Chuchu

,  also known as,  and , are recurring NaN Enemies in. They are gelatinous creatures of living slime or jelly, often depicted with facial features.

NaN Chuchus come in a wide variety of colors and types, with some having different traits and behaviors depending on their color. Red, Green, Blue, Yellow and Purple Chuchus are among some of the most common types of NaN Chuchus in the series. Beginning with, some NaN Chuchus are capable of producing electricity as a defense mechanism, making them similar to NaN Buzz Blobs in both appearance and behavior. NaN Chuchus are relatively simple enemies to defeat; most varieties can be felled by a simple slash with the NaN Swords, while some types must first be stunned with another item.

In several games, NaN Chuchus also leave behind Series: when defeated. Series: is valued as an ingredient that can craft restorative NaN Potions that can replenish health or other vitals depending on its color, and in some cases can even act as a substitute for the NaN Potions themselves.

In, Chuchus appear as bottom-heavy blobs of transparent jelly with large, grinning mouths full of crooked teeth and round eyes on stalks. They move around by slowly oozing along the ground, but once they see Link, they attack by hopping towards him in an attempt to knock him down. However, they can be easily defeated with one or two hits with the Sword. Chuchus are characterized as appearing either Green, Red, Yellow or Blue. Depending on their color, they contain various items inside their bodies which are dropped as they are defeated. Chuchus will shortly respawn after being destroyed, making fighting them a quick means of restocking on supplies in little time.

Red and Green Chuchus are commonplace to Termina Field, and carry Hearts and NaN Magic Jars, respectively, in their bodies. Yellow Chuchus contain Arrows, and usually appear near puzzles or enemies that require the Bow. Blue Chuchus are the rarest, and only appear in the Great Bay Temple. They hold no items inside them; instead they can be frozen and used as a stepping stone by freezing them with the Ice Arrows, allowing Link to reach higher places. Tatl explains this by stating they are "just blob(s) of water." In, the Blue Chuchus sparkle, further indicating that they can be frozen.

In, ChuChus take on a much different form that would become their most common depiction: they are top-heavy blobs of jelly with bulbous, yellow-green eyes that move by crawling or hopping on their pseudopod-like feet at their base. This appearance greatly resembles Buzz Blobs, an earlier slime enemy with a similar shape. When they appear, they make a distinctive chattering sound. If left alone, ChuChus melt into a tiny, slow-moving puddle, but immediately start hopping after Link when he approaches. Some ChuChus will ambush Link by dropping from above. ChuChus in come in various colors, each with their own traits and sometimes unique Chu Jelly. They come in Red, Green, Blue, Yellow, and a newer type called a Dark ChuChu, which is dark purple in color and its eyes glow a deep yellow. ChuChus live on many islands across the Great Sea, including dungeons and most notably, Pawprint Isle, an island famous for its ChuChu population. The Savage Labyrinth also contains Chuchus, among various other enemies encountered throughout the game; the only Chuchus that aren't found there are the Blue ones. Several ChuChus drop Chu Jelly when defeated, which can also be stolen from them with the Grappling Hook. Chu Jelly can be given to Doc Bandam on Windfall Island, a man studying ChuChus and their jelly, to craft new Potions as well as make free servings in exchange.

Blue ChuChu
Blue ChuChus are an extremely rare type of ChuChu, with only 23 Blue ChuChus appearing in total throughout the Great Sea. They are found scattered on various islands. Blue ChuChus are highly electrified, and will shock Link if he attempts to attack one. However, these Chuchus will not pursue and try to attack Link like the other Chuchus do; rather, they'll try to flee from Link if he approaches. As they are constantly electrified, they must first be stunned before being attacked, with items such as with the Deku Leaf or the Boomerang. Alternately, they can be attacked with Bombs or Arrows. They drop the most valuable and rarest kind of Jelly: Blue Chu Jelly. If Link gives 15 Blue Chu Jellies to Doc Bandam, Blue Potions will become available for purchase. This type of Potion is a cure-all, being a mix of the Red and Green Potion s, but it costs the most Rupee s to purchase. Blue ChuChus, however, will only ever drop their Jelly Spoils once.

