Skulltula

are recurring NaN Enemies in.

NaN Skulltulas hang from the ceiling and surprise Link by dropping down and attacking him. If Link comes too close to them, they will spin around quickly, injuring him and tossing him backwards. Their hard, skull-shaped exoskeletons can deflect many attacks. They are however far from intelligent, and often leave their defenses open by exposing their soft underbellies when they briefly turn. The Bow can also pierce its armor instantly with an Arrow. A Hookshot can also be used to pierce their defenses. Some NaN Skulltulas may be invisible and can only be revealed with the OoT3D:.

NaN Skulltulas wait for their prey by suspending themselves from the ceiling and swoop down to attack them whenever they go underneath them. Their hard exoskeletons protect their backsides, but their soft bellies remain vulnerable to attack. They can be killed with projectiles such as NaN Arrows, but they are immune to the MM3D:. In some locations, NaN Skulltulas are invisible, requiring the use of the MM3D: to be seen.

NaN Skulltulas are large spiders that can dangle from their webs or crawl across the landscape to fight Link one-to-one. White and orange varieties appear, with the orange kind only appearing in the TPHD:. They are somewhat more intelligent than their previous incarnations, as they will actively block Link's frontal attacks and do not expose their underbellies. Link however can counterattack it when it rears back to attack; Link can slash back or dodge its bite attack and hit it while it recovers. Other strategies, such as using a TPHD: followed by an TPHD:, using a TPHD: to knock the arachnid off balance, or use a TPHD: to circumvent its defenses entirely while attacking its abdomen, are also efficient.

NaN Skulltulas hang from a single strand of webbing to ambush intruders. They appear almost exclusively in NaN Dungeons. The Cubus Sisters are deathly afraid of these spiders when walking with them on the PH:; their screams not only prevent them from progressing forward, but alert nearby Reaplings to Link's position.

NaN Skulltulas can only be encountered in the deep expanses of the Forest Realm while riding the Spirit Train. Two varieties of ST: exist: normal, white NaN Skulltulas and the stronger NaN Red Skulltulas. Normal NaN Skulltulas can be simply destroyed with one hit.

[[SS -]]
The variants seen in SS undefined will jump and hold onto Link if he is nearby and proceed to bite him until he breaks free. They also will constrict Link with silk shot from their mouths. While they are grounded, Link can swing upwards to flip them on their back. This exposes their underbelly, where they have a round, purple spot that Link can stab. They are often found clinging to webs or hanging on threads, which the Beetle can easily cut away, causing them to fall to the ground.

In, NaN Skulltulas appear in the "LCT:" LCT:. They crawl on walls and hang on tree branches. NaN Skulltulas attempt to attack LCT: when close by and can be taken out with two shots of the LCT:, or one shot with an LCT:.

(Himekawa)
A Skulltula has a brief appearance in The Legend of Zelda: Ocarina of Time (Himekawa), crawling on a wall of the Forest Temple while Link and Mido are exploring it.

NaN Skulltulas appear as Stickers in.


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Skulltulas appear as enemies in of, first appearing in Level 4: Road to the Goron Mines. They act the same way as in SS -, and can be freely slain on their underbellies, since they do not have their crystal weak points. If they latch onto a player, that player will only have 6 seconds to shake them off until they take damage.

NaN Skulltulas appear as a Trophy in.


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NaN Skulltulas appear as NaN Enemies in. They can be found in NaN Dungeons, where they shoot balls on webs that immobilize the current character. The immobilizing webs have 3 NaN Hearts, allowing trapped characters to escape by attempting to move for 3 beats. Three varieties of CoH: exist: standard, white NaN Skulltulas, NaN Brown Skulltulas, and NaN Black Skulltulas.

Nomenclature
Skulltula is a portmanteau of "skull" and "."