Arbiter's Grounds (Dungeon)



Arbiter's Grounds is the fourth dungeon in Twilight Princess, located in the Gerudo Desert. The Arbiter's Grounds was built to house the most ruthless criminals while they awaited trial, execution, or exile to the nether realm of the Twilight. The Mirror Chamber stands atop the ruins of Arbiter's Grounds, where the sacred council of the Sages presides over the cursed grounds. Its appearance from afar resembles the Roman Colosseum, but inside it resembles an Egyptian tomb.

Dungeon
The Arbiter's Grounds contain four floors and two basements. The first section of this temple is extremely similar to the Forest Temple in Ocarina of Time, as it requires tracking down and destroying four special Poes. Link can become a wolf so that he can follow the scent of the Poes' essence, which helps him to find them. After destroying each Poe, one of four torches in the main room will be lit; once all four torches are lit, a door leading on will open and Link will be able to advance to the second part of the dungeon, where new and different types of obstacles await him, including metallic rails that give Link a ride if he has the Spinner.

The Arbiter's Grounds teems with the undead. Its halls are haunted by vengeful wraiths, from Stalfos and Stalkin to ReDead Knights and Bubbles, and even the occasional pack of Ghoul Rats. Also, Link encounters swarms of Poison Mites, which behave in a somewhat similar fashion to Morths, and can be dispatched in the same way using the Spin Attack, or kept at bay by the light of a Lantern. The item obtained in this temple is the Spinner, a device which can be used to ride along rails to access hard-to-reach areas, as well as spin large gears to move walls and reveal hidden pathways. Link obtains this after defeating the dungeon's mini-boss, Death Sword.

Deep within the Arbiter's Grounds lay the remains of a fierce beast, the dungeon's boss, Stallord. Its skeleton is reanimated when Zant appears and stabs the Twilight Sword through the creature's skull. After clearing the dungeon, Link will be able to progress to the Mirror Chamber, where the Mirror of Twilight is found.

Trivia

 * Besides the Imp Poe in Jovani's House, the four sub-boss Poes are the only ones that must be defeated in order to proceed in the game.


 * Each Sage residing in the Mirror Chamber corresponds to a Sage from Ocarina of Time regarding their emblems, representing the six medallions that need to be retrieved in that game, except for the Medallion of the Water Sage, whom Ganondorf had slain with the Sword of the Sages.


 * Throughout the dungeon, images of the Triforce can be seen in places such as above the door closed by the four Poes.


 * Throughout the dungeon pictographs can be found, some depicting Stallord and others of a warrior.


 * While it is not certain, there is a possibility the Arbiter's Grounds and the Spirit Temple from Ocarina of Time are the one and same due to their locations at the far end of the Gerudo Desert, the presence of the Gerudo Goddess of the Sand, and the Spirit Temple's theme of mirrors (the Arbiter's Grounds was most famous for housing a particular mirror, the Mirror of Twilight). The large round mirror that allows Link access to Twinrova's chamber in Ocarina of Time looks very much like the Mirror of Twilight, and its central location and role of granting Link access to the temple's boss give this particular mirror significance in the completion of the Spirit Temple.  If this mirror was in fact the Mirror of Twilight, it would further support the theory that both places are the one and same.