Weather

is a recurring mechanic in.

In, several different types of BotW: can be encountered throughout BotW:. The BotW: changes dynamically, with most locations subject to clear or overcast BotW: as well as BotW: and NaN Thunderstorms. At lower temperatures (especially at higher elevations), BotW: will turn into BotW:.

The current BotW: is indicated by a forecast to the left of the BotW:. The BotW:'s BotW: also displays the current BotW:. Every four in-game hours, the BotW: of a given area will change.

While not part of the dynamic weather system, certain areas may have NaN Winds or NaN Raging Winds. Similarly, colder areas are known as NaN Freezing Climates, where BotW: and BotW: is common. BotW: and the BotW: both suffer from excessive BotW:, which is caused by their BotW: and NaN Extremely Hot Zones, respectively. Portions of the BotW: also feature NaN Sandstorms.

BotW: is divided into 94 small "map areas" that are linked to one of the twenty predefined "climates." The name of BotW:'s current map area can be seen in the BotW: menu while BotW:. Climates have different appearance rates for each BotW: type and may be shared across different map areas. The following table links the unique identifier of each map area to its associated climate.

Each of the twenty climates multiple parameters, the most important ones defining the odds for each weather to appear, and the temperatures to set for each height in the map area. Here's the list of the most important parameters :


 * : odds, in %, to get the blue sky weather.
 * : odds, in %, to get the cloudy weather.
 * : odds, in %, to get either BotW: or BotW: for colder temperatures.
 * : odds, in %, to get either intense rain or intense snow for colder temperatures.
 * : odds, in %, to get a BotW:.
 * : air BotW: during the day at more than 1000 meters high (in °C)
 * air temperature during the day between 900 and 1000 meters high (in °C)
 * [...]
 * air temperature during the day between 0 and 100 meters high (in °C)
 * : air BotW: during the night at more than 1000 meters high (in °C)
 * [...]
 * : air temperature during the night between 0 and 100 meters high (in °C)
 * :  if the air is burning hot,   if the air is even hotter.   otherwise.
 * : the sky color theme to apply.

Several TotK: conditions are set to reappear in.