The Water Temple


 * This article is about the Scenario in . For other uses, see Water Temple.

"The Water Temple" is the second Scenario of the "Ocarina of Time" arc of Legend Mode in. It takes place in Lake Hylia.

Overview
After rescuing Princess Ruto atop the Death Mountain summit from a brainwashed Darunia, Impa and Sheik learn that the Gate of Souls located inside the Water Temple is teeming with monsters apparently being led by Princess Zelda. The Hyrulean Forces, now joined by the Princess of Zoras and the Goron chieftain, venture to Lake Hylia to investigate Zelda's apparent change of heart.

As the Hyrulean Forces arrive at Zora's Domain, Princess Zelda orders her minions to attack them. The allies, however, use the domain's frozen waterfall to attack from the rear and surprise the Dark Forces, lowering their Morale. They soon discover that Ruto is being attacked by a group of monsters, and they quickly rush to help her since she is the only one who knows how to gain entrance to the Water Temple, where Zelda and the Gate of Souls are. After rescuing the Zora Princess from a group of Lizalfos, she heads to the Lakeside Keep to open the floodgates and thus reveal the entrance to the Water Temple.

Using her position as the Princess of Hyrule, Zelda harshly and continually urges the Hyrulean soldiers to cease their attack and instead follow her "royal command." This causes conflicting thoughts within the army and lowers their Morale; Impa realizes that this Zelda is an impostor and repeatedly urges the Hyrulean Forces not to listen. In light of this, Ruto suggests that they use the Lens of Truth, somewhere within the Water Temple, to reveal the identity of the fake Zelda. While the Hyrulean Forces advance to the inside of the temple, the Zora Princess goes underwater to search for the relic. Ruto easily infiltrates the temple from underneath and finds the Lens of Truth, but Zelda closes the hall and imprisons her before she can rejoin her allies. Ruto, seeking help from the Hyrulean Forces, instructs them to open the floodgates inside the temple in order to free her. Pulling the two floodgate switches found in the Southeast and Southwest Room of the temple recedes the water from the Central Hall, allowing the allies to rescue the Zora Princess from within. She hands over the Lens of Truth to Sheik before she retreats from the battlefield.

The newly-acquired relic reveals the room where the impostor and the Gate of Souls are located, and the Hyrulean Forces quickly engage in combat with the false Zelda. Angered, the fake Princess of Hyrule summons King Dodongo to the battlefield to use as a distraction, but Sheik and Impa manage to defeat the impostor before any grave damage is done. Sheik then holds the Lens of Truth toward Zelda, revealing Wizzro as the impostor. As Wizzro expresses his surprise at how they managed to see through his disguise, Sheik states that the wizard could not have been Zelda before twirling around in a flash of light and revealing her own true identity: Princess Zelda. Impa is overjoyed at the sight of the princess alive, with Zelda apologizing for not having told her before. After Wizzro escapes, the real Princess of Hyrule and her top general combine their powers to close the Gate of Souls, stemming the flow of monsters from the era of the Hero of Time.

After the Scenario finishes, Zelda becomes a playable character and her weapon, the Polished Rapier, becomes available for use.