Link

is the protagonist of the The Legend of Zelda series. He has appeared across many incarnations throughout the series, usually depicted as an ordinary boy or young man who becomes a legendary hero by saving the world through feats of courage. He is often the holder of the Triforce of Courage, a sign of his being chosen by the NaN Golden Goddesss. He is typically seen wielding a sword and shield, most often the Master Sword and Hylian Shield. Specific incarnations of Link may be distinguished by titles such as the Hero of Time in and the Hero of Winds in. All incarnations of Link possess the spirit of the hero and are thereby destined to fight evil.

In the original, Hyrule is engulfed in chaos after an army led by Ganon invaded it and stole the Triforce of Power. In an attempt to prevent Ganon from acquiring the Triforce of Wisdom, Princess Zelda splits it and hides the eight fragments in secret dungeons throughout the land. Before the princess is kidnapped by Ganon, she commands her nursemaid, Impa, to find someone courageous enough to save the kingdom. While wandering the land, the old woman is surrounded by Ganon’s henchmen, though a young swordsman named Link appears and rescues her. After hearing Impa’s plea, he resolves to save Zelda and sets out to reassemble the scattered fragments of the Triforce of Wisdom, to become powerful enough to defeat Ganon. Link located the eight underground labyrinths, defeats several guardian monsters, and retrieves the Triforce fragments. With the completed Triforce of Wisdom, Link is able to infiltrate Ganon’s hideout and defeats him with the Silver Arrow. Link picks up the Triforce of Power from Ganon’s ashes and returns both pieces of the Triforce to Princess Zelda, restoring peace to Hyrule.

says that this Link is thought to be a descendant of the Link from.

In, set six years after , the now-sixteen-year-old Link notices a strange mark on the back of his left hand, resembling the crest of Hyrule. He seeks out Impa, who responds by taking Link to the North Castle, where a door has been magically sealed for generations. Impa places the back of Link's left hand on the door, and it opens, revealing a sleeping maiden inside. Impa tells Link that the maiden is the original Princess Zelda of Hyrule from long ago, and the origin of the "Legend of Zelda". Long ago, Zelda's brother, the Prince of Hyrule, had tried to force her into telling their recently deceased father's secrets concerning the last of the three golden treasures of his kingdom, the Triforce of Courage. Princess Zelda refused to reveal its location, and the Magician, who had accompanied the prince, tried to strike her down with a spell in anger. Zelda fell under a powerful sleeping spell, but the wizard was unable to control the wildly arcing magic and was killed by it. The prince, filled with remorse and unable to reverse the spell, had his sister placed in the castle tower, in the hope that she would one day be awakened. He decreed that princesses born to the royal family from that point on would be named Zelda, in remembrance of this tragedy. Impa says that the mark on Link's hand means that he is the hero chosen to awaken Zelda. She gives Link a chest containing six crystals and ancient writings that only a great future king of Hyrule can read. Link finds that he can read the document, even though he has never seen the language before; it indicates that the crystals must be set into statues within six palaces scattered all over Hyrule. This will open the way to the Great Palace, which contains the Triforce of Courage. Only the power of the combined Triforces can awaken the enchanted Zelda. Taking the crystals, Link sets out to restore them to their palaces. Meanwhile, although Link had defeated Ganon, the remnants of his army remain scattered across Hyrule. They plan to revive Ganon by killing Link and spilling his blood onto Ganon's ashes.

Ultimately, Link restores the crystals to the six palaces, defeating a strong guardian within each one to do so, and enters the Great Palace. After venturing deep inside, Link battles a flying creature known as the Thunderbird, followed by his own shadow guarding the Triforce. After defeating them both, Link then claims the Triforce of Courage and returns to Zelda. The three triangles unite into the collective Triforce, and Link's wish awakens Zelda.

In, Link lives with his uncle in a house near Hyrule Castle. During this time, the land of Hyrule was plagued by a sudden disaster, until the wizard Agahnim appeared at the court of the King of Hyrule and quelled the upheaval. Named chief adviser to the throne, he soon seized power from the king and kidnapped the six Maidens, descendants of the seven Sages of long ago. The Maidens were taken to the castle tower and never seen again. One night, Link is awakened by a telepathic message from Princess Zelda, who says that she is locked in the castle dungeon. As the message closes, Link finds his uncle ready for battle, telling Link to remain in bed. After his uncle leaves, however, Link ignores his uncle's command and follows him to the dungeons under the castle. When he arrives, he finds his uncle mortally wounded. Link's uncle tells Link to rescue Princess Zelda from her prison, giving him his sword and shield. Link navigates the castle and rescues Zelda from her cell, and the two escape into a secret passage through the sewers that leads to the Sanctuary, where they meet the Loyal Sage. Link is informed that Agahnim intends to open the seal to the Dark World, a realm once sealed off long ago by the seven Sages when Ganon and his army of evil were banished into the Sacred Realm, which became the Dark World. The kidnapped Maidens were sent into the Dark World to open this seal, and Agahnim intended to do the same to Zelda. Link is told by the man that the only thing that can defeat Agahnim is the Master Sword, and the Sage tells him to seek the elder Sahasrahla to learn more.

Link finds the elder near the Eastern Palace. To prove that he is worthy to wield the Master Sword, Sahasrahla sends Link to find the three Pendants of Virtue, hidden in dungeons across Hyrule and guarded by mythical defenders. Sahasrahla becomes Link's mentor, offering him hints and advice at key stages of his journey. After retrieving the Pendants, Link takes them to the resting place of the Master Sword deep in the Lost Woods. As Link draws the sword from its pedestal, Zelda telepathically calls him to the Sanctuary, informing him that soldiers of Hyrule Castle have arrived. Link arrives at the Sanctuary moments after the soldiers have vacated, where he learns from the dying Sage that Zelda has been taken back to Hyrule Castle. Link goes to rescue her but arrives too late; Agahnim sends Zelda to the Dark World which opens the seal. Link then faces Agahnim in battle and defeats him, but fails to kill him as Agahnim teleports Link to the Dark World as well.

To save Hyrule, Link is required to rescue the seven captive Maidens from dungeons scattered across the Dark World. Once the seven Maidens are freed, including Princess Zelda, they use their power to break the barrier around Ganon's Tower, where Link faces Agahnim again. Link defeats him a second time, and Ganon rises from Agahnim's body and flies away. Link chases after him, finally confronting him inside the Pyramid of Power at the center of the Dark World. After a battle resulting in Ganon's demise, Link touches the Triforce and restores both the Dark World and Hyrule to their former state before Ganon intervened.

