User:Ice Medallion@legacy41965084/Sandbox

These things ain't ready for prime time yet.

Bombable rocks
One of the primary purposes of rocks in the Zelda series when they aren't just being scenery is to serve as destructible barriers that obstruct Link's progress or block access to side areas. Bombable rocks can be considered a natural or overworld counterpart to bombable walls.

Bombable rocks can sometimes be destroyed by other methods as well. These include smashing them with a Hammer, picking them up and throwing them with the Power Bracelet or similar item, or various methods specific to a single game such as the Goron Punch in Majora's Mask.

Enemy variety occurrence tables
These are probably pointless and don't really need to be on these enemies' main pages, but I felt like making them since for the most part we don't explicitly say which varieties of multi-variety enemies appear in which games.