Requiem of Spirit

The "Requiem of Spirit" is a recurring song in.

In, the "Requiem of Spirit" is one of the Warping songs Link learns as an adult. It is taught to him by Sheik at the Desert Colossus after the hero exits the Spirit Temple once he realizes he cannot enter it yet. It allows Link to warp to the Desert Colossus at any age, which is necessary in order to access the Spirit Temple as a child.

In, the notes for the "Requiem of Spirit" can sometimes appear on a wall in the northern part of Termina Field, where Link can play a song for Rupees.

features the "Requiem of Spirit" as a requirement to learn a Hidden Skill from the Ancient Hero at Upper Zora's River. Wolf Link must howl the song near the Howling Stone at the Upper Zora's River.

Music Theory
The "Requiem of Spirit" is 6 bars long in 4/4 time and based in D minor, a key center easily defined by the 6 notes of the Ocarina part, all being in the D minor triad. Harmonically, the Requiem goes back and forth from i to ii°, although the unusual bass line gives implications of a III chord in some spots, despite the strong D in the top voice. The final two bars are played with a iv - Isus2 - I progression, which again is unusual that a Requiem would end on a major I chord, similar to the ending of the "Nocturne of Shadow."

Measures 3-5 of the Requiem feature a rhythmic augmentation in the strings part, playing the Ocarina's 6-notes motif at half speed.

Nomenclature
A requiem is a form of music whose theme is a prayer for the salvation of the souls of the departed, and it is used both at services immediately preceding a burial, and on occasions of more general remembrance.