Lost Woods

The is a maze-like area of a confusing forest that has made several appearances throughout. Its layout is usually designed to make anyone who enters to become irreversibly lost, and the only way to exit the forest is by navigating it in specific directions. In certain games, it is said that if people wander in the forest for too long, they can turn into a monster such as a Skull Kid, a Stalfos, or a Deku Scrub.

Its first appearance, in, is as a simple-looking cross-section of dead Trees. However, once Link enters it, he finds that exiting the forest in any direction (except east) will cause him to simply appear back at the same spot. The only way to clear the forest is to follow a specific pattern through it. This special pattern is revealed when Link pays an Old Woman for information. She tells him that the proper directions to escape the forest are north, then west, then south, then west again. Successfully navigating through the Lost Woods leads Link to the Graveyard.

In, the Lost Woods are more like a maze than a puzzle. Many notable things can be found here. Most importantly, it is the location of the legendary Master Sword, which is held in the Sacred Grove located in the northwestern portion of the woods filled with NaN Animals. Several NaN Fake Master Swords can also be found, resulting in a humorous line if Link picks one up. When Link first enters the Lost Woods, it is covered in a thick fog that makes it hard to navigate; however, once the young hero retrieves the Master Sword after acquiring the three NaN Pendant of Virtues, the mist will disappear.

A secret hideout for a gang of NaN Thiefs is located in the eastern portion of the woods, with a Piece of Heart found in a secret entrance under a bush. Other NaN Thiefs run amok in the forest, bumping into Link in an attempt to steal his NaN Rupees, NaN Bombs, and NaN Arrows. The ALttP: can also be found here scattered throughout the woods. If picked up and given to Syrup the witch, Link can receive the Magic Powder.

In, the Lost Woods are laid out like a map, with each screen having something unique about it. Also, the goal in these Lost Woods is to stay inside, rather than to escape; if Link takes the wrong doorway, he will be warped back to the Kokiri Forest. By following the music of "Saria's Song", Link can navigate through the hollow trees and get to the Sacred Forest Meadow, which is located in the northernmost portion of the Lost Woods and Saria's "secret place". The OoT3D: is located here.

Alternative methods can also be used to determine if a path leads to another part of the woods or back to the Kokiri Forest. The main method is to simply analyze the holes in the trunks. If there is gradually increasing light in the center of the tree trunk (as if it were a tunnel out), it will lead back to the Kokiri Forest, but if it is a flat wall of blackness, it will continue through the woods. The Lost Woods is home to the only Moblins in, as well as many Business Scrubs, Mad Scrubs and the only collection of average Deku Scrubs in the game, the Deku Community.

Hidden within the Lost Woods is the Forest Stage, where Link can be rewarded with item upgrades by showing off specific Masks in front of Deku Scrubs. Moreover, scattered throughout the woods are two portals that lead to Goron City and the upper part of OoT3D: near the Sleepless Waterfall.

It is said that those who become lost in the woods will become Stalfos. The Skull Kids that inhabit the forest are implied to be children who were lost as well.

The MM3D: is a place that can only be explored in the beginning of. The MM3D: is where MM3D: must chase down the MM3D: to retrieve his MM3D:, MM3D:, back. MM3D: travels into the MM3D: in search of his lost friend, MM3D:. While searching, he was knocked off his MM3D: by the MM3D:, giving him the opportunity to steal the MM3D: and MM3D: before MM3D: woke up.

The MM3D: are also where the MM3D: encountered the MM3D:, whom he stole MM3D: from.

The OoS: are situated in northwestern Holodrum in, connecting to the Tarm Ruins. Near the Lost Woods, there is a Deku Scrub in a cave. If Link has obtained Guru-Guru's Phonograph, the Deku Scrub will say that he likes the song and tell him to go in some specific directions in the Lost Woods. If he does this he will find the Noble Sword (or, if he already has the Noble Sword in a linked game, the Master Sword) in a pedestal. This is the final part of the OoS:.

In, the Lost Woods appears as the first stage in The Dark World level. It was originally known as the Forest of Light, and under the White Maiden's control, until a thick cloud of darkness covered northwestern Hyrule and corrupted it into its present state. The cursed woodland is covered in bones and skulls, giving it a look closely resembling the Skeleton Forest from. It is populated primarily by Deku Scrubs, who all swear allegiance to Ganon. The Links arrive to the forest to search for the Dark Mirror, which is believed to be hidden away in a temple in the heart of the woods. They eventually make their way through the wood, and find themselves at Kakariko Village where they continue their search.

