Nintendo GameCube

The Nintendo GameCube (ニンテンドーゲームキューブ, Nintendō Gēmukyūbu) is Nintendo's fourth home console system released outside of Japan.

The Legend of Zelda Games

 * Ocarina of Time Master Quest
 * Collector's Edition
 * The Wind Waker
 * Four Swords Adventures
 * Twilight Princess
 * Soulcalibur II (Not an official Zelda game but Link is a featured fighter)
 * Super Smash Bros. Melee (Also not officially part of the series, but features Link, Zelda, Shiek, Ganondorf, and Young Link as a selectable characters)

With Collector's Edition and the Nintendo Game Boy Player, every Zelda game up to The Legend of Zelda: Twilight Princess can be played on the GameCube. The Legend of Zelda and The Adventure of Link can be played on the GameCube through Collector's Edition and through the Game Boy Player with the NES Classic versions of the games. A Link to the Past can be played through the Game Boy Player with the Game Boy Advance remake of the game. Link's Awakening/Link's Awakening DX can be played through the Game Boy Player as well (as the Game Boy Advance is compatible with Game Boy and Game Boy Color titles). Ocarina of Time can be played through Ocarina of Time Master Quest and Collector's Edition. Majora's Mask can be played through Collector's Edition as well, although sound irregularities and freezing can occur in this version. Four Swords can be played through the Game Boy Player, as can The Minish Cap and the Oracle games.

Trivia

 * If the player has a file of both The Wind Waker and the GCN version of Metal Gear Solid, in the latter game the boss character Psycho Mantis makes a cameo mention of the former game during the battle.
 * This is the Nintendo console where the most releases of Zelda titles (including re-releases) took place.
 * With the GameCube's Game Boy Player and the Game Boy Advance, Game Boy Color, and Game Boy Zelda games, as well as the, , and the GameCube , all Zelda games released in the US up to Twilight Princess can be officially played on the GameCube.
 * The GameCube has an 18-bit color mode, which is used when hardware limitations force the use of a lower color depth. All Zelda games for the GameCube and Wii have made use of the hardware's 18-bit color mode.