In, LANS: is seen aboard his ship after leaving Hyrule; however, he is soon caught in a deadly thunderstorm which results in the destruction of his ship. His unconscious body is later found by LANS: on a faraway island's shores. When he awakes, he discovers that he had miraculously been washed ashore on LANS: and makes preparations to leave it by first finding his missing LANS:. A mysterious LANS: then approaches LANS: and tells him about a sleeping being on LANS:, the LANS:, and that LANS: can only leave the LANS: once the LANS: has been awoken from its eternal slumber. To awaken the LANS:, LANS: had to embark on a long journey and go through many NaN Dungeons to retrieve the NaN Instrument of the Sirenss.

LANS: is eventually instructed by the LANS: to go to the LANS: where he reads the LANS: and discovers the startling truth about LANS:. It is but a dream inside the mind of the LANS: which has been invaded by NaN Nightmares and who is unable to awaken. If the LANS: awakes, LANS: will disappear. LANS: had been pulled into the LANS:'s dream world and is now the only one who can awaken it. He eventually acquires all eight NaN Instrument of the Sirenss and defeats all of the NaN Nightmares, thus awaking the LANS:. As LANS: fades away, LANS: is forced out by a stream of water and awakens to find himself on a wooden board, back in the ocean. When he looks up, he sees the LANS: flying overhead and smiles.

In, Child Link has been raised as one of the Kokiri, the children of Kokiri Forest. Unlike the other Kokiri, Link does not have a Fairy companion and is thus shunned by their self-proclaimed leader, Mido. Link has a nightmare involving a princess fleeing from a man who then attacks him. The boy's life changes one day when the Great Deku Tree, the forest's guardian, sends Navi the Fairy to Link with instructions to bring him immediately. A curse has been cast on the Great Deku Tree, and he asks Link to break it. While Link is successful in defeating the monsters inside the Tree, the Great Deku Tree was doomed to die before Link started. He had been cursed by a man named Ganondorf, as revenge for not giving him the Kokiri's Emerald. He warns Link that this evil man seeks the Triforce, and fears a great calamity will befall Hyrule should he seize it. Before passing away, the Great Deku Tree directs Link to Hyrule Castle where he is to find Princess Zelda.

At the Hyrule Castle garden, Link meets Princess Zelda. She believes that Ganondorf is seeking the Triforce. Zelda's description of Ganondorf matches that of the man who killed the Great Deku Tree, as well as the man from Link's nightmare. Zelda asks Link to obtain the three Spiritual Stones so that he can enter the Sacred Realm and claim the Triforce before Ganondorf reaches it, and ultimately save Hyrule. Link collects the other two stones: the first from Darunia, the leader of the Gorons, and the second from Ruto, the princess of the Zoras. Link returns to Hyrule Castle, where Ganondorf is pursuing Zelda and her caretaker Impa on horseback, as in his earlier nightmare. Link attempts to stop Ganondorf, who warns him not to interfere with his plans. After Ganondorf rides off, Link retrieves the Ocarina of Time that Zelda had left behind for him. Inside the Temple of Time, Link uses the Ocarina of Time and the Spiritual Stones to open the door to the Sacred Realm. Through the door, Link finds the Master Sword, a legendary sword forged to destroy evil. As he pulls the Master Sword from its pedestal, Link is sealed away, and Ganondorf appears and claims the Triforce for himself. Seven years later, an older Link is awakened as the Hero of Time by Rauru, the Sage of Light. Rauru explains that Link's spirit was sealed for seven years until he was old enough to wield the Master Sword and defeat Ganondorf, who is now the King of Evil. The seven Sages can imprison Ganondorf in the Sacred Realm, but five are not aware of their identities as Sages. Link is returned to the Temple of Time; there he meets the mysterious Sheik, who guides him to temples under Ganondorf's control. Link defeats the evil lurking in each temple, thus awakening Saria, Darunia, Ruto, Impa and Nabooru as the Sages. Link also returns to the Kokiri Forest, where he finds that none of his friends have grown up, and most now no longer recognize him. After awakening Saria as a Sage, Link also finds that the Deku Tree Sprout has sprouted as the successor to the Great Deku Tree. He reveals Link's hidden past and explains to him that he is not a Kokiri, but actually a Hylian, orphaned in the wars that raged before Hyrule was united. While in the Lost Woods, OoT3D: also references the fact that Link is not a Kokiri by asking Link if he is going to become a Stalfos. When Link was a baby, his mother fled with him to Kokiri Forest and, mortally wounded, left him under the Deku Tree's protection. He was brought up as one of the Kokiri and knew no differently.

After the five Sages awaken, Sheik reveals herself to be Princess Zelda in disguise and the seventh Sage. She tells Link that Ganondorf's heart was unbalanced, causing the Triforce to split into three pieces. Ganondorf acquired only the Triforce of Power, while Zelda received the Triforce of Wisdom and Link the Triforce of Courage. Ganondorf then kidnaps Zelda and imprisons her in his castle. The other six Sages help Link enter the castle, where he fights to the evil king's sanctum. There, Link frees Zelda and nearly defeats Ganondorf, but he destroys the castle in an attempt to kill Link and Zelda. After the duo escapes the collapsing castle, Ganondorf emerges from the rubble and engages Link. Using the Triforce of Power, he transforms from his human form into a boar-like monster named Ganon and immediately knocks the Master Sword from Link's hand. With Zelda's aid, Link retrieves the Master Sword and defeats Ganon. The seven Sages then seal Ganondorf into the Dark Realm. The battle now over, Zelda uses the Ocarina of Time to send Link back to his original time to live out his childhood, at which point Navi departs. He is last seen when he encounters Princess Zelda again in the Castle Courtyard to warn her about Ganondorf and the future events that would unfold.

occurs shortly after Ganondorf's defeat when Link is sent back to his childhood at the end of, beginning a new history in which Ganondorf never rose to power. After leaving Hyrule and riding deep into a mysterious forest in search of Navi, he is ambushed by a Skull Kid who is possessed by, who steals Link's horse Epona and the magical Ocarina of Time. Chasing the Skull Kid, Link falls into a crevasse and arrives in a world called Termina. He must save this land from the evil of Majora's Mask, which has drawn the moon into a decaying orbit, which will cause it to crash into Termina's capital city in three days, killing everyone. Link uses the Ocarina of Time (reclaimed early on) and the Song of Time, which sends him back in time when he plays it, to relive these three days again and again in order to prevent the disaster. Along the way, Link finds many magical masks of his own, a handful of which allow him to transform. Those masks can turn him into a rock-like Goron, a petite plant-like Deku Scrub, a graceful aquatic Zora, or the powerful Fierce Deity Link.

