Level 6

Also known as Level 6, the Dragon Labyrinth is the sixth labyrinth in The Legend of Zelda. Like the fourth dungeon (Snake Labyrinth), it's yellow-colored, but it's significantly more difficult because it introduces the Wizzrobes, both in red and in blue varieties; being located a few screens placed near the Graveyard, this is the closest dungeon to the whereabouts of Ganon.

The dungeon item is the Magic Rod, an enigmatic device that can shoot energy waves not unlike those of the Wizzrobes, which makes defeating them much easier than with the sword. The boss is Gohma, which makes its debut in the Zelda series in this dungeon. A three-headed Gleeok is featured as a mini-boss in this dungeon, being more difficult to beat than the two-headed variation that served as the boss of the Snake Labyrinth. The dungeon as a whole is often considered the most difficult level in the game aside from Ganon's own Death Mountain Labyrinth, especially if Link does not yet possess the Magical Sword.

Second Quest
In the Second Quest, the labyrinth has a similar architecture, the bricks are once again yellow-colored and the same enemy catalogue is expected; however, the shape of the labyrinth now resembles a hat, being therefore the first dungeon based on anything except a letter (unlike in the case of the first five dungeons in the Second Quest); now located in the southeastern portion of the Graveyard, and appearing only with the sweet music of the Flute, the dungeon houses the Stepladder, and it's slightly easier than its First Quest counterpart because of its reduced size. The boss is a blue Gohma, which takes more shots from Link's arrows to die (this obviously means that the main treasure of the Z Labyrinth is mandatory to retrieve the sixth fragment of the Triforce).

Enemies and traps (both versions)

 * Wizzrobe
 * Zol
 * Keese
 * Blade Trap
 * Like Like
 * Bubble
 * Vire