Sheem Dagoze Shrine

, designated by the Trial name Moving in Parallel, is an BotW: in.

Entrance to the Shrine
BotW: is located in the BotW:. Initially, BotW: is buried underground, though BotW: can be found nearby. He will ask BotW: if he wants to hear an "BotW:" passed down in the region, which describes threading two rings to reveal an BotW:. Listening to BotW: activates "BotW:" BotW:.

To unlock the BotW:, BotW: must shoot an BotW: through two of the NaN Stone Rings. Once this is done, BotW: will rise from the ground, and the BotW: will be completed. When BotW: enters, he is greeted by BotW:, the BotW: who designed the eponymous BotW:.

Themes and Navigation
BotW: features a single puzzle immediately after the entrance, in which two NaN Ancient Orbs rest on platforms above a series of ramps. Beneath the ramps are a pair of NaN Concave Slots that the NaN Ancient Orbs must reach to activate.

Two NaN Floor Switchs on the platform each operate two tilting platforms. The left BotW: operates the flat top-left and bottom-left platforms, tilting them to the right, whereas the right BotW: operates the flat top-right platform and the bottom-right platform tilted to the right, tilting them to the left. If BotW: messes up and sets both NaN Ancient Orbs in the same BotW:, the BotW: will tip forward and dump the BotW: out, resetting the puzzle.

Activating both NaN Concave Slots opens the nearby portcullis to the BotW:. Upon approaching BotW:, the BotW: will present BotW: with a BotW: as a reward for completing the Trial. Afterwards, BotW: will wish BotW: well before fading away.

A stone BotW: containing a BotW: can be found behind the ramp on the bottom left. A nearby BotW: activates a moving platform that moves between the BotW: and the initial platform.

Trivia

 * In some cases, the BotW: that has been correctly placed in a BotW: will stay slotted, even after the other BotW: has been moved to the same side, causing the BotW: to restart and tip the platform.