Cucco

are recurring Animals in. They are well known for attacking Series: if he attacks them for an extended period of time, and are sometimes known as the Cucco's Revenge Squad.

Cuccos could be found in ALttP: in. This game introduced their vengeful "revenge squad" behavior. Cucco-like monsters appeared in the Dark World, reacting to attacks with the same movements and sound effects, including the same "revenge squad" behavior.

Cuccos in cannot be lifted or thrown without the aid of the Power Bracelet, and could mainly be found in Mabe Village. They can be killed using the Magic Powder or Magic Rod. This is the only game in which Cuccos can be killed. When Cuccos are killed, the cuccoo revenge squad will disappear and stop attacking. The ability to kill Cuccos is removed in the Switch version of the game.

On Koholint Island's mountain range, a hen house can be found housing the Cucco Keeper and several Cuccos.

Cuccos could be found in a variety of places in, and again attacked Link in swarms if struck. As a new feature, Link could grab a Cucco and use it to glide slowly when jumping off a cliff. This technique is known as Cucco Gliding, and can be used several times throughout the game to earn Pieces of Heart. Unlike the Flying Rooster, Cuccos grabbed in this and later games cause Link to slowly glide downward instead of fly upwards.

When Link first encounters Malon in the Town Market she tells him of her father who had come to the Castle to deliver milk but probably fell asleep whilst doing so. She offers Link a Weird Egg that she had been incubating in return for looking for him. After a day passes, a Cucco will hatch from the egg. The Cucco is necessary for Link to awaken Talon inside the castle.

Anju, who can be found in Kakariko Village, requests that Link helps return her missing Cuccos to their pen. If this task is accomplished, Link can earn a Bottle. When Link returns later, the Cuccos will found to be out of their pen once more. He can complete the task as many times as he returns to the village. Anju will instead give him fifty Rupees each time.

A second Bottle, filled with Lon Lon Milk, can be won in OoT3D:. This minigame is only accessible as a child at Lon Lon Ranch, and requires Link to pick Talon's three NaN Super Cuccos from among a brood of regular Cuccos. There is no discernible difference in appearance or behavior between these NaN Super Cuccos and regular Cuccos.

also features Cojiro, the only known blue Cucco, and a smaller variant known as the Pocket Cucco.

In, Cuccos appear and function the same as in. The Cucco Shack at Romani Ranch is home to a number of Cucco chicks, which Link helps to mature into adulthood using the Bremen Mask. There is also one Cucco in the Barn. However, other than maturing the baby Cuccos to obtain the Bunny Hood, Cuccos serve no purpose in this game and cannot effectively be used for gliding.

Cuccos in appear similarly and function identically to those found in, however they cannot be killed. An interesting attribute of Cuccos unique to and  is the effect Mystery Seeds have on them. If a Cucco has not called in the Revenge Squad when it is hit by a Mystery Seed, it will be reverted to a baby form of itself which will continue to swarm Link. However, this baby form cannot damage Link.

If the Cucco has called in the Revenge Squad, then it will instead triple in size, hurting Link through physical contact until he leaves. When a Cucco is enlarged like this, it becomes impossible to pick up, and will immediately begin to attack Link if he attacks it again.

Cuccos in are similar to the ones in, attacking Link with a Cucco Revenge Squad when attacked.

The Cuccos of are mostly the same as in, though there are golden Cuccos that appear only for a minigame along with small yellow Cucco Chicks. The Cuccos play a part in a mini game where Link has to capture the Cuccos before the time runs out. The golden Cuccos are the most hyper and will escape the Link's grasp much more frequently than the white Cuccos. If Link hits a Cucco when it is trapped in a corner more than about 20 times, it will run around the whole of Hyrule Town and may cause Link harm. The Cucco chicks will attack Link if he is TMC:-sized. Link can fuse Kinstones with the Cucco chicks on Swiftblade's house if he is in Minish form.

Cuccos in come in white, brown and other realistic chicken colors. When attacked repeatedly, the Cuccos no longer call in the revenge squad. Instead, attacking them allows Link to control the Cucco for ten seconds, similar to how Seagulls could be controlled with Hyoi Pears in.

The Oocca are very similar to Cuccos in appearance and name. When Link grabs one in City in the Sky, they can even be used to glide like a regular Cucco.

Rusl lent Link a shiny Golden Cucco with faster flight abilities that allowed Link to reach the Sacred Grove. Unlike other Cuccos, the Golden Cucco cannot be controlled by striking it repeatedly. If Link speaks to him as Wolf Link, he will sing a familiar rhyme, but with a twist.

Cucco Leader
A white Cucco known as the Cucco Leader is the Leader of all Cats in the Hidden Village. Unlike other Cuccos, he is not arrogant, but seems to genuinely care for all the Cats and wants them to be happy.

Cuccos in appear and function similarly to their counterparts in. The Revenge Squad comes at Link at much higher speed than any other game, making them a more lethal force.

NaN Cuccos in appear as white birds. When attacked repeatedly, many NaN Cuccos will fly and attack ST: for as long as the attacked ST: is red. Additionally, they can be transported in a ST:. ST:, in northwestern ST:, sells groups of five for 50 NaN Rupees. ST: can only transport up to five NaN Cuccos at a time. Like with other cargo items, ST: loses a ST: every time his ST: is hit. ST: can earn a ST: by bringing ten NaN Cuccos to ST: in ST:. ST: can obtain another ST: by bringing five of them to ST: at the ST:. ST: wishes to study their vengeful behavior in order to "harness this unbelievable Cucco power for good of mankind."

