User:Cipriano/theory

''This is where I place my theories. Some are too wild or have not received enough support to be included on any ZeldaWiki page.''

Tetraforce Theory, A Cipriano Look
There are far too many loopholes in Tetraforce theory to be entirely plausible, just look at the ZW.org page, the biggest of which is its physical absense in every Zelda game to date. However, the games do suggest a fourth Triforce quality to exist, if not an actual piece. Good examples include the Great Fairy of Kindness in Majora's Mask and Zelda's embodiment of the Oracle of Hope in and Oracle of Ages. In both cases, the accepted embodiments of the gods: power, wisdom, and courage - exist, though along with a fourth quality, unrepresented by a god/triforce piece. In the Oracle games, Din, Nayru, and Farore are shown to be the Oracles of Seasons, Ages, and Secrets, while Zelda eventually reveals herself as the Oracle of Hope. In Majora's Mask, the four fairies assume powers of, again, power, wisdom, and courage, but the last inhibits kindness.

Possibly the use of hope and kindness as the fourth complementary quality suggests an earthly element to the Triforce, one that isn't connected to a spiritual source, yet one that must exist in order for the other three to exert influence on Hyrule. The godly powers of power, wisdom, and courage are large concepts that seem to possess one person at a time, while the concepts of hope and kindness seem more rooted to collectivity and personality. One example is Ilia from Twilight Princess, whom shows kindness and hope not only when caring for Epona's injury in the beginning of the game, but in believing in Link's determinance throughout his quest, yet doesn't have the power of the Triforce behind her. Renado in the same game exerts kindness and hope while caring for the kidnapped Ordon chidren at his home in Kakariko Town. The "Tetraforce", I believe is an interaction between the Triforce fragments of power, wisdom, and courage, and the human element necessary for its functionality.

The Twili/Gerudo Interplay, A Cipriano Look
The evidence seems incontrovertible. The Twili of royalty have red hair, as to the Gerudo. The Twili of royalty, such as Zant and Midna, also carry Gerudo-like markings and symbols on their clothing, and in their palaces. The popular theory states that in a time before there was a Hyrulean Civil War that pitted the races of Hyrule against one another. This is where we see the Sheikah tribe in great numbers siding with the Hylian forces against a force commonly suggested to be the Gerudo. The Gerudos' possible motives for beginning the war could have ranged from their dislike of their arid, desert climate, their supression in the Hyrulean hierachy by the Hylians, or their theivish, cunning nature. Either way it is sliced, for this theory to work, the Gerudo would have to loose the civil war and be held accountable upon the Arbiter's Grounds before the Mirror of Twilight. Their punishment sent them into the Twilight Realm, and given time to marinate, they evolved into the Twili we see in Twilight Princess. Looking at the timeline, this theory is plausible considering the physical characteristics of Midna and Zant, and because Ocarina of Time is generally seen to precede Twilight Princess in fan-made timelines. Was this period between the war before Ocarina of Time to Twilight Princess is enough for the Gerudo race to evolve so drastically that their mannerisms, physicality, and thought-process were entirely different? It would make the takeover of the Twilight Realm easier for Ganondorf, especially since he would be able to use his race-relationship to Zant as an influence and partnership plus. But who knows, maybe Ganondorf gave Zant Gerudo robes. =)



Link Forged From Robin Hood/Peter Pan, A Cipriano Look

 * This section is included in a different version in my WikiExclusive, Zelda and the Middle Ages.

Robin Hood is the Middle Ages story of an outlawed archer whom is thrust into the conflict with the nearby kingdom of Nottinghamshire, because of his "steal from the rich, give to the poor" attitude. Physically, his image is Link. He wears a green tunic, brown boots, tights, and is an excellent marksman, weilding his trademark Bow and Arrow, an item Link is well-known to associate with as well. Perhaps the most convincing argument to "link" the two is their origins. Robin Hood grows up in a likeness to the actual Sherwood Forest in England, similar to Link's home, the Kokiri Forest in Ocarina of Time. Robin Hood's rescue of Maid Marian from the clutches of the Sheriff of Nottingham is also not too far off from Link's protection of Princess Zelda and Hyrule itself from Ganondorf, though the conflict in Robin Hood is a bit more lighthearted. There is no doubt in my mind that the physical likeness and the origin location of Link in the series was influenced somewhat by the tales of Robin Hood.

