Monk Maz Koshia

is the final boss in The Champions' Ballad DLC for, located in the Final Trial.

BotW: is a BotW: BotW: who appears in the "EX The Champions' Ballad" BotW:. BotW:'s goal is to test those who wish to undergo the Divine Beast Tamer's Trial. He first speaks to BotW: inside the Shrine of Resurrection, where he bestows the One-Hit Obliterator to Link as the first part of his Trial. He informs BotW: that to complete this part of the Trial, he must travel to the four marked locations on the Great Plateau and defeat the bands of enemies there.

After BotW: has done this, BotW: will congratulate BotW: on his progress and reveal that this task was the first of many in the Trial. The BotW: continues, saying that the BotW: will guide him to the next steps. This causes the BotW: to split into four glowing orbs, which scatter to various parts of Hyrule. BotW: urges BotW: to follow them in order to continue.

After BotW: completes "EX Champion Daruk's Song", "EX Champion Mipha's Song", "EX Champion Revali's Song", and "EX Champion Urbosa's Song", BotW: will call to BotW: once more, instructing him to return to the Shrine of Resurrection to face his final trial. Once BotW: returns to the Shrine of Resurrection, BotW: will greet BotW: and tell him to return the BotW: to the terminal he found it in to reveal the passageway to his final trial. Upon doing so, the resting chamber closes itself and begins to descend.

Once the chamber has fully descended, BotW: will welcome BotW: to the labyrinth which houses the BotW:. The BotW: guides Link to the labyrinth's Guidance Stone before leaving the hero to complete the labyrinth of his own accord.

Upon reaching BotW:, he once again greets BotW:, revealing the end of his final trial. BotW: stands up and teleports the two of them away to a platform in the sky, where they must do combat.

Once BotW: defeats Monk Maz Koshia, he will shrink to his normal size and commend BotW: for overcoming all obstacles he could conceive. Afterwards, BotW: will activate the flying structure that they are on, causing the BotW: to rise from within. BotW: explains that the BotW: is a masterpiece of innovation that was intended for the "one true hero". With his role served, BotW: wishes BotW: well before returning him to the Great Plateau.

Characteristics
BotW: boasts a wide array of tactics that he may use in his fight against BotW:. Like a Yiga Footsoldier, BotW: can magically teleport and strike BotW: from above with his BotW:, or he may use a BotW: and shoot at BotW: from the air. BotW: can use Fire Arrows, Ice Arrows, and Shock Arrows to strike BotW:.

After BotW:'s health has been reduced by 25%, he will retreat and split himself into nine copies. Each of these copies can damage BotW:, though only one of them can sustain more than one hit. In order to advance, BotW: must find the correct copy of BotW: and attack him. The copies will work in unison to attack BotW:, until they are destroyed. When all of the copies have been destroyed, BotW: may summon another set of them.

Once BotW:'s health has been reduced to half, he will retreat again and magically enlarge himself while flying in the air. At this stage, BotW: can use charged laser attacks to strike BotW:. If BotW: deflects one of these lasers back at BotW:, the BotW: will be temporarily stunned, allowing BotW: to attack. BotW: may also summon a series of eight metallic, spiky balls. BotW: will sequentially cast these balls at BotW: in an attempt to hurt him. Afterwards, BotW: will begin charging a Lightning storm, which will strike each of the metallic balls. Much like with Thunderblight Ganon's metal spikes, BotW: can use BotW: to direct one of the metallic balls near BotW:, causing him to be struck by his own Lightning. BotW: can also magically tilt the battle stage before summoning the metallic balls, which will roll towards the bottom of the slope before falling off. BotW: can also stomp the ground to cause a tornado to chase Link around. If BotW: is hit by the tornado, he will be struck by a strong pulse from the ground.

At some point, BotW: can ground BotW:. If BotW: gets close to BotW:'s feet, the BotW: will stomp the ground, damaging the BotW: BotW:. BotW: can also summon two miniature copies of himself, who will attack BotW: in a similar manner to the second phase of the fight.

Once during the battle, BotW: can distract BotW: with Mighty Bananas, leaving the BotW: temporarily vulnerable to attack.