Blade Trap

To be a true hero, one must go through many hard trials, inlcuding journeying through the deep bowels of dungeons and temples. One fear is that traps can come at any moment. The Blade Trap is a formidable mechanized trap that has impaled many a hero on its spikes, appearing in numerous Zelda games, starting with the original Legend of Zelda. The traps have come in a variety of types over the years of Hyrulian history, and are invincible to all attacks.

Legend of Zelda: The Blade Traps are motion sensitive and will sweep toward the intruder.

Link's Awakening: The Blade Traps are more sentient, seeming to have mechanized eyes built into the center of their "body". They work much like their original counterparts, but with deadlier effiency.

Ocarina of Time and Majora's Mask: These seem to be the first generation of the trap, since their programming is just to slide along floors even when an intruder is not near. They have no motion sensors.

Oracle of Seasons and Oracle of Ages: The Blade Traps are similar to those found in Link's Awakening although their are different models of the trap. The different models move at different speeds, with color indicating how fast the model moves.

Wind Waker: It seems Blade Traps worked better as non-sentient beings for Ganondorf, as he used them hundreds of years after the original design. These traps, however, were superior to their original counterparts. They had upgraded speed and power, making them a deadly and fearsome obstacle to would-be heros.

Minish Cap: Blade Traps have once again lost their mechanical "eyes" and come in blue and green varities. Green traps only follow a set course, while the blue contain motion sensors.