Lone Labyrinth

is a TFH: in. It is the third TFH: of TFH: TFH:, preceded by TFH: and followed by the TFH:.

Themes and Navigation
TFH: is a crypt filled with ghosts and the undead. It notably features purplish-grey platforms throughout the TFH: that appear and disappear as they follow a set path, which the NaN Linkss must quickly follow before they disappear beneath them, lest they fall down a bottomless pit.

In Stage 1, the NaN Linkss appear on a ledge next to a bottomless pit. A TFH: immediately beside them is struck to make a bridge of appearing and disappearing platforms appear, which the NaN Linkss must follow to cross the pit. On the next ledge the NaN Linkss find the TFH:, TFH: and TFH:. The NaN Linkss can throw one TFH: onto another ledge to the right, where a somewhat-hidden TFH:, three NaN Pots, and three NaN Skulls can be found. To proceed ahead, the TFH: on the ledge with the NaN Items must be struck, which will cause platforms to appear from the right and left sides, before joining and bridging towards the ledge. These two platforms lead to an unlit TFH: and a TFH: on the right side, and a TFH: and an encased TFH: on the left. The NaN Linkss must use their NaN Items to strike both Switches and light the TFH: within 15 seconds, at which point the platforms begin to disappear beneath them. When the NaN Linkss manage to do all three tasks, a bridge leading to the TFH: appears.

In Stage 2, the NaN Linkss appear at another ledge over a pit. An unlit TFH: can be seen nearby, with NaN Chasupas flocking around it. Lighting the TFH: with the TFH: will create a set of vanishing platforms moving north to another ledge. On the northern ledge is a raised platform with a TFH: containing a TFH:, and another TFH: nearby. Also on this raised platform is an unlit TFH:, which when lit, causes another TFH: (containing a TFH:) to appear beyond a gap to the left. It can be reached by propelling a TFH: over the gap using the TFH:; once the TFH: is opened, a set of vanishing platforms appears that allows the TFH: to return. The Links can then take another series of vanishing platforms east to a ledge with a TFH:. Pressing it with all three NaN Linkss summons three NaN White Poes. After they are defeated, more vanishing platforms will appear to the east, which will circle around an area where the NaN Linkss must fight three colored NaN Poes and two NaN Chasupas. These platforms will also lead to a ledge with NaN Hearts and NaN Pots at the far east. Once the NaN Enemies are all defeated, a bridge leading to the TFH: appears. The vanishing platforms will also become solid, and will no longer disappear.

In Stage 3, the NaN Linkss appear at a ledge with vanishing platforms below them that move left to right and back. These platforms lead to a square column where a single unlit TFH: sits across a gap to the north. Lighting the TFH: creates another series of platforms that lead south, eventually coming to a square platform and a ledge over a gap. NaN Light Ghinis float around on either side. The NaN Linkss must cross this gap by throwing each other over, and having the last TFH: grip onto them with the TFH:. Once all three NaN Linkss are over the other side, they can form a TFH: to light a TFH:, which will create vanishing platforms going north to the right of the square platform. The floor of the current ledge will slide forward to close the gap that was just crossed. The NaN Linkss must quickly follow this new path north and throw each other onto a ledge with two NaN Hearts. The TFH: with the TFH: will have to cross last by gripping onto a grated cage to get across. Once they are across, the TFH: with the TFH: can propel the others to the ledge on the right, as indicated by a string of floating NaN Rupees. The two NaN Linkss then form a TFH: to light a final TFH:, which creates a loop of vanishing platforms to the south, where three colored NaN Poes are fought. To the right of them is a ledge with NaN Pots and a TFH: containing a TFH:. The NaN Poes' defeat creates vanishing platforms leading south, which come to a dead end in mid-air, dropping the NaN Linkss down to the TFH:. A TFH: nearby can be struck to raise a platform back up above, if the NaN Linkss need to return.

In Stage 4, the NaN Linkss drop down into a pit where a TFH: suddenly appears. Small ledges to the sides of the room hold NaN Hearts and NaN Blue Rupees, and some NaN Energy Potions and NaN Pots sit beside each ledge. After the TFH: is defeated, four more will appear. Defeating them all makes the TFH: appear.

NaN Drablands Challenges
Once the TFH: of TFH: has been defeated, TFH: can be replayed with the following NaN Drablands Challenges: "Guard the Orb!", "Adventure in the dark!", and "Don't drop the pot!". Each TFH: features the same configuration of NaN Enemies.

In "Guard the Orb!" and "Adventure in the dark!", three extra NaN Hearts rest on the floor next to the second TFH: in TFH: 2.

NaN Materials
At the end of the TFH:, three NaN Treasure Chests can be opened. Two contain the same TFH:, and one contains another, more valuable TFH:.

NaN Enemies and Traps

 * TFH: 1


 * TFH: 2


 * TFH: 3


 * TFH: 4

Trivia

 * As described in Vol. 5 of the TFH:, a set of green handprints is hidden in each TFH: of TFH:. They can be found in TFH: 2 of TFH: on the wall south of the NaN Linkss' starting position, and are only visible by being thrown over the railing.

Gallery
Irrgarten der Trauer