Talk:Archive:Timeline Theories/Split Timeline Disciplines

The Minish can't come first. If it does comes first then it contradict Link's (OOT) origin. The new Deku tree states his mother and him travel to the Kokiri village to escape the war, which before the king could unify the country. --Legend 03:17, 26 March 2008 (EDT)

LexLionHart: Removed "weaknesses" from New Child story that were either redundant (the one related to the TWW ending) or unrelated to timeline order (the question of whether or not the IW occurs during OoT or immediately before ALttP).

6/23: Removed a rehash of statements from the "weaknesses" section similar to those previously removed. Post-TWW 2D games do not depend on there being a connection between OoT and aLttP in any way. Possible connections help timeline orders; possible disconnections (like in the OoT/ALttP case) simply do not help, rather than detracting.

Removed weakness "*There is no documented existence of a bloodline related to the hero in TWW (or OoT)." As the Hero's Shield (in-game description says it was owned by the hero) implies a familial connection. TheManInTheMoon 10:22, 26 April 2008 (UTC)

I know this is from a while ago... But something does not cease to matter because you think you've found a contradiction. But it's also stated in TWW that Link has no connection to the hero of time. And the shield could have belonged to any hero (I think the US translation may have messed up the ambiguity there, but the Japanese one is clear) - it looks nothing like OoT Link's shield. And it's simply a fact that there is no bloodline of OoT Link on the Adult Timeline, due to the split. Unless he knocked up Zelda before leaving, it's just stupid.

This relates mainly to the ALttP connection... And like it or not, that DOES matter. The entire foundation of placing ALttP after TWW is the OoT-ALttP connection. Without it, there's almost nothing, so don't decide for yourself which points don't matter. Intentional disconnections are clearly relevant evidence, and you can't try to hide them. --Impossible 07:56, 3 June 2010 (UTC)

Quote: "There is no cohesiveness regarding the state of the Triforce between TP and ALttP." I'm wondering whether this point on the 'Weaknesses of the 2D Child order' section should also take note of the fact that Ganondorf's Triforce piece appears to leave him at the end of Twilight Princess, possibly suggesting that the Triforce has done its job and is going back to the Sacred Realm, leaving the timeline open for A Link to the Past. This might just be considered speculation, which is why I'm waiting for a second opinion before putting it onto the page, but I personally think it's worth a mention, as it gives a possible solution to this 'weakness'. I'll wait for a reply before doing anything though.--Murdokdracul 19:37, 14 May 2011 (EDT)

That still doesn't solve the problem of what happens to the Triforce of Wisdom and Courage. At least the process of elimination can lead us to one of the only likely locations for the Triforce to return to in TWW's ending: the Sacred Realm. But there's really not enough information to safely say what happened in TP's ending concerning the Triforce. Jarsh 11:21, 24 May 2011 (EDT)

'''Quote: Sometime between OoT and TWW the Goron moved away from Death Mountain. This is clear as they are not present at Dragon Roost Island (which is commonly thought to be Death Mountain due to the widespread presence of Bomb Flowers and due to the presence of a mural of what appears to be Volvagia at the entrance of Dragon Roost Cavern) during TWW. In PH, it is clear that they moved to a land that would become Goron Island and Dee Ess Island in the World of the Ocean King. As a result of this no game following TWW should have Gorons at Death Mountain.'''

With ST out, it is now a fact that new Hyrule has Gorons on it, residing in an unnamed mountain in the northeast of new Hyrule. I don't really think this is a point against the adult timeline order anymore. Jarsh 16:53, 22 May 2011 (EDT)


 * The point isn't refuted; it states that from this game forward there should be no Gorons on Death Mountain - as you said, the mountain in Spirit Tracks is unnamed, and it would be some unfounded speculation to say that it is in fact "Death Mountain" without any in-game support. Sure, the Goron's may have moved to another mountain because that's their way of life, but the fact remains that no Gorons, even in Spirit Tracks, inhabit a "Death Mountain". It's picky, I know! This is only one con, though, and it's pretty clear that Spirit Tracks is a direct sequel to Phantom Hourglass, even considering this. 19:53, 25 May 2011 (EDT)

Actually, there's a lot here that can be reworked. The 2D child order was being pretty objective until the point about TWW's ending putting the games in the child timeline by default. There are actually other options than this: FSA began development the same year TWW was released, and FSA can be seen as a game that was perhaps intended to bridge the 2D games with TWW.

The stuff about the sages' seal also seems irrelevant to both pros and cons sections since most theorists now believe that a new Imprisoning War that's not OoT would have to happen to lead into ALttP anyway. Jarsh 11:08, 24 May 2011 (EDT)
 * You say "most"; I'd like to see some editors that share the same beliefs comment here before a change like this is made... without evidence, it's anyone's call. 19:53, 25 May 2011 (EDT)