Fuel

are NaN Items in.

Location and Uses
BotW: is used to power the BotW: in Downloadable Content Pack. When first obtained, the BotW: begins with a full tank of BotW:. BotW: is consumed whenever the A Button is held when the BotW: is running while touching the ground. The BotW:'s tank can be refilled by converting NaN Materials into BotW:, which is done by placing them into its BotW: tank located directly beneath the seat. The BotW: tank automatically opens while BotW: is facing the BotW: and holding BotW:, allowing him to simply drop the NaN Materials inside. All NaN Materials can function as BotW:, though some NaN Materials are more effective than others and provide BotW: at different rates.

A full BotW: tank contains 1,000 units of BotW:. Each BotW: unit is equivalent to 0.36 seconds of power, meaning that BotW: is consumed at a rate of roughly 2.777... units per second. As a result, the BotW: is able to run continuously on the ground for a total of 360 seconds (six minutes) before running out of BotW:.

Each BotW: provides BotW: equivalent to increments of 10.0, 25.0, 50.0, 75.0 and 100.0 units each. Additionally, all NaN Materials that offer a base of 10.0 BotW: units also provide a 2× multiplier which is applied after the sum is found. This multiplier effect stacks exponentially (with a maximum of $$2^5$$, as BotW: is only able to hold up to five NaN Materials at a time), allowing for NaN Materials to provide significantly more BotW: than normal.

The lowest possible increase to an empty BotW: tank is 20.0 units, equivalent to 7.2 seconds of power. Conversely, the most efficient single BotW: input to reach 1,000 units is equivalent to three NaN Apples and two NaN Fairies, $$(3*100 + 2*10)2^2$$, equaling 1,280 units of BotW:. The maximum possible combination of NaN Materials is equivalent to five NaN Fairies, $$5*10*2^5$$, equaling 1,600 units of BotW:. However, any units of BotW: above 1,000 will simply disappear, wasting the full potential of the NaN Materials used in both cases.