Cucco Gliding

Chicken gliding originated in Ocarina of Time. Its mechanics are fairly simple: have Link grab a Cucco, run off a ledge, and you will glide safely to the ground with the Cucco squirming and frantically flapping its wings (as Link holds it above his head) so as to get free. Chicken gliding did not play an important part in the game. There was one part where it was somewhat useful, when you had to round up the lady's Cuccos as a child for an extra bottle, but the objective could have been accomplished without the need for Chicken gliding. Chicken gliding appears to have returned in the upcoming game, Twilight Princess. Another point about Chicken gliding is that there are some debates on whether it should be called "Cucco gliding" or remain as "Chicken gliding", as in all Zelda games, chickens are referred to as "Cuccos".