User talk:Abdullah5599@legacy41961806

Decoration images
Hey! Thank you so much for uploading better-quality images of the Decorations from The Wind Waker. We really needed them! :) Dany36 17:24, 30 May 2010 (UTC)
 * Hello there. Oh, it's no problem at all. I just hope I'm doing a good job. To be honest, the images are the easy part, but formatting the pages is a nightmare. =[ Minion 17:59, 30 May 2010 (UTC)
 * Oh, you're doing a great job. :) Don't worry too much about the formatting. As long as the content is there, then the formatting is the least of our problems since formatting is easy while writing content or getting pictures up isn't. :D Dany36 18:40, 30 May 2010 (UTC)

Images
Hey man, just wanted to say... Great Images!!! I saw those ones of Purlo and the three girls outside his game. Amazing! Thanks for uploading them. By the way, do you have Skype? You should join us in our public Skype chat. Mases 11:34, 26 August 2010 (EDT)


 * Thank you for the compliment. ^_^ Actually, I think the Purlo render and screenshots are the only decent ones. The lighting is screwed up on the others. Oh well, everyone's gotta start somewhere. I do have it, but I'm not sure how much you'd get from a guy living in the Middle East. Opposing timezones are a pain. Still, it sounds interesting. 14:29, 26 August 2010 (EDT)


 * So those new versions of the TP ending screenshots are INCREDIBLE! I was wondering if you could get a better screenshot of this one: http://zeldawiki.org/File:Tp_lightarrow2.jpg I love that image but unfortunately the scene got blurry right then. :( And it would also be even more amazing if you could perhaps get a nonblurry one of this one as well? Keep up the great work with those images...I'm loving them! :D Dany36 15:21, 27 August 2010 (EDT)


 * I'm glad you like them. ^_^ Sure, I'd love to fire more arrows at Ganon's head to get to that scene. And don't worry, I was planning on replacing the rest of the screenshots by tomorrow. I noticed that the top-left portions of your images were blurry. I also like how you forced the game into widescreen and squashed all the characters. =P I don't think you're taking many GameCube screenshots anymore, but if you'd like, I can help you fix your settings. 15:43, 27 August 2010 (EDT)
 * Nah I'm pretty much done with taking TP screenshots...the game runs too slow for me (at an incredible 0% in Hyrule Field), so yeah. :P And I have no idea why the top-left portion of the game would always look blurry. Ah well, I'm glad someone is fixing them now! Dany36 16:57, 27 August 2010 (EDT)

Categories
I've noticed you've been categorizing pages quite a bit. I just thought I'd point out a handy template, Template:Cat. It saves quite a bit of typing and can auto-sort most templates correctly without having to specify any letters at all. For non-template pages in the main namespace it just really saves you a bit of typing. 21:17, August 29, 2010 (UTC)

Nintendo Gallery
Hey, Minion. I've been looking at your Sandbox and your plans for the Nintendo Gallery look GREAT. I really think the page needs an overhaul and I'd love to help out if you need an extra hand. I'm okay with doing boring repetitive tasks so I think I'm right for the job :P However, I won't be able to get you some high-quality figurine pictures simply because I don't know how to do it...Unless you tell me your secret to getting such awesome renders. Just asking... If not, I can stick to grinding through descriptions and whatnot, or whatever it is that needs doing. Of course, if you don't want help at all, that's alright too... Whaddya say? Hylian King 12:42, 4 September 2010 (EDT)


 * I'd actually forgotten about that project until I read your post in Castle Town 5 minutes before you wrote here. I have quite a few edits saved on a notepad file which I just found, so if you'll let me update my Sandbox, I'll let you help with the coding. (I originally planned to have scrollable tables, but on second thought, it wouldn't really be efficient)
 * The main reason I never finished the project was because of the lack of good-quality figurines. However, I've recently learned a technique that produces amazing renders. Basically, I run the game on an emulator at high resolution (1920x1080), turn the graphics settings to the max, take a screenshot and render the image using the pen tool in Photoshop (similar techniques can be done in other programs). If you want to help with the images, I can send you a pack of screenshots tomorrow and let you do some rendering.
 * I find it awesome that we both thought of the same thing. Feel free to do what you want on my sandbox, and don't hesitate to ask for anything. 13:22, 4 September 2010 (EDT)
 * Great! Go ahead and send me the screenshots, I'll do what I can.
 * Hm, HD emulators eh? That's what I thought... Hylian King 14:19, 4 September 2010 (EDT)

Hey Minion, it's been a while since we've talked, and I was wondering there was anything else I could help with? If not, I understand...