Eventually, Link succeeds in freeing the Four Giants, enigmatic deities who can halt the Moon's descent, and confronts the Skull Kid. At this point, Majora, the evil entity residing inside Majora's Mask, abandons its now useless host and retreats into the core of the Moon. Link give chase, and after a long and heated battle against the three incarnations of Majora, the entity is finally defeated and the menacing Moon disappears. Upon returning the now lifeless mask to the Happy Mask Salesman, Link leaves his new friends and continues his journey, while the people of Termina once more celebrate the dawn of a new day. It is unknown whether or not he returned to Hyrule.

During his life after, up until and after his death, he lamented the fact that he was not remembered as a hero despite saving both Hyrule and Termina, and was unable to pass on his skills and teachings to the next generation. In order to ease his regrets and finally pass on his knowledge, he teaches the seven Hidden Skills to his descendant, the Link of.

In, Link is summoned by the Triforce to save the land of Holodrum. Upon his arrival, he is cared for by a young girl named Din who takes him to meet the troupe of performers that she's a part of; however, soon after, General Onox appears and captures Din, revealing that she is actually the Oracle of Seasons who was just disguising herself as a dancer. The seasons soon begin to go out of control now that Din has been kidnapped, and it is up to Link to return Holodrum back to normal. With the help of the Rod of Seasons, Link acquires the eight Essences of Nature scattered all over the land in order to restore the Maku Tree's power and enter Onox's Castle. After the young hero defeats the evil menace and rescues the Oracle of Seasons, peace returns to Holodrum and the order of nature is back to its normal state.

In, soon after , Link is again summoned by the Triforce to save the land of Labrynna. Upon landing, he hears a cry for help, and he soon finds that Impa, Zelda's caretaker, is being surrounded by monsters. Link easily scares them off, and Impa asks that he help her search for a woman named Nayru. After finding Nayru, it is revealed that Veran, the Sorceress of Shadows, possessed Impa in order to manipulate Link into leading her to Nayru, who turns out to be the Oracle of Ages. Veran quickly takes over Nayru's body, which she uses to alter events in the past to ruin the future. It is Link who, with the help of the Harp of Ages, travels through time in order to rescue the Oracle and restore the ages back to normal. After Link frees Nayru from Veran's possession, the Oracle of Ages teaches the young hero a song crucial to his quest in collecting the eight Essences of Time scattered over the land of Labrynna. Unfortunately, soon after, the Sorceress of Shadows possesses Ambi, the queen of Labrynna in the past, and takes refuge in the Black Tower. Link, with all the Essences in hand, heads over to the sinister tower to defeat Veran once and for all. After this adventure, Link sets sail to an unknown destination aboard a ship.

In, when Link takes the Four Sword, he is divided into four different Links (Green, Blue, Red and Purple), each with their own style and personality. Working together, the Links must find 3 keys that lead to Princess Zelda, who was captured by Vaati the wind mage. Link travels with Princess Zelda to check on the Four Sword, a legendary blade said to seal Vaati, a powerful wind mage. As the two enter the Four Sword Sanctuary, Vaati breaks his seal, absconding with Zelda in order to make her his bride. As Link comes to, he is instructed by three Fairies to draw the Four Sword, which splits the hero into four copies of himself: one green, one red, one blue, and one purple. Together, the four Links journey across Hyrule to meet three Great Fairies, each of whom gives the Links a key necessary to enter Vaati's Palace. Inside, the four Links defeat Vaati after a fierce battle, sealing him inside the Four Sword once more. With Hyrule saved, the four heroes return the Four Sword to its pedestal, thus merging back into one being.

After the valleys of ancient Hyrule are flooded in a deluge, Ganondorf's power is mysteriously tamed for ages before his dark energy begins to be felt over the Great Sea. Link lives on Outset Island on the Great Sea, the region above Hyrule after it was flooded by the gods to prevent Ganondorf from conquering it. Link is given the green tunic and hat on his birthday to commemorate the Hero of Time, but an attack by the Helmaroc King in which his sister is kidnapped starts him on a whirlwind adventure. Link quickly sets sail and acquires the King of Red Lions in his quest to recover Aryll after she is kidnapped by the Helmaroc King and taken to the Forsaken Fortress. Instead of simply rescuing his sister, Link is drawn into a sequence of events that eventually puts the fate of all the islands of the Great Sea in his hands. Once again, Ganon has appeared with limited power. Link is pulled into the conflict between the island inhabitants and Ganondorf's increasing presence as he, with the help of the Wind Waker, races to recapture the ancient power of the Triforce and the Master Sword before Ganondorf's true power is realized.

Eventually, the King of Red Lions sees fit to grant Link the title Hero of Winds in honor of his ongoing struggle with the forces of evil. In the final showdown Link defeats Ganondorf for good, stabbing him in the head with the Master Sword. The King of Hyrule's wish with the Triforce was to give Link and Princess Zelda a future, and at the end of the game they set out to find a new land to be the next kingdom after Hyrule.

Concerned that the seal which keeps Vaati in the Four Sword may be weakening, Zelda and the rest of the Seven Maidens summon Link and open the way to the shrine of the Four Sword to investigate. However, Zelda and the other maidens are captured and imprisoned by Shadow Link. Despite the fact that it will release Vaati, Link is forced to draw the Four Sword from its pedestal in order to split himself into four and have the strength to go and rescue the maidens. The Links save all seven of them and collect the four Royal Jewels, which they use to reveal the Tower of Winds. When he followed Shadow Link down to the Four Sword Sanctuary, he pulled the Four Sword splitting him into four like in the original Four Swords, but when he pulled the sword Vaati was released from the seal once again. After the Links saved Zelda and the maidens, got the four Royal Jewels from different heroes of Hyrule, and defeated Vaati, Zelda and the Links fought against the dark lord Ganon and, with the help of the Seven Maidens, seal him within the Four Sword and restored peace to Hyrule. The sword is then returned to its sanctuary and sealed there, and the Links are combined into one again.

This incarnation of Link is given the title "Hero of Light," due to the hero's courage and being the only one who can free Hyrule from darkness.