Yellow ChuChu
Yellow ChuChus are another type that possess the ability to electrify themselves, but unlike Blue ChuChus, they do not keep their bodies electrified at all times and will periodically drop their electric guard. They are even rarer than Blue ChuChus (technically), as they only appear on Pawprint Isle and in the Tower of the Gods. Like all Chuchus except Dark Chuchus, they can be stunned with the Boomerang or the Skull Hammer to make defeating them easier, or attacked with Bombs or Arrows. Additionally, defeating Chuchus with the Skull Hammer shows an alternate death animation, where they're reduced to small blobs of jelly, then they dissolve and the Chuchu is defeated. Yellow ChuChus yield Red Chu Jelly when defeated or hit with the Grappling Hook (despite being yellow), and they may alternatively drop Green Chu Jelly in the same manner.

Dark Chuchu
Dark Chuchus are a unique type distinguished by their dark, purple coloration. They inhabit dark areas devoid of light, namely the Earth Temple and TWWHD:. These Chuchus are defeated differently compared to other Chuchus; you can't use the sword to defeat them, as they'll just reform if struck this way. Instead, you have to stun them with light, which turns them to stone; then you either use the Skull Hammer, or you pick them up and throw them to break them in this state, thus defeating them. Tingle mentions that you can't defeat them until you obtain the Mirror Shield, but this technically isn't true; it'll just be harder to do so. If you don't have the Mirror Shield yet, you just have to lure Dark Chuchus into beams of light coming from the ceiling, then defeat them in the manner mentioned above.

In, NaN Chuchus have an identical appearance and behavior to those in. Most NaN Chuchus emerge from the ground as small puddles, then pop up to leap at TMC: to attack. They also come in a variety of colors, each with different traits and characteristics. They are among some of the most common and weakest enemies, and can be found all over TMC:.

NaN Blue Chuchus, like those in, have bodies that are constantly electrified. They can be attacked with NaN Bombs or NaN Arrows from afar, or alternately stunned with other items, such as the TMC:. They are much rarer and are not native to any particular region.

NaN Spiny Chuchus are purple NaN Chuchus that possess a unique trait: they shoot out thorns from their body when TMC: is near. These spikes protect them from a wide assortment of attacks, and will remain in this state until TMC: backs away, whereupon the TMC: will pursue him. To defeat them, TMC: must either be quick to attack or stun them first. A TMC: is powerful enough to penetrate their defenses. NaN Arrows can also be shot at them from afar. They appear at TMC:, and also act as the NaN Sub-Bosss of the TMC:.

NaN Red Chuchus also come in an additional variant called a TMC:, which wear rock helmet over their faces. They appear in TMC:. These NaN Chuchus do not jump, and their mask protects them from almost any attack. Their helmets can be destroyed by various attacks, including the TMC: technique, turning them into regular NaN Red Chuchus. A TMC: can also be used to defeat them instantly.

TMC: also encounters two giant NaN Chuchus in NaN Dungeons. These enemies are normal NaN Chuchus, but appear much larger as TMC: is TMC:-sized when they are encountered. A TMC: appears as the TMC: of TMC:, and a TMC: appears as the TMC: of the TMC:. These large NaN Chuchus attack by jumping at Link periodically, and are fought by sucking up their jelly with the TMC:, though this does not work on other NaN Chuchus when TMC: is normal-sized. When the Big Chuchus have enough of their jelly sucked up by the Gust Jar, they'll lose their balance, and then fall over after a few seconds; Link can then hit the Chuchus with his Sword and deal damage. When the big Chuchus are low on health, they'll jump around much more often. The Big Blue Chuchu will occasionally electrify itself, just like regular Blue Chuchus; it will be immune to the effects of the Gust Jar while it's electrified, but it won't electrify itself when it falls over.

In, Chuchus are simply known as Chus, and are little more than large, amoeba-like blobs of opaque jelly. They slide and powerfully leap to move and attack. Like previous incarnations, Chus come in various colors, including Red, Blue, Yellow, Purple, and a very rare variant called a Rare Chu. While little else sets apart between them, Chus have the ability to split and merge. A large Chu will split into two smaller Chus when attacked, similarly to a Zol dividing into Gels when struck, and will keep splitting until they are too small to do so. Chus appear in several places, including the entrance way of the Lakebed Temple, the Snowpeak Ruins, and in hidden NaN Caves.

When Chus are defeated, they dissolve into a puddle which can then be scooped up into a Bottle to collect Chu Jelly. Unlike Chu Jelly of, their remains can be used immediately as a drinkable solution. They have various different effects depending on the color of the Jelly. Red and Blue Chu Jelly act as their respective Potions, Yellow Chu Jelly is used like Lantern Oil, thus cannot be consumed, and Purple Chu Jelly has one of four different effects, determined randomly: restore or take away one of Link's Hearts, fully restore Link's Hearts, or drain Link's health to one quarter of a heart.