Link's likeness to Peter Pan is also uncanny. The green tunic and earthy look connect the physical appearance, but Peter Pan has deeper ties to Link than possibly realized. For one, Peter Pan never seems to age. This connects straight to the Kokiri in Link's hometown, whom also never age - at least as long as they are in the forest. This eternal youth is also be broken by Peter Pan if he is to leave Neverland, his home, in turn for a normal life on Earth. As Link leaves the Kokiri Forest, he is able to age, through rapid ascension with help of the Temple of Time - however, since Link is Hylian in nature, it was never explained if the anti-aging the Kokiri experienced would also affect him as well, by just being in the forest environment. Peter Pan as an excellent swordsman, apparent against the Ganondorf of his story, Captain Hook, only makes the connection between him and Link stronger. Peter Pan also explains the possible creation of Dark Link in the Zelda series. As the tale describes, Peter Pan often quarrels with his shadow, a silhouetted-likeness of him with mirrored movements expected of a shadow, when connected to him. Whenever the shadow disconnects from Peter Pan, it goes off on a mind of its own. Dark Link, as seen in Ocarina of Time and various other games in the series, behaves this way as well, fighting Link with mirror-image weapons, as Link's counterpart. And in both stories, when the shadow is overcome by the actual being, it succombs.

Dark Link, A Cipriano Look
Dark Link is as much Link's shadow as he is a part of him. He acts identically, fights with mirrored weapons, and commonly appears as a challenge to Link as he ventures through temples. I feel that Dark Link never truely dies - whenever Link defeats him, Dark Link becomes a part of Link that makes him stronger. I see it as a "my own wost enemy is myself" dichotomy, where Link must prove to himself that he is worthy enough to control his own dark side in order to move on. Hence, Dark Link appears so much in the series because it is an inner portion of Link that comes out to challenge his awareness of dark themes at certain times. Because of this, if Link ever truely died, Dark Link would as well, but if Dark Link actually died (i don't know if that's even possible), Link would be left with an unstable control over his dark feelings, possibly rendering him unable to be chosen by the gods as a recipeint of the Triforce of Courage. Link is perhaps chosen by the gods specifically for the courage triforce fragment because of this control and knowledge of what side to use under certain situations.

The Trinity of Truth, A Cipriano Look

 * This section is expanded upon in my WikiExclusive, Trinity of Truth, and is used in the theory section of the Sheikah page.

The Trinity of Truth is a trichotomy of human perception that stems from the Ocarina of Time Kakariko Village relics: The Lens of Truth, The Stone of Agony, and The Mask of Truth, all of which stemmed from the Sheikah race. These three inherited objects, when used at the same time, give Link the ultimate perceptionary advantage not only over his Hylian counterparts, but over the many lands ans temples he faces in Ocarina of Time. The Lens of Truth adheres to the "See No Evil" concept - giving Link an all-seeing-eye to discern fake walls, chests, and even bosses (i.e. Bongo Bongo) in order to save his life from the dangers left for him by his ancients. The Stone of Agony lends itself to the "Hear No Evil" ideal - it gives off a touch-sensitive silent rumbling whenever Link is near Secret Grottos, which are common avenues for achieving extra Rupees or Heart Containers in some cases, extending life. The Mask of Truth gives off the "Speak No Evil" in its approach to discerning the words of Gossip Stones, giving Link priceless information concerning his quest and some humor along the way.

These three objects can be seen as an "earthly" Triforce: three distinct powers that, when together, give the user extreme power and knowledge, without godly connotations. As the Triforce is the heavenly embodiment of power, wisdom, and courage, these three objects embody human fantasy qualities of "absolute sight", "absolute instinct", and "telepathy". These man-made objects work in tandem with Triforce holders, like Link, in order to make a "Hero of Time" that can not only physically fight against anything that comes their way, but literally "see" the adversity coming as well.