TMC: is the grandson of TMC:, the blacksmith of TMC:. They live just outside TMC: in TMC:, and TMC: goes to the TMC: with his childhood friend, TMC:. During the award ceremony for the TMC:'s sword-fighting tournament, the winner, TMC:, shatters the legendary TMC: and releases the monsters that had been sealed in the TMC:. TMC: uses her power to send the monsters away, and despite TMC:'s attempt to defend her, TMC: turns her to stone to prevent her from interfering with his plans. Afterward, the TMC: sends TMC: to the TMC: to find the TMC:, in the hopes that they can reforge the TMC: so that it can be used against TMC:. As he travels through the TMC:, TMC: meets TMC:, who serves as his companion throughout his quest. Aside from his frequent advice and sarcastic comments, TMC: grants TMC: the power to shrink down to TMC: size. TMC: meets with the TMC:, the elder of the TMC:, and is told that in order to reforge the sacred TMC:, he must acquire the TMC:, the embodiment of the sacred powers of earth, fire, water and wind. After finding the TMC: in TMC:, TMC: is told to take the TMC: to TMC:, the elder of the TMC:, in order to reforge the TMC: into the TMC:. Once TMC: gathers the TMC:, he brings the TMC: to the TMC: hidden within the courtyard of TMC:. There, it is infused with the TMC: one by one, fully restoring the sacred TMC: – a legendary blade with the power to split one warrior into four. During TMC:'s quest to find the TMC:, TMC: impersonates TMC:, using him as a disguise to search for the TMC:. After restoring the TMC: to its full power, TMC: and TMC: discover that the TMC: has been passed down through TMC:'s princesses, and actually resides within TMC: herself. TMC: secretly follows them, and upon discovering the true hiding place of the TMC:, prepares to extract it from TMC:. TMC: rushes to her rescue, vanquishes TMC:, and uses the power of the TMC: to restore TMC:. With TMC: defeated, the TMC: is donned by TMC: and used to restore TMC: from the damage TMC: had caused. Due to her righteous wish and the power of the TMC: within her, many miracles happen as a result. With the land saved, TMC:, whose curse had also been broken, leaves TMC:, returning back to the world of the TMC:.

In, Link is a youth who has been raised as a wrangler outside of Hyrule territory in Ordon Village. He is fascinated by swordsmanship and horse riding. His mentor, Rusl, requests that Link go in his place to deliver a sword he has made for the Royal Family of Hyrule. Before Link can go on this journey, his village is attacked by King Bulblin and his band of Bulblins, who carry off the village children. Pursuing them, Link encounters a wall of Twilight blocking the way. A Shadow Beast pulls him beyond the wall into the Twilight, where he is transformed into a wolf and imprisoned in Hyrule Castle's dungeon. Link is soon freed by an imp-like Twili being named Midna. She agrees to help him if he obeys her unconditionally. She guides him to Princess Zelda in the castle tower. Zelda explains that Zant, the King of Twilight, has stolen the light from three of the four Spirits of Light and conquered Hyrule. In order to save the kingdom, Link must first restore the Light Spirits by entering the Twilight-covered areas and, as a wolf, recover the Spirits' lost light. Accompanied by Midna, Link restores the light to the Light Spirit Faron and is returned to his Hylian form. During this time, Link also helps Midna locate the fragments of the Fused Shadow, relics containing powerful dark magic. In return, she helps Link find Ordon Village's kidnapped children. Once Link has restored the Light Spirits and found all of the Fused Shadow Fragments, they are suddenly ambushed by Zant. After he relieves Midna of the Fused Shadow fragments, she ridicules him for abusing his tribe's magic, but Zant responds that his power comes from another source as he uses it to turn Link back into a wolf. He then leaves Midna to die from the world's light forced upon her, prompting Link to bring her to Zelda to help her. Link learns that he needs the Master Sword to return to human form. Zelda sacrifices herself to heal Midna with her power before vanishing mysteriously. Moved by her sacrifice, Midna agrees to help Link find the Master Sword. After finding the legendary blade, Link is cleansed of the magic that kept him in wolf form, transforming it into the Shadow Crystal. Using this crystal, Link is able to switch between both forms at will.

Midna leads Link to the Mirror of Twilight located deep within the Gerudo Desert, the only known gateway between the Twilight Realm and Hyrule. However, they discover that the mirror is shattered. The ghostly Sages there explain that Zant tried to destroy it, but he was only able to shatter it into fragments; only the true ruler of the Twili can completely destroy the Mirror of Twilight. They also reveal that they used it a century ago to banish Ganondorf, the Gerudo leader who attempted to steal the Triforce, to the Twilight Realm when executing him failed. Assisted by an underground group called The Resistance, they meet in Castle Town, Link and Midna set out to retrieve the missing shards of the mirror, defeating those they infected. Once the portal is restored, Midna is revealed to be the true ruler of the Twilight Realm, usurped by Zant when he cursed her into her current form. Confronting Zant, Link and Midna learn that Zant's coup was made possible when he forged a pact with Ganondorf, who asked for Zant's assistance in conquering Hyrule. After Link defeats Zant, Midna recovers the Fused Shadows, but destroys Zant after learning that only Ganondorf's death can release her from her curse. Returning to Hyrule, Link and Midna find Ganondorf in Hyrule Castle, with a lifeless Zelda suspended above his head. Ganondorf fights Link by possessing Zelda's body and eventually by transforming into a beast, but Link defeats him and Midna is able to resurrect Zelda. Ganondorf then revives, and Midna teleports Link and Zelda outside the castle so she can hold him off with the Fused Shadow. However, as Hyrule Castle collapses, it is revealed that Ganondorf was victorious as he crushes Midna's helmet. Ganondorf engages Link on horseback, and, assisted by Zelda and the Light Spirits, Link eventually knocks Ganondorf off his horse and they duel on foot before Link strikes down Ganondorf and plunges the Master Sword into his chest. With Ganondorf dead, the Light Spirits not only bring Midna back to life, but restore her to her true form. After bidding farewell to Link and Zelda, Midna returns home before destroying the Mirror of Twilight with a tear to maintain balance between Hyrule and the Twilight Realm. Near the end, as Hyrule Castle is rebuilt, Link leaves Ordon Village heading to parts unknown.

This incarnation of Link is given the title of "Hero of Twilight".

The events of take place months after Ganon's defeat at the end of. Link is a child sailing with Tetra and her crew in search of the PH:. When they find it, Tetra jumps aboard but is captured, so Link goes after her but instead falls into the sea. Link is awakened on Mercay Island by a Fairy named Ciela, and with the guidance of a mysterious old man named Oshus they set out on a journey to find Tetra. Link and Ciela traverse the World of the Ocean King, rescuing the Spirits of the Ocean King and Tetra, and forging the Phantom Sword which can slay Bellum, the evil being behind all this misfortune. At the end of the game, Oshus returns Link, Tetra, and Linebeck to their world, thanking them for their help.

