Community:Challenges

This page details common challenges that can be done in the Zelda games.

Three-Heart Challenge
The Three Heart Challenge is one of the most popular challenges in the Zelda series, consisting of completing a game with only three Heart Containers. The two games in which the challenge cannot be done is A Link to the Past and Link's Awakening.

Zero Deaths Challenge
This challenge simply consists of completing the game without dying once.

The Adventure of Link
Status: This is entirely possible. Difficulty: Nearly Impossible. It is almost impossible to get from the starting point to the last level without dying once. Beating the game requires an absurd amount of patience and an insane amount of luck. In-game Rewards: None.

Link's Awakening
Status: This is possible to do. It may require constant saving and resetting the game after deaths. Difficulty: Moderately difficult. In-game Rewards: Alternate ending.

The Wind Waker
Status: This is entirely possible. Difficulty: Very easy. In-game Rewards: None.

Uber Ocarina of Time Challenge
The Uber Ocarina of Time Challenge, is a further rendition of the Three Heart Challenge. It includes beating the game in the hardest possible way. Varying in many difficult tricks including the Gerudo Valley Cucco Jump.

List of Rules
The list of rules for the challenge are as follows:


 * 3 hearts, no Heart Pieces whatsoever
 * Buy Giant's Knife and break it as soon as possible, and use that at all times (except in the Graveyard and while fighting Ganon)
 * All Medallions
 * 1 Bottle
 * No deaths (death counter at file select must say 000)
 * No Iron Boots
 * No capacity upgrades (except for adult wallet)
 * No Great Fairy gifts except Magic Meter and Din's Fire
 * No Gold Skulltula family gifts from 20 or more Gold Skulltulas
 * No Goron Bracelet
 * No Fire Arrows
 * No Lens of Truth
 * No Longshot
 * No Silver Scale
 * No Zora Tunic
 * No Gerudo's Card
 * No Maps or Compasses
 * No Biggoron's Sword
 * Cannot use Action Replay, Gameshark, etc.
 * Cannot use Crooked Cartridge
 * Cannot use Din's Fire outside the central room of the Water Temple
 * Cannot use Megaton Hammer to attack enemies (exception of stunning Volvagia)
 * Cannot use Megaton Hammer outside the Fire Temple
 * Cannot use Deku Sticks to attack enemies
 * Cannot use power crouch stab
 * Cannot use bottle except to show Ruto's letter to King Zora
 * Cannot learn any songs except Song of Time, Zelda's Lullaby, and Minuet of Forest
 * Must have Shadow Medallion before entering Forest Temple
 * Must fight Dark Link

The Legend of Zelda

 * No sword run
 * Complete the game without acquiring a sword of any kind
 * All other items and upgrades are allowed
 * Wooden sword run
 * Complete the game without getting the white sword or the magical sword
 * White sword run
 * Complete the game without getting the magical sword

The Adventure of Link
Low Stats Challenge:''' The aim of the challenge is to complete as much of the game as possible with 1-1-1 stats. It is impossible to finish the game with these stats outside of the Japanesse version so the overall aim is to finish the game with 1-4-1 stats Status: This is possible to do with fore knowledge of the experience dropped by enemies. Link cannot gain more than 200 Expereince if the player wants to proceed without leveling up Difficulty: This is quite difficult but far from impossible. Players must be prepared to hit late game enemies and bosses over a 100 times without getting damaged once. In-game Rewards: None.

Link's Awakening

 * No sword run
 * Complete the game without the sword
 * Buy the bow and arrow
 * Save up enough rupees to buy the bow and arrow instead of stealing it

Ocarina of Time
Reach Flying Carpet Challenge: Jump to the Flying Carpet without using the Hover Boots. Status: This is possible to do. Difficulty: Nearly impossible. Requires a lot skill, patience, and a ridiculous amount of luck. In-game rewards: Able to buy Bombchus as Adult Link before entering the Shadow Temple.

Cucco Jump Challenge: Jump over the Gerudo Valley gate as a child using a Cucco to jump off a pike onto the gate. Status: This is possible to do. Difficulty: Nearly impossible. Requires a lot skill, patience, and a ridiculous amount of luck. In-game rewards: Able to get to the Spirit Temple as a child. Also a part of the Uber OoT Challenge.

Majora's Mask
Three-Day Challenge: This is probably the most famous Zelda challenge. It is to complete the four temples in the second three-day cycle. That is the cycle where Link returns to normal. Status: This is possible to do with extensive planning. Difficulty: Moderately difficult due to specific time sensitive events, such as retrieving Epona before the night of the First Day. In-game Rewards: None.

Twilight Princess
Cave of Ordeal Challenge: A new file is started and played to around the City in the Sky. During the time played, no Heart Pieces or Heart Containers can be retrieved. Moreover, no bottles (besides the one received by Sera), bombs, or quiver extentions. The Cave of Ordeals is then entered with the Wooden or Ordon Shield, the Ordon Sword, and Zora Armor. Status: Possible. Difficulty: Extremely difficult. The Zora Armor is weak to fire and ice, the Wooden Shield has the possibility of it getting burned, the normal sword, three hearts, and no potions. In-game Rewards: None. Cave of Ordeals Challenge 2: In this challenge, Link must not lose a single heart. The Magic Armor cannot be used and at least the 30th floor must be reached. Any equipment may be used. Status: Unknown. Difficulty: Insanely difficult, maybe even impossible. In-game Rewards: None. Twilight Challenge: Complete the game without dying once, complete Cave of Ordeals, do not buy Hylian Shield, do not burn Ordon Shield, the only time Link can warp is to teleport the bridge and Sky Cannon and he must stay at three hearts. Status: Unknown Difficulty: Very hard In-game rewards: None

Phantom Hourglass
25:00 Temple of the Ocean King Challenge: Beat the Temple of the Ocean King with 25:00 Sands of Hours remaining. Status: It is possible, and mildly challenging. Difficulty: Moderate after familiarizing oneself with the Temple. In-game Rewards: None.