Electric Wizzrobe

are recurring NaN Enemies in.

NaN Electric Wizzrobes are a type of BotW: that are often found skipping around NaN Ruined Houses throughout BotW:. They are most common on BotW: and in BotW:. They have yellow eyes and wear white robes with a yellow hood. NaN Electric Wizzrobes wield a BotW:, which can shoot balls of BotW: or summon NaN Electric Chuchus and NaN Electric Keeses.

When an BotW: spots BotW:, it waves to him before initiating battle. They will often become invisible and reappear before attacking BotW: with their BotW:. When invisible, they can be tracked by the trail they leave with each step. If BotW: is struck with the BotW:'s BotW:, he will drop any metal NaN Weapons he has equipped. This can be avoided by using NaN Weapons made from wood or BotW:. NaN Electric Wizzrobes drop their NaN Lightning Rods upon their defeat.

In, Electric Wizzrobes can cast attacks involving shocking the playable character with electricity. Electric Wizzrobes are strong foes and they have a weak-point gauge, which can be weakened significantly by the Remote Bomb Rune of the Sheikah Slate function when Electric Wizzrobes start doing a dance midair, preparing to shock the area around them. When defeated, Electric Wizzrobes will drop greenish-yellow pellets, which can be used as NaN Lightning Rods after collected.

Electric Wizzrobes appear as enemies in where they move to the beat of the music. They tend to act as medium- to long-range combatants for CoH:, CoH:, CoH:, and CoH:, teleporting towards them whenever they are nearby and attempt to cast magical projectiles in their direction. However, they appear for a total of seven beats between each teleport, taking two beats to fully appear and will begin charging their attack on the third. On the fourth beat, they release their magic in a straight line, with it flying on every single beat until it makes contact with something. After attacking, they will remain stationary until the seventh beat, raising their orbs to the sky in order to teleport themselves and then disappearing on the following beat. Once gone, they will remain invisible for five beats or if there is significant distance between them and the heroes, won't reappear at all until they return to the Wizzrobe's last known location. Despite their appearance, they can still be attacked while fading in and out of teleportation.

During Symphony of the Mask, they are known as Skull Electric Wizzrobes and wear masks that resemble plague doctors.