Temple


 * For the stage in the Super Smash Bros. series, see Hyrule: Temple.

are recurring locations in. They are temples of power and function, and may perform the act of an art gallery, a place of worship, a factory, etc.

Characteristics
In most installments of the series, NaN Temples are a heavily common type of Series: whose purposes, design and features vary significantly from game to game.

In the majority of the cases, in a Series: there is usually a central puzzle device, which Series: must deal with in order to meet the Series: and complete the objectives of the main quest. For example, in the OoT3D: in, the central mechanic revolves around changing the water level; in the TPHD: in , the main puzzle is about finding and guiding a statue to gain access to the TPHD:'s hideout; and so on.

It's not uncommon for a Series: to show a fixation towards an element in particular. Therefore, the central puzzle may depend on its thematic motif.

In, these NaN Temples are built to awaken the chosen NaN Sages who contribute on the defeat of evil, as well as to worship sacred deities.


 * OoT3D:
 * Location: Sacred Realm
 * OoT3D:
 * Location: Sacred Forest Meadow
 * OoT3D:
 * Location: Death Mountain Crater
 * OoT3D:
 * Location: Lake Hylia
 * OoT3D:
 * Location: Kakariko Graveyard
 * OoT3D:
 * Location: Desert Colossus
 * OoT3D:
 * Location: Hyrule Castle Town

In, the NaN Temples guard the NaN Guardian Deities that aid the people of MM3D: when disgrace is foreseen.


 * Woodfall Temple
 * Location: Southern Swamp
 * Snowhead Temple
 * Location: Snowhead
 * Great Bay Temple
 * Location: Great Bay
 * Stone Tower Temple
 * Location: Ikana Canyon


 * Temple of Seasons
 * Location: Holodrum

In, there are two NaN Temples whose NaN Sages pray to bless the power of the TWWHD:. Unlike the rest of the NaN Temples in the series, these NaN Temples must be explored by at least two people, as the residing puzzles are impossible to solve for only one person.


 * TWWHD:
 * Location: Headstone Island
 * TWWHD:
 * Location: Gale Isle


 * FSA:
 * Location: Eastern Hyrule
 * FSA:
 * Location: FSA:
 * FSA:
 * Location: Desert of Doubt
 * FSA:
 * Location: Frozen Hyrule

In, two NaN Temples guard some of the NaN Fused Shadows, while one guards a fragment of the TPHD:.


 * TPHD:
 * Location: Faron Woods
 * TPHD:
 * Location: Lake Hylia
 * TPHD:
 * Location: Sacred Grove

In, three NaN Temples guard the NaN Spirits loyal to the Ocean King, three guard the NaN Pure Metals that are needed to forge the legendary PH:, and the PH: serves as the lair of the antagonist PH:.


 * Temple of Fire
 * Location: Isle of Ember
 * Temple of Wind
 * Location: Isle of Gust
 * Temple of Courage
 * Location: Molida Island
 * Goron Temple
 * Location: Goron Island
 * PH:
 * Location: Isle of Frost
 * Mutoh's Temple
 * Location: Isle of Ruins
 * Temple of the Ocean King
 * Location: Mercay Island

In, four NaN Temples serve as the whereabouts of the NaN Force Gems that restore the various NaN Spirit Tracks (Object)s leading toward the ST:, whose floors are restored for exploration when the aforementioned NaN Force Gems start working. One ST: guards the legendary ST:.


 * ST:
 * Location: Forest Realm
 * Snow Temple
 * Location: Snow Realm
 * Ocean Temple
 * Location: Ocean Realm
 * Fire Temple
 * Location: Fire Realm
 * Sand Temple
 * Location: Sand Realm

[[SS -]]
In SS -, two NaN Temples serve as the locations of two sacred springs: SSHD: and the SSHD:. Two other NaN Temples house NaN Gate of Times.


 * SSHD:
 * Location: Deep Woods
 * SSHD:
 * Location: Eldin Volcano
 * SSHD:
 * Location: Sealed Grounds
 * SSHD:
 * Location: Lanayru Desert

In, NaN Temples are the fourth and final NaN Levels of each TFH: of the TFH:, except for the TFH: and TFH:. One TFH: guards the TFH:, and another guards the TFH:.


 * TFH:
 * Location: TFH:
 * TFH:
 * Location: TFH:
 * TFH:
 * Location: TFH:
 * TFH:
 * Location: TFH:
 * TFH:
 * Location: TFH:
 * TFH:
 * Location: TFH:
 * TFH:
 * Location: TFH:


 * BotW:
 * Location: Great Plateau