Speedrun


 * See also: Speed Run/Glossary

A Speed Run is a playthrough of a game with the intention of completing it in the shortest amount of time possible. Unlike the Three Heart Challenge, optional upgrades are acceptable but are generally ignored if the amount of time they save is less than the time it takes to obtain them. Most speedrunners attempt to break record times by using a variety of glitches to save time. Additionally, many speed runners prefer to play with the NTSC version of the game over the PAL version as it usually runs faster (60Hz versus 50Hz). Japanese versions are also frequently used for Zelda games due to having less text to wait through. A video of the gameplay is usually required to verify that a record was truly broken. Most record breaking takes place on streaming services in recent years.

Speed Runs prove to be difficult challenges for the players involved with no reward other than the Community-related bragging rights.

All runs listed are single-segment/real-time attack, meaning the run was completed in one take from start to finish.