps seen in a Zelda game.

The music is fantastic. The graphic style is awesome and the artwork is very well done. The Oracle saga is very unique and it has one of the best plots I've ever seen. Considering as a Zelda game, I'd dare to say the Oracle saga is fantastic. If you don't like any of those 2 games, you should start to learn about videogames.

The game is fantastic. This is one of the big ones in the main timeline and it says much about Zelda in general. What meant Oracle of Seasons for me? An excellent game and one of the best in the franchise

#7 Oracle of Ages
If the next six games wouldn't exist, Oracle of Ages would be the biggest Zelda game ever. Unfortunately, they exist. OoA is the best game of the Oracle saga. The main plot is fantastic and it shows one of the most important in the entire series. Who wouldn't play it? If you are a Zelda fan, you should play this game! I said The Minish Cap was the best portable Zelda game, because the GBA is stronger than GBC, but OoA has a deeper story and a better plot. Many would say OoA its the same game as OoS, but they're wrong. OoA has a strong connection with my childhood. The game is a relic for me, because I spend a lot of time playing it once, once and once again in a row.

The music has different tunes from OoS. My favorite tune is the main field. Who wouldn't like it? The graphics are splendid. The anime-related artwork is good too. The Oracle saga is a proof of Capcom's good works. Many would say that this games are overrated, but they are not. In specific, OoA is one of my favorite games. The connection beetwen this game and me, is strong, and is something I'll never forget. Veran is the only female antagonist, and I really hate her! She is pure evil! That's something to admire. Also, if you played the linked game, the real ending shows a dark and sad tale. Ganon was behind after all, but I'll say no more to avoid spoilers.

If you've never played a game from the Oracle saga, I recommend you Oracle of Ages. It's better than Oracle of Seasons, but anyway, both are amazing. The game is pure prefection and I repeat, if the next six games wouldn't exist, OoA would be the best Zelda game ever. What meant Oracle of Ages for me? A proof of Nintendo's big stories ever.

#6 Link's Awakening
The truth is that Link's Awakening shares a controversial story, alongside Majora's Mask. To be honest, I haven't spend much time with Link's Awakening, but that is something important. This the very first Zelda game I've never played more than a week. I just beated it in a half week, but that doesn't mean it is bad. Actually, I liked it. A lot.

The plot is very unique. Here, Link is trapped in a storm and is sent to an island called Koholint Island, where, to escape, must gather the Eight Instruments of the Sirens to wake up the Wind Fish. Also, forget about the Triforce, Hyrule, Zelda and all that hylian stuff. Here, Link must travel alone to complete his task. The charming Marin is a very beatiful character I'd like to see in another Zelda entry. She is (for me) a "mature" version of Malon, but Marin has something else. Something that made me love her. I don't know what is it, but I love her more than any other female character. Well... forget that. Now I love the new Zelda from Skyward Sword.



The music of this game is amazing. The theme Mabe Village is so classic that sometimes I'd like to hear an orchestrated version of it. Other tunes such as the Main Field theme and the first dungeon theme are great too. The graphic style is similar to A Link to the Past, but is excellent. I really love Marin style. She is cute!

The ending is spectacular. I love the ending. I cried. Marin's wishes became true. She became a seagull and with that, she could teach her singing to the entire world. What amazing and sad ending! I'll never forget that. One of the best stories I've ever heard. The worst thing is that I don't know if Marin was part of the Wind Fish's dream or if she was real at all. I can't forget that image of the seagull fading in the vast ocean. Beautiful game!

Link's Awakening meant a lot for me. I remember the first time I've ever played the game, I was a little dissapointed because I thought it was exactly similar to A Link to the Past, but once I introduced deeper and deeper in the game, I was wrong. Nintendo really took some things from it's predecessor, but they made a big change to the entire game. I wasn't playing ALTTP, I was playing an unique and new Zelda game. Link's Awakening is a proof of Nintendo's big stories. What meant Link's Awakening for me? The begining of my love to the franchise.

