Leever

are recurring enemies in.

Characteristics
The Leever is a sand-dwelling creature known for its burrowing capabilities, found mostly in areas with sand such as deserts and beaches. These cone-shaped creatures burrow out of the ground, or remain at a semi-burrow as in, upon detecting movement and begin pursuing territorial threats until they tire or vacate the proximity of intruders. Though while mostly cone-like in appearance, brings a certain graphical realism to the Leever, giving it a stronger plant-like appearance. Leevers are often fast-moving enemies. They are almost always fought in groups, as many of these creatures target and hone in on Link at once in order to maximize the chance of inflicting damage and ridding their territory of threat.

Although the behavior of the Leever changes little between games and variations, they do seem to possess varying levels of vitality and strength by color. In, there are two varieties of Leever, red and blue, with the blue type being the strongest, a trend that carries on into , where a standard green Leever and a slightly stronger purple variety co-exist. Attack strategy is a second characteristic added to the different Leever variations, beginning with the species seen in and on through to  and. These Leevers come in three colors: red, blue, and orange. The red Leevers travel in a straight line, while the blue variety tends to zig-zag at random intervals. The orange version actively pursues Link, and notably has increased speed in comparison to its red and blue counterparts.

In and, larger Leevers can spawn after defeating ten standard Leevers. It shares this trait with Stalchildren and Guays.

The overall strategy to defeat any Leever, regardless of game, is to attack it with the Sword, or any quantifiable weapon used to defeat any other commonplace enemy. Usually one to three hits is enough to dispel any incarnation of the Leever. Generally, Leevers can be dodged entirely, although some incarnations make this harder due to their increased speed. In, Link can completely avoid Leevers while riding on Epona.

In, there are red and blue varieties of Leever with the blue type being the stronger of the two. When defeated, red Leevers may drop either a Heart, one Rupee, five Rupees or a Clock, while blue Leevers may drop either a Heart, a Fairy or one Rupee.

Leevers in do not burrow underground.

Leevers appear as enemies in where they can be found in dungeons and sandy areas like the CoH: and CoH:. Like other enemies, they can only move to the beat of the music, but differ in that they can move on every single music beat and can bury themselves underground. When CoH:, CoH:, CoH:, or CoH: passes by, they will bury themselves underground for a few beats and then try to surface near the heroes, with their fangs poking up through the sand for two music beats to signal where they plan to resurface. Upon emerging from the sand, they will knock back anyone or anything that's standing above them a few tiles back. Once emerged, they will chase the hero for four beats before burying themselves underground and repeating the pattern. A stronger variant known as the CoH: also appears.

Trivia

 * While Z-Targeting normal Leevers in, the target turns green instead of yellow. Also, the music that normally plays when close to enemies cannot be heard. These two effects appear to be related, and may even be intentional, as the constant appearance and movement of Leevers would disrupt the world and enemy music. Larger Leevers however do have the yellow targeting and enemy music.
 * The Player's Guide suggests that Leevers are a type of cactus.
 * The Japanese Shogakukan guide for refers to Leevers as Peahats.