Talk:Iron Knuckle

The Iron Knuckle is not only a sub-boss, and it's found in almost every zelda game.

The way to kill them it's diferent acording to the game you are playing.

In the legend of zelda, just avoid them, and keep swinging your sword until it's defeated.

In The adventure of Link, keep thrusting up and down, trying to avoid it's shield, and after a few blows it's done.

In Ocarina of time, avoid the axe and hit until it's death.

In Majora's Mask, do the same from above.

In The wind waker, there isn't Iron Nuckle, but exist an enemy that's basically the same, it's a Dark Nut, and to defeat them, just wait, aiming at him, until you are able to make a parry attack, and after two of this (One up, and one side), He'll be without armor and then it's easily defeated.

In the Minish cap, It's also a Dark Nut, just avoid his attacks, and then attack him by the side.

I don't recall if there is another Iron Knuckle in any other zelda game, so if you know of anything, edit this text.

TP Name
N.B. I am at a loss to understand why the armoured enemies in The Twilight Princess are almost universally referred to as Darknuts when they clearly have more in common with Iron Knuckle. To my mind, the distinguishing features of Darknuts are that the armour contains a dog or jackal headed warrior and is more efficiently attacked from the rear. The armour itself consists of two parts, the helmet and breastplate, which must be removed separately in order to attack. Conversely, the Iron Knuckle armour is usually empty, can be attacked from almost any angle, and sheds a multitude of parts with each attack until only the inner chain mail remains. As is mentioned in the article, an Iron Knuckle is also considerably more powerful than a Darknut. While it is true that Knuckles in previous 3D incarnations of the series have carried axes rather than swords, it is also true that in their very first appearance during The Adventure of Link, this was not the case. Therefore the difference in weapons does not distinguish between the two as the article suggests. If any in-game evidence exists to say that the warriors in question are indeed Darknuts rather than Iron Knuckles, then I am happy to go along with that, although I feel that it would be wise to include this evidence into the article in order to dispel confusion between the two separate enemies.
 * Zelda.com names them as Darknuts, though their Japanese name names the "Tartknuckles". ~shrugs~ Nook 17:46, 25 August 2008 (UTC)


 * Hmm... No. They are very similar to the Darknuts of The Wind Waker. And due to the Nintendo Gallery, there is no doubt that those ones are Darknuts. The Twilight Princess Darknuts have more in common with the Darknuts of The Wind Waker than the Iron Knuckles of Ocarina of Time or Majora's Mask. There is very little doubt in their name. There is more differences than just weapons between the enemies. Darknuts are actual living beings. But Iron Knuckles are not. They are just animated armor powered by magical or spiritual energy. This is proven in the fight where Koume and Kotake brainwash Nabooru. 05:40, August 27, 2008 (UTC)


 * I always thought that Iron Knuckles were kinda the Armos' version of Darknuts, given that they fill in for both Darknuts and Armos in AoL. Some of those Iron Knuckle statues come to life every once in a while. Scared the crap out of me when I was little. o_o Nook 16:22, 27 August 2008 (UTC)

AoL Boss Iron Knuckle
The Japanese name of the Boss Iron Knuckle in AoL is "rebonakku" which would translate to "rebo" Knuckle. Not sure what the "rebo" is supposed to be, as r/l and b/v confusion is stumping me at the moment, and the Japanese like to abreviate things down. Nook 17:46, 25 August 2008 (UTC)

Empty armor
I take it most people have accepted that most Iron Knuckles in OoT/MM are animated suits of armor, but I have a problem with this idea, and it's pretty easy to see when you know where to look. Ever seen what an Iron Knuckle looks like behind its mask? It's possible to walk behind one and move the camera just under the faceplate, revealing the face of a Gerudo, surprisingly fully modeled and textured with a wide-eyed expression (the mouth appears to be covered by some kind of veil). This is easiest to do in MM with the one under the Ikana Graveyard; Goron Link should have just the right height (you might need to hold Z to get the perfect angle). I can also tell you for a fact that the same thing can be seen in OoT (although it is a bit harder to find a living Iron Knuckle since every one of them disappears after it's been fought once, though my file happens to be saved before any of the mini-bosses in Ganon's Tower have been killed).

At first I considered that they might have just reused the model for Nabooru's head and helmet in all the lesser Iron Knuckles, but the texture on the face with the veil is different from hers, and besides that, her helmet is unique, making it unlikely that the head and helmet were one object which was simply recycled. I might guess that they had intended for Iron Knuckles' faceplates to fall off during the battle, but decided that the idea that actually killing people, brainwashed women no less, was too violent, and just never bothered to to get rid of the face. Jimbo Jambo 08:35, 7 January 2009 (UTC)


 * Whoa whoa whoa, seriously?? I had no idea! I can't test out what you say with my current setup, but if anyone else can confirm then this would be excellent to add to the Wiki. 17:01, 7 January 2009 (UTC)


 * Dang, I'll need to get on my other computer later, and check that out. If I can get it right, I might be able to get a good screenshot of it. 17:05, 7 January 2009 (UTC)


 * It's in OoT too. http://www.youtube.com/watch?v=FquUiAHcNbw 17:08, 7 January 2009 (UTC)


 * Ah, thanks for the video. Hm, a number of those comments believe that they did just use the Nabooru head model. Someone mind doing a bit of research? As I recall, Nabooru's mask never fell off during the battle, and her head model after the battle has a different texture, but it's been years since I actually fought Nabooru, so... Jimbo Jambo 20:03, 7 January 2009 (UTC)