When two Chus of different colors collide, they will merge together and form a single, larger Chu. The new Chu will retain the color of the more common one (from least to most common: Rare, Blue, Red, Yellow, Purple). The exception to this is when a Blue and a Yellow Chu merge—which is only possible in the Cave of Ordeals—which creates a Green Chu in the Wii and HD versions; the Green Chu Jelly has no effect when drunk. Green Chu Jelly was meant to restore a Magic Meter that was scrapped during Twilight Princess's development; the HD Edition has messages when scooping up and viewing the description of Green Chu Jelly mentioning that it does absolutely nothing when consumed. These messages are not present in the original Wii Version.

Rare Chus are a significantly rare variety that are pearl-colored and sparkle. They appear anywhere where Chus are, but the chances of finding one are incredibly slim. The only certain places to find them are the Cave of Ordeals, inside a small cavern in Death Mountain, and inside three hidden NaN Caves accessed via a dig spot (one under a tree at Snowpeak, another in the Gerudo Desert, and another beneath the barn in Ordon Ranch). Rare Chus are highly valuable as they leave behind Rare Chu Jelly, which has the same effect as Great Fairy's Tears. However, not only are they hard to find, but they are also the first to be targeted by Purple Chus to merge. If a Rare Chu and any other Chu merge, the new Chu will become the other color, canceling out the Rare Chu. Additionally, if Link already has Rare Chu Jelly, any Rare Chus set to appear will be replaced with Yellow Chus.

There's also data for Black Chus in the game. These Chus were scrapped in the final game, but are fully functional if added into the game. Black Chu Jelly has the same effects as the Nasty Soup, but if a Black Chu merges with any other Chu color, it'll turn into a Rare Chu; this is why the Black Chu was removed from the final game. Even so, Black Chu Jelly has fully functional messages in the Wii and GameCube Versions, stating that drinking it is a bad idea.

In, ChuChus appear similarly to their and  incarnations. They are a common sight throughout the World of the Ocean King and can be found on many islands and inside dungeons. Generally, ChuChus are slow-moving enemies that pop out of the ground when Link is near. Most can be easily defeated with just the Sword or the most basic items. They come in Red, Green, Blue and Yellow colors, as well as the Rock ChuChu variant.

Yellow and Blue ChuChus, like previous incarnations, are electrified and will shock Link if he strikes one. Yellow ChuChus will periodically drop their electrical barriers, but Blue ChuChus remain electrified. They can be stunned with items such as the Boomerang to disable their barriers, or alternately attacked with Arrows or Bombs from afar.

Rock ChuChus are similar to their incarnation, as they wear rock helmets that protect them from most attacks. This ChuChu variety likes to hide beneath large rocks, busting out whenever Link draws near. It can be destroyed with a Bomb, its helmet pulled off with the Grappling Hook, or smashed with the Hammer.

In, ChuChus appear mostly the same as in , but come in a few different variants. ChuChus in this game come in Red and Yellow colors, as well as three new variants called Ice ChuChu, Helmet ChuChu, and Metal Chuchu. As with the previous game, ChuChus are basic enemies that pop out of the ground and move slowly. They are among some of the most common and weakest enemies found throughout New Hyrule, and can be found in all four of its regional Realms. With the exception of the Ice ChuChu, all other ChuChus can be found in the Ocean Temple.

Yellow ChuChus are an electrified variant, and must be stunned first to interrupt their electric field before attacking. The Whirlwind, Boomerang and Whip can all be used to stun them.

Ice ChuChus are white ChuChus that produce an icy mist. Their mist prevents them from being attacked directly as it will freeze Link instantly, requiring the screen to be rubbed with the stylus to thaw him out. Like Yellow ChuChus, they can be stunned first to remove their defense mechanism, rendering them safe to attack. They appear in the Snow Realm.

Metal Chuchus are another electric variant, but are more dangerous as their electricity is not disabled when they are stunned, and most items such as the Boomerang and Whip do not affect them. They can only be defeated with Arrows, Bombs, Sword beams, Phantom Zelda's sword, or a by throwing a sharp object grabbed by the Whip, such as a thorn or a Helmet ChuChu's helmet. Metal Chuchus appear in the Ocean Temple and the Tower of Spirits.

Helmet ChuChus are Red ChuChus that are similar to Rock ChuChus as they wear protective helmets, only except now their helmets are made of iron and have three horns. Their helmets are not easily destroyed, and must be pulled off using the Whip. The helmet can then either be thrown back at the ChuChu to defeat it or thrown away to finish it off with the Sword. Its helmet can also be thrown to damage other enemies as well. They appear in the Ocean Temple.

