Purah

is a recurring character in.

BotW: is the director of the BotW:, where she works with her assistant BotW:. Her research and experimentation with an anti-aging Rune caused her to grow younger, but due to underestimating the Rune's potency she reverted to the body and mentality of a 6-year-old. Though she appears as a young girl, she is around 124 years old. She is the older sister of BotW: and the oldest BotW: alive, save for BotW:.

When first approached by BotW:, she gives him a greeting and asks if he has come for the director of the Lab. If he says yes, she claims that BotW: is the director and asks BotW: not to bother him long. She does take a moment to notice that BotW: appears to be a traveler on an adventure. Should BotW: say that he'd spoken to the director, she pretends to be pleased and hopes that he remembers the Lab fondly.

Once BotW: has been informed of her true identity, she confirms it. BotW: asks him about any dreams he may have had during his BotW:, calling him "Linky" and pointing out that he has not changed. She is happy to see him well, but his blank look helps her realize that he no longer recognizes her. BotW: reveals that she was the one to originally take BotW: to the BotW:. She asks BotW: again if he cannot remember her and his response prompts her to pull out a notebook to take notes. BotW: admits that she does this often and asks BotW: if he has any questions.

Naturally, BotW: is confused by her appearance. At first, Purah claims his observation is rude, but realizes that he has a good point. She explains that it is due to a faulty experiment and asks him not to look into it in her BotW:. She pushes the topic back to BotW: and BotW:'s quest. BotW: explains that she intends to help him by fixing the BotW:. If BotW: asks her to repeat what she said, BotW: pulls out her notebook again to note it before telling him to pay attention. Should BotW: decide to refuse, BotW: is at first annoyed, but then decides to give him the time to change his mind.

Once BotW: agrees to BotW:'s help, she asks him to run a quick errand. BotW: seems to give her an odd look and she asks if he thought she would help him for free. If BotW: admits that he did, she will take more notes. If he says he did not expect that, BotW: decides that he is surprisingly considerate for his age. BotW: explains the errand for him, stating that she requires their furnace lit to restore his NaN Runes. She quietly wonders if people still use the same language that she does.

Once she gives BotW: his task, he may ask her about a number of things. Should he ask about the ancient furnace, she will tell him where it is located. Questioning her about the BotW: itself will prompt her to give him advice on how to get it back to Laboratory. If he asks her who she is, she gives her name again and uses her catchphrase. However, she realizes that BotW: is looking for her true age and shoots down any hope of getting it from her, telling him not to ask her too many questions about herself. Whenever she's done answering a question, Purah will ask if Link has any others for her. BotW: will mention that there is a BotW: nearby that BotW: can use in his task.

BotW: can actually light the furnace before ever speaking to BotW:. As soon they speak, BotW: makes it clear that she is surprised to see him. At first, she tries out her new catchphrase on him, but realizes this is not the time. She finally asks BotW: if he was the one to bring the BotW: up to the BotW:. Once BotW: admits to being the culprit, BotW: believes that he woke from his BotW: in fairly good condition. BotW: then introduces herself and reveals that she knows the BotW: is in need of repair. When BotW: confirms this, she is pleased that she predicted the issue, but informs the hero that she has a number of questions to ask first. She then moves into the usual dialogue.

Once this is completed, she will add the BotW: BotW: and the BotW: to the BotW:. BotW: then asks BotW: to take a picture of her. BotW: can ask her about the new BotW: function. The director will tell him how BotW: had once used it and how to create an image with it, reminding him of her request for a self-portrait. Asking her about a picture will prompt BotW: to define it for him, mentioning the BotW: and advising him take as many pictures as possible. If he says he needs a moment to prepare the BotW:, she tells him not to worry, but makes it clear she is looking forward to it.

When she sees the picture BotW: takes of her, BotW: is very pleased with her appearance. For a moment, she is too overwhelmed to continue the conversation. Once she snaps out of it, BotW: takes notice of BotW:'s excessive use of the BotW: and realizes that BotW: was likely with the BotW: at each of the locations in the pictures. While BotW:'s memory loss proves troublesome, she declares that the newly found photos may help him recover it. To this end, BotW: sends the hero back to BotW: in order to learn more. Before he sets out, the director asks him to return later with NaN Ancient Materials, promising a reward for delivering them to either her or her companion in research, BotW:.

She believes Robbie is her subordinate, and hasn't seen him in 100 years despite being research companions. After the Calamity Robbie and Purah purposefully set up their labs in different places so that if one of them died the other would still be around to help Link when he awoke.

She will upgrade the Sheikah Sensor, Remote Bombs, and Stasis runes in exchange for 3 Ancient Screws, 3 Ancient Shafts, and 3 Ancient Cores, respectively.

Now a fully grown adult again, Purah leads the research team at Lookout Landing. She and Robbie designed the Purah Pad.

Trivia

 * Most concept art shows Purah with brown eyes, the same as her BotW: and BotW:. This was changed to red in the final version of.

Nomenclature
Series:'s name is derived from her Japanese name プルア (Purua), an anagram of アプル (apuru, literally "apple"). It could also potentially be derived from, which is more evident in her Spanish name. Both fit with the pattern of most BotW: in having names derived from fruits.