Tabahl Woods

The are a location in.

Features and Overview
The BotW: are a dense forest of NaN Cedar Trees within the BotW:. The path to BotW: snakes along their northern end before cutting through their center. The BotW: also feature several rocky areas, in which NaN Ore Deposits are located. They are just north of the BotW:, and the BotW: can be found on their eastern shore. The BotW: also curves around the eastern and northern borders of the BotW:. Prior to BotW: being calmed, BotW: will constantly fall on the BotW:.

On the west side of the BotW:, a BotW: can be found asleep. It will initially be asleep, but if BotW: approaches it, it will wake up and begin to attack him. In addition to this, three NaN Monster Strongholds are located within the BotW:. The first is located along the road on the north side of the BotW:, and it contains many metal crates and NaN Wooden Boxs. The second is located near the hill on the BotW: eastern side, and it protects a cave with a BotW: and NaN Roasted Basss. An abandoned BotW: can also be found in another cave nearby. The final BotW: is west of the BotW:, and when it is cleared, a BotW: containing a BotW: can be opened.

Several other NaN Treasure Chests are located in the BotW:. Two are found in the first BotW: along the road, containing a BotW: and a BotW:. The hill on the west side of the BotW: bears a cave, though its entrance is blocked by thorns. If BotW: burns the thorns with BotW:, he will be able to access the stone BotW: inside, which contains a BotW:.

A total of three NaN Korok Seed Puzzles can be found in the BotW:. The first is a BotW: in the pond on the south end of the BotW:, which BotW: must throw a BotW: into. The second is on the hill on their western edge, taking the form of a metal BotW: chained to a well. To solve it, BotW: must use the BotW: BotW: to place the BotW: into the well. The final BotW: is a BotW: to the north of the BotW:, which is revealed to be a BotW: when picked up. When each of these NaN Korok Seed Puzzles are solved, a BotW: will appear and give BotW: a BotW:.

Nomenclature
The Series: derives their name from the Series:, a location in.