Temple of Time (Dungeon)

The is the sixth TPHD: in.

Entrance to the TPHD:
TPHD: must first travel to the TPHD: and return the TPHD: to it's pedestal, thus revealing the door to the past. Entering the door brings TPHD: to the past where he can again drive the TPHD: into its pedestal, creating stairs leading to the TPHD:.

Themes and Navigation
The TPHD: has eight floors, which lead upward like a tower, and also contains many large, mosaic windows on its upper floors, allowing the light from the outside to shine through. However, despite seemingly being a peaceful setting, the TPHD: is inhabited by a large number of enemies, including NaN Lizalfoss and NaN Beamoss. Many of the statue enemies, like the TPHD: and NaN Blade Traps, are designed in a more sleek and elegant appearance, similar to the look of the TPHD:. Upon reaching the eighth floor of the TPHD:, TPHD: enters combat with the TPHD: of the dungeon, a TPHD:. After defeating the armored foe, he is rewarded with a sacred rod known as the TPHD:. The TPHD: holds the power to animate and move certain objects, such as statues. TPHD: uses the item to control a large statue, equipped with a TPHD:, which he uses to solve many of the puzzles throughout the TPHD: and obtain the TPHD:. Making his way back to the entrance to the TPHD:, TPHD: places the statue in its original position opposite of its counterpart, which reveals a pathway to the TPHD: chamber.

The TPHD: of the TPHD: is known as TPHD:, and is defeated with the use of the TPHD: and the large statues surrounding the chamber. Upon defeating it, TPHD: is rewarded with the third shard of the TPHD: and a TPHD:.

Small Keys

 * There are three small keys.

Trivia

 * The TWWHD: from has many similarities to this TPHD:, such as both being towers, similar music, statues which can be controlled, numerous NaN Beamoss and NaN Armoss, a Series: Series: and a room in each temple with a balance scale that requires the weight of statues to manipulate.
 * The music in the TPHD: is a remix of the TPHD:/TPHD: music from.
 * A symbol that bears resemblance with the OoT3D: from can be found inside the dungeon.
 * The Dominion Rod is not required to obtain the Big Key for this dungeon if Link uses the two available statues, as well as both Helmasaur helmets.