Skull Woods (A Link Between Worlds)

Skull Woods is a dungeon in, located in the forest of the same name. It is Lorule's counterpart to Hyrule's Lost Woods and the Dark World's own Skull Woods. The Lantern is required to traverse the temple, and its boss is Knucklemaster.

Entrance to the Temple
Skull Woods is in the Skull Woods Region of Lorule, directly above the Thieves' Town. The temple can be accessed through the southeastern entrance to the woods.

Themes and Navigation
The Skull Woods is a set of haunted catacombs beneath the forest which features numerous entrances and exits, including some that are merely hidden pits in the earth above. The dungeon is infested with Wallmasters, with several puzzles that actually require Link to actually exploit the Wallmasters' instincts by tricking them into pouncing on switches or crumbling floors. The dungeon also introduces a new type of switch, activated by placing crystal eyes into statues.

Just like in the dungeon of the same name from A Link to the Past, the Skull Woods dungeon requires Link to find various exits back into the forest, so that he can find a different entrance to proceed with the dungeon.

Items
The Compass is in the northeastern room of the first floor; the chest is already visible and can be opened immediately. The Big Key is at the northernmost point of the first floor--in the northwestern room. Link must first complete the crystal eye puzzle by placing the two irises inside their eye statues on the north side of the room. After the puzzle is completed, the chest containing the Big Key can be accessed.

The Master Ore chest can be found on a ledge in the northwestern room of the first floor (same room as the Big Key, just on the opposite end). To access it, Link must fall through a hidden hole in the Skull Woods area and land on the southeastern ledge of the correct room. He can then Wall Merge to get to the ledge that the chest is on.