Link's Crossbow Training

Link's Crossbow Training is a spin-off of the Zelda series for the Wii. It ships with the Wii Zapper and takes place in the same land as The Legend of Zelda: Twilight Princess. Link must pass a series of tests to perfect his marksmanship with the crossbow. Link's Crossbow Training supports a four player turn-based multiplayer mode, where the Wii Zapper is passed along the players, who play individually and compete for the highest score. There are three modes in Link's Crossbow Training.

Game Modes

 * Target Shooting- In target shooting your goal is to shoot down targets.  During earlier stages, the targets are stationary, but overtime the difficulty increases and the targets begin to move. Hitting targets in sequence as well as hitting the bull's eye will gain you more points.


 * Defender- In this game mode the player remains in a fixed position, but may move the camera freely in 360 degress.  Familiar enemies will appear on-screen like the Bokoblins.

 


 * Ranger- In ranger mode players have free control and may move across the environment freely by using the nunchuk attachment's analog stick.  In this mode Link travels through enemy camps and forests to find his enemies.

There are two boss fights in later stages, both based on battles from Twilight Princess. In level 8-3, Link fights a Darknut, while in level 9-3 he fights a newly-resurrected Stallord. The Darknut fight plays like a Ranger level in that Link can freely move to dodge the Darknut's attacks, but the Stallord fight plays like a Defender round, in that Link is immobile and must shoot oncoming enemies to prevent them from attacking him.
 * Boss Fights