Sprinn

is a recurring character in.

BotW: is a BotW: and the owner of the BotW: on the edge of the BotW:. He can be found at the front of BotW:.

If BotW: is the first BotW: BotW: has visited, BotW: will welcome him and introduce him to the BotW:. Since he does not recognize BotW:, he asks if he knows how the BotW: system works. If BotW: says he does not, BotW: explains that he can board NaN Horses and summon them to any BotW:. He also tells BotW: that he can tame a wild BotW: and register it to make it his companion. While each person is limited to five NaN Horses, they can be swapped in and out.

BotW: then asks BotW: if he knows how to catch a wild BotW:. If BotW: does not, BotW: instructs him to sneak behind a wild BotW: and hop on. When the BotW: starts panicking, BotW: suggests that BotW: soothe it. Once it has settled down, BotW: will be able to bring it to BotW: to register it. Any wild BotW: that BotW: catches will take time to get used to being ridden, so BotW: tells BotW: to gently redirect and calm his NaN Horses when they veer off course. As BotW: continues interacting with is NaN Horses in this way, his NaN Horses will trust him and become more obedient.

When spoken to at the front of the BotW:, BotW: will welcome BotW: and ask if he wants to register or take out a BotW:. When BotW: takes a BotW: out, BotW: thanks him for choosing their BotW:.

If BotW: tries to register a BotW: without one present, BotW: will call him a comedian, saying to "quit horsing around" and to find a BotW:. When BotW: approaches the BotW: with a wild BotW:, BotW: asks if he wants to register it or rest for a while. He explains that BotW: charges a registration fee of 20 NaN Rupees. Once the BotW: has been registered, BotW: asks if BotW: wants to board it or take it with him.

When attempting to register a BotW: or BotW:, BotW: will scold BotW: and say they only register NaN Horses. BotW: insists that NaN Stalhorses are monsters, and he will not board it in fear of it eating the other NaN Horses. If BotW: tries to register the BotW:, BotW: refuses, believing they will all by cursed if he does so.

When BotW: registers BotW:, BotW: starts to ask him to enter a name for his new BotW:. However, he recognizes BotW: as a BotW: of legend, and he states that there is probably a law against renaming her. He forces BotW: to name her BotW:.

BotW: gives BotW: several tips for taking care of NaN Horses, such as instructions on how to tame a wild BotW:. He informs BotW: that NaN Horses instinctively follow the road, which is great for viewing the scenery. He also tells BotW: that if he is separated from his BotW:, whistling will cause it to come running, but it will not be able to hear him if he is too far away. In addition, BotW: gives instructions as to how to navigate a BotW: that is scared of its surroundings and refusing to move.

Inside BotW:, BotW: once again welcomes BotW: and asks if he will be staying with them. He offers regular NaN Beds for 20 NaN Rupees and a soft BotW: for 40 NaN Rupees. When asked, he explains that the soft BotW: a special bed offered by BotW:, and anyone who uses it will wake up feeling more energized.

Before BotW: rests, BotW: tells him to sleep well. When BotW: wakes up, BotW: wishes him a good morning, day, or evening and hopes he enjoyed his stay.

TotK: is now the manager of TotK:. If this is the first stable TotK: has visited, TotK: will register him as a member of the TotK: membership system and introduce it to him.

In order to lodge there, TotK: has to talk to him on the inside counter. He offers regular NaN Beds for 20 NaN Rupees and TotK: beds for 50 Rupees and at least 7 Pony Points.

He wonders if the floating of TotK: could mark the end of the world.