Final Trial

The is a challenge and BotW: in  DLC Pack for. It takes place inside what seems to be an unnamed BotW:. The design of the BotW: resembles an engine, suggesting a connection to the BotW:, the item received when completing this trial.

Entrance to the Trial
The BotW: can only be accessed after BotW: has completed "BotW:," "BotW:," "BotW:," and "BotW:." Once he has done so, he will hear the voice of BotW:, who instructs him to return to the BotW: for the BotW:.

Inside the BotW:, BotW: once again hears the voice of BotW:. He tells BotW: to return the BotW: to the BotW: he obtained it from, which seals the door to the chamber and causes it do descend into the BotW:. The door opens before the descent is complete, however, a magical barrier prevents the elevator from being exited prematurely. If BotW: has found the BotW: in the BotW:, it will not be present during and after the elevator's descent.

Themes and Navigation
Upon entering the BotW:, BotW: hears the voice of BotW:, who greets him. He then informs BotW: that he will need a BotW:, which can be obtained from the nearby BotW:. The BotW: authenticates the BotW: and grants BotW: a BotW:.

The BotW: is comprised of a central chamber containing a series of mechanical gears. Four adjoining chambers are themed after each of the other NaN Divine Beasts and four NaN Championss, with elemental themes of BotW:, BotW:, BotW:, and BotW:. The side-chambers contain gears and rotating walls and objects, but these will only move if the chambers are connected to the central mechanism via metallic or stone objects. Once the BotW: BotW: has been obtained, the gears can be configured to rotate clockwise or counter-clockwise, which will have a cascading effect on the side-chambers if they have been connected to the central mechanism.

Link can find a BotW: containing a BotW: in the thunder chamber, one containing a BotW: in the fire chamber, one containing a BotW: in the wind chamber, and one containing a BotW: in the water chamber. Each of these NaN Weapons are the Weapons required to craft each of the Champions' Weapons. In addition, Link can find a BotW: in a Treasure Chest, which is also required to craft a Champions' Weapon. Link can also find a BotW: in a Treasure Chest within the Dungeon, which can be crafted into BotW: BotW: BotW:. Lastly, Link can find a Treasure Chest containing five NaN Bomb Arrows.

Each of the themed chambers contains a BotW: that BotW: can authenticate with his BotW: to unlock a single bolt on a large stone door at the rear of the central chamber. The BotW: will then tell BotW: how many NaN Terminals remain.

This BotW: is unique in that NaN Enemies will gradually appear in the central chamber as the NaN Terminals are activated. Initially, only a sole BotW: is present, but three additional NaN Guardian Scout Is along with a BotW: appear after activating the first BotW:. After activating a second, a BotW: appears in the center of the BotW:. After the third BotW: is activated, two NaN Guardian Skywatchers will patrol the chamber.

After the final BotW: lock has been deactivated, the last BotW: will tell BotW: that he can now access the deepest area of the Dungeon. Once all four locks are disengaged, the door opens to reveal the BotW: bearing BotW:. BotW: tells BotW: that he has proven to possess the power of a true hero and then begins to move. BotW: then stands up, offering BotW: the BotW: The pair are BotW: to a floating platform above the BotW:. BotW: then initiates a battle with BotW: as the BotW: of the BotW:.

After defeating BotW:, he tells BotW: that he faced him with great courage and that he is a true hero. As a reward, BotW: gives BotW: the BotW: BotW:. Calling the BotW: a masterpiece of innovation for the one true hero, BotW: wishes BotW: well and sends him back to the surface of the BotW:.

Trivia

 * Each bolt in the rear of the Series: bears a letter in the BotW: language, corresponding to the chamber's element: A (air), W (Series:), F (Series:), and E (Series:).