Color Dungeon

The is an optional LANS: in. It was initially added to to promote the addition of colors as a gameplay element with the Game Boy Color's screen. LANS: can enter the LANS: as soon as he obtains the LANS:.

Entrance
In the LANS:, an unreachable LANS: high on a bookshelf gives directions as to locating and revealing the dungeon's entrance. By LANS: into the NaN Bookshelfs with the LANS:, LANS: is able to knock the LANS: on the floor. The LANS: instructs LANS: to push NaN Tombstones in the LANS: in a specific order; by following the LANS:'s instructions, the entrance reveals itself under the last pushed LANS:. However, before LANS: can go further, LANS: and LANS: stand in his way; he must describe to them what color of tunic each is wearing.

The LANS: can be accessed without reading the LANS: in the LANS:, as the NaN Tombstones can be pushed once LANS: has obtained the LANS:. However, the final LANS: can not be moved if LANS: is accompanied by another character.

Themes and Navigation
The LANS: incorporates many color-based puzzles. In some rooms, LANS: must hit NaN Switchs to harmonize their colors, or throw NaN Orb Monsters into holes matching their color to progress.

Inside the LANS:, the LANS: is required to complete some puzzles, and LANS: is a vital item to defeat the LANS:. LANS: exhibits a more mechanical appearance in comparison to regular NaN Hinoxs; they can make NaN Boulders fall from the ceiling.

Once the LANS: is defeated, LANS: meets a LANS: who offers him "the power of color" in the form of either the LANS: or the LANS:. LANS: can clear the LANS: again to switch between tunics, but he can never revert back to his LANS:.

The theme played inside the LANS: is a remixed version of the LANS: theme from.

Trivia

 * In, the LANS: is the only location where NaN Green Rupees are found.
 * The LANS: is referred to as "Level 0" on the LANS:.