In, taking place many years after the Hero of Winds found the new Hyrule, Link is a child who lives with Niko in Aboda Village. He is an apprentice of a master engineer, named Alfonzo, who has helped him in order to become a Royal Engineer. When Zelda presents Link with a certificate for this achievement, she also gives him a letter, telling him to meet with her, to discuss her suspicions over the mysterious Chancellor Cole as well as the disappearing ST:. When Link sneaks Zelda out of the Castle, they meet up with Alfonzo, who escorts them to the Tower of Spirits by train. However, as the Spirit Tracks begin to fade, they crash, and are then ambushed by the chancellor, who attacks the trio. Link and his master are knocked unconscious while Zelda's spirit is separated from her body, which is seized by Cole's apprentice, Byrne. Link awakes back in Hyrule Castle to discover that Zelda is now a ghost and that Link is the only person who can see her. After visiting Anjean in the Tower of Spirits, he agrees to help her in defeating Chancellor Cole and recover her body in the process.

After Link and Zelda travel up to the Tower of Spirits to recover a Rail Map, a Phantom Knight attacks him, but Zelda charges at the Phantom just in time to take control of its body. After this, Link and Zelda begin their journey to restore the Tower of Spirits and the Spirit Tracks, traveling across the overworld using the Spirit Train that is granted to Link by Anjean. Whenever Link returns to the Spirit Tower to obtain another Rail Map, Princess Zelda possesses a Phantom's armor in order to aid the young hero. As the pair continues to travel, Link and Zelda establish a close friendship as the two get to know each other better.

Once Princess Zelda recovers her body from Malladus with the aid of Link, the two together face up against the Demon King, who has now taken over Chancellor Cole's body. Together, Link and Zelda deal the final blow on Malladus using the Lokomo Sword, and shortly after, Anjean and the rest of the Lokomos depart towards the heavens. As they leave, Anjean entrusts Princess Zelda to watch over the land, asking Link to help her as well. Link and Zelda are then seen holding hands as they witness the departure of the Lokomos. Unlike other instances where Link departs from the land after having saved it, the young hero stays in Hyrule to fulfill Anjean's request, where he continues to be either an engineer or a warrior, depending on which Link chose. This is witnessed when Princess Zelda gets up from her seat in her office and waves out the window after having heard either a train's whistle or the clanking of swords.

[[SS -]]
In SS -, SSHD: has lived his entire life on SSHD:. He is childhood friends with SSHD:, and they attend the SSHD: together, where he is bullied by rival student SSHD:. He shares a divided room at the SSHD: with SSHD:. On his desk can be seen several tools along with an incomplete wood carving project, and on his bookshelf, two completed and painted projects of his SSHD: and a SSHD:, suggesting he practices wood carving as a hobby.

In the morning of the SSHD:, SSHD: is having a nightmare about SSHD:. He is woken up in shock by SSHD:'s SSHD: that brought him a SSHD: from SSHD:. After waking up, SSHD: prepares himself for the SSHD:, an important part of the initiation of new knights of SSHD:. After the ceremony, Link and Zelda go for a flight together on their Loftwings, when Zelda and her Loftwing are pulled below the clouds during a sudden and unusual storm. That night, Link is visited by Fi, a being sent by the goddess Hylia in order to help him search for Zelda on the Surface. Fi leads Link to the Goddess Sword, and the following day, he ventures to the Surface. On the Surface, Link meets an old woman in the Sealed Temple at the Sealed Grounds. This woman assures Link that Zelda is safe and has embarked on a quest of her own, and that he needs to continue to track her. While searching for Zelda, Link discovers that Zelda is also being followed by two other people: Impa, a servant of Hylia sent to protect Zelda on her quest; and Ghirahim, a self-proclaimed demon lord who claims responsibility for the storm that dragged Zelda to the Surface.

Eventually, Link finally catches up to Zelda with Impa at the ancient Temple of Time, but their reunion is cut short when Ghirahim finds and attacks the duo. Impa holds Ghirahim at bay as Zelda grants Link the Goddess's Harp. He then holds off Ghirahim in order for Zelda and Impa to escape through the Gate of Time, which Impa destroys as soon as she and Zelda are through. Back at the Sealed Temple, the old woman shows Link a similar portal that leads to the same place as the portal at the Temple of Time, and explains that Link needs to strengthen the Goddess Sword in order to use the portal. In order to strengthen the sword, Link must temper it in the Sacred Flames hidden in various places on the Surface. Before he can set out on his new quest, however, a giant beast known as The Imprisoned, which was sealed in a pit outside the temple, breaks its seal and begins to climb toward the temple. With great effort, Link stops it and reseals it before it can reach the temple, and then sets out in order to find the Sacred Flames. After passing the three trials of the goddess, gaining spiritual growth, and transforming the Goddess Sword into the Master Sword, Link returns to the portal in the Sealed Temple. Before he can use the portal, the Imprisoned breaks its seal again. Link reseals the creature again with the aid of Groose, who had followed Link to the Surface on his second visit to the Sealed Temple. Link then enters the second Gate of Time and reunites with Zelda, who explains that Link is the goddess's chosen hero, before telling him that she, as Hylia's mortal reincarnation, must remain in a deep sleep to keep the demon king Demise, the true form of the Imprisoned, sealed within his prison. She then informs Link that he must find and use the Triforce to destroy Demise so that she will be able to wake up in their own time.

Link sets out to the Sky Keep and obtains the Triforce, using its might to wish for the eradication of Demise. Zelda is finally released from her duty in the present, but shortly after, Ghirahim abducts her and transports her to the past, planning to resurrect Demise in that time period. Despite Link's attempts to stop him, Ghirahim sacrifices Zelda's soul to Demise, thus allowing Demise to break free of his seal. Link then challenges Demise, who is impressed with Link's courage, and thus accepts the challenge. Ultimately, Link defeats Ghirahim and Demise, and seals the remains of the demon king in the Master Sword. But before being sealed, Demise warns him that his hatred will be reborn as a being to pursue domination of the world, as well as those with the blood of the goddess and spirit of the hero, in a cycle without end. Back in the present, Zelda decides to remain on the Surface, and wonders what Link plans to do. Link smiles, hinting that he, too, plans to stay on the Surface with Zelda and help her watch over the Triforce.

This incarnation is given the title of "Hero of the Sky".

