Shadow Zone

The is a TFH: in. It is the seventh proper TFH: of the TFH:, preceded by the TFH: and followed by the TFH:.

Features and Overview
The TFH: comprises Floors B31 to B35 of the TFH:, and it is based on the scenery and NaN Enemies of TFH:, an TFH: of the TFH:. It is initially unlocked and accessed by completing the prior TFH:; if all three NaN Linkss have already unlocked the TFH:, they can access it directly by standing on the seventh TFH: in the TFH:'s hub TFH:.

Each Floor of the TFH: is an octagonal stage enclosed by a fence, with some manner of bottomless pits and unique platform traps. The only solid ground common to each Floor is a stone ledge in the south corner where the NaN Linkss appear, one in the north corner where the TFH: appears once all NaN Enemies are defeated, and smaller ledges in the four diagonal corners. Floor B31 also has additional stone ledges in between all the others, making the stage mostly traversable around it edges, as well as a series of floating grey platforms crossing the stage horizontally. On these grey platforms, the NaN Linkss find a TFH:, a TFH:, and TFH: for the taking; once each TFH: is claimed, a number of flying NaN Enemies suddenly appear, and the grey platforms begin to vanish and reappear every few seconds, forcing the NaN Linkss to stay on the move or stick to the smaller stone ledges.

Floor B32 has a single stone ledge in its center, surrounded by floating colored platforms that only the TFH: with the matching color can stand on. Stationary red and blue platforms sit to the left and right of the ledge, while two green, two blue, and two red platforms rotate around them in a counter-clockwise path. As the NaN Linkss approach the center ledge to battle the NaN White Poes hovering at ground level, a TFH: intercepts them and threatens to throw them into the pit, making it wise for the NaN Linkss to stick together and defeat them. The three colored NaN Poes float at a higher level, requiring a TFH: of two NaN Linkss to venture onto the platforms to battle them.

Floor B33 first appears to be a massive pit with just three unlit NaN Torchlights sitting on tiny stone ledges, but several NaN Hardhat Beetles seem to be walking on air, indicating that some invisible platforms are spread across the pit to connect the ledges. These platforms become visible when touched by a fireball from the TFH:, then turn invisible again after several seconds. The NaN Linkss should not be too hasty when crossing the gaps, as there are several spots where no platform exists, and striking a TFH: with the TFH: causes them to recoil a great distance.

Floor B34 consists of a solid, fair-sized pathway between the north and south corners, with two more small strips of land along the east and west edges of the stage. Two NaN Gibdos roam the main ground; once they are defeated, and second wave of NaN Enemies appears, including two NaN ReDeads on the main ground and a dark NaN Stalfoss on each of the side strips. As the NaN ReDeads are often close to the edge of the ground, one strategy to defeat them is to use the TFH: repeatedly, knocking them closer to the pit with each throw. The dark NaN Stalfoss will throw their bones at the NaN Linkss despite the gap around their strips of land, and will jump to avoid most of the projectiles that the NaN Linkss fire back at them. In order to get closer to the NaN Stalfoss, a TFH: in each of the southwest and northeast corners will make grey platforms briefly appear in their respective sides' gaps.

Floor B35 is a safe room with three large NaN Treasure Chests and a TFH: for regaining NaN Hearts. Two of the NaN Treasure Chests contain the same random, bronze-rarity TFH: from TFH: (NaN Carrumpkins, NaN Mystery Extracts or NaN Spider Silk Laces) and the other contains a random, silver-rarity TFH: (TFH:, TFH: or TFH:). Once the NaN Treasure Chests are opened, the NaN Linkss' progress is Saved; the TFH: leading to the TFH: and a small TFH: containing an extra TFH: then appear.

NaN Enemies and Traps

 * Floor B31


 * Floor B32


 * Floor B33


 * Floor B34 (first wave)


 * Floor B34 (second wave)


 * Floor B35