Sword Beam



The Sword Beam is a sword skill that has appeared in various Zelda games, first debuting in the original The Legend of Zelda. It is often utilized by Link wherein, when he is at full health, an attack with his sword will result in a beam of light streaking out and striking anything in its path. It is useful for when one does not wish to engage in close quarters combat or use ammunition like arrows. At times, it can be utilized with any blade; at others, only special blades like the Master Sword will create a Sword Beam when swung. This depends on the game.

History
Until the up-coming Skyward Sword, in which the Sword Beam is expected to make a return, the Sword Beam had only appeared in the 2D Zelda games, with two exceptions. The sword beam was supposedly going to be in Ocarina of Time, but it was scrapped; the discs of light released from Fierce Deity Link's sword in Majora's Mask are suspiciously similar to the Sword Beam, and could be considered the move's first 3D appearance.

Variations
There are various variations of the Sword Beam that have appeared throughout the series.

Sword-Shaped
The first being a straight beam that is actually shaped like the blade of the sword it springs from. This is the most common variation, appearing in The Legend of Zelda, The Adventure of Link, Link's Awakening, Oracle of Seasons, Oracle of Ages, Four Swords Adventures, The Minish Cap, Phantom Hourglass, Spirit Tracks, and Skyward Sword.

It should be noted that the sword beam in Four Swords Adventures does not result as a function of Link's full health, but as an extra Four Sword power after Link gains 2000 Force Gems in a particular stage, fully enabling the sword to banish evil.

In Phantom Hourglass, if Link obtains 20 Courage Gems and has Ciela equipped as his fairy, the Sword Beams shot from his sword will become wider.

Circular Swirl
The other, rarer variation, appears as a circular swirl of propelled sparkles, and has thus far only appeared in A Link to the Past and Four Swords. In The Minish Cap, after Link infuses the Four Sword with all four elements, his sword will shoot.

Even though the Sword Beam appears in the familiar blade-shaped variation in The Minish Cap, the Four Sword's curse-breaking maneuver is visually identical to the swirl variation despite working completely differently.

Crescent-Shaped
In Majora's Mask, when Link is wearing the Fierce Deity Mask, he will be able to shoot out a blue, crescent-shaped beam from his sword. However, this ability can only be used when Z-Targeting, and it consumes Magic Power.

The first true appearance of the Sword Beam in a 3D Zelda game is Skyward Sword. In a reference to the game's title, Link can point his sword skyward, and it will charge with "energy from the heavens" and release a circular spinning, crescent-shaped sword beam in whichever direction and angle that the sword is swung next. The beam itself is somewhat similar to what is seen in Majora's Mask.

Light Ring
In Oracle of Ages, if the Light Ring is equipped, then the Sword Beam will be performed not only when Link is at full health, but also when he has one or two hearts missing. If Link finds the Level 2 Light Ring, it will also be performed when he has three hearts missing. As with all rings, it can be transferred to Oracle of Seasons if the games are linked.

Peril Beam
A related maneuver is known as the Peril Beam, appearing only in The Minish Cap. It works exactly the same as the Sword Beam, except the beam is shot out while only one Heart Container remains filled, not while at full health.

Enemy Beams
Several enemies are capable of also using the Sword Beam against Link, such as the Lynels in The Legend of Zelda. Others include the Blue Iron Knuckle and Fokka in The Adventure of Link, and the Purple Dark Link in the Palace of the Four Sword from the GBA version of A Link to the Past.

Zap
In the animated series, the Sword Beam, referred to as zaps, is the only attack which Link performs with his Crissword, other than using it to parry. The Sword Beams seen in the cartoon are pink, and Link is able to shoot them from his sword at any time, no matter his health. Any monster that receives a zap from the Crissword is sent to Ganon's Evil Jar, including Ganon himself. However, Link cannot use its sword beams to hurt anyone who is not a monster, as shown in "Sing for the Unicorn" when the young hero is unable to damage Sing with it.

The Sword Beams emitted from the Crissword are powerful enough to knock back the person holding the sword. As such, the sword must be held with two hands by beginners until they are able to master it completely.

Requirements to use the Sword Beam
Although in some Zelda games Link can use the Sword Beam with any sword, in others, like The Minish Cap or Link's Awakening, the young hero will have to learn special techniques or acquire specific swords to use the Sword Beam. Below is a table detailing under what conditions Link is able to use this ability with his sword.

Trivia

 * The sword beam that was in the pre-release development period of Legend of Zelda: Ocarina of Time can be found in the debug ROM's gameplay keep.