Chamber of Giants

The  is a mystical environment MM3D: enters in.

Features and Overview
Each time he defeats a MM3D: dwelling in one of MM3D:'s four NaN Temples and acquires its Remains, MM3D: frees one of the Four Giants and meets it here. The true nature of this chamber is something of a mystery, and whether it is actually a physical location or something that exists on an incorporeal plane is not revealed.

Each time MM3D: visits this chamber, the surroundings change slightly to reflect the nature of the MM3D: he has just cleansed. When he meets the first Giant, the sky and clouds of the room are green, to reflect the MM3D:; when he meets the second Giant, they are white, to reflect the MM3D:; the third, blue, to reflect the MM3D:; the fourth, yellow, to reflect the MM3D:. Alternately, as MM3D: never meets more than one Giant at a time in this chamber, each of these locations could be a different place. MM3D: has to interpret for MM3D: on these occasions, as he does not understand the Giant's wailing language.

The first time MM3D: meets a giant here after defeating the MM3D:, he learns the MM3D:, a mystical melody he can use to call the Giants once they are all free. During his second visit, the Giant reveals their nature as protective MM3D: of the people. On the third visit, MM3D: implores them to intervene on behalf of the world on the condition that she and MM3D: free the last Giant. Finally, on the last visit, the Giant instructs MM3D: and MM3D: to call them, but also tells them to forgive MM3D:.

Trivia

 * Regardless of the order in which MM3D: clears the dungeons of MM3D:, the MM3D: will always have the same order of color schemes, meaning green will always come first, followed by white, and then blue and finally yellow. This would seem to imply that the color of the chamber has no relation to the region MM3D: had just cleared, or else that it is simply an oversight on the part of the developers.