According to the Deku Scrubs, those who wander and become lost in the forest turn into Deku Scrubs, mirroring the myth how the Lost Woods in turns people into Stalfos. They also mention that Ganon's darkness will cause the Lost Woods to spread all over Hyrule's forests, turning them into Lost Woods as well.

In, Link must navigate the Lost Woods to reach the Forest Sanctuary to open a path to the ST: by performing a song with Gage using the Spirit Flute. When he first enters the woods, Link is sent back to the entrance, and must speak with the residents of the nearby Whittleton to find out how to navigate them. He learns that by following the directions that certain NaN Trees point (save the fourth one), he will make it to the Forest Sanctuary. Once the Lost Woods are solved for the first time, they disappear.

In, the Lost Woods houses the ALBW:, much like in. To obtain the Master Sword, Link must retrieve all three NaN Pendant of Virtues. When Link enters the northwest area of the Lost Woods, he is met with eight NaN Poes in an area with pathways going in all four directions. One Poe offers to bring him deeper into the Lost Woods if he can follow the correct one; all the NaN Poes then shuffle their places and fly off in different directions. If Link goes in the proper direction, he will soon be met again by the Poes. Two of them test him by attempting to mislead the hero and instruct him to go in the direction that they did not. Next, three Poes will attempt to mislead Link in the same manner. If Link successfully follows the Poes' instructions, he will be lead to the ALBW: housing the Master Sword. If he takes a wrong direction, he will find himself starting over back at the first area with Poes, though there will be one fewer Poe trying to mislead him. By using the ALBW:, NaN Hint Ghosts can be found in these areas of the ALBW: and will point ALBW: in the correct direction for a Play Coin.

Once Link obtains the Master Sword, ALBW: will telepathically speak to Link, telling him to use the newly-obtained Sword to destroy the Barrier at Hyrule Castle. Light then returns to the forest, clearing out the fog, and Link will no longer have to follow the Poes through the Lost Woods to reach the Sacred Grove.

The Lost Woods also houses several Maiamais and a Piece of Heart.

The BotW: is a fog-infested forest in. It serves as the only means of entry to the BotW: in the BotW:, connecting to the BotW: via an isthmus surrounded by the impassable BotW:. Travelers who enter the BotW: may find themselves lost in the dense fog that covers the landscape, which will return them to the entrance of the BotW:. To successfully navigate the BotW:, BotW: must carry a lit BotW: through the fog. One can be obtained at the BotW:' entrance, where a pair of stationary NaN Torchs can be found, along with one that can be picked up. Following the trail of embers that come from the BotW: will lead BotW: to the entrance to the BotW:. Despite this, it is possible to navigate the BotW: without the assistance of a BotW: if one knows the path. Due to its nature, the BotW: protects the BotW: from intruders.

The BotW: are filled with a unique type of BotW: known as NaN Ogre Trees. Near the entrance, BotW: can find a stone BotW: in one of the NaN Ogre Trees's mouths containing a BotW:. Another stone BotW: holds an BotW:. During the "BotW:" BotW:, which is exclusive to DLC Pack, BotW: must read the BotW:. It claims that the BotW: can be found in the hollow of a BotW: in a forest that makes people lose their way. South of the pair of NaN Torchs at the BotW:' entrance, BotW: will find the BotW: in an EX BotW: in the mouth of an BotW:.

The Lost Woods are now covered in fog that makes them completely impossible to navigate. If Link enters the Lost Woods or even tries to fly over them, he will be returned to their entrance almost immediately. Instead, he must bypass the Lost Woods entirely by traveling through the Depths beneath the Lost Woods until he finds a specific point that Link can Ascend through to emerge in the Korok Forest.

The fog disperses after Link cleanses the Korok Forest of Gloom by defeating the Gloom Spawn and Phantom Ganon within the Deku Tree Chasm, allowing him to travel through the Lost Woods normally.

(Ishinomori)
The ALttP (Ishinomori): are also featured in the. After obtaining all three NaN Pendant of Virtues, ALttP (Ishinomori): enters the ALttP (Ishinomori): and, while speaking telepathically with ALttP (Ishinomori):, the young hero begins to have his doubts about whether or not the ALttP (Ishinomori): will select him as its bearer. ALttP (Ishinomori): then finds the ALttP (Ishinomori): and seizes it from its ALttP (Ishinomori):, readying himself to have his final battle with ALttP (Ishinomori): and rescue ALttP (Ishinomori):. Afterward, ALttP (Ishinomori): is ambushed by several NaN Ball and Chain Soldiers, although he easily defeats them with a single ALttP (Ishinomori): from the ALttP (Ishinomori):.

