The Legend of Zelda (Gamebook)

The Legend of Zelda is a gamebook published by Shogakukan on December 20, 1997. It is based on, specifically the Dark World portion. There is a heavy emphasis on the dungeons of the game.

Story
The prologue recounts Link's backstory, how he lost his parents when he was young and was raised by his aunt and uncle in Kakariko Village. As the book begins, Link is atop the Pyramid of Power in the Dark World, reflecting on his defeat of Agahnim and acquisition of the Master Sword. Sahasrahla communicates with Link through the Magic Mirror, directing him to the Swamp Palace.

What follows is a fairly straightforward but abbreviated adaptation of the Dark World segment of. Link conquers the Swamp Palace, Thieves' Town, and Misery Mire, rescuing two maidens in each. After being released from their crystal prisons, their spirits enter his body and continue to advise him on his journey. When Link then clears Turtle Rock, Zelda appears and directs him to Ganon's Tower.

After fighting through the tower and defeating Agahnim, Link goes back to the Pyramid to confront Ganon. He defeats him and finds the Triforce, wishing for peace to return. An epilogue shows the Light World at peace, the transformed Dark World denizens restored, and Link returning the Master Sword to its pedestal and flying off with Zelda atop the weathervane bird.