Stages in Four Swords Adventures

Four Swords Adventures, and Four Swords by connection, is the only Zelda title to date to operate under arcade-style mechanisms, passing the individual regions of Hyrule as "stages". Unlike titles such as Link's Awakening, Twilight Princess, and Spirit Tracks just to name a few, where regions fluidly merge into one another via an overworld map, Four Swords Adventures consists of eight, blocked-out, stages that consist of three levels each: two diverse levels that lead to a temple-like third. The listing that follows is arranged in the order Link encounters them: the stages are in bold and the levels are beneath.

Stages

 * Whereabouts of the Wind
 * Lake Hylia
 * Cave of No Return
 * Hyrule Castle
 * Eastern Hyrule
 * The Coast
 * Village of the Blue Maiden
 * Eastern Temple
 * Death Mountain
 * Death Mountain Foothills
 * The Mountain Path
 * Tower of Flames
 * Near the Fields
 * The Field
 * The Swamp
 * Infiltration of Hyrule Castle
 * The Dark World
 * The Lost Woods
 * Kakariko Village
 * Temple of Darkness
 * Desert of Doubt
 * Desert of Doubt
 * Desert Temple
 * Pyramid
 * Frozen Hyrule
 * Frozen Hyrule
 * Temple of Ice
 * Tower of Winds
 * Realm of the Heavens
 * Realm of the Heavens
 * The Dark Cloud
 * Palace of Winds

Dungeons
Main Dungeons