Just to clarify, did you plan on getting new images for all the figurines or just the ones that didn't have any? I'd get some screenshots myself, but my computer doesn't have the muscle to run a GC emulator :( Hylian King 21:10, 11 September 2010 (EDT)

Actually, scratch that. After many hours of trying to figure it out, I finally got the emulator to work well enough to take screenshots! They aren't nearly as nice as yours, though. They don't have that glossy look to them and they look too sharp. Oh well. I've updated the Zephos and Cyclos Figurine picture using my screenshot, so if you wanna check it out I'll leave it up to you to decide whether or not my screenshots are of any use :P Hylian King 15:06, 12 September 2010 (EDT)


 * Sorry for not responding. I've been busy with TOEFL preparations these past few days and didn't have access to my regular computer. I probably should have told you sooner. I will provide you with another pack of images by tomorrow. I'm not sure if you know how to use the pen/path tool, but I want you to try using it once. Not only is it quicker than erasing manually, it can easily follow the lines of the figurines and create nice crisp lines. The new image has pixelated edges, yes, but SOME transparency is better than nothing for these things. You should keep them until we can replace them with something better. Also, the glossiness is added after the image has been taken. Try turning up the contrast/brightness, and play around with curves. On photoshop, I tend to duplicate the image and set the top layer to overlay, 20-40% opacity. 15:52, 12 September 2010 (EDT)
 * Okay, thanks for the tips. I did the first set of images with GIMP pen tool, but I've since downloaded the Photoshop trial (which is much better, IMO) and gotten some practice, so my rendering should be better this time around... Hylian King 18:09, 12 September 2010 (EDT)

Hey, I just wanted to let you know I've finished with the images you've given me, even though you probably already know this... Also, I hate you for giving me the ReDead screenshot...It was staring at me the whole time I was rendering it... *shudders* Hylian King 17:42, 14 September 2010 (EDT)

Whoamg
This image is awesome and makes my other TP images look FUGLY. You are AMAZING!!! :D Are you eventually gonna end up replacing all my other crappy images? If so, I look forward to that! By the way, you could have replaced this image with yours, but well, either way is fine. Dany36 11:28, 2 October 2010 (EDT)


 * My images really aren't all that great. Anyone with the right resources make them. The real hero here is Steven and his inspirational Outset Island panorama. Actually, that thought has never crossed my mind, nor will I promise to do it. My attention span is somewhat limited for these massive, one-person projects, so I tend to drift around and see what I want to do within that hour or two. And yeah, I was originally going to, but the angles are completely different. I may take an aerial shot to replace it, though. 13:33, 2 October 2010 (EDT)


 * LOVE IT!!! 12:07, 19 October 2010 (EDT)

Translations [Sandbox]
I have a question for you: Would you know why doesn't the Japanese Template work when I try and insert it into the OOA translations page in my Sandbox?

Try it out for yourself; for some reason it just doesn't work. I figured I'd ask you since you're the one who thinks the Japanese names should be written differently (which they do).

While I'm at it, would you happen to have any suggestions for improving the look of the Translations pages? They're kinda shabby and neglected-looking...

Thanks! Hylian King 17:22, 5 October 2010 (EDT)
 * Well, it wraps the entire line in  tags, which makes everything act as a new paragraph. Neither I nor Matt are sure how to prevent it, but you can work around it by keeping the template on its own line (see the latest edit in your sandbox). If I ever find the solution to this, I'll update the template ASAP. As far as suggestions go, please decapitalize the katakana. It is quite unsightly. Add a few images or visual cues (eg. alternating row background colors or sprites for each entry) so it's not just one giant, unnavigable block of text. Make the width of the tables uniform and last but not least, give the tables some style!  21:13, 8 October 2010 (EDT)


