Harp


 * This page is about the items in Zelda's Adventure and Hyrule Warriors. For other uses, see Harp (Disambiguation).

The Harp is a recurring item in.

Zelda's Adventure
In, the Harp is found in a tunnel north of the Mobilin's Head Inn, which connects between the Plain of Andor and the Seacoast Plain. Playing the Harp allows Princess Zelda to warp back to the beginning of a dungeon.

Hyrule Warriors Series
In, the Harp is a class of Weapon used by Sheik. It is associated with Lightning. Sometimes in the new Adventure Mode maps, Zelda is found using the Goddess Harp.

Variations
The default Harp is the Goddess's Harp, while the second form of the Harp is the Typhoon Harp. The third form of the Harp is the Triforce Harp.

The Lv.★ form of the Harp is the 8-Bit Stepladder.

Weak Point Smash
Against commander enemies, Sheik rapidly slash away at the enemies caught in the attack radius with her Kunai before turning her back at them and finishes the blow with a powerful sound wave strummed from her harp. Against Large Bosses (any), Sheik uppercuts the large monster with her Kunais before disappearing and then reappearing in the air prepared and come down with a double kunai stab at the Weak Point.

Special Attack
With in a surrounding radius, a barrier of harps appear surround Sheik and the enemies and then Sheik strum the harp violently causing a sound wave to spread in and out the barrier, damaging enemies who are caught in the wave's radius (reference to Link strumming the Goddess harp to play a song learnt in SS undefined)

Focus Spirit
Upon activation, Sheik focuses her power in her harp and then burst in Lightning energy. Activating to expose enemies weak point gauge, Sheik turns her back at the enemies in front of her and play Minuet of Forest, growing a small forest of trees from under the enemies feet. When the Focus Spirit comes to an end, Sheik spins two kunais in her hands and then burst out Lightning Energy around her (move and pose reference to Sheik using the smash up move in )