Stone Talus

are recurring enemies and NaN Sub-Bosss in.

Characteristics
NaN Stone Taluss appear as a cluster of boulders at first, but once approached, they assemble into large golem-like beings. BotW:, BotW:, BotW:, and BotW: variations can also be found all around BotW:. NaN Stone Taluss are fairly large compared and deal important amounts of damage. They are very slow-moving, so as long as BotW: stays behind or beneath them, he will be out of harm's way. NaN Stone Taluss can use their large arm structures to punch and swipe across the ground, dealing heavy damage to the impact area. They can also fall forward and crash their entire body into the ground or launch large fragments of their rocky frame at BotW:.

To defeat a BotW:, BotW: can climb onto its body and attack the BotW: on its back, usually located on top or at the back of the BotW:. BotW: can inflict major damage by using a double-handed BotW: or NaN Bomb Arrows. After taking damage, NaN Stone Taluss attempt to throw BotW: off by shaking themselves. To make climbing easier, BotW: can use a BotW: to blast apart its arms, hindering it temporarily. NaN Stone Taluss regenerate lost body parts shortly after losing them. If you can't climb onto it, stun it with a normal arrow, shooting the BotW: on its back, making it fall on its face. If you are new to Taluses, we recommend trying the Stone Talus Senior or the Stone Talus Junior first.

Upon being defeated, a BotW: leaves behind NaN Gems depending of its type.

Locations

 * BotW:
 * BotW:
 * BotW: (Senior)
 * BotW: (Junior)
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:

Luminous

 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:

Rare

 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:
 * BotW:

NaN Stone Taluss are two tiles wide and move every third beat. They have 3 NaN Heart Containers, but must be hit multiple times to crack them, allowing their NaN Hearts to be reduced, unless the character's CoH: has piercing. If the character is next to the CoH: the beat before it moves, it will use an area attack, hitting all eight adjacent tiles. If the CoH: is not hit for a while, it will sit still and become immune to attacks while it reforms itself, regaining lost NaN Hearts.

Trivia

 * NaN Stone Taluss were originally called Steppe Talus in early builds of the game.