Gust Bellows

The Gust Jar is one of the ancient treasures that the Minish made for humans. It sucks dirt, enemies, and elastic mushrooms (used to fling Link across holes) into itself. The Gust Jar will turn colors to indicate its power. It has a medium charge if it turns yellow, and turning red will indicate that it is at max power and air capacity. This strange pottery is the main dungeon item of Deepwood Shrine in The Minish Cap.

The Gust Jar is also used for navigational purposes. While Minish size, Link can jump onto lily pads, then use the Gust Jar to shoot bursts of wind to the rear of the lily pad across sections of water, as a propelling device.

The Gust Jar can also be used to suck in enemies and shoot them out, throw certain enemies off balance, absorb fire attacks, and remove fire scorching the ground. It's very useful for bringing hard-to-reach items towards Link.

The Gust Jar is particularly effective against certain air-based enemies, such as the Lakitu and Peahat. It is also useful in defeating Puffstools.

The Gust Jar is the key item needed to defeat the Big Green Chuchu in the Deepwood Shrine, the Big Blue Chuchu in the Temple of Droplets, and in saving Gregal from the life-draining spirit in the Palace of Winds.