Rat

Rats are minor enemies. They relatively easy to kill, and are found in many Zelda dungeons. They seem to have an affininity for Rupees, and are also possibly related to Real Bombchus.

A Link to the Past
Rats first appeared in A Link to the Past, primarily in the secret escape route of Hyrule Castle that includes the sewers and the passage beneath the Graveyard. They are simple enemies that pose little threat and can be defeated by most weapons in Link's arsenal. They are very fast however, and therefore somewhat difficult to hit. They tend to travel along the walls or beside the water of the sewers. Very often leave various types of Rupee upon their defeat, including red Rupees. Some rats also carry Keys needed to progress further.

The Wind Waker


In The Wind Waker, the rats quite often live in small mouse-holes in the walls. If Link gave them All-Purpose Bait, they would share some of their treasure with him; if he didn't, however, they would ram into him, knocking several Rupees out of his wallet, which they would then snatch up. In The Wind Waker, the bomb-carrying rats are simply referred to as Bombchu, as opposed to Majora's Mask where they were known as Real Bombchu.

Twilight Princess
The rats found in Twilight Princess have a more feral look to them. There are three distinct variations found within the game. The standard rats are black and are usually found in cellars and in Arbiter's Grounds feeding off of skulls. There is also a Twilight version of the rat called Shadow Vermin, which have a somewhat squid-like appearance. It is shown that both of these variations can swim.

The third kind are undead rats known as Ghoul Rats, which are also mostly found in Arbiter's Grounds. These ghostly rats cling onto Link and make him move very slowly, and prevent him from jumping off of the edges of a platform. When they cling onto Link as a wolf, Midna will squirm around wildly. The ghoul rats can only be seen and destroyed when using Link's wolf senses. A spin attack can be used to remove them off of Link.

Freshly-Picked Tingle's Rosy Rupeeland
In Tingle's Rosy Rupeeland, Tingle will encounter three kinds of rats. At the Hometown Prairie and the Sunshine Seashore, the Green Rat and the Big Green Rat can be found. Once they are defeated, Tingle can receive the Bone. The Big Green Rat is aggressive, while the Green Rat is not. The Black Rat can be found in the Cape Treasure and the Pirate Hideaway. This is an aggressive animal and it won't yield an item once defeated.

Phantom Hourglass
Rats in Phantom Hourglass, much like their The Wind Waker counterparts, use mouse-holes to hide in, only this time they will run in one hole and out another as opposed to using the same hole. Some rats hold Small Keys which must be taken from them in order to proceed through the game.

Spirit Tracks
Rats in Spirit Tracks appear the same as in Phantom Hourglass. Zelda, who's accompanying Link on this adventure, is scared of them, even while possessing a Phantom, forcing Link to get rid of them so Zelda can follow him.

In the first phase of the battle against Malladus, Chancellor Cole attacks Zelda with ghostly rats that will either home in to her or circle around her. If one of these rats hits Zelda, Cole will take control of her, forcing Zelda to attack Link.