 * Not sure if you're still reading this, but the issue has been fixed. You can now use the template in a long line of text without worry. I'm also looking into making the template usable by typing . That should save time and space in pages that heavily utilize it, such as translation pages. A word of advice: you do not have to type "1|}}" every time you want to end the template. It defaults to 1, so whether you type it or not, the result is the same. In fact, the template works fine if you only fill in the first two fields. 09:29, 15 October 2010 (EDT)


 * Good to know. By the way, I wanted to thank you for all your help with a project that's probably not gonna get much attention. It's certainly been a learning experience for me, and it wouldn't have been the same without your help. Thanks a million! 19:00, 15 October 2010 (EDT)

Quotes
I already asked Josh how to do this, but seems like he is inactive for now. You see, I'm trying to add quotes in the black-colored part of my userpage, but when I do so, the space of the quote removes the black color wherever it's placed. Do you know how I can prevent this, please? Thanks in advance. --K2L (Interrogatory) 09:57, 17 November 2010 (EST)


 * Fixed. I made the template's background transparent, so it should work on any color you want. 00:59, 18 November 2010 (EST)
 * Thanks so much!! =D --K2L (Interrogatory) 01:08, 18 November 2010 (EST)

Element template
Hey, nice job with the new element template =D. Now it'll be easier to add the dungeons' elements more easily. --K2L (Interrogatory) 13:52, 27 November 2010 (EST)


 * I'm glad you like it! If you want me to change anything in the template, feel free to ask. 09:08, 28 November 2010 (EST)
 * You said in an edit summary that you wanted suggestions for shadow and spirit elements. The shadow element might be the Eye Symbol; whereas the spirit element, being the same as the desert element, .... how about a pyramid or a small bunch of sand? --K2L (Interrogatory) 13:04, 28 November 2010 (EST)
 * I like the idea of the Sheikah Eye as the dark/shadow emblem. As as far as the dessert emblem, how about the Gerudo Symbol? - Jetski
 * I think maybe we should try and stay away from well-known Zelda symbols and just go for something more general, like the rest of the symbols. For example, Minion could have used the Zora's Sapphire emblem as the water icon, but chose to go with a simple water drop. So let's try and do that for consistency. ;p I like the Pyramid idea, but I wouldn't really know what to add for the shadow emblem. :/ Dany36 13:51, 28 November 2010 (EST)
 * The face of a demon? Or a ghost? Oh, and .... we still need to think about earth and wind. The former might be a brown rock, while wind might be clouds =P. For a complete list of dungeon types, see here. --K2L (Interrogatory) 13:56, 28 November 2010 (EST)

Thanks!
Thanks for cleaning up my page but.....

You forgot to put your name in the page edit bit on the my talk page!

Thanks! GFlame (Talk) 22:53, 21 December 2010 (EST)


 * I didn't forget. I intentionally didn't put it there. You probably won't believe this, but I don't like being credited for my work. As long as my work helps someone out, I'm happy. 23:08, 21 December 2010 (EST)

TP Item Template
This is awesome. Fantastic job, Minion, as usual! 15:35, 23 December 2010 (EST)

About your FileInfo template...
Hey Minion,

I just wanted to point out a little flaw in your awesome FileInfo template. I noticed that, although the template itself works fine, putting "Oracle Series" as the game category for the file adds it to a non-existent, which is obviously not what we want. I was wondering if it was possible to make it so that when "OoX" or "Oracle Series" is inserted in the template, it adds the file and. It's not an urgent matter, but I thought you'd like to know in case you weren't already aware of the problem.

While I'm on the subject, would it be possible to incorporate your template into the file upload form so that when a file is uploaded, the template automatically appears? Of course, we would have to add the option to select which game the file is from (kind of like what we have for licensing). This would do a lot for the game image categories and it would save us from adding the FileGame template manually. It would also make the template "newb friendly", if that was ever really a problem...

What do you think? Is it possible? Or is the upload form some standard MediaWiki thing that can't be changed? I figured it was worth asking... 08:20, 24 December 2010 (EST)


 * Thanks for that. It should be fixed now. And regarding your suggestions: I actually made an extension that does exactly that. It even has a "Source" field. It worked flawlessly for me, but we have to wait for Justin to check it and submit it to Adam 09:07, 24 December 2010 (EST)