Template:MM Schedule/Documentation

Purpose
Displays a character's schedule.

Times
In general, there should be schedule entries for each of the following moments:
 * A cutscene starts.
 * The character starts moving.
 * The character stops moving.
 * The character changes location.

Some of these moments are not notable enough to have their own schedule entry. It's up to you to decide what's worth covering and what isn't. For example, Sakon does state what time Sakon starts walking away from the Curiosity Shop counter. The schedule simply states that Sakon arrives at the counter at 12:45 AM and exits the Curiosity Shop at 1:15 AM. Similarly, Kafei does not state what time Kafei goes through the door to Curiosity Shop Back Room after getting the letter from the Postman. The schedule simply states that Kafei stops interacting with the Postman at 3:40 PM and can start interacting with Link at 4:10 PM.

It is recommended to use to research character schedules as the remake has a more precise "digital" clock.

Locations
Use the most specific term that applies. For example, use Stock Pot Inn instead of East Clock Town or Clock Town.

When a character changes locations, use the destination as the location. If the character despawns and doesn't immediately respawn somewhere else, mark the location as.

The last row of the schedule table should describe where the character is when the Moon falls.

Actions
The  column should describe everything the character does until the next entry in the schedule. The last row of the schedule table should describe the last thing the character does before the Moon falls.

Preamble
For forking schedules, add a preamble to explain the Events that affect the schedule. See Kafei for example.