Level Selection

The screen, also known as the  screen, and the Level Select Screen, is a recurring menu in.

The TFH: menus appear when the NaN Linkss gather on a TFH: inside TFH:. It is where they select which TFH: and TFH: they wish to enter, and optionally, which TFH: to attempt.

The first menu features a graphic of the TFH: on the top screen, with each locked TFH: obscured by clouds. Small icons of the TFH: raising their NaN Swords appear next to the TFH: selected by each. On the touchscreen is a list of NaN Areas available for selection; unknown NaN Areas appear as "???" and cannot be selected. In the event that TFH: has visited a locked TFH: (by way of the other NaN Links selecting it), its name will appear on the list, though it remains unselectable.

When playing online with "unknown heroes", this first menu appears before the TFH: gather. This allows players to only be matched with others who are visiting the same TFH:.

The second menu is for selecting a TFH:. The top screen features a preview image of the selected TFH:, a list of the NaN Items that the TFH: will use, and a list of the specific NaN Materials awarded for completing the TFH:, along with the number of NaN Materials already owned. If NaN Drablands Challenges are available, then the list of NaN Materials will show all possible rewards for the various NaN Drablands Challenges.

The third menu is for selecting a TFH:, if they are available. It looks and functions the same as the previous menu, except that the list of NaN Materials are specific to each TFH:. The first option in this menu is always "No challenge". Following this menu is the TFH: menu.

When playing a Multiplayer game, each menu of TFH: includes a 30-second time limit before the highlighted option is automatically selected, as well as an "I can't decide!" option, which defers the selection to the other players in the following manner:


 * If one player selects "I can't decide!", their selection will randomly match one of the other players'.
 * If two players select "I can't decide!", their selections will both match the third player's.
 * If all three players select "I can't decide!", they will each make a random selection.
 * If the selections are not unanimous, one will be chosen by a roulette system.

The LCT: menu can be accessed by the player after selecting the LCT: option in the LCT:. They will then be shown the LCT: menu. Once the player chooses their save file, they will be transported to the LCT: menu. Upon entering the LCT: menu for the first time, only NaN Levels one through three will be available. More NaN Levels will unlock if LCT: earns a LCT: on the previous LCT:. Earning a LCT: on LCT: or LCT: will not unlock any NaN Levels. The NaN Levels appear as labeled NaN Targets in two rows in the menu, with NaN Levels one through five on the top and six through the LCT: on the bottom. Any NaN Medals LCT: earns on a LCT: will be displayed under the LCT: option for that LCT:. Selecting any LCT: will allow the player to start the LCT:. The player can return to the LCT: menu by selecting the button in the bottom right of the LCT: menu. In the top right corner of the LCT: menu, the player can view the LCT: menu, where the player can see which player has the highest score on any LCT:.