#5 A Link to the Past
In 1992, The Legend of Zelda didn't mean anything for any gamer. It was nothing but another simple game. Nowdays, we all can say Zelda is the biggest videogame franchise ever created, but before saying so, we should thank to this game. Officially, A Link to the Past is the very first "3-D" game of the saga. 3-D now, would mean Skyward Sword, but in that then, A Link to the Past was synonymous of 3-D.

If you consider yourself a Zelda fan, you should have passed this game. ALTTP is the very first game of the saga to involve Hylian stuff. The booklet of the game tells us the story of the Imprisoning War, a war of great scale where the Dark being Ganon was imprisoned by the Sages. When I learned about it, I thought that war were the events of Ocarina of Time, but they weren't. After that, the evil Ganon was sealed in a world known as The Sacred Realm. The Goddesses sealed him away because he was searching for the sacred Triforce. Afterward, the Sacred Realm became for him, The Dark World, a parallel world to Hyrule. A place where he'll pass the rest of his days in punishment.

Well, what can I say about the plot? It's spectacular. If I continue, spoilers will be revealed so I'll leave it there. The only thing I'll add is that the evil Agahnim is amazingly evil.

The music is great. This tunes are, by any standard, one of the bests ever recorded on a Zelda game. Also, the gameplay is improved from the original The Legend of Zelda. I really like it. The overworld map is half-sized. It is not so extense as The Adventure of Link's overworld map but it is filled with a lot of stuff. The character are very well done. This game introduces the cinematic cutscenes to the franchise. Actually, from this game is inspired many of the saga including the self Ocarina of Time. The graphics are awesome to be a SNES game. I mean, that are graphics of GBA! I can't understand how some gamers consider themselves "gamers", and they have never played ALTTP.

The experience is an authentic Legend. For me, this Link is the very first real hero. The other Zelda 3D titles are derived from this one. This is one of the best games ever created. I've said the same from Oracle of Ages, but you can't dare to compare it with A Link to the Past. That would be blasphemy. What meant A Link to the Past for me? '''The very first Hylian tale ever written. It touched my heart.'''

#4 Twilight Princess
Before I can continue, I'll add something important. As you can see, the top four is filled with the only 3D Zelda titles (except SS). I'll be honest. It is because, for me, the 3D titles had a lot of clearer things. From plot to music. Everything is better worked than the other titles, because the technology where they are developed, is superior. Obviously, that did not ruined any game experience I've spent with each of them. It's just a clarification.

Twilight Princess is one of my favorite Zelda games. The art, the plot, the music, the graphics, the gameplay, the sound, the overworld map, the characters... everything is perfect. Many consider Twilight Princess as the best Zelda games ever created and I may say the same. Twilight Princess is perfect. There's no part in the whole game that bores me to play. The game itself made me play it a lot of time. Officially, Twilight Princessis the Zelda game I've played more.

The plot is fantastic. Everytime something happens, Link comes to the rescue. I love the part where Link arrives to Kakariko and see the children inside Renado's house. There, Barnes says there's no salvation from the Shadow Insects, but the little kid Colin, by some strange reason, knows that Link will go to save them. WOW! Simply wow! Twilight Princess is a living proof of Zelda's epicness. I mean, which other Zelda title is such epic like this? I'd say The Wind Waker, but the cartoonish style may ruin it. I'm not blaming WW's style, but it simply can't compare with Twilight Princess. The first time I played Twilight Princess, something told me that I would love it forever. This is the big Zelda game many were waiting for. A dream came true!

Link begins his journey when the day he was going to deliver milk to the Hyrule Castle Town, the children from Ordon Village are kinnaped by dark beasts recruited by Zant. Then, he goes to search for them and amazingly, founds a giant barrier from the other side of the village. There, Link is taken by a Shadow Beast and he enters to the barrier. Inside it, the twisted world is known as the Twilight. Once inside, Link is transformed into a Wolf, a sacred beast. The beasts take Link away and a strange character watches his fading from the woods. After, Midna helps Link to escape and find his friends. Well, after this, the story is better and better. Link had a lot of dramatic moments in this game. The story is perfect. The shadow people, the usurper King, the twilight princess, the sacred beasts... everything is amazing.



