Shooting Gallery

The Shooting Gallery is a minigame that appears in many The Legend of Zelda games. Its first appearance was in A Link to the Past, but has become more prominent since the series jumped to 3D.

A Link to the Past
The game is found in side small a shop south of Kakariko Village in A Link to the Past, and involves shooting small octopus style targets as they move from left to right. While at the same time, targets shaped like hands move in the opposite direction in an attempt to stop the arrows hitting the main target.

Ocarina of Time
In Ocarina of Time, the shooting gallery is situated in the Hyrule Market, but moves to Kakariko Village after Ganon's takeover. To win, Link must successfully shoot all ten rupee-shaped targets in succession (some of which move) from fifteen shots, with eight or nine out of ten giving a free retry.

As child Link, using the slingshot, the targets come up in a fixed order. The first time Link shoots every single one, he will receive a large Deku Seed bag, and subsequent wins will grant 50 rupees. As adult Link, using the bow and arrow, the prize is a larger Quiver, allowing Link to hold up to 40 arrows; but the targets appear in a random order. Adult Link can play even before he gets the Fairy Bow from the Forest Temple.

Trivia

 * When Link shoots a target, an equivalent rupee-shaped marker appears on the floor - however, while the green and blue targets cause identically-colored markers to appear, shooting the red targets will generate a purple marker.
 * The wanted poster, on the wall, bears some resemblance to Vaati's Wrath.

Majora's Mask
There are three archery games in Majora’s Mask. One is found in East Clock Town under the title of Clock Town Shooting Gallery. In this game, red and blue Octoroks jump out of the water. The red ones must be shot for one point each; the blue ones, however, must be avoided, as a hit will cause the amount of time remaining to lower. While beating the high score of 39 red Octoroks is a worthy achievement (as it gives Link a larger Quiver), the true goal of the game is to attain a perfect score of 50 red Octoroks; the prize for which is a Piece of Heart.

The second game is found in the path to the Southern Swamp, called the Swamp Shooting Gallery. Slightly more difficult than the Clock Town Shooting Gallery, the Swamp Shooting Gallery involves shooting Guays and Wolfos, all of which are constantly moving in various formations. When a perfect score is achieved, a larger Quiver is earned; doing said archievement once more results into a Piece of Heart gained.

The third Shooting Gallery is sponsored by Koume, from the Swamp Tourist Center, after Link clears Woodfall Temple. He has to shoot Koume's hanging target at least 20 times to win a Heart Piece, while avoiding shooting Koume herself. The minigame is set during the boat ride across all the Southern Swamp cyclic lake. Finally, as part of their daily attractions, Honey and Darling invit Link for a target shooting game on day three, in Clock Town. It can be played as Link or Deku Link, using either the Bow or Magic Bubbles, respectively. This Shooting Gallery is slightly different in that it's one part of a three part game, the first two parts of which have nothing to do with normal Shooting Gallery games.

Oracle of Ages
The Shooting Gallery is a short and easy minigame that appears in Oracle of Ages in the past. The game involves hitting small orange balls that are fired at Link, into different targets. The targets are low point blocks or high point Angels. The layout to the Goron Gallery on Rolling Ridge is much different than that of Lynna Village.

It is also the easiest and fastest way to earn Gasha Seeds or Magical Rings (only a limited amount of different types).

Awards

 * 0 – 49 points = Nothing
 * 50 – 149 points = Recovery Heart
 * 150 – 249 points = 30 Rupees
 * 250 – 349 points = Gasha Seed
 * 350 + points = Magical Ring

The Goron Shooting Gallery is located in a cave in the land of Labrynna in Oracle of Ages, though exists only in the past. The game consists of hitting Link's sword at a ball so it hits certain blocks giving Link points. The Fairy Blocks are worth 100 points, Blue Blocks are worth 30 points, Red Blocks are worth -10 points, and if Link misses or hits an Imp Block it's -50 points. If Link can manage to get 100 points after 10 rounds he gets Lava Juice. After winning the Lava Juice the prizes are not as satisfying and there is no actual reason to come back here, with the exception of the Boomerang. This Shooting Gallery is a copy of the same store in Lynna Village in the past.

The awards for the Goron Shooting gallery differ from the Lynna village awards.

Awards

 * 0 - 99 points = Nothing


 * 100 - 199 points = 30 Rupees


 * 200 - 299 points = 20 Bombs


 * 300+ points = Gasha Seed


 * 100+ points = Lava Juice (once only)


 * 400+ points = Boomerang (once only)

Trivia

 * The owner of the Lynna Village shop looks very much like Luigi from the Super Mario Bros. games.
 * It is easier to hit targets on the left then the right because of the hand Link swings his sword.
 * Most rings Link can get are fairly common but there is one that is quite rare.

Four Swords Adventures
In Four Swords Adventures's Village of the Blue Maiden level there is a shooting gallery game where the Links have to shoot Octoroks.

Bow and Arrow game
After obtaining the Bow in Phantom Hourglass, check Molida Island for a new Shooting Gallery! This version of the Shooting Gallery slightly varies from its previous counterparts in that the score for successfully shooting a target is not fixed; rather, upon shooting the first target, one gains 10 points. The second successive target shot will get 20 points, and so on until 50 points. Missing a target, or shooting the "little girl" target, will reset this back to 10 points, and the climb to 50 must begin again. Upon achieving a decent score, a larger Quiver will be awarded. Once gaining 2000 points, a Heart Container will be given. From there on out, Ship Parts will be awarded for good scores.

Cannon game
Salvatore runs a cannon-shooting minigame on the eastern side of Bannan Island. This game takes aim at bull's-eye targets along a ship route in the sea. Red targets may be shot multiple times and yield 20 points per shot. Blue targets are destroyed and yield 100 points. Precise aiming and readjustment of the ship cannon and viewing angle are necessary.