User:TriforceTony/Sandbox

To Do Images
Just keeping tabs on what I need to do.

Spacial Estimation Project

 * I posted this to a Skype chat.

After roughly three miles, objects on the horizon start hiding behind the curvature of the Earth.

This effect is present in TWW (standing on Dragonroost Island's shore, you can see Windfall Island descending), so I wonder if you could estimate just how large the Great Sea is.

I guess you could, if you took screenshots and studied the ratio of the emergence from the sea on the horizon. As soon as the lower half started visibly sinking after some increment of space, you could measure that as being the 5 kilometer limit.

Then I guess it's just a matter of how long it takes you to get to that point. With Windfall as the center point, you could estimate the distance to the edge of the Great Sea without linear deviation.

And further, you could estimate just how fast the boat goes crusing and sailing.

Then you could measure just how fast the King of Red Lions had to have been moving from the Forsaken Fortress to transport Link to Windfall within a reasonable amount of time (based on how long he likely would be unconscious).

I cruised from the Forsaken Fortress to Windfall myself, and that took about 2-3 1/2 days.

But I imagine that was inconsistent with the plot, as I doubt Link would remain unconscious for that long.

I guess you could measure the time by traveling directly from Windfall out into the sea, then finding the proper distance for this effect to happen, then head straight back to Windfall, timing yourself on the return trip.

I'd likely do it via cruising for smaller increments, but you could also put it into perspective of sailing by measuring the average times it takes to sail v. cruise to a location from a specific point.

I guess I should start by estimating how many times faster sailing is than cruising within a closed environment.

Japanese Romanization Standards
Zelda Wiki's Romanization standards are derived from the modern Hepburn Romanization standards which determines how Rōmaji (writing Japanese characters using the Latin alphabet) is to be written. The Japanese language has three main forms of writing: Kanji, Hiragana and Katakana. Kanji and Hiragana are used to represent original Japanese words, while Katakana is used for loanwords and names. Every instance of Japanese is to be surrounded by the Japanese template, like: which looks like:

Basics
Hiragana and Katakana should be transliterated with modern Hepburn Romanization as shown in this table and this table respectively.

You should only capitalize the first letter of a word in Rōmaji and leave the rest lower case. Hence ゼルダ reads as Zeruda rather than zeruda or ZERUDA. In the case of multiple words, the first letter of each word, except for particles, is to be capitalized. ゼルダの伝説 (ゼルダのでんせつ) would yield Zeruda no Densetsu. Kanji that combine into one word only have the first letter capitalized as well; separate Kanji, however, are considered two different words, so the first letter of each would be capitalized.

Extended Vowels
Japanese characters often use extended vowels which are marked by Chōonpu (ー) symbols for Katakana and repeated vowel letters for Hiragana. To Romanize these characters, you should always use Macrons (Ā Ī Ū Ē Ō ā ī ū ē ō) to indicate a longer vowel rather than repeating the vowel letters.

Here is an example of how Hiragana and Katakana are to be Romanized:

In use, this would look like:

There are, however, exceptions to this. In the case of vowel stops presented by Kanji, if one Kanji ends in a letter and the next Kanji begins in the same letter, macrons are not to be used. For example, 王失う (おううしなう) is written Ōushinau and 夕憂い (ゆううい) is written Yūurei. Macrons are also not to be used if a Kanji letter is followed by a Hiragana letter. For example, 生う (おう) is written like Ou, rather than Ō. However, 呪おう or 呪王 (のろおう) would be written as Noroō.

Ei (えい/エイ) is not to be written with the ē macron.

Romanizing Special Characters
Certain letters in Kana are combined with smaller-scaled versions of regular Kana letters to pronounce words otherwise unavailable in the alphabet and are often used for loanwords. These letters are always smaller versions of vowels, which have their own characters. An exception to this is the letter, in which it can instead be used alone to create its own special character. When is followed by smaller-scaled vowel letters, the "U" is Romanized as "W" instead.

