Fairy


 * For other uses, see Fairy (Disambiguation)

Fairies, originally known as Faeries in, are a race of creatures that have appeared in every The Legend of Zelda game to date.

Most Fairies are small creatures with healing powers, and they usually fly by means of delicate, insect-like wings. Their appearances vary from game to game: in some games, such as, they resemble small orbs of light with four wings, while in others they take the form of tiny, winged humanoid females.

Overview
Fairies usually have one of two roles in the Zelda games. Most Fairies possess healing powers; they can restore some of Link's health when he is wounded. From onwards, these Fairies can usually be caught in empty Bottles for later use. If Link falls in battle while carrying a Bottled Fairy, it will automatically come out to revive him. Groups of Fairies can be commonly found in Fairy Fountains scattered through the land, although some may also occasionally be found by breaking Jars or cutting grass. In some games such as A Link to the Past, Anti-Fairies and Sparks can be turned into Fairies by using Magic Powder or the Boomerang. In SS undefined, Fairies can be summoned by drawing the Triforce on a Goddess Wall.

The second role held by Zelda Fairies is that of a traveling companion. In several games, beginning with, Link has been accompanied on his travels by Fairy companions. Although in many cases they are used to facilitate gameplay (allowing Z-Targeting, for example), they also provide invaluable advice on what to do next or how to defeat certain enemies. In other games, such as, companion Fairies also serve as the cursor for guiding Link.

In Ocarina of Time, every Kokiri is partnered with such a guardian Fairy. The fact that Link is the only Kokiri without a Fairy (before Navi is assigned as his partner by the Great Deku Tree) is a major plot point and foreshadows the revelation that he is actually a Hylian child. In, the Skull Kid had Fairy companions in Tatl and Tael. Tatl gets separated from them, and travels with Link to get his Hylian form back and to stop the Moon from crashing.

In only, Fairies possess a unique role in that they are used as the Links' extra lives. Whenever a Link falls in battle (resulting in all Links falling due to their shared health), a Fairy appears to revive him, and the Links are forced to restart the Stage of the Level. Three Fairies are brought into a Level when the Links enter the Drablands. If the Links fall after losing their last Fairy, the Level is failed and the Links are forced to exit. After clearing a Level, any Fairies remaining are tallied and turned into bonus Rupees, multiplied by 30 for each Fairy (E.g. three Fairies will reward in 90 Rupees). In single-player mode only while using the Doppels, Link can use a Fairy to skip Stages and advance to the next one. Doing this however will empty all of the Rupees Link has collected thus far, decrease the number of bonus Rupees Link earns after clearing the Level, and will replace the contents of a Material chest with 20 Rupees for each Fairy used.

Fairy's Spirits
In Ocarina of Time, the Fairies are referred to as Fairy's Spirits in the Medicine Shop, appearing as nondescript, glowing orbs with wings. The Fairies in are in human form, but the Season Spirits look identical to these orb-like Fairies. The Great Fairies in and  first appear in the form of a Fairy Spirit before taking a human form. In, the Shrine Maidens turn into the form of Fairy Spirits when freed from their Crystals. In as well as, the only Fairies that appear are respectively the Servant Spirits and the Spirit of Healing, who also take on said shape.

It is possible that, due to the Nintendo 64's graphical quality, Fairies were represented as balls of light simply because the system was not capable of providing detail to such a small object. The Fairies' representation as balls of light could just be a way of showing that they emit light from their tiny bodies as well.

In Ocarina of Time and Majora's Mask, a different variety of Fairy that resembles a wingless glow makes its only appearances. In certain areas of the game, such as near the portal to Zora's River in the Lost Woods, or at Gossip Stones, if Navi or Tatl glows green, Link can play an Ocarina song (either "Zelda's Lullaby", the "Song of Storms," or the "Sun's Song") and a wingless Fairy will appear. It restores eight Hearts and refills the Magic Meter. It cannot be caught in a Bottle, and therefore cannot revive Link when he runs out of health. In, the color of the Fairy has been changed to yellow to differ from the normal Fairies, has wings, and now fully heals Link. These changes are also present in Majora's Mask besides the color change.

Great Fairies
Great Fairies are much larger than regular Fairies, at the size of a full grown Hylian (or even larger), and they almost invariably inhibit a winged female form (the only exception to this rule is the case of the Great Fairies in Ocarina of Time, Majora's Mask, and, who resemble beautiful women and can fly, but have no visible wings).

Great Fairies reside in specialized Fairy Fountains known as Great Fairy Fountains. They also help Link, often by providing him with special power-ups or increased item-carrying capacity, alongside replenishing his health.

Stray Fairies


A Stray Fairy is a symbolic representation of a portion of a shattered Great Fairy. They appear in Majora's Mask,, and. These Fairies are dissimilar to most other Fairies, appearing more rabbit-like in physicality and more subdued in their composure.

Link's Fairy Companions

 * In Ocarina of Time, Link is assisted by Navi, who helps keep him on track by reminding him where to go. She also helps him target objects and enemies, and can provide information about enemies.
 * In Majora's Mask, Navi is replaced by Tatl, a new Fairy who serves the same purpose as Link's previous Fairy.
 * In the Wii version of, a Fairy resembling Navi is used as an on-screen cursor whenever the Wii Remote is pointed towards the sensor bar.
 * In Phantom Hourglass, Link obtains a companion Fairy named Ciela. Two other Fairies, Leaf and Neri, also come to his aid later on. Each of the three Fairies represents one of the Goddesses (courage, power, wisdom) and give Link a unique power when equipped.


