Weather

is a mechanic in.

Overview
BotW: is indicated by a forecast in the bottom right corner of the screen. When opened to the BotW:, the BotW: can also display the current BotW:. Every four in-game hours, the BotW: of a given area will change.

Heat
Extreme BotW: is a BotW: level. During high levels of BotW:, BotW: will overheat and start to take damage. Its effects can be mitigated with NaN Armor Sets or NaN Foods that provide BotW:.

Rain
While it is BotW:, BotW: will slip when climbing, consuming BotW:. BotW: also puts out any exposed NaN Fires.

Sandstorm
NaN Sandstorms are BotW: events exclusive to the BotW:.

Scorching Climate
The only BotW: is located in the BotW: and the areas surrounding BotW:. In a BotW:, wooden NaN Weapons will burn. BotW: can avoid taking damage by drinking NaN Fireproof Elixirs or wearing pieces of BotW:.

Snow
BotW: occurs at high elevations, such as BotW: and the BotW:.

Temperature
BotW: is a fluctuating type of BotW: that includes BotW:, NaN Scorching Climates, and NaN Freezing Climates. It can be monitored from the BotW:.

Thunderstorm
NaN Thunderstorms include the effects of BotW:, in addition to many natural BotW: strikes. These BotW: strikes are attracted to equipment and NaN Weapons made of metal.

Wind
BotW: is a gust of air that travels in a random direction. BotW: can take advantage of BotW: by gliding with his BotW:.