Boomerang


 * This article is about the regular Boomerang. For other variants, see Magical Boomerang, Gale Boomerang, and Nice Boomerang.

are recurring NaN Items in.

Location and Uses
The Boomerang is an item that Link can throw, at which point it will return to him. It can be used for both combat and Puzzle solving. It can be used to stun enemies, although a single hit will defeat weak enemies, such as Keese. It can also be used to retrieve items that are out of Link's reach. The Boomerang first appeared in and has gone through several design changes since then. In and, Link can draw the path that the Boomerang will take, allowing a more direct control of it. Moreover, the Boomerang can also be used to turn Sparks and Anti-Fairies into Fairies in certain games.

In, Link can acquire a Boomerang by defeating all of the red Goriyas in a certain room within TLoZ: of both the First Quest and the Second Quest. Goriyas attack Link with Boomerangs. Link can use the Boomerang to stun certain enemies for a brief period of time. He can also use it to instantly defeat Keese and Gels. The Boomerang can also be used to collect items from a distance. The Boomerang can be replaced with the Magical Boomerang, which can be thrown further.

In, Link can obtain a Boomerang in Hyrule Castle. It is contained in a Treasure Chest a few rooms before the prison where the Ball and Chain Trooper holds Princess Zelda captive. It appears as a Big Chest on the Map, but is in fact a Small Chest. If Link fails to collect the Boomerang in the Hyrule Castle, he can find another one in the house of the Sweeping Lady in Kakariko Village. If Link does not open either Chest, he can obtain a Magical Boomerang from a Chest in the Village of Outcasts. Link can also obtain a Magical Boomerang as an upgrade to the Boomerang at the Waterfall of Wishing. The Boomerang is blue, while the Magical Boomerang is red, faster and can be thrown farther. Both varieties can be used to stun enemies, hit Switches, and collect items from a distance.

In, Link can obtain the Boomerang by completing the LANS: and using the Magnifying Lens inside a hidden LANS: at the eastern side of Toronbo Shores. Here Link will meet a Goriya who will offer to give Link a Boomerang in exchange for an item. The Boomerang can be used to stun enemies, hit Switches, collect items from a distance, and cut bushes. The Boomerang is one of the two items able to destroy Anti-Faeries, the other being the Magic Powder. It is also the only weapon able to defeat a Spark. It can also defeat certain enemies in one hit, such as Ghinis. The Boomerang is the most effective weapon against the final form of Nightmare, as it can be defeated in one hit.

In, the Boomerang can only be used by Link as a child. It is the main item Inside Jabu-Jabu's Belly. The Boomerang is needed in order to defeat Tailpasarans, Parasitic Tentacles, the Big Octo, and the Boss of the Dungeon, Barinade. It also allows Link to collect distant items such as Gold Skulltula Tokens. It can be used to stun and defeat certain enemies. Before being thrown, the camera shifts to a first-person perspective, allowing Link to aim. The camera will remain in a third-person perspective if Link is Targeting something. When Targeting, the Boomerang will follow its target until impact.

In, the Boomerang can be found in Subrosia as a prize from the Dance Hall. It is upgraded to the Magical Boomerang in the OoS:. The Magical Boomerang is faster, can fly higher distances and can be controlled at will. The normal Boomerang is an optional item in this game, whereas the Magical Boomerang is a required item.

In certain dungeons, red Moblins wield Boomerangs. They are blue in color, but do damage to Link instead of having the stun effect of Link's Boomerang. Also, the miniboss of the first dungeon features a pair of Brother Goriyas who throw a Boomerang to each other, injuring Link when in the way.

In, the Boomerang can be found in the Rolling Ridge as a prize from either the Goron Shooting Gallery or the Target Carts. It is an optional item in this game.

In certain dungeons, red Moblins wield Boomerangs. They are blue in color, but do damage to Link instead of having the stun effect of Link's Boomerang.

In, the Boomerang appears in various Stages. It can only be used in the Stage where it was obtained. It is useful for collecting Rupees.