The scores of this games are my favorites ever. For me, the best music for a Zelda game is from Twilight Princess. The game design matches very good with the darkened music. The main theme is epic. It reflects the true nature of the whole game. Also, some tunes are mysterious and that's something I really love. I complaint about nothing. Twilight Princess is perfect. The graphics... OMFG!! This Zelda is how every Zelda should be. The mature style is just perfect. The characters are very well done and also, are a lot of them. The citadel has never looked like that. In this Hyrule, this mature Link should defeat his fears to achieve anything he wants.

The more time I talk about Twilight Princess, the more I love it. There's a lot more to say about it but I just can't go on. I don't know where to continue. If I say about the plot, I'd go to the part where you have to gather the fragments of the Mirror of Twilight. If I'd say music, the Gerudo Dessert is the best. The gameplay is good. Well, Twilight Princess is perfect... well, almost.

The only reason why Twilight Princess is not higher in my ranking, is because when I bought it, I thought my three years of waiting it didn't worth. The first impression is always the best. And at the begining, I wasn't satisfied with the game. It lacked something. Maybe the maturity of the game was too much for me, that I couldn't explain myself if it was a Zelda game or not. I was 12, and after playing The Wind Waker, Twilight Princess completly killed my childhood and all the time I spent playing WW. Many would hate me, but believe me, Twilight Princess' mature style made me angry. Sometimes, I even compared it with Xbox's Fabled. I thought it was the same game, but no. This is not something "serious" or something to die for, but yes is something I experienced.

What meant Twilight Princess for me? '''The best music and the best plot ever written! The ending escene made me cry!'''

#3 The Wind Waker
Where do I begin? If the next two game wouldn't exist, Wind Waker would be the best game ever created. This game will be remembered forever. The best factor of WW is the story. Nintendo really cared about everything for this game. The cartoon-like graphics made the game very different to others. And when I say different, I'm saying unique. This Link has more appearences than any other. The truth is that Wind Waker is a legacy that very few games may dare to compare. Nor a Zelda game or any other will ever be like this.

The Wind Waker is the third 3-D Zelda game of the entire series, and just after Nintendo showed the world a realistic Zelda game in the 2000 Spaceworld demo, the entire industry of gaming was paralyzed. I didn't care too much about a realistic Zelda game, but then, the rumors and speculations started to pop-up and I was like "What's wrong?". It was until 2002 that I first saw WW. It was love at first sight. Many others were disappointed about the change of the series, but for me, it was the reason why I still love this franchise.

The story of this game is an epic tale, that covers you with nostalgy in almost the entire game. The prologue of the game is the story of the Hero of Time and the events of OoT. I was a kid, but I played OoT and I knew both games connected somehow. Just after, the story goes better and better: when your sister Aryll is kinnaped, the search of the three orbs and the misterious Tower of the Gods. I'll repeat it, there's no other game such as Wind Waker. Tetra is the key of the game and the pirates' charm makes you feel like a real hero.

The MIDI-based music is awesome. Many tunes of this game are in my iPod. I simply love the music of this title. The Ganondorf final battle is so epic. The dungeon themes are really amazing, such as the Wind Temple or Forbidden Woods. The esence of Zelda is still present on this game. The traditional B-button layout is improved and many Items are too. I love the Hookshot's sound of this game. Well, in sound aspects, this game is a jewel.

Everything else is majestic: the animations are smooth and the art style is really cute. The cel-shaded graphics are, at least for me, one of the best in the entire series. We gotta admit, that WW was a really good work. Nintendo really DID a big change fot this saga. This title was worked at 101%. There's nothing to complain about. Wind Waker is perfect. What else can I say? The Wind Waker is a game that every Zelda fan have to play. Even those who are not fans need to play this masterpiece. The Wind Waker is a masterpiece crafted in every aspect. For me, this is the example of perfection.

What meant The Wind Waker for me? The reason why I'm still here, writing this and loving this franchise.

