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Ghinis are recurring enemies in. They are ghastly spirits that thrive in burial grounds and crypts. These cycloptic ghosts first appeared in, and have since become a staple of many early 2D Zelda games. They are often depicted with their tongues lolling out of their mouths.

In nearly all of their appearances, Ghinis fly in sporadic patterns. In the early games, these spirits are easily disgruntled and rise from their slumbers to attack intruders; merely touching a tombstone is enough to provoke one into action. Often one Ghini will haunt each set of tombstones without first being disturbed. Ghinis are known to attack in groups, with a seemingly collective life force. In these instances, when the first Ghini is slain, all will be destroyed in the same instant. Later games have dropped this behavior, and now most Ghinis simply attack alone or in smaller groups. While they can be dispatched with many weapons, Ghinis are often more stringent and relentless in respect to their longevity and vitality as compared to many other enemies within the Zelda universe, and so often require many Sword swings to defeat.

Ghinis are notably absent in 3D console Zelda games, which instead features the similar ghost enemy Poes. In particular, Poes share many similarities with Ghinis in, in which Ghinis are also absent. These Poes have an identical behavior to Ghinis of early games, and may have served as a replacement to the Ghini in later games. More recently however, both Poes and Ghinis have begun appearing together in games such as and.

While the regular Ghini is the most common, other variations of this enemy have also appeared. The recurring Giant Ghini is a much larger Ghini that acts as a mini-boss. Both A Link Between Worlds and Tri Force Heroes also introduces "Light" and "Dark" versions, the latter of which is a black-colored Ghini with a red eye. Both types of Ghinis appear in dark rooms, where they cannot be seen unless the room is lit up or the Fire Rod or Lantern is used.

The Legend of Zelda
In, Ghinis inhabit the western Graveyards on the overworld of Hyrule. One Ghini appears haunting each set of tombstones, however more Ghinis will spawn if Link disturbs any of the graves by touching one. More Ghinis can appear from the same tombstone if Link continuously touches it. Ghinis that appear from tombstones cannot be harmed by any means, and attacks will go right through them. Instead, Ghinis all share what appears to be a collective life force, as all Ghinis on the screen will be destroyed if Link slays the first that appears in that area. They are, however, very resilient and take several hits with the Sword to defeat. Even after the first is slain, more Ghinis can still appear from tombstones and remain invincible. On a screen full of Ghinis, the two types can be differentiated from each other by their movements; the first Ghini floats slowly and around the graves, whereas the others fly more sporadically.

Link's Awakening
In, Ghinis appear in the Cemetery east of the Koholint Prairie and north of Ukuku Prairie. Like those of The Legend of Zelda, one Ghini appears haunting each set of tombstones. Only certain graves can summon Ghinis by touching them, and only one to that grave. As in the previous game, slaying the first Ghini will destroy all other Ghinis on the screen. However, the other Ghinis are no longer invincible and can be attacked, but defeating them will not destroy the others.

A Giant Ghini also appears by disturbing one of the Cemetery's tombstones. This larger Ghini takes many more hits to defeat, but like the other Ghinis that spawn from graves, it can be instantly destroyed by defeating the first Ghini in the area.

Oracle Series
In, Ghinis appear similarly to those of The Legend of Zelda and Link's Awakening. They inhabit the Graveyard in western Holodrum close to the Western Coast, and like Ghinis of previous games, a lone Ghini can be found haunting a set of graves and more appear when their tombstones are disturbed. Any grave can spawn a Ghini, but only one per grave. All Ghinis that appear can be fought, and destroying the first one of that area will also kill any on the screen. Despite the Ghini's characteristic resilience, it can be defeated with a single swipe of the Rod of Seasons.

In, Ghinis vary slightly as they no longer inhabit cemeteries on the overworld, but rather appear inside crypt-like dungeons. A lone Ghini appears in a single room in the Spirit's Grave, and must be defeated to open a door. Groups of Ghinis appear in several rooms in the Ancient Tomb. These Ghinis do not appear to share a life force, as defeating any one will not affect the others.

A Giant Ghini also appears as the mini-boss of the Spirit's Grave. This Ghini bears a distinctive appearance as it no longer has a single eye or a lolling tongue, and is surrounded by tinier Ghinis with a similar look.

Friendly Ghinis also play a role in a Linked Game. Two Ghinis are involved with the Graveyard Secret, and a Ghini living in the abandoned house on the Western Coast is involved with the Library Secret. These Ghinis only appear in a Linked Game.

Four Swords
In, Ghinis appear as bright blue ghosts in Vaati's Palace. They also appear in The Legend of Zelda-themed stage of the Realm of Memories and the Hero's Trial. Ghinis behave differently as they appear in smaller groups and now grab onto the Links to drain their health. These Ghinis are no longer connected to one another, and defeating one will not defeat any others.

The Minish Cap
Ghinis in possess an entirely different behavior and strategy of attack from those of previous games. They can be found in haunted locales such as the region surrounding the Royal Valley and Dark Hyrule Castle, but no longer emerge from graves and appear solitary. Ghinis are found appearing to be asleep, but awake and pursue Link once he draws near. They adopt behaviors similar to Ghinis from Four Swords as well as ReDeads of other games; they will constrict Link's body using their tail once they catch him, and literally lick the life away for as long as they can secure him in their grasp. Link must then struggle free to prevent his life from being further drained.

There is also a friendly pink Ghini named Gina who appears in a grave in the Royal Valley. This Ghini offers to fuse many Kinstone pieces with Link.