Magma Bomb

, also known as, and , are recurring hazards in. They go unnamed in, , , and.

In, NaN Magma Bombs fall from the sky during volcanic eruptions on OoT3D: when OoT3D: is a child. When this happens, the ground will tremble and NaN Magma Bombs will descend shortly after. There are two types of NaN Magma Bombs that will fall: a series of sporadically-placed rocks and NaN Magma Bombs which will fall directly onto OoT3D:. These can be deflected by using any OoT3D:.

In, NaN Magma Bombs fall from the sky during TPHD:'s first visit to TPHD:, including the TPHD:. They can be avoided by looking at their shadows to see where they will land and by listening for the whistling sound they make as they approach the ground. NaN Magma Bombs tend to explode when making contact with the ground. Once TPHD: has quelled TPHD:'s rage in the TPHD:, the NaN Magma Bombs will stop falling permanently.

In, NaN Magma Bombs fly out of the active volcano in the PH:. PH: must avoid them while climbing to its summit in order to enter the PH:.

In, when visiting the ST: for the first time, NaN Magma Bombs fall around and on the ST:. ST: must use the ST: in order to blast them out of the rails. When ST: arrives to ST:, he finds out that several paths are blocked by the debris. Link must then get ST: to the Village in order to open these paths. On his way to the ST:, ST: must avoid more NaN Magma Bombs.

ST:, the boss of the ST:, also uses NaN Magma Bombs as one of its attacks.

In, a volcanic eruption takes place when ALBW: first arrives at ALBW:'s ALBW:, causing NaN Magma Bombs to continually rain down around ALBW:. Occasionally, a ALBW: will burst into several NaN Green Rupees when it smashes into the ground, while sometimes it will spawn a ALBW: instead.

NaN Magma Bombs will no longer threaten ALBW: once he reaches the summit of ALBW:, but will resume falling if he returns to the ALBW:'s lower portions.

In, NaN Volcanic Rocks only appear in the third stage of TFH: and during the "Avoid the volcanic rocks!" TFH: in the TFH: and the TFH:. The TFH: must avoid the falling rocks while traversing these Levels; being hit by one will burn them as well as causing damage.

In, NaN Magma Bombs fall from BotW: and explode around the BotW: BotW:. This is caused by the rampaging of the corrupted BotW:. Due to the NaN Magma Bombs, a rock slide seals the entrance to the vault where BotW:'s painkillers are kept, trapping BotW: inside. Once Rudania is freed from BotW:'s corruption, the NaN Magma Bombs stop.