#2 Ocarina of Time
Ocarina of Time is the reason why you, your neighbor and me, are playing videogames today. It is not only the greatest Zelda game ever created, but also, it's the greatest videogame ever created. With 99% in Metacritic, and with huge love in the entire videogame industry, this game is a typical example of Nintendo's true masterpieces. OoT not only changed the way to develop games, it also changed the way to play them. Many haters say It's overrated; others say 99% is very few, but it's clear that this game left a lot on its way to the top of the peak.

And yes, OoT is the best Zelda game. But for me, the next one is much better. Is true that this game was the reason why I started to play Zelda games, but Majora's Mask is better. Ocarina of Time made me fight my fears, but Majora's Mask made me defeat them. I was a kid! It's a game rated "E" for everyone. WTF? "E" for everyone, Nintendo? Do you think Dead Hand, a monster with several arms and a demonic face is for "everyone"? No way! I had nightmares with that thing. The Forest Temple scary sounds and music made me pee several times. How could a kid play a game with such dark themes? That's why I love this franchise.

Indeed, many new Zelda games has lost this dark-themed stories, and that's something I really don't like. C'mon Nintendo, we don't want to see a seventeen years old Link killing Bokoblins with happy background music. We want something like this and like Twilight Princess. I love The Legend of Zelda, and because I love it I'm worried about the future of it. I don't want the change of Skyward Sword, I want a Legend!

But let's talk about OoT. To resume all, this game is perfect. Yes, there are some issues, but who the hell cares about them? And I'm not reviewing the 3DS version or the Master Quest version. If you've never played the original N64 version, you're done.

The plot of this game is a direct prequel of A Link to the Past. The Imprisoning War events actually occur in this game. OoT is the revolution of the saga. And how not? The first 3-D Zelda game is the best of all. At the beginning of my adventure, the game completely involved me and every time something happened, I wanted to play it more and more.

The music is superb. Unique and amazing MIDI music. Many themes are great such as the Forest Temple, Spirit Temple, the main field theme, Kakariko Village (a remake from ALTTP] and the classic of OoT, Gerudo Valley. Koji did an amazing work with ALTTP, but he redifined himself with Ocarina of Time.

The experience of this game is amazing. The graphics, animations and textures are good as well and by far, the best N64-looking game!

Many will try to compare their games with OoT, but no one will ever be like this. No one! This game will remain in the hearts of all gamers forever. Ocarina of Time is the reason why I'm playing videogames and I bless this game, for being such important in my life.

#1 Majora's Mask


As I said before, Majora's Mask was the fear of my childhood. Which other game was so dark as this one? The darkness of this game was the main reason I numbered #1 of my toplist. No Zelda game is like this. No other game is like this. There's a strong reason to play, to fight in this game and it's the destruction. The moon will fall. Who will save Termina? Link? No, I didn't think like that. I think the one who saved the land was me... myself. The player.

The experience is clear. There's obviously no message from Nintendo, but it's clear that they wanted to make you fear the darkness, but at the same time, face it. The world will be destroyed in three days, and everyone in the land is ready to die. TO DIE! They believe in nothing, but Link does. Link has the Ocarina of Time, but everything he can do is go back in time to restart everything. WOW!

The story is simply dark as you can imagine. Link starts his adventure just after the events of Ocarina of Time, looking for his "lost friend" (Navi). Then, a misterious shadow appears and steals Link's Ocarina. Is then, when the real mission begins. It all started to find the Ocarina, and leads Link not only to save Termina, but also to save himself from the total destruction.

Contributions and other stuff
When the first details of Skyward Sword were emerging, I created a page called "Servant of the Goddess", which eventually were changed to Impa's page. Some details about the former page still remain in the new description of Skyward Sword's Impa.

The theories written in the Silent Realm page were written by me. The sources come from many Zelda fans who wanted theoires about it.

The original Skyward Sword plot description was written by me (now, is completly changed).

Several Skyward Sword artworks were originally uploaded by me but they were replaced by others with better quality.

There's a Faron Woods cover song on Youtube I personally arranged. Here's the link:. You can check it out and tell me what did you think about it!