 * In, Link is accompanied by Spryte, a Fairy princess.
 * In The Legend of Zelda comic book series published by Valiant Comics, Link's companion Fairy is Miff.
 * In the A Link to the Past comic, Epheremelda is a Fairy that appears after Link retrieves the Master Sword in the Lost Woods and after he fights Agahnim for the first time. Link saves her from a group of thugs who want to abuse her magic.
 * In the, Link was accompanied by a Fairy named Felicia. After the Wind Fish awakens, she disappears, along with the rest of Koholint Island.
 * In, Link is accompanied by a Fairy named Proxi. She speaks on his behalf.

All of Link's canon companions are in Fairy's Spirit form. All of the non-canon variety are in humanoid form, with the exception of Hyrule Warriors.

Freshly-Picked Tingle's Rosy Rupeeland
In, the Fairies lived in the Fairy Garden, however it turned into a barren desert after the five Fairies that protected it went to sleep. The Grand Fairy tasks Tingle with restoring the five Fairy Fountains so to restore the land itself. Tingle's companion, Pinkle, is also a Fairy and is the daughter of the Grand Fairy, who was imprisoned by Uncle Rupee and had her powers removed. After Tingle rescues her from the Auros Ruins, she regains her powers and transforms back into her original Fairy form.

Animated series

 * See also: Spryte, Spryte's Sister, King Oberon

Various Fairies appear in. Most of the Fairies, with the exception of Spryte who lives in North Castle with Link and Zelda, live in the Fairy Spring in Hyrule. There, they are ruled by King Oberon alongside his daughter. The Fairies only appear in the "Fairies in the Spring" episode, where Spryte's sister is creating Water Monsters with her magic since King Harkinian's Royal Water Park is draining their water supply. Eventually, King Harkinian and King Oberon clear up all misunderstandings, allowing both humans and Fairies to enjoy the water park.

The Crystal Trap
In The Crystal Trap, two Fairies make an appearance to help Princess Zelda on her quest. The first Fairy that Zelda encounters is the Blue Fairy, which appears after the princess defeats a Gibdo using the Magic Arrows. Later in her quest, Link and Zelda will find the Pink Fairy only if the duo defeat the group of Octoroks that ambushed them in the forest.

Philips CD-i Games
In and, Fairies appear as characters inhabiting the lands of Koridai and Gamelon, respectively. They are heavily based on the design of the Fairy artwork from A Link to the Past. In The Faces of Evil, a pair of Fairies live in a Fairy Fountain close to the mid-point of Spearfish Falls. They proclaim Link as their hero and give him a Life Heart on their first encounter, followed by Water of Life for every subsequent visit. If Link owns the Canteen, the Fairies will also fill it with Water of Life. In The Wand of Gamelon, another pair of Fairies live in the Fairy Pool, but were imprisoned by the Three Witches. After Zelda defeats them and rescues the Fairies, they reward her with a Life Heart, Fairy Dust, and some Water of Life. They will also refill Zelda's Canteen if she owns one.

In, Fairies appear in small ponds, and fully recover Zelda's health when approached. Three Fairies can be found around Tolemac; one in the Forest of Torian, one in a desert oasis in the South Gubasha Desert, and one in the Plain of Hobel.

Super Smash Bros. Series
In, a Fairy in a Bottle appears as a Sticker. A Fairy resembling Navi also appears in one of Link's s.



In, the appears as an item, decreasing 100% of damage. If the player does not have at least 100% of damage, the Bottle can be used as a projectile. If another player is hit by the Bottle while having at least 100% of damage, the player damage will be decreased.

Sticker Information

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Super Smash Bros. for Nintendo 3DS/Wii U

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Hyrule Warriors
In, Fairies appear as elemental entities in Adventure Mode that are used to destroy harmful barriers that surround certain Keeps. They come in the elements Fire, Water, Lightning, Light, and Darkness. They appear trapped within certain Keeps and are freed when these Keeps are captured. Once freed and collected, they are kept in the item inventory within a Bottle and can only be used while inside a Keep that has a barrier of the corresponding element surrounding it.

In the Majora's Mask DLC Pack, white Rupee Fairies appear in certain battles in the Termina Map where Forces compete to collect the most Rupees at the end of the battle. These Fairies are kept by Fairy Hunters, and are freed when these Captains are defeated. Upon collecting a Rupee Fairy, all enemies will drop Silver and Gold Rupees for a short amount of time, which are worth more than the regular Green, Blue, and Red Rupees. In the same DLC Pack, the Fairies Tatl and Tael make a brief cameo alongside the Skull Kid during Young Link's attack where he slices the Moon in half.

A Fairy named Proxi also accompanies Link during his battles, and speaks on his behalf. Proxi also accompanies Young Link. Navi (although referred to as a generic Fairy in the European and Japanese releases) appears in "The Land of Myth" Scenario, pleading that the Hyrulean Forces rescue Princess Ruto from Darunia, who had captured her. The Great Fairy also sends Fairies to attack enemy troops when she is summoned from the Fairy Fountain. They help in various ways depending on the battle; such as dropping giant Bombs on enemy units, calling upon a recreation of the Terminian Moon to knock Argorok out of the sky, or by sending a rain of energy that destroys several enemies on the field. Fairies also accompany Link's Great Fairy weapon type. They surround the Great Fairy while she dashes, and attack enemies as part of the Focus Spirit attack.

Trivia

 * The color of the Kokiri's Fairies in Ocarina of Time are a different color every time Link re-enters the area in which they are located.
 * In Twilight Princess, if Link is already at full health, the Fairies will either completely ignore him or, if he remains motionless long enough, will fly in close and land on his hat or Sword if drawn.
 * In the North American SNES and Virtual Console versions of A Link to the Past, Fairy is spelled as "Faerie". This is an archaic spelling which was changed to the "Fairy" spelling in the Game Boy Advance version.