In, Link dreams that he is in an unknown realm with a familiar character. He is about to engage in battle, but Gulley comes into Link's room and wakes him up from his sleep. In the Blacksmith's Forge, the Captain of the Guard comes to pick up the new sword that the Blacksmith forged for him. But he forgets it as he leaves, and Link is sent to return it to him. Shortly afterward, he encounters Yuga, who has transformed the Captain into a Painting on the Sanctuary's wall after he tried to defend Seres, the Priest's daughter. He then traps Seres herself in a Painting. Using the Forgotten Sword, Link attacks Yuga, but Yuga evades the attack by Wall Merging. Link crashes into the wall and is knocked unconscious. After this, Yuga leaves with Seres' Painting in hand. Link eventually wakes up in his house and meets a mysterious person named Ravio. After telling Ravio about Yuga, Link is instructed to go see Princess Zelda. Asking if he can stay in Link's house, Ravio gives him a strange bracelet in exchange. When Link meets Zelda, she gives him the Pendant of Courage and tells him to go meet Sahasrahla. Once Link does this, he is then told to find Osfala, who is in the Eastern Palace, and is a descendant of the Seven Sages. Sahasrahla worries that Yuga may go after him next. Link meets Osfala at the entrance to the Eastern Palace, but Osfala simply laughs off Link's warning about Yuga, telling the young hero that he is just as powerful as the Seven Sages were. He then leaves to confront Yuga. However, after traversing the Eastern Palace, Link runs into Yuga yet again, who turns Osfala into a Painting, just as he did Seres. Link battles Yuga, managing to best him with the help of the Bow he rented from Ravio. In a fit of rage, Yuga traps Link as a Painting and leaves. However, Link escapes with the help of Ravio's Bracelet and discovers he could now turn himself into a Painting and back at will with the bracelet.

Meanwhile, having collected the Seven Sages, Yuga quickly takes over Hyrule Castle. Link meets Sahasrahla again, who instructs Link to obtain the Pendants of Courage, Wisdom, and Power. Only then will he be able to wield the Master Sword in order to access the castle. After completing this task, Link obtains the Master Sword and delves into the castle, where he finds Yuga with a Painting of Zelda. Yuga then escapes through a mysterious crack in the wall via his ability to Wall Merge. Link pursues Yuga to the other side, where Yuga has begun the process of reviving the evil Ganon, using the power of the Sages to do so. Once Ganon is resurrected, Yuga merges with him, becoming even more powerful. Link is saved by Princess Hilda and is told he is in the kingdom of Lorule - a counterpart of his own Hyrule. Link is then given a new task - to rescue and awaken the Seven Sages. Upon awakening all of the Sages, Link is granted the power of the Triforce of Courage. After Hilda's failed attempt to steal the Triforce from him to save her kingdom, Link faces off against Yuga Ganon and defeats him. Afterwards, Link and Zelda are taken to the Lorulean version of the Sacred Realm, through which they return home to their own Sacred Realm. There, they find Hyrule's Triforce and wish for the Lorulean Triforce to be restored. After the credits, Link returns the Master Sword to its pedestal.

In, Link passes through the kingdom of TFH: on his travels after certain, undisclosed events. He is the same hero from, and dresses differently to hide his heroic origins. While passing through Hytopia, however, he is spotted by an Assistant of TFH:, who recognizes his traits of having pointed ears, long sideburns, and side-parted hair. According to a prophecy in the land, these are the traits characteristic of the fabled NaN Tri Force Heros. Link learns that the kingdom's princess, Styla, has been cursed by a witch to wear an irremovable, tacky outfit. Her father, King Tuft, has sent an urgent request to kingdoms far and wide looking for heroes who match the description of the Tri Force Heroes, hoping that they can save his daughter and put a stop to the witch. Link is drafted into the kingdom's Witch-Hunting Brigade, and is paired with two other Links as they venture forth into the Drablands, the witch's domain. The other Links are of unclear origin.

The events of begin with Sir Link,   a Knight of Hyrule, awakening from a deep sleep in the Shrine of Resurrection. He is guided by a mysterious voice to take the Sheikah Slate and embark to the outside world, told that he must "shine upon Hyrule once again." He then exits the Shrine and is free to explore Hyrule. Outside the Shrine, he finds an Old Man who later informs him that the Calamity Ganon was a source of many evils 100 years ago, until it was sealed in Hyrule Castle, which has been able to contain it for the past century. The Old Man also mentions that the Calamity Ganon is close to breaking free, giving Link the task to save Hyrule.

Link can choose to go to each of the four Ancient Shrines on the Great Plateau and acquire a Rune at each one that will grant him special abilities for the Sheikah Slate.

Link is afflicted by amnesia, as he is unable to remember anyone or anything from prior to his rest in the Shrine of Resurrection.

Link's Father was also a Knight of Hyrule, though his family was not nobility. It is rumored that his hometown may have been Hateno Village, and as he was from the countryside, his promotion to both Champion and the personal bodyguard of the princess made some nobles unhappy. According to Mipha's Diary, when Link was only four years old he traveled to Zora's Domain with a group of Hylians on order from King Rhoam. Even though he was so young, he was already an exceptional swordsman. Mipha describes him as being curious and full of energy at this age, but also reckless. When he was twelve or thirteen years old, Link drew the Master Sword from its Pedestal, the location of which had long been a mystery.

By the time Link had become a teenager, he was much quieter and outwardly colder than he used to be, though Mipha could tell that inside he was still the same kind person. The reason for Link maintaining silence through much of the game is explained in Zelda's Diary, which states that it is because, with so much at stake, he finds it necessary to be strong and silently bear his burdens, which caused him to stop showing outward emotions. After awakening from the Shrine of Resurrection without his memories, Link is much more expressive and lighthearted as he does not remember the burdens and expectations that made him stay silent in the past.

Apparently, he is something of a glutton, and greatly enjoys a good meal.

This incarnation of Link is given the title of "Hero of the Wild".

Following the defeat of TotK:, Sir TotK: and TotK: move into TotK: in TotK:.

After an unknown length of time, TotK: begins to seep out from underneath TotK:. TotK: tasks the duo with investigating its source. As they travel TotK:, TotK: takes note of the architecture and writing, concluding it to be TotK: in origin. TotK: also finds a mural and explains to TotK: that it likely depicts the events of the TotK:, an event that occurred around the time of TotK:'s founding that shaped the course of history. When they reach the depths of the tunnels TotK:, they stumble upon a mummified body with a TotK: gripping its chest. The hand lets go of its grip and drops its TotK: when TotK: draws near. After TotK: picks up the TotK:, the mummified body awakens and spews TotK: toward TotK:.

TotK: deflects the attack, but unwittingly splits the tendril of TotK: into two which then warp around the TotK: and attack TotK:'s arm directly. This imbues the corruption of TotK: into TotK:'s arm and torso, necrotizing part of his body in the process. While TotK: is weakened by the TotK:, it also infests the TotK:, causing it to become brittle. The TotK: ultimately breaks when TotK: attempts to deflect another attack from the TotK:, sending a flying shard outward that cuts the mummy's cheek.

Mocking the fragility of the TotK:, the mummy speaks to the duo and warns them that such a blade cannot protect them from him. He addresses the both of them by name and scoffs at the idea that someone named TotK: would place his faith in them. He then releases a strong burst of TotK: upward, tearing TotK: from the ground around it and sending it into the TotK:. This causes the ground beneath all of them to collapse, sending the three into a freefall. While TotK: attempts to grab TotK: midair, the TotK: she picked up begins to glow and she disappears. TotK: is then caught by the TotK:, which teleports him away.