The Boomerang is the main item of the Forbidden Woods in. In addition to stunning and defeating enemies, collecting distant items, and activating Switches, the Boomerang can lock on to up to five different targets. This ability can be used for solving puzzles involving Switches or for collecting multiple items in one throw. The Boomerang is needed in order to defeat Kalle Demos, the Boss of the Forbidden Woods, and Puppet Ganon.

In, the Boomerang can be held in place before returning to Link. This is useful for retrieving moving Force Gems. The Boomerang can be upgraded to the Level 2 Boomerang, which is faster and has a longer reach.

In, the TMC: can be bought in TMC: for 300 NaN Rupees. It can be upgraded to the TMC: by TMC: NaN Kinstones with the TMC:.

In, the Boomerang allows Link to to draw a specific path for it to follow. The Boomerang's path has a range limit. It can be used to stun and defeat enemies, hit Switches, and collect items from a distance. It is the main item of the Temple of Fire.

The Boomerang's flight path can be drawn in, similarly to how it behaved in. It can be used to stun and defeat enemies, collect distant items, and hit Switches from afar. It can also fly through Fire to light Torches or fly through ice to freeze water. It is the main item of the Snow Temple.

In, the Boomerang can be obtained from Ravio's Shop. Like all items in the game, it uses Link's Energy Gauge with each use. The Boomerang can be rented for 50 Rupees and bought permanently for 800. The Boomerang can be upgraded to the Nice Boomerang by bringing 10 Lost Maiamais to Mother Maiamai. The upgrade improves the speed and range of the Boomerang and allows Link to throw three Boomerangs at a time. The Boomerang can be thrown in any direction according to which way Link is facing.

In, the TFH: can be used to grab another TFH: and pull him toward the wielder, and has the ability to hover in place for several seconds at its furthest point by holding the Item button. While wearing the TFH: TFH:, the TFH: becomes larger and gains the ability to carry two NaN Linkss, pass through enemies, and deal damage to them.

NaN Boomerangs first appear in the TFH: where all three NaN Linkss acquire one, then reappear in TFH: (two NaN Boomerangs), TFH:, TFH:, TFH:, TFH: (two NaN Boomerangs), TFH:, TFH:, TFH:, TFH: (three NaN Boomerangs), TFH:, TFH:, and TFH: (one TFH: per Stage). They also appear in the TFH:, TFH:, TFH: and TFH: of the TFH:, as well as the TFH:'s Volcano and The Ruins arenas.

NaN Boomerangs are a throwing BotW: in originally used by NaN Koroks. Several other varieties of NaN Boomerangs can also be found, including NaN Lizal Boomerangs, NaN Lizal Forked Boomerangs, NaN Lizal Tri-Boomerangs, and NaN Giant Boomerangs. The BotW:, which is based on the BotW: from, can also be obtained at random from using the BotW: BotW:. After being thrown, BotW: must manually catch the BotW: when it returns to him. If the BotW: flies into an object or wall, it will fall to the ground and will not return to BotW:.

A regular BotW: has a chance to appear in a BotW: spawned by scanning the following NaN Amiibos with the BotW: BotW::
 * Series SSB: Series:
 * Series Series: Series:

Being made from wood, NaN Boomerangs will catch on BotW: if they make contact with a BotW: or if they are exposed to a BotW:. They will not attract BotW: during a BotW:, and they do not conduct BotW: either. They will float if dropped in BotW:. Finally, the BotW: BotW: is unable to pick up NaN Boomerangs.

NaN Boomerangs are a throwing BotW: in.

The Legend of Zelda TV Series
The Boomerang is one of the most used items in, and one hit from this weapon is capable of defeating most of Ganon's minions. It is mostly used by Princess Zelda, although Link, Moblins, and Goriyas wield it as well. The Boomerang first appears in "Cold Spells", where Zelda defeats various magically-possessed cleaning supplies with it. Later, in "Sing for the Unicorn", Zelda once again uses it to defeat an Armos Knight and Ganon, rescuing Link and her father in the process. The Boomerang shown in "That Sinking Feeling" is given to Zelda by Link so that the two of them can fight off several Tektites that have ambushed them. Link is not shown wielding this item until the "Stinging a Stinger" episode, which he uses it to defeat a Gohma with the help of Zelda's Magic Rope. Although the series mostly exemplifies the use of the Boomerang for fighting enemies, the "Doppelganger" episode demonstrates how Zelda uses the Boomerang to break free from the ropes that Ganon had tied around her hands.

