Material

are a recurring type of item in used in creating new items.

Materials in are primarily found throughout the Drablands, although they can also be received as prizes for completing certain tasks or mini-games. Typically, at the end of a Level each Link is allowed to open one chest from a set of three, which contain two common Materials and one rare Material specific to that Level. Once the region's boss has been defeated, the Links can undertake Drablands Challenges that reward a different set of Materials. Materials are necessary for crafting Outfits to wear in the Drablands, which can be tailored at Madame Couture's by providing a recipe of Materials and a certain amount of Rupees.

Rarer Materials, used to make more powerful Outfits, can also be acquired as rewards and prizes through other means. Materials can be won as prizes from the Daily Riches mini-game, and purchased as goods from the Street Merchant in town. The Freebie and Frilly Fabric Materials are exclusive to these places, respectively. Materials can also be won by winning matches in the Coliseum; however, the rarity of the Material received is random. There is also a 20% chance (40% in the 2.0.0 update) that the winner may win an exclusive, gold-ranked Material specific to the Coliseum's arena, such as the Supple Leaf from the Woodlands arena. Link can also receive these rare Materials from King Tuft whenever he completes all of the Drablands Challenges in a given Area, however he can only receive one Material per Area in this way.

In the 2.1.0 update, Hero Points can be earned by completing Levels that the player did not initially vote for. These points can then be presented to the Street Merchant for free Materials; the kind he will give will be the Materials that Link still needs to craft unfinished Outfits. Through this, it is also possible to receive the rare, gold-ranked Materials normally only given by King Tuft or through the Coliseum. Friendly Tokens are not given through this way. Once Link has obtained all the necessary Materials to make the remaining Outfits (excluding those requiring Friendly Tokens), the Street Merchant will no longer give free Materials.

Friendly Tokens are Materials normally exclusive to the Faux Hero, as rewards for completing Levels alongside other players over local multiplayer or Download Play. The Faux Hero will only give one Friendly Token per friend. In the 2.0.0 update however, it is possible to purchase Friendly Tokens from the Street Merchant after lifting the curse off of Princess Styla. Following the update, Friendly Tokens can also be obtained as one of the possible prizes from Daily Riches.

The Lady's Materials—the Lady's Glasses, Lady's Collar, and the Lady's Parasol—are quest items used to craft The Lady's Ensemble, and can only be obtained as part of normal story progression. They are obtained at the end of the Forest Temple, The Lady's Lair, and the Sky Temple, respectively, in addition to the normal Materials awarded for completing those Levels. They cannot be sold to the Street Merchant, as he finds witch Materials to be creepy. Once they are all collected, the Outfit crafted from these special Materials grants Link the magical power necessary to lift Princess Styla's curse.

Materials in can be found all throughout Hyrule, after defeating enemies, in Treasure Chests, or hunting for food. They cover a wide variety of items, and as such have a wide variety of uses. Materials can sometimes be eaten raw, but are best cooked together to create much more nourishing Food, that restore more hearts and have other positive effects. Each type of Material occupies its own slot. There is a maximum capacity of 999 Materials per slot.

Materials can be sold for Rupees as well. The listed value is the price a merchant will pay Link for the item. Buying these items from most merchants will cost Link four times this value; Beedle will charge five times this value. Select materials may also be exchanged for Mon by Kilton.

In, Materials are similar to Spoils and Treasures in that each Material is a unique object possessed by the enemy that dropped it, such as their hair or weapons. Materials are dropped by nearly every enemy type except Cuccos and infantry soldiers, and only when the enemy does not drop a Weapon Bag. They come in three rarities, with at most two rarities of item for each enemy type. The most common are Bronze Materials, which are the only item drops for the basic infantry Captains. Silver Materials are dropped by unique Captains, Warriors, and Giant Bosses. Rare Gold Materials are dropped only by Warriors and Giant Bosses. Enemies can be influenced to drop their rarer Materials by using weapons with the "Material+" Skill, or by activating the identical boon while using Focus Spirit.

Materials are primarily used to craft Badges for the playable Warriors, with each Badge having its own recipe of specific Materials. Materials can also be used to brew one-use elixirs by consuming a set amount of any Material of a given rarity.

Materials in are primarily the same as those in, with the addition of new Materials for Warriors who did not yield any in , as well as for monsters and Warriors who exist exclusively in. Certain Warriors, such as Young Link and Twili Midna, also received their own set of Materials apart from their counterparts.

Trivia

 * The Crimson Shell's description is likely a reference to the item in the  series, which homes in at opponent racers.
 * The Steel Mask resembles that worn by Helmasaurs.
 * During development of, crabs were used to create elixirs; however, Nate Bihldorff, senior director of localization at Nintendo of America, convinced Hidemaro Fujibayashi, the game's director, to use them for cooking recipes instead.