Arrow Trap

are recurring traps in.

Characteristics
NaN Arrow Walls are wall-mounted turrets that shoot NaN Arrows and are typically found in NaN Dungeons, forming traps that Series: must avoid, often with little room for the hero to maneuver. There are three types of Series:: ones which shoot NaN Arrows continuously; ones which shoot an Series: only when Series: crosses its path; and ones which shoot NaN Arrows as a punishment when Series: activates the wrong Series: or otherwise solves a puzzle incorrectly. Series: can usually defend himself against these NaN Arrows with a Series:, if he is carrying one. In some cases, NaN Arrow Walls are used as part of a Series:'s puzzles.

In, NaN Arrow Walls first appear in the second half of the PH:, on floor B7. They fire their NaN Arrows at PH: while he rides on floating platforms across a large pit. NaN Arrow Walls later appear in the narrow corridors of PH: on the PH:. The gigantic, mechanical PH: of PH:, PH:, has a series of turrets around its neck which function like NaN Arrow Walls.

Some NaN Arrow Walls are placed near Torches which can cause the Arrows to light on fire, making them even more dangerous or part of a Dungeon's puzzle, as seen in the TFH: of.