Ending Blow

The is an ability in.

Overview
The TPHD: is the first TPHD: that is taught to TPHD: by the TPHD:. It is the only TPHD: that must be learned in order to advance through TPHD:'s quest. Furthermore, The TPHD: is the only skill that does not require howling at a TPHD: to be able to learn the TPHD:.

As its name implies, the TPHD: is a decisive stroke that will eliminate most NaN Enemies if properly executed. Once an TPHD: is temporarily knocked down, TPHD: will have a chance to finish off the foe by jumping in the air and performing a TPHD: right into the enemy's chest, thus instantly defeating it. The chance to execute this skill is notified when the player is prompted to press the Action Button on the controller when "Finish" appears on the screen. If the button is pressed, TPHD: will dispatch the downed foe with a jump and a downward thrust of his TPHD: or TPHD:. However, if the enemy moves out of the way, TPHD: will be temporarily vulnerable while trying to pull his TPHD: out of the ground.

The TPHD: can also be used on certain bosses and minibosses, such as the TPHD:. The TPHD: is used in the final part of the battle against TPHD:. Once TPHD: has dealt enough damage to TPHD: to knock him down to the ground, TPHD: will use this TPHD: to deliver the final blow to TPHD:, thrusting the TPHD: into TPHD:'s chest and thus defeating him.

NaN Torch Slugs are the only NaN Enemies that will prompt an TPHD: "Finish" without taking damage, for they will emit a burst of flames that will fling TPHD: off before he has a chance to make contact.