TotK: awakens in the TotK:, having lost his TotK: and his entire right arm, which was now replaced with the TotK: that teleported him away. Shortly after he regains consciousness, TotK:'s new arm begins to glow and he hears a disembodied voice speaking to him. This voice explains that TotK: told him much about her TotK: and that he had no choice but to replace TotK:'s arm to stop the spread of corruption and save his life. Nearby, TotK: finds the TotK:, which is too heavily damaged to be used as an effective TotK:. Upon leaving the cave containing the TotK:, TotK: finds himself on the TotK:, a landmass in the TotK: that suddenly appeared over TotK:. Atop the TotK:, TotK: encounters a TotK: who explains that they are in the TotK:, an area connected to the TotK:. At TotK:'s request, the TotK: gives TotK: the TotK: that she was carrying, and explains that TotK:'s last known position was inside the TotK:.

When TotK: attempts to open the TotK:, he is barred from entry by a TotK: TotK:. The disembodied voice appears to TotK:, revealing himself as a TotK:. He explains that his name is TotK: and that TotK:'s new TotK: came from him. Though his TotK: should allow TotK: to open the door to the TotK:, the corruption from the TotK: has infected TotK:'s body with TotK:. To fix this, TotK: suggests that TotK: enter the NaN Shrine of Lights found on the TotK: to receive NaN Light of Blessings that can purge the TotK: from his body. Inside each of the three NaN Shrine of Lights that TotK: can enter, TotK: appears to him and bestows a new ability, which can be controlled through his TotK:.

Upon returning to the TotK: with three NaN Light of Blessings, TotK: is able to enter the TotK: and find the spectral image of TotK:'s TotK:. By touching the TotK:, TotK: is able to receive a vision of TotK:, who extends her hand to TotK:, granting him a fourth ability: TotK:. TotK:'s likeness then disappears, returning TotK: to the TotK: where TotK: speaks to him again. TotK: directs TotK: to visit the final TotK: on the TotK:, TotK:, in order to receive another TotK: to offer to the TotK:'s TotK:. In doing so, TotK: is able to purge more of the TotK: infesting his body and regain some of his vitality, which is needed to open the rear doors to the TotK:. Beyond these doors is an altar where a glowing ball of TotK: sits, waiting for TotK: to put the TotK: into it to send it back in time to TotK:.

After TotK: entrusts the TotK: to TotK:, a TotK: bursts through the TotK: between the TotK: and the TotK:, allowing TotK: to TotK: back down to the world below and continue his search for TotK: at TotK:. There, he meets TotK:, who tasks him with reporting in to TotK:, who is leading the search and rescue effort for TotK: and TotK:. Upon doing so, TotK:'s crew spot TotK: atop the floating TotK:. When she is spotted, she merely floats skyward, disappearing in a ball of TotK:. TotK: requests for TotK: to report this back to TotK:. TotK: collects TotK:'s report and informs him that strange incidents have begun to affect the land of TotK: since the TotK: rose into the air, and she suspects that they may be related to TotK:'s disappearance. After using TotK: and the TotK: in his possession to activate the NaN Skyview Towers, she directs him toward the TotK: TotK:, where a strange TotK: plagues the NaN Skies.

A life-size statue of TotK: was displayed at Nintendo Live 2022 in Japan featuring him in the TotK: and TotK:, wielding the TotK: and a TotK: of NaN Arrows, and stretching out his arm.

Abilities
Link is depicted throughout the series as an impressive swordsman. He usually begins his adventure as an average boy with little to no swordsmanship skills. When trouble arises, however, Link demonstrates a natural aptitude for the ways of the sword and is able to best his enemies easily: in, Link goes to Orca to learn how to wield a sword in order to help Tetra from the Forest of Fairies. It is further noted by Orca himself that Link's ability to use a sword is firmly present in his veins. As the game progresses, Link becomes known for his swordsmanship as well as his ability to quickly adapt to a wide variety of items and skillfully wield them, such as the Boomerang, the Bow, and the Grappling Hook, among others.

In some games, Link can learn advanced sword techniques and complicated move-sets: in, the Blade Brothers teach the young hero various sword skills by using Tiger Scrolls, and in , the Hero's Spirit shares his knowledge of the sword by teaching Link seven NaN Hidden Skills to help him become more powerful and save Hyrule.

Additionally, Link is portrayed as having an excellent physical condition, performing backflips easily as well as being able to best others in sumo-wrestling, as seen in. However, despite this, Link is usually defenseless without a sword or an item. This is depicted in, where Link loses his sword after being launched into the Forsaken Fortress and must use his stealth abilities to get it back: if he is spotted by an enemy, he quickly surrenders due to his inability to fight back. Although in some games Link is easily able to pick up large stones or push blocks many times his size, other games require him to use special bracelets or gauntlets to further increase his strength, such as the Power Bracelet or the Titan's Mitt.

As seen in, , and , Link is capable of using magic spells such as Din's Fire provided that he possesses a Magic Meter, which is usually granted to him by a Great Fairy.

Link is also talented in playing a wide variety of instruments. This is first shown in the original, in which the young hero plays the Recorder to open up secret entrances or transport him to various parts in the overworld. Since then, Link has competently played other instruments such as the Ocarina, a pan flute, a guitar, the drums, and a Harp, all of which play a major role in each of the respective games in which they appear. Not only is Link a proficient instrument player: he is also adept in using a conductor's baton to conduct other players.

After receiving Rauru's arm in, Link gains the ability to use the mysterious powers of the Zonai, such as Ultrahand and Recall.

Other Appearances
Link is also featured in other media, including comics and mangas based on the games, animated shows, and the. Unlike the games in the main series, Link has actual dialogue in many of these appearances instead of being a silent hero.

Link has also made several cameo appearances in various games and other media.

Other Heroes of Hyrule
Besides the iterations of Link that appear in the games, the backstory to some of the games feature additional unnamed heroes of Hyrule who have a similar appearance to Link.

Goddess's Hero
In SS -, it mentions that there was another hero a long time ago, who was Hylia's chosen hero. It is only known that Her Grace gave the Sailcloth to her chosen hero long ago.

Hero from the TMC:


The back story of, tells of the TMC:. In the TMC:, the Hero of Men, a hero clad in green clothes but lacking Link's traditional green hat, arose to fight the demons attacking the world. This TMC: is depicted in a series of stained glass windows beneath the Elemental Sanctuary. One of the stained glass windows depicts the Hero of Men receiving the Picori Blade and the Light Force from the Minish, while in the other, it shows the hero confronting the monsters that were attacking Hyrule.

