Zelda Timeline



Legend of Zelda Timeline theory is perhaps the object of greatest debate amongst fans of the series. Nintendo's transcendental and thorough method of incorporating the tried-and-true formula of "gameplay first, story later" has arguably produced some of the greatest games of all time, but it has also resulted in an incoherent chronology - full of loose ends, contradictions, and general confusion. Fortunately, this has motivated fans to do all they can to sift, sort, and organize the Legend of Zelda canon. The December 2011 release of Hyrule Historia in Japan revealed a detailed and official chronology of the series. Hyrule Historia is a compilation of official sources with Eiji Aonuma as its chief editor and therefore represents the developer's view of the chronology most accurately.

''Although evidence points strongly in its favor, all information pertaining to the timeline sourced in Hyrule Historia is translated from the Japanese edition. An official English version does not exist at this time; there many be discrepancies in translation between the English and Japanese languages that may change the overall intent, structure, or perception of this information and/or timeline.''

History of the Zelda timeline
Since the days of Pong, video game storylines have endured an amazing evolution, moving from simple "slay the dragon" conflict, through "save the princess" heroism, and into wonderfully deep epics. Early instalments of the Legend of Zelda series emerged at a very interesting point of this process; a point where the market was divided between casual platformers and plot-focused RPGs.

Zelda found a niche market somewhere in the middle. This is reflected in the storyline of such games as The Adventure of Link and A Link to the Past, which are simple and yet inspiring. Over the years, Nintendo has kept to this trend. Developers often focus foremost on gameplay and theme, and generally only decide on a definite storyline close to the completion of development. Resulting games are well-connected to the overall Legend of Zelda universe - and consider elements of games past - but do not often present immediate or obvious chronological connections.

In the early stages, this worked wonderfully. The first five Legend of Zelda releases were easily understood and organized. In 1998, the timeline had room even for the content of the Legend of Zelda television show and manga, as well as the mistakes of NoA, which would later be considered non-canonical.

Unfortunately, as time went on the sheer amount of information being introduced into the Legend of Zelda canon made a complete understanding less possible. Games such as The Wind Waker and Four Swords Adventures seemed to strain the connection between older games, and many fans began to wonder whether the Four Swords series had a place in the timeline at all.

Fans of the series wanting to learn more of the timeline began to discuss the concept on the Internet, slowly reaching conclusions on those issues which could be resolved and falling into bitter debate on those which could not. The debate continued for years, with fans dissecting Phantom Hourglass, Spirit Tracks, and Skyward Sword. On December 21, 2011, Nintendo of Japan published an official chronology of the Legend of Zelda series in Hyrule Historia, outlining how the games in the series are related to one another.