Foot Race

The is a BotW: in.

Location and Rules
The BotW: begins at the BotW:, a location in BotW: where BotW: has set up his camp. When BotW: first speaks to BotW:, he notices that he looks tough and asks if he is willing to participate in a race. If BotW: refuses, BotW: will be disappointed, as he thought he finally found a tough person who had potential. However, if BotW: agrees, he will be excited and share that this challenge has stakes.

First, BotW: demands that BotW: bet 20 NaN Rupees that he can win a race against him. If BotW: refuses to pay, BotW: tells him that he will get nowhere in life with such an attitude. Should BotW: accept his challenge, BotW: will accept his NaN Rupees and leave to set up the race.

Once he has set up the race, BotW: will eagerly inform BotW: that he is ready to start. Their goal is the flags that are located on top of BotW:, and when one of the reaches it, the BotW: will be over. Before they start, BotW: reminds BotW: that they are not to use NaN Horses in the race, and riding one will result in disqualification.

After explaining the rules, BotW: counts down to the start of the BotW:. Along the trail, NaN Chuchus and NaN Electric Chuchus will emerge from the ground in front of BotW:. In addition, NaN Boulders will fall from higher cliffs and roll down the mountain. At once point, BotW: will pass a BotW: with a BotW: next to it. A BotW: will emerge from the ground near the BotW:, causing it to explode and knocking a nearby BotW: onto the path.

BotW: is fast, meaning BotW: needs to boost his speed in order to keep up with him. This can be done by drinking a BotW: or eating hasty NaN Foods. BotW: can also wear the BotW: or the BotW: if he runs the BotW: at night, since both NaN Armor Sets provide the BotW: bonus. While BotW: follows a set path up BotW:, BotW: is under no obligation to follow it. He can climb cliffs, use BotW:, or swim up a BotW: with the BotW: in order to get ahead of BotW:.

If BotW: runs in any direction other than towards BotW:, BotW: will say he is not racing, just running. As BotW: is not participating, BotW: calls off the race and tells BotW: to come back and hear the rules again. Similarly, if BotW: mounts a BotW: or the BotW:, BotW: is annoyed that he has broken the rules, but he is happier when he reaizes that he has won by default. After both disruptions, BotW: will reiterate that the point of the race is to reach the goal all on one's own. Therefore, BotW: will be disqualified if he runs the wrong way or uses a BotW:.

The BotW: ends once BotW: or BotW: reaches the flags. If BotW: reaches the goal first, he gloats that BotW: he needs to practice if he wants to beat him. Back at the BotW:, BotW: tells BotW: that he did fine, but he will have to try harder if he is going to win. However, BotW: will be shocked and disappointed when he realizes that BotW: has completed the BotW: before him. At the bottom of the mountain, he insists that he was not trying his bet, but he honors his word and gives BotW: a BotW: as a reward.

After the BotW: has been completed, BotW: asks BotW: if he would like to run again. If BotW: agrees, BotW: will express his admiration of him. He reminds BotW: that the rules are the same as before, If BotW: refuses, BotW: is saddened. However, he encourages BotW: to use his traveling as an opportunity to build up his leg muscles. He informs BotW: that he is willing to run the race again if BotW: ever feels up to it.