Dead Hand

is a OoT3D: in. It resides at the OoT3D: in OoT3D: as well as the OoT3D: in the OoT3D:.

Characteristics
OoT3D: has a zombie-like head with a large jaw. Its blood is a green color, and purple blotches (thought to be bloodstains) cover its body. Multiple seemingly disembodied hands, usually four to six, circle the chamber in which OoT3D: resides. The creature uses these hands to snag prey, at which point its main body emerges from the ground to consume the captured meal.

The OoT3D: at the OoT3D: can be overcome by intentionally letting oneself be grabbed by the hands, then breaking free and slashing the OoT3D: in the face when it appears. The hands can also be destroyed, and although they regenerate after about 20 seconds, destroying enough of them inevitably forces the OoT3D: to emerge, giving OoT3D: an opportunity to strike without leaving himself vulnerable. Once the OoT3D: has been defeated, it collapses and OoT3D: is rewarded with the OoT3D:.

The same strategy can be used for the OoT3D: in the OoT3D: (multiple NaN Dead Hands in ), but there is an easier method in which OoT3D: can use the OoT3D:, acquired from the Well, to look on the ground for the shadow of the OoT3D: moving about underground, and place a OoT3D: on top of it. Once the OoT3D: explodes, OoT3D: proceeds to come out to attack OoT3D:. The wave of earth created by a OoT3D:'s emergence or burrowing can injure OoT3D:. If OoT3D: is unsuccessful in retaining OoT3D: with one of its hands, it will bury itself again. Upon the monster's defeat, OoT3D: acquires the sacred OoT3D: as a reward.