Safe Zone

are recurring areas in.

Safe Zones appear in the Temple of the Ocean King and in the PH: of, and in the Tower of Spirits in. In these zones, Phantoms and Reaplings patrolling the dungeons cannot harm, or even see Link. In, time does not drain from the PH: whenever Link stands within one of these zones. Before Link obtains the Phantom Hourglass, he takes damage while not in a safe zone. There are red jars that create small Safe Zones when broken. Though they play a much more vital role in, it is possible to play an entire run-through of without using them at all, as the Tower of Spirits does not place Link on a fixed timescale as the Temple of the Ocean King does in.

In, one known false floor disguised as a safe zone can be found on B8 of the Ocean Temple.

Battle Mode
In the Battle Mode, red and blue safe zones are utilized with the added effect of changing a Force Gem's color to increase points for the Link of the respective color. The normal Safe Zones can still be found which revert Force Gems to a gold color and subtract points from the Link whose color was lost. While playing as a Phantom, Link is not visible on the screen; although his location can be detected by a floating-in-the-air Force Gem should he be holding one.