Bokoblin

, also known as, are recurring enemies in the. They are common infantry units utilized—alongside Moblins or Bulblins—by antagonists such as Ganon. They can be defeated with most conventional weapons.

Bokoblins are prevalent in. They have snouts, arrow-shaped tails, three fingers and a single horn. Bokoblins come in three variants: Blue, Green, and Pink. The most common is the blue-skinned, Boko Stick-wielding combat form. Green-skinned elites carry Machetes and wooden Shields. Pink Bokoblins carry Telescopes, which they use to scan their surroundings and to attack. Unarmed Bokoblins will combat Link hand-to-hand until they can find an available weapon. They can wield any kind of weapon as needed. They are even strong enough to wield weapons such as Moblin Spears and Darknut Swords with one arm. The attack power remains the same, however.

Bokoblins are more intelligent than their Moblin counterparts. Blue Bokoblins man the Searchlights in the Forsaken Fortress, demonstrating an understanding of machinery. Pink Bokoblins act as scouts on the Great Sea. They use their telescopes to scan the sea from Lookout Platforms and rafts tied to Submarines. Bokoblins also recognize the danger of Bombs and will run away if Link pulls one out. One green Bokoblin in Forsaken Fortress serves as the first TWW: of the game. It guards Link's Sword which he dropped entering the fortress.

Bokoblins attack by swiping their weapons at Link. Occasionally, Bokoblins will jump back and attempt to swing their weapons at Link, which can send the young hero flying backwards if they make contact. Green Bokoblins are a little more versatile as they are able to defend themselves with their shields. However, they are not particularly tough enemies and can be defeated by most conventional items in the game, especially Link's Sword. If they are knocked back, they may drop their weapons, which Link can use against them. Unarmed Bokoblins will resort to jumping and kicking at Link to hurt him. Bokoblins, even the seafaring pink ones, cannot swim. Sometimes, when walking on a bridge, Bokoblins lose their balance and nearly fall, but manage to hang onto the edge. When this happens, a single hit of the Sword or some other weapon causes the Bokoblin to fall and drown.

All Bokoblins carry one Joy Pendant, which may be dropped after they are defeated. These are easily stolen using the Grappling Hook.

In, Bokoblins resemble long imp-like creatures more than their counterparts as they lack tails, fur and horns, and are much less intelligent. They are common in the Southern and parts of the Eastern areas of Hyrule Field, and are prominent in Faron Woods at the beginning of the game, but are driven out by Link as he is traversing the TPHD:. They are first encountered in their blue-skinned variant, which carries a small stick and is easily felled. Later, they appear in a purple color and wield swords. Purple Bokoblins are surprisingly resilient, capable of withstanding much abuse before death. However, they share the mental drawbacks of their blue counterparts.

Uniquely, Bokoblins in appear to social among each other: two can be seen talking with one another in an area of Faron Woods, somewhere along the path to the Forest Temple.

[[SS -]]

 * See also: Technoblin and Cursed Bokoblin

Bokoblins appear as a common type of enemy in SS undefined, appearing in many places throughout the Surface. Their appearance resembles that of a Japanese  more so than their previous incarnations. Bokoblins have floppy ears as opposed to pointy ones, and noses instead of snouts. They are much bigger and stouter than previous Bokoblins (slightly larger than Link himself), and have an extra edge of difficulty. They can block attacks with their weapons, and in order to defeat them, Link must slash around the weapon. Some are also able to wield Bows and Bombs, while others may carry a Monster Horn with which they can summon more Bokoblins. This Monster Horn can be retrieved using the Whip. In addition to the Monster Horn, Bokoblins may sometimes drop Ornamental Skulls or Golden Skulls as Treasures when defeated. Bokoblins also have the ability to balance on tightropes, but will fall off if Link shakes the rope they are on or if they are hit with a projectile or the Beetle. Most Bokoblins are afraid of the Beetle and will run away; Bokoblins with Bows will shoot it at first sight.

The Bokoblins in SS - appear to be somewhat more intelligent and sociable than their past incarnations, even establishing small NaN Monster Strongholds while conflicting with the native Mogma throughout Eldin Volcano. They defend these villages with the aid of lookout towers and large boulders, which they can roll downhill to hinder Link.

Multiple new variations of Bokoblin make an appearance in SS -, such as Technoblins and Cursed Bokoblins. Technoblins are found in Lanayru Desert, and like many other enemies in the area, harness electricity to attack. Cursed Bokoblins are zombies, and can only be found in the depths of the Ancient Cistern and the room in the Sky Keep that represents the former dungeon. While these Bokoblins do not wield weapons, they are extremely resilient and can withstand much more damage than their living counterparts. Later in the game, Blue Bokoblins replace ordinary Bokoblins as a more durable enemy, taking more hits to defeat. The Blue Bokoblin also has a new tactic of attack, similar to Link's Jump Attack. Green Bokoblins are the dungeon and cave variant of Bokoblins, wearing a skull helmet and wielding a stone club. Their skin slowly began to turn into a shade of green due to their sun-deficient lifestyle.