Zu is written for both ず and づ rather than dzu, while Ji is written for じ and ぢ, rather than dzi or dji. Letters following し/シ (Shi), ち/チ (Chi) and じ/ジ (Ji) replace the i and are not to be followed by the letter y, but the h is retained for Shi and Chi letters. For example, しゃ/シャ produces Sha and ちゃ/チャ produces Cha (rather than Shya and Chya) while じゃ/ジャ yields Ja rather than Jya. For other consonants, however, the y is to be retained; for example, きゃ/キャ would result in Kya.

Below is a list of commonly-used examples.

ッ and っ
When a consonant is preceded by a small Tsu letter, it indicates that the consonant is supposed to be repeated. For example, タックリー reads as Takkurī and 漆黒 (しっこく) reads as Shikkoku. While this is more prevalent in Katakana, it also exists in Hiragana.

As a rare exception, っし should be Romazined as sshi while っち should be Romanized as tchi, instead of cchi.

ン and ん
When Romanizing n from Hiragana and Katakana, the letter "n" is usually written as-is: n. Only during the translation section of the Japanese template for Katakana can n be alternated with "m". In this case, the word is likely a loanword where the n is followed by a labial consonant, such as m, b and p. For example, Impa's Japanese name reads, but can be translated as "Impa". The letter n in Hiragana is never exchanged for "m", as 印判 (いんぱん) is written as Inpan. However, unless it is pertinent to an equivalent English word, you should always Romanize it as n. Ns at the end of words always result in the Romanized letter n.

Particles
As aforementioned, Japanese particles are not to be capitalized. On rare occasions, some Hiragana characters are Romanized alternatively from how they normally would be. This is only when they are used as grammatical particles. These rare examples are:

= Rusta = Rusta can be found at the bird statue near the Waterfall in Skyloft before the Wing Ceremony. He comments on the statue's single eye and recommends that Link takes a closer look at it.

After the Wing Ceremony, Rusta can be found at the Lumpy Pumpkin. After Kukiel goes missing, he informs Link about a monster in Skyloft, something many people don't believe.

= Parrow = Parrow lives in the southern part of Skyloft, just below the Skyloft Plaza. Before the Wing Ceremony, Parrow mentions the ramifications of winning the Wing Ceremony to Link, claiming that being able to properly fly a Loftwing is a rite of passage for children to become adults. He then tells Link that to become a Rescue Knight, Link must practice hard and develop his riding technique.

After Link receives the Goddess Sword, Parrow can be found walking around the Skyloft Plaza. He congratulates Link on winning the Wing Ceremony, but notices that the young hero isn't happy about it. He appears in his home at night, saying the same thing.

As a Loftwing aficionado, Parrow's house is decorated with mosaics of Loftwings.

= Orielle = Orielle lives in the southern part of Skyloft, just below the Skyloft Plaza. She can usually be found wandering near the bridge to the residential district of Skyloft. If Link speaks to her before the Wing Ceremony, he asks her if she has seen his Crimson Loftwing, to which she denies and recommends that he look for it from the Statue of the Goddess for a clear view of the whole town.

After Link receives the Goddess Sword, Orielle can be found walking around in front of Pipit's house. She congratulates Link on winning the Wing Ceremony and compliments his new look. She appears in her home at night, saying the same thing.

= Goselle = Before the Wing Ceremony, Goselle can be seen talking with Greba and Mallara about how busy their lives are. While discussing this, they obstruct the bridge to the residential district of Skyloft.

= Greba = Before the Wing Ceremony, Greba can be seen talking with Goselle and Mallara about how filthy her son, Gondo, is. While discussing this, they obstruct the bridge to the residential district of Skyloft.

= Mallara = Before the Wing Ceremony, Mallara can be seen talking with Greba and Goselle about how she wishes she could get someone else to do her work. While discussing this, they obstruct the bridge to the residential district of Skyloft.

