Cryonis

is a BotW: in.

Location and Uses
The BotW: BotW: is obtained in the BotW: on the BotW:. It allows BotW: to spontaneously create pillars of BotW: from the surface of any body of BotW:, including NaN Waterfalls. BotW: can create up to three pillars at once; raising a fourth one breaks the first. In addition to creating pillars, BotW: can also be used to break these pillars as well. After using the BotW: BotW: to create a pillar, a timer gauge will appear which must fully restore before BotW: can use it again.

The ice pillars created have various uses, such as creating stepping stones, getting leverage and making obstacles. They are also used to manipulate certain surroundings, such as opening a gate by raising a pillar beneath it. BotW: pillars will break if the BotW: they rest upon evaporates, or if a hidden BotW: travels underneath them. BotW: pillars can be placed on NaN Bottomless Bogs, but not on BotW: BotW:. BotW: pillars can be destroyed with the BotW: BotW:, though they are impervious to NaN Bomb Arrows. When struck with NaN Ancient Arrows, BotW: pillars disintegrate, leaving the BotW: behind. BotW: pillars are impervious to all other NaN Runes, NaN Weapons and NaN Arrows.

BotW: and BotW: are capable of summoning BotW: pillars as well as spiked balls of BotW:. However, like all other BotW: formations, these can be destroyed with the BotW: BotW:.

In, Cryonis is used as a combat ability used by all Warriors. Located on the R Button wheel along with its sibling Runes and tied to the A Button while holding R, Cryonis can be used in a variety of ways, primarily combat support. Once prompted, Cryonis can be used to put a charging attack on ice, chilling out the target by having them plow right into the ice, as well as leaving their now vulnerable Weak Point Gauge out in the cold.

Unlike how the Rune behaved in, Cryonis can be used once per selection, though multiple Cryonis blocks can appear depending on the Warrior in question. Also unlike, Cryonis can be used on dry land. If used in water against enemies, Cryonis can be used as a way to inflict Ice damage. However, Cryonis doesn’t stick around long, and could evaporate at a inopportune moment if used prematurely against, say, a Molduga.

Once Cryonis is used, it puts the entire R Button wheel on a cooldown for every playable Warrior that is on the field, so the cooldown cannot be circumvented by switching characters. Completing the "Keep a Cool Head" Quest and the postgame-exclusive Quest "Personal Distractions" upgrades Cryonis into Cryonis+, which evaporates the cool down period after using Cryonis.

As Zelda's first weapon class is Sheikah Slates, Cryonis is incorporated into her moveset. As it still counts as Cryonis without using the actual Cryonis prompt by using the R Button, Zelda's Strong I Combo strings can be used in place of a Cryonis counter.

Nomenclature
The word "Cryonis" comes from the Greek cryo or cryos (κρύο) which means "icy cold."

Cryonis is also a contraction of the word "cryokinesis", which relates to the ability to create and manipulate ice.