Clock

, also known as Magical Clocks, are recurring NaN Items in.

NaN Clocks are items dropped by NaN Enemies in. If TLoZ: picks up a TLoZ:, all NaN Enemies currently on the screen will immediately freeze in place indefinitely, vulnerable to TLoZ:'s attacks. If TLoZ: leaves the screen he is on, the effect will end. Even if TLoZ: touches the frozen NaN Enemies, he cannot be harmed by them while a Clock is in effect.

NaN Clocks can be dropped by NaN Blue Octoroks, NaN Blue Moblins, NaN Red Goriyas, NaN Gibdos, NaN Vires, NaN Red Darknuts, NaN Red Wizzrobes, NaN Blue Lynels, NaN Blue Tektites, NaN Red Leevers, NaN Stalfoss, NaN Zols, NaN Ghinis, NaN Wallmasters, NaN Pols Voices, NaN Blue Lanmolas, and NaN Ropes.

In, the TSP: makes another appearance, serving the same function as in. By moving the small knob left of the numeral XII, the TSP: will halt time for anyone except its bearer, but as soon as both hand knobs reach XII, time will go back to its normal pace.

The TSP: is first introduced in the book when TSP: gives TSP: the TSP: after the young hero decides to wait and not confront TSP: of TSP:. The TSP: is not used in the book unless TSP: accuses TSP: of being evil without having the TSP: to back it up, in which case he will be sent to a jail cell in the TSP:. He uses the TSP: to halt time and proceeds to utilize a toothpick to push the cell TSP: out the keyhole; afterward, the young hero slides a paper under the door to drag the key back in, which he uses to unlock the door just as the TSP: is about to return time to its normal pace. TSP: then quickly heads out the door.

The HWDE: appears as a HWDE: in and, as a HWDE: for HWDE:. In, it is a Lv.★ HW:, with identical stats to the Lv.3 HW:, unlocked from the HW: HW:. In, it is not a separate HWDE: but a replacement for the Lv.4+ HWDE: when the "8-Bit Weapons" HWDE: is turned on in HWDE: within the HWDE: menu; the HWDE: is unlocked from the HWDE: HWDE:.

The first puzzle in the How to Play Picross series depicts a MNPTP:.