ALttP (Ishinomori): decides to lie down and rest in the ALttP (Ishinomori):, only to be awoken by ALttP (Ishinomori): via telepathy. Although the young hero tells ALttP (Ishinomori): that he must rest, ALttP (Ishinomori): reminds him that only a single night remains until ALttP (Ishinomori): casts his final incantation on her and causes the entrance to the ALttP (Ishinomori): to open and overwhelm ALttP (Ishinomori): with its evil. With this in mind, ALttP (Ishinomori): leaves the ALttP (Ishinomori): and heads to ALttP (Ishinomori): to prepare himself.

(Himekawa)
Although not appearing in the main story, the Lost Woods do appear in the bonus chapters. The Lost Woods is a dangerous place where people will get lost if they lose sight of the exit. Nobody is allowed in there but Link and Saria; they enter it in an attempt to retrieve a Mask.

The Forest is dangerous and, according to Skull Kid, those that get lost will eventually lose all hope and become faceless Skull Kids. It is also home to the Baga Tree, an evil opponent of the Deku Tree that is possessed by a bug (most likely Gohma) and is eager to kill Saria and Link as an act of vengeance on the Deku Tree for "Ignoring the rules of the Forest" and allowing Link into the Kokiri.

Strangely the forest appears to be home to only Skull Kids, Wolfos, and Moblins (under complete command of the Bagu Tree) that wish to reclaim the forest for their own with no Deku Tree at all. The forest is accessible also from Hyrule Field (as seen in Skull Kid's memory).

In, the CoH: is an area that is placed within a randomly-generated location within the CoH: biome in CoH:. Upon entering CoH:, CoH:, and CoH: will be sent back to the initial screen if they take the incorrect exit. In order to reach its center, the CoH:, the heroes must take the exit closest to the initial position of the enemy on the screen that is different from the rest, or follow the vibrations generated from CoH:, which rumbles the most when the hero is next to the correct exit. The center of the maze is the CoH:, which contains a dungeon where the player fights CoH:, one of the four monsters that the heroes must defeat in order to break CoH:'s seal on CoH:.

The CoH: is also the location of CoH:, where CoH: gives the heroes the CoH:, which can help guide them through the CoH: by causing the Nintendo Switch to rumble when the heroes are close to treasure or near the correct path to the CoH:, giving light rumbles when the heroes are near the incorrect exit but strong rumbles when they are next to the correct exit.

It is also the location where the heroes can meet CoH:, a friendly CoH:, who resides in the same tree hut as CoH: and joins the heroes on their quest to stop CoH: after they give CoH: 20 NaN Deku Seeds.

On the initial screen of the maze is a cave where CoH: can be found inside with a special item, with the item varying depending on how many times the heroes' have encountered her outside of seeing her at CoH:. If it's the first time the hero has found her in a cave, she gives them the CoH:, allowing them to travel to previously activated NaN Sheikah Stones.

The CoH: "CoH:" plays in the CoH: whenever combat is initiated.

The HWAoC: is the setting of the "HWAoC:" HWAoC: in. After the HWAoC: HWAoC:, HWAoC:, defeats the monster outposts surrounding HWAoC:, HWAoC:, HWAoC:, HWAoC:, and the four NaN Champions go through the HWAoC:. However, they think they might have gotten lost. HWAoC: then appears and guides them, only to figure out that the entrance to HWAoC: has been blocked by HWAoC:. After defeating the NaN Hollows of the four NaN Champions inside the HWAoC:, the entrance to HWAoC: is made clear.

Trivia

 * In volume 103 of Nintendo Power, the Lost Woods were called the "Maze Woods."
 * In the German version of, those who become lost in the Lost Woods are said to become plants.
 * The Japanese name for the Lost Woods was utilized for the in , and to a lesser extent Maze Wood in Metal Gear 2: Solid Snake (which had Holly White calling it "The Lost Woods" once). Coincidentally, all three are maze-like forests that require a sequence of events to fully navigate.
 * In the kiosk demo for, the Lost Woods were rendered inaccessible by having several wooden boards nailed over the entrance.