The Legend of Zelda Game Watch
The Boomerang appears in. One appears in each room, and Link must collect it and use it to defeat all the Iron Balls.

(Valiant Comics)
The Magic Boomerang from The Legend of Zelda makes an appearance in the Day of the Triforce story of comic. After Princess Zelda and Cassiopia arrive to the Water Town of Saria to fight off the monsters that have attacked the town, Cassiopia uses the Magic Boomerang to free her husband, the River Man, from the chains that bind him.

In, the Boomerang appears as a Spell which lets Zelda cast Boomerang projectiles with her Wand. It can be found in a small area in western Plain of Andor with a lone Goriya, which drops the Spell after being defeated. The Spell costs 1 Rupee to use.


 * See article on  for more information.

The Boomerang functions as Link's in. The Boomerang is based on its iteration from.

The Boomerang is Link's in. Young Link also wields the Boomerang as his Side Special Move. Both Boomerangs are based on their iteration.


 * How to perform:

In, the Boomerang from is part of Link's fighting style. To get into the Boomerang Stance, the player must press the horizontal attack button and the kick button at the same time. Pressing the horizontal attack again will cause Link to release the Boomerang towards his enemy. The Boomerang attack is considered to be a high attack, dealing 25 HP worth of damage to the opponent.

The Boomerang is Link and Toon Link's in. Link's Boomerang resembles the Gale Boomerang from whereas Toon Link's Boomerang resembles the Boomerang from.

The Boomerang from also appears as a collectible Sticker.

Sticker Information

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(Himekawa)
As Link battles Blaaz in the Temple of Fire, Ciela points out the location of a Treasure Chest. Link opens the Chest to find the Boomerang. With Ciela's guidance, Link uses the Boomerang to defeat Blaaz's split form and eventually destroys the monster.

The Boomerang appears as an item in. It can be upgraded temporarily to the Gale Boomerang by collecting the Boomerang power ups. The Boomerang is able to slice through vines that block pathways. Manhandlas and their Stalks are weak to the Boomerang and it is also one of the items used to fight Ganon with. In the Master Quest DLC pack, the 8-Bit Boomerang from appears as a weapon for Impa. It is statistically identical to and part of the Biggoron's Sword weapon type.

The Boomerang is Link and Toon Link's in. Like in, Link's Boomerang resembles the Gale Boomerang from and Toon Link's Boomerang resembles the Boomerang from.

In, the SSBU: is used by SSBU:, SSBU:, and SSBU: as their. SSBU: uses the SSBU: from whereas SSBU: uses the SSBU: from, and SSBU: uses the SSBU: from. A SSBU: also appears as an item that can be used by SSBU:s in SSBU:s.

The Boomerang appears as an item in, where it can be wielded by CoH:, CoH:, and CoH:. Its primary use is to stun enemies, though it can be used to break open NaN Treasure Chests and retrieve their contents from afar.

Trivia

 * Though Link cannot obtain a Boomerang in, Goriyas use them as weapons.
 * The Boomerang was also planned to be included in Majora's Mask, but was scrapped.
 * During development of SS undefined, a Remote Boomerang was planned to be included. With it, Link would have been able to drop anywhere after grabbing it and controlling its trajectory. The idea was later abandoned as it might have led to the skipping of important items and areas. This idea eventually evolved into the creation of the Beetle.
 * At another point during development of Skyward Sword, a Rocket Punch was proposed for grabbing items. This idea as well led to the creation of the Beetle.
 * Despite being incredibly useful in, it is not required to complete the game and can be completely skipped.