[[SS -]]
In SS undefined, Chuchus appear as blobs of jelly with dripping mouths and bulging eyes. They slowly crawl after Link when they spot him, and sometimes emerge from the ground. Chuchus come in various sizes, ranging from large to very small. Like Zols and the Chus of, when they are struck with the Sword, they will split into smaller Chuchus. Although similar, the enemies are not as simple as previous incarnations, and must be dealt with accordingly - if struck horizontally with the Sword, a Chuchu will split horizontally, only for the top Chuchu to fall right on top of the other, causing them to merge back into their larger size. As such, they must be attacked with a vertical slash to split and distance them from each other to prevent them from merging. Bombs are also very effective, as they are absorbed into any Chuchu that touches them and will destroy any size of Chuchu upon exploding. If two Chuchus merge, they will form a Chuchu one size larger than the bigger of the two, regardless of the size of the smaller. Like Gels, small Chuchus can also grab a hold of Link's foot and slow him down until they are shook off.

Four variations of Chuchus exist in SS -, with some found in both Skyloft and various regions of The Surface. These include Green, Blue, Red, and Yellow Chuchus. Although they share the common colors of previous incarnations, the traits of each Chuchu are now slightly different. Green and Blue Chuchus do not have any particular abilities, although the green ones are found on land while the blue kind are found underwater. Yellow Chuchus are native to the Lanayru Desert region and retain their electrified bodies. They are capable of releasing an electric discharge, a defense which they tend to use after being split.

While Chu Jelly does not appear in SS -, Chuchus may sometimes drop Jelly Blobs after being defeated, which can be used to craft certain items. According to Fi, Chuchus are believed to reproduce asexually in a process similar to cell division, though this is only seen when Link purposefully divides a large Chuchu.

In, NaN Chuchus are common NaN Enemies throughout BotW:. They often hide in NaN Trees or underground in order to ambush their prey. Standard NaN Chuchus are blue, and they will drop NaN Chuchu Jellies when defeated. However, when they are defeated by an elemental attack, such as BotW: or other elemental NaN Weapons, NaN Arrows, or environmental factors, they will drop NaN Yellow Chuchu Jellies, NaN Red Chuchu Jellies, or NaN White Chuchu Jellies, depending on the elements used to kill them. Three size variations of NaN Chuchus can also be encountered, which will drop more NaN Chuchu Jellies when defeated. However, they are also stronger than their smaller counterparts.

Three additional variations of NaN Chuchus appear, known as NaN Fire Chuchus, NaN Ice Chuchus, and NaN Electric Chuchus. These variants can be found naturally in certain NaN Regions, but they can be summoned by their respective elemental BotW:. These NaN Chuchus will inflict their respective elemental effect when they attack BotW:, though they are also capable of releasing elemental blasts. A similar, larger blast is also triggered when the elemental BotW: is killed. After releasing these blasts, elemental NaN Chuchus enter a "powered-down" state, marked by darker and duller colors. In this form, they lack their elemental coatings and thus cannot utilize their elemental abilities. After a few seconds, a powered-down BotW: will restore its coating and abilities.

A small TotK: can be seen fighting a TotK: on a TotK:.

ChuChus appear as enemies in. They appear in Green, Red and Yellow varieties. Unlike other enemies, normal attacks are ineffective against them. They can be defeated instantly by using the Hammer or by being caught in a Special Attack. If they are hit by the shockwave from the Hammer instead of the Hammer itself, they will be stunned briefly, allowing normal attacks to damage them. They attack by swinging around their head after deflecting base attacks. When defeated, ChuChus will drop items based on their color. Yellow ChuChus will drop a Force Fragment, Green ChucChus will drop a Magic Jar, and Red ChuChus drop Hearts.

Chuchus in have the exact same shape and color as the ones in. This is because Age of Calamity occurs at about the same time as the Great Calamity which means the Chuchus will be the same. The Giant Chuchus from Breath of the Wild reappear as enemies during the Pulse of the Ancients DLC Missions, attacking by slamming down into the ground, firing out Chuchus, spinning their bodies, and rolling into enemies.

Trivia

 * The chattering that ChuChus make in are actually the overlaying clips of two Japanese men arguing, sped up and played in reverse.

Nomenclature
Chu is Japanese for the sound one makes when giving a kiss, hence the Fishman's reference at Pawprint Isle. The name may have once been a reference to the Chuchus' prominent lips in.