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A comic book miniseries by Shotaro Ishinomori based on A Link to the Past appeared in Nintendo Power beginning in January 1992 and ran for 12 issues. Many portions of the game were omitted, and several new story segments were added.

Chapter 1: Hero's Awakening
Link is awoken as he is contacted telepathically by Princess Zelda, who asks him to save her from Hyrule Castle's prison. The young hero panics and looks for his uncle only to find that he is missing. Following Zelda's voice to Hyrule Castle, Link sneaks into the castle and sees his uncle dueling Agahnim. Agahnim deals a deadly strike to Link's uncle, saying that anyone who challenges him will meet their doom, promptly vanishing afterward. Link rushes to his uncle's side and receives his sword and shield from him. Before passing out, Link's Uncle explains that after the young hero rescues Zelda and the people in the Dark World, he might be able to meet his parents.

Meanwhile, Agahnim orders the soldiers to bring Zelda to him before anyone else she has contacted telepathically is able to find and rescue her, for the final enchantment must be cast immediately. Link continues to search for Zelda while she relates to him Agahnim's plan: to use the life force of the descendants of the seven Wise Men to open the door to the Golden Land and unleash the evil power contained there. The young hero eventually finds the princess and, after distracting two Castle Soldiers that were taking her away, Link rescues Zelda and the two escape through a hidden passage to Sanctuary with the use of a nearby lantern.

Upon reaching the Sanctuary, the Old Man explains the consequences that Agahnim's plan might lead to. Zelda goes on to say that she feels Link is the legendary hero who appears every one hundred years to protect and save the land of Hyrule against Agahnim's forces, but just then, Agahnim appears and commands that Zelda return to the castle. Although Link steps in to protect the princess, the wizard easily defeats him when the young hero tries to attack him. As he takes Zelda away, Zelda reveals to Link that only the Master Sword can harm Agahnim. The young hero then rushes out of the Sanctuary to find the legendary sword.

Chapter 2: Wise Man's Warning
While Link continues to search for the Master Sword, Agahnim has wanted signs posted around the kingdom calling for Link's arrest for kidnapping Zelda. Before leaving the Sanctuary, the Old Man sends Link to find Sahasrahla, a descendant of the Wise Men who knows more about the location of the Master Sword.

Link finds Sahasrahla's house in Kakariko Village in the care of his wife, but she tells him that Sahasrahla left when he found out that Agahnim was responsible for the missing maidens and does not know where he has gone to. When Link tells her that he is looking for the Master Sword, the old woman tells of ancient scrolls that speak of the prosperous people who once inhabited the land of Hyrule, where they made many powerful weapons, including the ultimate treasure, the Master Sword, made specifically to resist evil power and which now rests in the Lost Woods. Upon leaving Sahasrahla's house, a villager, who is actually one of Agahnim's minions, alerts the soldiers to Link's presence, but the young hero manages to escape their grasp and stumbles upon a boy who was asked by Sahasrahla to watch over his wife. After convincing the boy of Link's good nature, the boy tells him where Saharsahla can be found, and so Link travels to the Eastern Palace. There, he finds the descendant of the wise men, and although he is puzzled as to how someone so young like Link could be searching for the Master Sword, he tells Link he must recover the Pendants of Virtue to claim the legendary weapon. Sahasrahla reveals that he can help Link by giving him the Pendant of Courage, but since the task to finding the remaining two pendants will not be an easy one, he asks whether he will be able to accomplish said task, to which the young hero confidently says yes both for Zelda and his deceased uncle. Just as Sahasrahla hands the Pendant of Courage to Link, the soldiers pursuing Link find him, but empowered by the pendant, he easily dispatches their leader and sends the rest fleeing. The young hero, amazed at the power of the pendant, promises to find the remaining two pendants and use their power to defeat Agahnim.

Chapter 3: Book of Mudora
The soldiers report that Link has the Pendant of Courage to Agahnim, who orders that all those in the Knight's Line must be eliminated at once. He erroneously thought that Link's Uncle, who he defeated at the castle, was the last of the knight's line, but he begins to suspect that Link is also of their bloodline and commands his soldiers to not return until he has been killed. After they leave, Agahnim reassures himself that the prophecy of the legendary Hero is just a folktale, and that the world will be at his hands when the moon is full and he casts the final spell over Princess Zelda.

When Link returns to Kakariko to find clues about the remaining two pendants, he finds the Library has been set on fire by soldiers. Link learns that the librarian, who Link must speak to according to Sahasrahla, is trapped inside the flames. The young hero pours a bucket of water on him and barges in to successfully save the librarian. Inside the House of Books, the librarian theorizes that the soldiers might have been after the Book of Mudora, and explains that it is the key to the ancient Hylian language which mentions that the hero will stand in the desert holding the book. Link takes the Book of Mudora and mentions how Sahasrahla had told him the Pendant of Power was in desert ruins, leading the librarian to claim Link as the legendary Hero of Hyrule and calmly leaving the book in the young hero's hands. Before Link can head out to the desert, Sahasrahla's wife warns Link that traveling through the desert will not be easy since the "fierce winds and shifting sand" have bested even the most capable adventurers. Just then, the young boy who Sahasrahla left in charge of his wife remembers that Sahasrahla showed him a bird that Link can ride on, which is actually a sort of glider with the shape of wings woven by the Hylian Sages. According to the librarian, the wings belonged to the bird who the knights used to take on their campaigns to protect the kingdom and which carried them to battle.

Using the "miracle wings", Link flies over the Desert of Mystery and locates the ruins of the Desert Palace. Using the Book of Mudora to translate the runes he finds, the ruins begin to sink to reveal a scorpion statue that has the Pendant of Power hanging on it. Before Link can approach it, he sinks into the quicksand and resurfaces on top of a Lanmola. Link tries to attack it with his sword but to no avail; however, he manages to retrieve the Pendant of Power from the statue and prepares himself to defeat the Lanmola.