Glitches in Twilight Princess

These are the glitches which are possible to perform in Twilight Princess. Please read the Glitch Disclaimer Notes before attempting any of the glitches on this page.

Magnetic Ceiling Glitch
This can be done wherever there is a magnetic ceiling, such as the first one encountered in the Goron Mines. First equip the Iron Boots but don’t put them on. Go under the magnetic field and equip the boots. In mid flight up to the ceiling press the button that leads to the item screen and put an item where the iron boots were. Make sure the Iron boots are not equipped anywhere on the screen. Unpause the game and finish flying onto the ceiling. You should be on the ceiling with the Iron boots off and you will stay there and be able to walk faster. To get down walk off the magnetic part of the ceiling or equip and unequip the Iron Boots.

Unlimited Bomb Glitch
First, as a wolf, play Plumm's minigame with the fruit and crash. Then, turn back into a human and turn to the water behind you. While swimming in it, equip the Hookshot, and while it is held out, strafe to the side and through the wall. If it works, you'll be swimming through the wall. Keep swimming until you fall and die. Now as you wake up Plumm will come back and ask to to play again. Say yes. Then crash at the beginning again. You should wake back up in the beyond-the-wall area from before, but you can stand. Turn into a wolf and jump into the waterfall. Then you'll wake up in front of Iza's assistant.Talk and say yes, and you'll go to her cabin. The boat will take off without you, and you'll be a wolf. So now, warp anywhere you want, and you'll have infinite bombs. Note: This ends when you turn off the game!

Arbiter's Grounds Death Glitch
As seen in the video to the right, by following the procedures, you will actually be able to climb up a small ledge on both sides the entrance to the Arbiter's Grounds. Soon after being on the platform, Link will die and be warped back to the entrance after reaching a certain point. This glitch occurs in both the Wii and GameCube versions, hinting that it may have been planted on purpose.

Cannon Room Glitch
This glitch was addressed directly by Nintendo, and plagues many of the launch versions of Twilight Princess. While Link is in the Cannon room in Kakariko Village, the player may be unable to exit the room if he or she saves the game while inside, turns off his or her Wii, and turns it back on again. Shad, who was previously in the room, will no longer appear there, however when the player attempts to warp the cannon, Midna will act as though a person is still in the room - however, Shad is nowhere in sight. When Link attempts to leave the room, Shad appears on a separate dialog screen, and asks Link where he is going. This makes it impossible for Link to leave the room by any means, as Midna won't allow him to warp and Shad will not allow him to leave the room.

Nintendo has stated that it will exchange the games for an updated version that does not have the glitch.

Move Renado
If you roll into Renado, you can force him to move almost anywhere which you can access by walking in the village. This includes, but is not limited to making him fall into the pool water.

Dancing Goron
At Death Mountain, there should be Gorons at the base. After you have defeated Fyrus, Z-target one, and say 'yes' when it asks you 'do you want to go up?' When is curls into a ball, do a backflip away from it, a few side flips, then roll into it. But, do not get on. If done correctly, Link should be knocked back by the Goron; and the Goron should be standing up and moving its legs.

Trapped Eagle
First, go to Ordon Village. Afterwards, climb the moss covered wall to get to the Eagle's Call leaf. Play it, and summon the eagle. Point the target directly under the roof above the porch of Fado's house. After the eagle hits the house, it should be trapped under Fado's porch roof. All attacks go through the eagle; so the eagle cannot be harmed. To get it to vanish once more, enter a bulding, or leave the village.

Back In Time
Go to Arbiter's Grounds. Save the game, then fall into the first sandpit. When you see about 2 inches of Link's arm left, reset the game. Link should then be at the Bridge of Eldin. Jump off the eadge, and Link should have one heart, and no items. Run to the brownish area which seperates the bridge into two areas when half of it was teleported, then back. Do a jump strike of the eadge, and you should get a game over. Say 'yes' when the game asks you if you want to retry. The game now should be in the time frame where Link has to save Colin from King Bulblin. Skip every cutscene, and defeat King Bulblin in both the feild chase, and the bridge face-off. Skip every following cutscene until Link is at cursed Kakariko Village. Get on Epona, and jump past the gate. Get off of her, then head towards the Bridge of Eldin. Go up to the curtain of Twilight, and Link should get stuck. Link is unable to move, or attack. The cutscene which Link is in cannot be skipped. So, there is nothing left to do but restart the game.