Moldarach

Moldarach is a boss appearing in SS undefined. An Aracha that has reached the age of one thousand years, two of them appear throughout the game; one as the main boss of the Lanayru Mining Facility and another later encountered at the Lanayru Shipyard in the Lanayru Sand Sea as a mini-boss.

Strategy
Moldarach will defend itself with its claws, but once it drops it guard to attack, Link must slash the eyes inside the claws in the opposite direction that the claws are guarding: if the claw opens vertically, Link must slash it horizontally. After slashing the eyes, one of them will turn red and Moldarach will then attempt to grab Link. The young hero can break free by shaking the Wii Remote and Nunchuck. The Slingshot is helpful during this phase of the battle, as its pellets stun the eyes temporarily so the young hero can proceed to inflict damage to them.

After hitting a claw enough times, it will fall off, and so Link must do the same for the remaining claw. Moldarach will then burrow under the sand and try to attack with its stinger by jabbing at Link, although this attack is easily avoidable with a backflip or a side jump. Link must blow away the sand covering the arachnid with the Gust Bellows to force it out of the ground. Its eye will turn red when it begins to charge its stinger attack, which is the Critical Point in which Link must stab the eye until it falls.

Trivia

 * Moldarach's name seems to be a portmanteau of 'mold', which in the Zelda series tends to denote an enemy with a long or noteworthy tail (e.g. Moldorm, Twinmold) and often an affinity for sand and 'arachnid'.
 * Unlike real scorpions that have eight legs, Moldarach has six and Arachas have four.
 * Moldarach is an arthropod, like all the variations of the recurring boss Gohma in the Zelda series. Like Gohmas, its oversized, unnaturally-placed eyes are its weak points, and it is armed with large crab-like claws.
 * Moldarach is quite similar to the Helmasaur King, a similar heavily armored enemy from . Both have spiked tailtips and similar tail whip attacks. Furthermore, both are larger varieties of otherwise weaker enemies introduced in the dungeon.
 * Moldarach's death scene is similar to that of numerous bosses in A Link to the Past and and certain bosses in the 3D games such as Volvagia, Twinmold, Molgera, and Bilocyte in that it explodes from the tail to the head.