Goddess's Harp

are recurring NaN Items in.

In, the OoT3D: has been passed down within OoT3D:'s bloodline, the OoT3D:. It came into possession of a new incarnation of OoT3D:, who uses it disguised as OoT3D: to teach OoT3D: various songs that grant him the ability of OoT3D:. Each time OoT3D: takes the OoT3D: out, he plays the melody on it first before OoT3D: follows along using the OoT3D:.

[[SS -]]
In SS undefined, the Goddess's Harp originally belongs to Zelda, the mortal incarnation of the goddess Hylia. She is first seen holding and using it when she is practicing for the Wing Ceremony on Skyloft. After falling to the surface world, Zelda takes the Harp with her to the various temples across the land and uses it reawaken her memories of her life as Hylia. Her childhood friend from Skyloft, Link, eventually receives it from her at the Temple of Time in the Lanayru Desert. After getting through the Lanayru Mining Facility, Link and Zelda have a brief reunion that is interrupted by Ghirahim, forcing Zelda to escape through the Gate of Time with Impa. However, Zelda manages to transfer the Goddess's Harp to the young hero beforehand, telling him that he will need it in his quest.

Link goes on to use the Harp to learn various songs that will help him advance in his adventure. He learns his first song, the "Ballad of the Goddess," from the Old Woman in the Sealed Temple. Later, he travels to the Isle of Songs, where he must play three different songs of the Goddesses to open the Silent Realm trials, and lastly learn the "Song of the Hero" from Levias and the three dragons of the Surface. By the end of the game, Link and Zelda are seen standing together outside the Sealed Temple as he plays the "Ballad of the Goddess."

Gameplay and Uses
The Harp makes use of the Wii MotionPlus in order to play it, and it is the main instrument of the game. When played, it activates vital objectives and can be used to make Gossip Stones and Goddess Walls appear in certain locations. The Goddess's Harp is equipped to the up-button on the D-Pad and it is played by directing the Wii Remote to the left for the lower notes and to the right for the higher notes. When playing the Harp, pulsating circles of light on the ground indicate the at which Link should strum the Harp. If Link is playing it at the right tempo, Fi will join Link by providing the vocals. Link is given a visual clue indicating when to strum the Harp when a song has to be played, for example three congregating Blessed Butterflies near a Goddess Wall. It also plays a vital role in the Lumpy Pumpkin mini-game.

The tones produced by the Goddess's Harp will follow the harmonics of the background music in the location it is played.

Songs

 * Ballad of the Goddess – reveals the Gate of Time in the Sealed Temple and opens an entrance to the Isle of Songs in the Thunderhead
 * Farore's Courage – opens a trial gate to the Silent Realm in Faron Woods
 * Nayru's Wisdom – opens a trial gate to the Silent Realm in Lanayru Desert
 * Din's Power – opens a trial gate to the Silent Realm in Eldin Volcano
 * Song of the Hero – opens a trial gate to the Silent Realm in Skyloft

SSBM: is seen playing the SSBM: in the opening sequence of.

In, the Goddess's Harp is Sheik's starting weapon. Its attacks involve music which can damage enemies or activate effects that Sheik can use to her advantage. It can also change its elemental type when used in certain attack combos. It can be upgraded to the Typhoon and Triforce Harps.

NaN Goddess's Harps also appear as NaN Item Cards in HWDE:.

In, the SSBU: is mentioned in SSBU:'s loading screen tip.

Trivia

 * A picture of a Harp similar to the Goddess's Harp can be found in the Milk Bar in . The Harp's pairing with a picture of a violin seems to make it more of a reference to Medli's Harp from, as the violin seems to reference Makar's Violin.
 * Although referred to as a Harp in-game, the instrument is in fact a.