= Keet = Before the Wing Ceremony, Keet can be found sitting on a bench by the Skyloft Pier. When he learns that Link's Crimson Loftwing has gone missing, he recommends that the young hero talk to Pipit.

= Peatrice = If Link enters Peatrice's house before the Wing Ceremony, she will criticize him for his habit of entering peoples' homes without knocking, and complain about how bored she is because the Bazaar is closed for the Wing Ceremony.

If Link visits Peatrice's house at night, she audibly voices her dissatisfaction with her inability to find a relationship before noticing Link and asking him to leave her presence.

Peatrice's house is largely comprised of her room, which has a feminine design. Her bed's headboard is heart-shaped and painted with a keyhole on the backside of it. Doilies can be found on her dresser, vanity, table and the dining table, and the base of her chair is adorned with hearts. Like her bed, Peatrice dresses with a keyhole motif, and many pieces of her wardrobe bear keyhole symbols, including her Sailcloth, sash and pants.

= Peater =

Though half of Peater's house is owned by his daughter, his bed space and parts of the dining area retain a masculine design. The dining area is placed on a dark blue and green rug, though the table itself has a doily on it. His bedding area has dark blue curtains and a dark blue bed built with bamboo. Bamboo logs can also be found nearby, lying on the ground.

He appears in his home at night after Link obtains the Goddess Sword and welcomes the young hero. He informs Link that he was once the "most popular guy in the sky," and claims that he was once known as "Mr. Skyloft." Afterwards, he threatens Link to not pursue a relationship with his daughter.

= Horwell = After Link discovers that his Crimson Loftwing is missing, Horwell can be found inside Gaepora's office talking with the headmaster about delaying the Wing Ceremony. Once Link informs Gaepora that Groose is involved in his Loftwing's disappearance, Horwell comments, saying that it's much easier to delay the race knowing who the culprit was.

Horwell's sash bears a feline design on it, relating to his association with Remlits. Strangely, though he is an instructor at the Knight Academy, he does not wear a Sailcloth.

= Karane = When Link first speaks to Karane, she wishes him luck and informs him that he will be able to ascend to senior class and receive a Knight's uniform if he wins the Wing Ceremony. She compliments him, saying that he would look "handsome" in a Knight's uniform, and alludes to the fact that she has a crush on another senior classman.

After finding out that his Crimson Loftwing has gone missing, Karane will tell Link that she hasn't seen it, as she's been at school the entire time. After confronting Groose, Karane will direct Link to Pipit, saying that he was looking for the young hero.

= Henya = If Link tries to ask about his Crimson Loftwing to Henya, she will tell the young hero to go away.

= Club Moblin =

Club Moblins are enemies in.

Characteristics and Weaknesses
A Club Moblin stands as the final obstacle between Link and the Forest Temple. It easily surpasses the height of its Sacred Forest Meadow counterparts, and with that, it also boasts new techniques that enable it to protect the Sacred Forest Temple from entry. It wields an enormous club, which creates dangerous shock-waves upon striking the ground. In, another Club Moblin appears in the Spirit Temple.

Before obtaining the Bow, which is the most efficient method of defeating them, Link can unleash Bombchus at the Club Moblins to attack from a distance. If Link has none, he will have to run at the Great Moblins, dodging the shock-waves, and slash them with the sword when in range. After being struck, Club Moblins take some time to recover, allowing Link an opportunity to sneak behind them if he has not already done so. Because they are fairly immobile, they are unable to turn around and face Link. Link can also make an easy getaway at this time; however, it will only take another two slashes with the Master Sword to take the Great Moblin down, and since Link is behind it, he won't be able to retaliate.

Upon death, they will always drop several Rupees, which will either be red, blue, or a combination thereof.

Trivia

 * As with other Moblins, it is unknown what Navi has to say about Club Moblins, because they cannot be Targeted.
 * In, a brief scene was added upon encountering the Club Moblins for the first time, showing it laughing at Link.