Arbiter's Grounds (Dungeon)



Arbiter's Grounds is the fourth dungeon in The Legend of Zelda: Twilight Princess, located in the Gerudo Desert. The Arbiter's Grounds was built to house the most ruthless criminals while they awaited trial, execution, or exile to the netherrealm of the Twilight. The Mirror Chamber stands atop the ruins of Arbiter's Grounds, where the sacred council of the Sages presides over the cursed grounds. It's appearance from afar resembles the Roman Colosseum, but inside it resembles an Egyptian tomb.

Dungeon
The Arbiter's Ground contains four floors and two basements. The first section of the dungeon is similar to the Forest Temple in Ocarina of Time in that Link must track down and destroy four Poes in order to advance. The item obtained in this temple is the Spinner, which is used to reach higher rooms. Link obtains this after defeating the temple's mini boss, a Death Sword. Deep within Arbiter's Grounds lays the skeleton of a fierce beast, Stallord. It is revived when Zant stabs a sword of Twilight energy through the creature's skull. The Arbiter's Grounds teems with the undead. Its halls are haunted by vengeful wraiths, undead soldiers and guards, and skeletal knights. These are likely the long dead inmates and guards of the ancient prison.

Trivia

 * Besides the Imp Poe in Jovani's House, the four sub-boss Poes are the only ones that must be defeated in order to proceed in the game.


 * While it is not certain, there is a possibility the Arbiter's Grounds and the Spirit Temple from Ocarina of Time are the one and same due to their locations at the far end of the desert colossus.


 * Each respective Sage residing in the Mirror Chamber has a reference to the Six Sages regarding their emblems, representing the six medallions that need to be retrived in Ocarina of Time, except the Medallion of the Water Sage, whom Ganondorf had slain.