Hero of the Four Sword
The back story of describes how prior to the events of the game, Vaati attacked Hyrule kidnapping young girls. The knights of Hyrule fought bravely against Vaati, but could not defeat him. A lone traveling boy appeared wielding the Four Sword. The boy's sword split his body into four and they defeated Vaati and sealed him away into the Four Sword. After defeating Vaati, the boy vanished into the forest, leaving behind his sword. The people of Hyrule built the Four Sword Sanctuary protect the Four Sword and its seal on Vaati.

According to, this hero is known as the Hero of the Four Sword and is not the same hero who appears in or , but is another hero who appears in between the two games. describes him as someone about whom little is known, but he is possibly a descendant of the hero who previously defeated Vaati in.

Ancient Hero
10,000 years before the events of, an BotW: fought alongside the Princess, the four Divine Beasts and numerous Guardians to seal Calamity Ganon away beneath Hyrule Castle.

Hero of Light
In, one of two original Legend of Zelda games made for the Satellaview, the avatar characters of BS-X: The Town Whose Name Was Stolen replace Link as the central heroes, who could be male or female depending on the player's settings, and become known as the Hero of Light. Six years after the events of and during Link's absence, Hyrule's long peace comes to a sudden end as Princess Zelda suffers from reoccurring dreams of evil to come. She and Aginah then witness a flash of light in the forest and upon arriving to investigate, find an unconscious youth and bring them to rest at Sahasrahla's old hideaway. Zelda senses that the youth may be endowed with the power of courage, and believes that they may be the Hero of Light.

The young hero was then given the task to locate several stone tablets and eventually learns that though Link had defeated Ganon previously in the last game, his spirit had lived on through his malice. Ganon had learned of and coveted the power of the Hero of Light, and had subsequently managed to summon the hero into Hyrule, hoping to obtain the hero's power to be fully reborn. Once Ganon was defeated, the Hero of Light returned the Master Sword they had used to its pedestal and returned to where they had come from in a flash of light.

Age
During an Iwata Asks for, Shigeru Miyamoto stated that Link is about 12 in ; however, according to , Link is 10. As stated in, , and by Shigeru Miyamoto during the Iwata Asks for , Link is 16 in.

In the same Iwata Asks, Miyamoto stated that in, Link is 9 as a child and 16 as an adult; however, states that he is 10 as a child. According to the Link amiibo description, he is 17 as an adult.

At the start of, Link is given the Hero's Clothes to wear on his birthday, which are to be worn by the boys of Outset Island upon reaching the same age as the Hero of Time when he set out on his journey. Taking into account the age of the Hero of Time revealed in the Iwata Asks interview, the Hero of Winds would be around 9 years old when he sets out on his journey; however,, Zelda Box, , the Toon Link Trophy in , and the description for the Toon Link amiibo all state he is 12 years old.

In an interview with Club Nintendo in 2005, Eiji Aonuma stated that Link is 17 years old in ; however, in an interview with Nintendo Dream the following year, Aonuma said Link is 16 years old. and Enterplay's Trading Card for Link both refer to him as 17 years old.

According to, Link from SS - is 17 and a half years old.

Due to the BotW:, Link is chronologically over 100 years old in, although the Slumber appears to have allowed him to retain a young biological age - in fact, he is refused service at the Noble Canteen in Gerudo Town because of this. He is however allowed to climb BotW:, which requires one to be at least 17 years old to climb. Link is said to be a similar age to BotW:. One of the BotW: reveals Zelda turned 17 a century prior, making Link somewhere around 117 years old.

Trivia

 * Shigeru Miyamoto has said that Series:'s green tunic and hat were inspired by 's version of.
 * In, TAoL: appears to speak when he finds the TAoL: in TAoL:, saying "I found a mirror under the table." TAoL: also appears to speak while inspecting the fireplace in the town of TAoL:, saying "Looks like I can get in the fireplace." In , he speaks when examining the cooked fish around the BotW: in BotW:, commenting, "These grilled fish look really good. I wonder if they were caught locally...". This also occurs when he looks at Paya's diary, saying, "Must be Paya's diary. Must not look... Must not look... Must not look...". Furthermore, in the Japanese version of , the BotW: is written entirely from BotW:'s perspective.
 * In, , , , or any other sprite-based game of the series when Series: faces east, he swings his Series: as if he was right-handed, due to Series:'s sprite being flipped horizontally; this also happens when Series: performs a Series: while facing east, spinning the opposite direction to what he normally would.
 * In, for unknown reasons, ALttP:'s hair appears as pink; in official art for the game, it is a light brown.
 * Using the OoT3D: in the pool in the OoT3D: and comparing to the measuring graph, OoT3D: stands 1.7 m (5'7") tall as an adult in.
 * Early screenshots of show MM3D: with an item resembling a MM3D: of his adult face. This has led many to believe that an adult version of MM3D: was originally planned to be in the game; however, the MM3D: is not present in the final version and was likely replaced by the MM3D:. Concept art for an adult MM3D: also appears in the  book, with the explanation that his inclusion may have been a prototype for the MM3D: form. MM3D:'s model and animations are based on OoT3D: wielding OoT3D: as an adult in.
 * In the German and Italian versions of, TMC: is TMC: uncle rather than his grandfather.
 * Since the TPHD: in is the Series:, this makes  the first game to feature a Series: having proper conversations on his own as opposed to simple responses chosen by the player or utterances during gameplay, as well as having two NaN Links meet in canon content that are of different eras.
 * The second instance of the latter is when BotW: from can summon the hero from  in wolf form to aid him on his adventure.
 * The NaN Links featured in SS - and are the only NaN Links that are right-handed.
 * Series: also appears as right-handed in the Wii version of, in 's , and in TPHD: in.
 * While the SS: from SS - is right-handed, his appearance in is shown as left-handed, as he holds the Series: with his left hand when doing a trick. The same goes for  Link.
 * Though most characters in the series named Link are the protagonist, there are a few exceptions. Such as Sera's pet Cat from Twilight Princess, Abe and Rose's pet Pig in The Wind Waker and a Goron named Link in Ocarina of Time and Majora's Mask.
 * Hyrule Historia suggests the possibility that each "Link" may have all had different names, a reference to how Link can be named anything in the games.
 * The exception to this is Breath of the Wild 's Link, who is explicitly named as such and whose name can not be customized by the player.

Nomenclature
According to Shigeru Miyamoto, Link's name comes from the fact that, during development of, he was the link between the past and the future, which was the original setting for the game. Miyamoto has also stated that Link is named after the fact that he connects people together.

According to Eiji Aonuma, Link is named after that fact that he links the player to the game.