After the "Song of the Hero" quest is completed, most of the various types of Bokoblins and Moblins disappear from the overworld completely, leaving Eldin Volcano and Faron Woods devoid of their presence, most likely leaving the woodlands due to the massive flooding caused by Faron, the Water Dragon. During the Horde Battle near the end of the game, all varieties of Bokoblins either have significantly increased skills or numbers. However, Ornamental Skulls and Golden Skulls will not appear after Link defeats a Bokoblin during the Horde Battle.

According to Fi, they are obsessed with their ideal of fashion, particularly their unusual leopard-print underwear, which can be seen best if Link performs a Fatal Blow on one. This is likely a reference to an Oni's tendency to wear tiger-print loincloths in Japanese folklore.

NaN Bokoblins appear as rudimentary NaN Enemies in, often encountered in primitive NaN Monster Strongholds. They can be found resting inside their camps at night and hunting NaN Boars during the day. NaN Monster Strongholds are often guarded by NaN Bokoblins on small watchtowers. If one of these NaN Bokoblins spots BotW:, they will sound their horn, alerting the other NaN Enemies to BotW:'s presence. There are many varieties of NaN Bokoblins, including the standard red BotW:, NaN Blue Bokoblins, NaN Black Bokoblins, NaN Silver Bokoblins, and in BotW:, NaN Golden Bokoblins. NaN Bokoblins often carry NaN Boko Clubs, NaN Boko Bats, NaN Boko Spears and NaN Boko Bows. Stronger NaN Bokoblins are often equipped with Spiked and Dragonbone versions of this gear, alongside NaN Soldier's Broadswords, NaN Knight's Broadswords and NaN Royal Broadswords at higher tiers. NaN Bokoblins that lack NaN Weapons will either swipe at BotW: if he is nearby or dig up rocks to throw at him in lieu of any objects in the vicinity. If there are any large rocks, NaN Barrels, or NaN Bomb Barrels, NaN Bokoblins will attempt to pick them up and hurl them at BotW:. When equipped with a wooden melee BotW: while near a source of fire, they will ignite their BotW: to burn BotW: with it. At night, NaN Bokoblins will sleep on the ground face-up as bubbles rise from their nostrils. When defeated, NaN Bokoblins may drop NaN Bokoblin Fangs, NaN Bokoblin Horns, and NaN Bokoblin Gutss.

NaN Bokoblins will occasionally be found riding NaN Horses. If dismounted by an attack, they will attempt to climb back on their mount. NaN Bokoblins in the NaN Gerudo Highlandss may instead ride NaN Honeyvore Bears and NaN Grizzlemaw Bears.

Sometimes, NaN Bokoblins can be seen attacking travelers. Some may also be knocked out by a BotW:. If BotW: helps to defeat the BotW:(s) they may grant BotW: a reward. However, some travelers who are knocked out may be BotW: members.

The skeletal remains of NaN Bokoblins, known as NaN Stalkoblins, will rise out of the ground during the night. They behave similarly to living NaN Bokoblins, while also possessing undead qualities. They may be found riding NaN Stalhorses in lieu of living steeds.

Bokoblins appear as enemies in. They behave like the Skeleton enemies in , moving onto an adjacent tile on every other beat of the music in pursuit of CoH:, CoH:, CoH:, or CoH:. Before moving, they put their arms up for one beat before moving on the following beat.

Bokoblins appear based on their red SS - incarnation in. Their role are weak infantry troops, appearing in large numbers but are easily defeated. They mainly serve as the soldiers of the Dark Forces. As with other infantry troops, they also have a Captain, Shield, Artillery and Summoner counterparts. In Legend Mode, they appear in "The Armies of Ruin", "The Sorceress of the Valley", "Land in the Sky", "Sealed Ambition", and "The Sacred Sword". In "The Armies of Ruins", a small group of Bokoblins drops boulders in front of the mine entrance, attempting to trap Link inside.

Most Bokoblins are regular foot soldiers that carry large blades. Artillery troops also occasionally appear in smaller groups and fight by shooting Arrows. Summoner Bokoblins also appear as an uncommon variant that summons reinforcements, and wear skull masks and carry staves. Unit troops are led by Bokoblin Captains, which wear helmets and carry metal shields. The same type of Captain also appears as a variant that guards Keeps and Outposts. Bokoblin Captains occasionally drop the Old Rag Material when defeated.

As one of Ghirahim's attacks with the Demon Blade, he can summon a small group of Bokoblins to charge forward

A Bokoblin appears as a SSBU: in with its  Artwork. It attains the ability, Battering Items Power Up, which raises a SSBU:s attack when using a battering item such as an.

In, NaN Bokoblins are divided into various sizes that dictate their role; small NaN Bokoblins act as standard troops and large NaN Bokoblins act as NaN Captain (Hyrule Warriors)s. NaN Bokoblins captains can use different NaN Weapons giving them different attacks. All Blue Bokoblins are shown to have a ranged attack via throwing their weapons and then retrieving a duplicate.