Stallord

Stallord is the boss of Arbiter's Grounds, Twilight Princess's fourth dungeon. Originally, Stallord is a lifeless skeleton of an ancient beast. Zant however, appears over the Stallord fossils and plunges a sword into the skull, thereafter disappearing.

Stallord then awakens and a large sand pit forms. His skeleton half protrudes from this pit sand. You have to attach your self to the edge of the pit with the Spinner. You detach from the wall and you go immediately towards the spine. In addition, Stallord will be protected by lifless, yet armored zombies that will attempt to block your attacks. Avoid them or kill the ones that get in the way. After a few hits on his spine you will bring the Stallord down.

After this the head will fall to the ground, and the sand will drain out of the room. Enter the spinner into the spinner lock and spin to turn the gears, causing a central pillar in the middle of the room to rise. After this comes the second battle.

Stallord does not die after the first round, but instead reawakens in a second form. Stallord's head continues to live, and it will float around the circular room. You have to attach to the middle pillar to continually rise up it. When you catch up to it you have to jump to the side wall, then back and forth while avoiding fireballs it shoots at you. Eventually Stallord's head will be close enough to hit so that when you launch off the wall, the spinner will crash into the head. When the Stallord head falls down you have to strike the sword that Zant placed until it rises again and you repeat the process. The more you do this the more spike rails that get in your way. Eventually you will break the sword, and destroy Stallord. You will then make your first visit to the Mirror Chamber, on the top of the Arbiter's Grounds.

On a biological note Stallord appears to be the largest creature in the stal family, (one can assume this from the suffix of lord) However what killed the living beast of this size is still a mystery.