Zol

are recurring NaN Enemies in.

Characteristics
The Zol's primary habitat ranges from NaN Dungeons and NaN Caves in and, to the Overworld in , , and. While Zols typically yield two Gels when struck with a weapon, it is possible to defeat these creatures through the use of a more powerful weapon (such as the White Sword from ) as such so that the enemy bypasses the Gel stage altogether.

Zols from and  are the only incarnations not to experience a Gel phase when attacked, however, it is also the version in the most abundance, as it appears in three different colors across Hyrule and show a difference in vitality: the standard red are the simplest, while green and yellow are the most difficult to defeat. also incorporates red and green Zols: the red Zol is the stronger of the two and can divide into Gel if struck with a weak weapon (a strong one will simply defeat it), while the green version is much less powerful and does not divide into Gel upon attack. Also, in, , and , only green Zols can pop out of the ground in an ambush, attacking Link in a radically different way in comparison to the commonplace, bouncing strategy of other titles. In, both green and yellow Zols can pop out of the ground.

As Zols are often commonplace enemies, they can be defeated with the most conventional of weaponry, including the Sword, Bomb, Boomerang, and Bow.

Zols first appear in. When defeated, Zols may drop either a Heart, one Rupee, five Rupees, or a Clock.

Zols appear as enemies in. Their designs and behaviors are based on the Slime enemies in.

Trivia

 * Both Zols and Gels from appear as unused enemies in the code of.