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Keese are recurring enemies in. They are bat-like creatures that inhabit dank, shadowy dungeons or pitch-black caves similarly to their real-life counterparts. Following their debut in, they have since become a staple of the Zelda series and appear in the majority of games.

Keese often exist in clusters in places where they are found. These creatures fly around the screen erratically, not heading towards anything in particular, and stop to rest for a short amount of time on a neighboring wall or rock face. In some games such as and, Keese are easy to startle, and move about the screen only when Link is within close proximity, otherwise they remain still. Later games, such as and, introduce Keese with a slightly more active attack strategy. These bats target Link, but will hover and pause above him before striking him, giving Link a chance to notice and defeat them before they seize the opportunity to cause injury.

As small and commonplace creatures, Keese are weak enemies and can be dispelled with any variety of weaponry, from Swords, Boomerangs, Arrows to Bombs. It is, however, often recommended to use ranged weapons to annihilate these foes from a distance, especially in the 3D console games where the Keese may fly too high for other weapons to reach.

The Keese is known to inhabit various forms in adapting to their surrounding environment. Notable variants include Fire Keese and Ice Keese, which are enveloped in fire and icy mist, respectively. Less common forms include the Ring Keese, Shadow Keese, Thunder Keese and Dark Keese. Vires, when defeated, will also split into a pair of Keese, which may or may not be fought.

The Legend of Zelda
Keese inhabit dungeons in. They resemble blue bats, and commonly appear in small to medium-sized groups. Keese flutter through the room in a random path, stopping only periodically to rest. Keese are also the only enemies that are encountered in the game's side-scrolling chambers, where they can be found resting against the walls before taking flight. Keese can be defeated by any weapon in Link's arsenal, including the Sword, Bow and Candle. As they are very small enemies, the Boomerang will also kill them as opposed to stunning them.

Vires will split into two red Keese when defeated. These Keese are fought the same way as the common kind.

A Link to the Past
In, Keese inhabit caves and tunnels in the Light World of Hyrule. Unlike their previous incarnation, Keese remain still along cave walls and crevices, but take flight when Link draws close. Keese in A Link to the Past have a more direct flight pattern, soaring in a curving arc as opposed to random flight, before resting again on the next wall. They are also less commonly encountered in groups, but can still occasionally be found huddled together. Although while they may potentially catch Link by surprise, especially in pitch-dark caves, they are weak enemies and can be defeated by any means of attack. In, Keese also appear as enemies in the Palace of the Four Sword.

The Dark World counterpart of the Keese is the Chasupa, which behaves identically but is significantly stronger.

Link's Awakening
In, Keese behave similarly to their A Link to the Past incarnation; they remain still until Link approaches, when they take to the air and fly in a curving arc before briefly stopping to rest. They often appear in small groups in both caves and dungeons. They are much smaller than past appearances, making them harder to see. Their dark coloration also allows them to camouflage over bottomless pits, where they may ambush Link as he passes by. Keese are especially dangerous in these areas, as they may potentially push Link into a hole. Despite this, Keese are still weak enemies and can be felled by any attack.

Ocarina of Time
In, Keese are much more active than in previous games; most fly around the room without ever stopping to rest. They can also occasionally be found huddled against walls, but take flight when disturbed. Keese are also much more aggressive, and will attempt to dive at Link whenever they spot him. Their attacks can be blocked by holding up the Shield. Keese can be defeated by any conventional weapon; however, due to the 3D environment and their high altitude flight, Link may have to resort to using long-range weapons such as the Fairy Slingshot, Boomerang, Fairy Bow or Hookshot to reach these enemies. Yet as many are constantly in flight, they can be difficult to aim at without Z-Targeting. Keese in Ocarina of Time do not inhabit caves, and are instead only encountered in dungeons, especially within dark corridors.

Ocarina of Time also introduces two variations of the Keese: Fire Keese and Ice Keese. They are Keese that are enveloped in fire and icy mist, respectively. In Ocarina of Time, Fire and Ice Keese can revert back into a normal Keese, and vice versa. A Fire and Ice Keese can have their flames or mists extinguished by blocking their attacks with the Shield, or if they manage to set Link on fire or freeze him. Likewise, a Keese can become a Fire or Ice Keese again if they fly into fire or Blue Fire, respectively.

Majora's Mask
In, Keese appear identically as their Ocarina of Time incarnations. They fly through the space they inhabit, and dive at Link whenever they spot him. Long-range weapons, such as the Boomerang, Hero's Bow and Hookshot, continue to be effective against them. They can be found only in a few areas, including Beneath the Well and the Stone Tower Temple.

Fire and Ice Keese reappear in Majora's Mask, identically to those from Ocarina of Time. Majora's Mask also introduces a similar enemy called a Bad Bat. This enemy behaves similarly to Keese, but is much larger in size.

Oracle series
In and, Keese closely resemble their Link's Awakening incarnation, appearing as small, dark-colored bats. They inhabit caverns and dungeons in large groups. Keese are easily disturbed, and will fly sporadically around their space. Like those of Link's Awakening, their small size and dark coloration can make them difficult to see, especially over dark pits or against the walls of side-scrolling areas. They can be defeated by any means of attack.

Fire Keese also appear in the Oracle games. Fire Keese whose flames have been extinguished will revert back into ordinary Keese, but retain their original flight pattern and can fly through fire to turn back into a Fire Keese.

The Legend of Zelda Game Watch
In, Keese are referred to as Bats. They can only be defeated with the Sword. They appear from the second dungeon onward, and only once all of the Iron Balls have been defeated. Once all of the Bats in a room are defeated, a Key appears which Link can use to proceed to the next room.

Nintendo Land
Keese appear in in Nintendo Land. They appear in later stages within caves and dungeons, usually in large swarms on the ceiling. When the player draws near, they drop down and fly directly at them, one by one, and must be defended against or defeated before they strike. After attacking, they will pass by and not strike again. They are also summoned by Wizzrobes when playing as an Archer, appearing as pairs or in groups of three. They are best shot down with charged shots as they appear.

Keese also appear as one of the 200 Prizes that can be won using the Coins in the main Plaza. Upon touching the Keese Prize in the Plaza, the Keese will become animated temporarily and Monita will comment on it.