Deku Forest (Level)

is the first Level in, and the first Level of the Woodlands area. It is followed by Buzz Blob Cave.

Themes and Navigation
TFH: is a large, open woodland with rivers and waterfalls. As the first TFH:, it features very basic puzzles which require either TFH: formations or the TFH: to solve. Since all three NaN Linkss must use this TFH:, the TFH: are useful in this TFH:.

TFH: 1 starts the NaN Linkss off in a clearing within the TFH:, on a dirt ledge. Ahead of them are three NaN Bows, surrounded by bushes. There are also NaN Jars and NaN Grasss that can be cut. To the east is a ledge with several NaN Rocks, three NaN Green Rupees, and one TFH:, which can only be reached by tossing a TFH: up by forming a TFH:. A small stream separates the next portion of the TFH:, and a small bridge crosses over to it. On each side of the bridge are elevated statues with a TFH: on them each, and in the river's west end are three NaN Green Rupees. The next portion of the TFH: holds the TFH:, but it is blocked by a wooden TFH:. In order to open this TFH:, the three NaN Linkss must simultaneously stand on NaN Floor Switchs elevated at three different levels by forming a TFH:. The right log requires the NaN Linkss to form a TFH: of three and throw the top TFH: onto it, whereas the left log only requires a TFH: of two to reach. Around the TFH: are NaN Rocks and NaN Jars, and behind it are some bushes.

TFH: 2 places the NaN Linkss in an area with several ledges and eight NaN Blobs scattered across them. Each TFH: must be defeated before the TFH: appears. The ledge on the east side holds three NaN Green Rupees and can be climbed using a ramp, but the NaN Linkss need to be thrown onto the other ledges. The top ledge holds two NaN Hearts and two NaN Treasure Chests, one containing three more NaN Hearts, and one containing a TFH:. NaN Jars, NaN Rocks, and bushes litter the area.

TFH: 3 tasks the NaN Linkss with navigating a series of cliffs high above a body of TFH:. They begin on one with a TFH:, and striking it activates a nearby platform to move toward them, allowing them to get on and use it to reach the next cliff. This cliff has a second, elevated level, which two NaN Linkss must be thrown onto and TFH: in order to strike a TFH: across a gap with their TFH:. This TFH: activates another platform which takes them to the third cliff. A TFH: with a TFH: and a TFH: with a TFH: can be found here, the latter only reached through tossing a TFH: up to it. A TFH: lies near each TFH:. A smaller platform automatically moves between this cliff and the fourth, and a TFH: rests between them in an alcove above. This TFH: can only be activated by firing an TFH: at it by a TFH: atop a full TFH:. Once struck, a bridge between the fourth and final cliffs appears, and the TFH: activates. A TFH: rests on the fourth platform, while two NaN Hearts rest on an elevated portion of the final one. NaN Jars, NaN Rocks, bushes, and NaN Grasss litter the whole TFH:.

TFH: 4 is the final stage. The NaN Linkss begin on an elevated ledge, with four NaN Totem Dekus below. These NaN Enemies must be attacked with NaN Bows, as they retreat underground when approached. One TFH: rests at ground level, while two require a two-TFH: TFH: to reach, and the last requires a full TFH:. Once they are all defeated, a closed TFH: opens, revealing the area in which the TFH: then appears. Twelve NaN Green Rupees, NaN Grasss, and NaN Jars can be found around the TFH:.

Drablands Challenges
Deku Forest includes the following Drablands Challenges: "Fewer Heart Containers!", "Clear within the time limit!", and "Guard the Orb!".

During a Drablands Challenge, more enemies and newer enemies appear in the Level. The first Stage features more Blobs, with two notably appearing on top of the two logs where the Switches are, making it harder to throw the Links onto them as the enemies can push them off. A strategy to defeat these Blobs is to form a Totem of three and shoot down the Blob on the shortest log first, then throw two Links onto that log to shoot the Blob off the tallest log. Stage 2 features electrified Buzz Blobs as well as a Totem Deku. Stage 3 has Moblins and a hidden Life Like, while Stage 4 includes Tektites in addition to the usual Totem Dekus.

In "Fewer Heart Containers!", the Links' health is reduced to half, to a minimum of four Hearts.

In "Clear within the time limit!", the Links are initially given 30 seconds to complete the Level. Hourglasses can be picked up to increase the remaining time. If the Links run out of time, then the entire Level is failed.

In "Guard the orb!", the Links must transport a luminescent Orb that repels a shade of red light. This Orb will protect the Links from the shade, which will harm the Links should they step outside the Orb's radius. One Link must carry the Orb to red cups at the end of each Stage to open the Triforce Gateway.

Materials
At the end of the Level, three chests can be opened. Two contain the same Material, and one contains another.

NaN Enemies

 * During "Fewer NaN Heart Containers!"


 * During "Clear within the time limit!" and "Guard the orb!"