Category talk:Formatting templates

Hylian Language Templates
I've been looking at the templates used to display Hylian characters and noticed a few potential inconsistencies/problems. 1) The general "Hylian" template is broken due to a script error. 2) The OoT and WW templates do not have versions that are able to translate multiple characters at a time, unlike the TP, SS, and ALBW templates. I presume this is because the OoT and WW languages are based off of Japanese which doesn't generally have distinct words in the same way we do in English. I can also imagine making these templates could be difficult from a programming aspect but I don't know enough about template creation yet to really know. But I do think it would be very useful (I started looking into these templates because I wanted one for some MM translations). Is this possible? 3) The naming conventions are inconsistent. The templates are currently named Hylian, OoTH, TWWH, HT, HylianTP, AH, HylianSS, HylianALBW/Letter, and HylianALBW. Almost no consistency here. Since multiple games often use the same set of symbols, it'd make sense to base the names off of the Hylian Script numbering system we have. Thus, I'd name the above templates (skipping over "Hylian") Hylian2, Hylian3, Hylian4/L, Hylian5, Hylian5/L, Hylian5, Hylian6/L, and Hylian6 or something similar. Of course, the real question is whether or not templates can actually be renamed (I'd think there is a lot of text replacement that'd need to happen to do so). - Nerdyarchimedes (talk) 05:03, 9 July 2018 (UTC)


 * The general Hylian Template used a test Module that had since been deleted for another test, hence the script error. KokoroSenshi has now moved that test to a dedicated page so the template should now be working the way it used to work before. We do have a plan to make the templates more consistent and to provide a way to translate multiple OoT and TWW characters at a time. As part of that plan, we also hope to make equivalent templates for the Gerudo alphabet from OoT (and later games) and the unnamed Glyphs from BotW. However, this plan hasn't been a major focus as we've been trying to deal with the coverage of the latest releases. So I am unsure how long it will take to complete the plan (and yes, it will involve huge amounts of text replacement). 19:44, 9 July 2018 (UTC)