In, NaN Cuccos appear in ALBW: and directly to its south, where the ALBW: runs the ALBW: ALBW:. In it, ALBW: is tasked with avoiding large numbers of NaN Cuccos of different sizes in a given amount of time to win NaN Rupees and a ALBW:. NaN Cuccos can also be used to glide to places that cannot normally be reached, such as rooftops; several Items must be obtained this way. NaN Cuccos in ALBW: sport dark feathers and bald pink heads, reminiscent of NaN Vultures, but behave identically to regular NaN Cuccos.

In, NaN Cuccos appear in the TFH:. They are primarily used for gliding from one platform to another. If one of the NaN Linkss attacks a TFH: repeatedly, then instead of calling upon a squad of NaN Cuccos to attack him, the TFH: will turn orange and behave erratically for a short time while attacking any TFH: that draws near, before becoming docile again.

In, Cuccos are often seen in populated areas such as towns and Stables. They will peacefully wander around, occasionally pecking at the ground, presumably in search of insects. Like in previous games, if Link leaps off a high surface, they will allow him to glide short distances. When gliding for significant distances with a Cucco, Link's Stamina Gauge will deplete.

Cuccos are mostly raised for their Eggs, but they are sometimes kept as pets by the people of Hyrule. If Link attempts to hit them with a weapon, they will squawk and attempt to flee, sometimes dropping Bird Eggs when this happens. However, if Link does this four times, a cutscene will play where the Cucco crows for their revenge squad, much like Ocarina of Time, but the Cucco can be seen repeatedly jumping and dropping feathers, and after the cutscene ends, the harassed Cucco will summon a swarm of Cuccos. Cuccos will also swarm and attack a monster if the Cucco is attacked once by that monster. While under attack from this swarm, it is possible for Link to rest at a Campfire or Cooking Pot. Doing so will effectively end the attack from the swarm. The swarm will also end if Link goes inside a building. The Cucco who crowed for the revenge squad will not move at all until the swarm ends, instead repeatedly doing the same animation of crowing for the revenge squad, as if crowing for more of their revenge squad.

Cucco's Revenge Squad
Ever since the introduction of the Cucco in, if Link attacks a Cucco enough times, a large group of indestructible Cuccos will attack him; this flock of pestered poultry is rightly named the. In most titles, attacking a Cucco up to 30 or more times will summon the attacking flock. The flock will continuously attack Link until he either perishes, waits 10 seconds for them to fly away or leaves the area, as Cuccos cannot follow Link into different maps. However, in and, the attacking flock will stay around forever until Link either perishes or leaves the area.

In, Cuccos appear in both the Light World and the Dark World, making it possible for the attacking flock to appear in both worlds.

In, they appear in Lon Lon Ranch, Kakariko Village, and Zora's River. There are some, but few areas in which Link cannot get hurt by the Cucco's Revenge Squad, in which Link is still in the area. Some of these areas are, but are not limited to the Well in Kakariko Village from, and a few steps back from the cage in the Astral Observatory from. Link also cannot be harmed by Cuccos if he is on Epona. When a Cucco has been hit enough times, a cutscene will follow where it will crow for the revenge squad. If a Cucco is hit by even a single blast from a Bomb, it will immediately crow for them.

In all three Zelda games for the Game Boy and Game Boy Color, the squad also makes an appearance, protecting their injured brethren from further harm from Link.

While Cuccos are missing in, Pigs also attack Link when provoked. Nearby Pigs will begin attacking Link, but more will not spawn.

The Cucco Revenge Squad disappears in, as attacking a Cucco many times will result in being able to control the Cucco for about 10 seconds. The reason for the Revenge Squad's absence is unknown. Ordon Goats from Ordon Village also serve the same purpose as the Cuccos. When herding them, if Link whoops at them too much they will turn red, turn around and knock Link off of Epona. When possessing a Cucco, Cats will attack it.

The squad returned in and, and subsequent games afterward. In, certain enemies can be tricked into attacking Cuccos, which will result in in the flock attacking the enemy.

Cucco Gliding
Cucco Gliding originated in and can be seen in other games such as, , and. In order to glide, Link must grab a Cucco, run off a ledge, and he will glide safely to the ground with the Cucco squirming and frantically flapping its wings.

Cucco gliding is used primarily to gain access to Eagle's Tower by helping Link acquire the Bird Key, using the Flying Rooster. Flight-by-Fowl in focuses on Cucco gliding. In, Cucco gliding is used in some areas to progress forward in the Sky Realm.

Cucco Steal
In, by using a Crystal Ball a special Cucco behavior called the can be triggered. When activated, a summoned Cucco will fly around, steal an item from an opposing player, and bring it back to the player who threw the Crystal Ball. The item grabbed will differ across game modes; it will steal a Force Gem if playing in Hyrulean Adventure or a Heart if playing in Shadow Battle. Aside from traveling to the opposite screen of the offensive player there is no way to evade becoming a possible target.

In, Cuccos appear as neutral units on the battlefields, usually with only one spawning. When attacked and having been damaged enough, they will turn hostile and start spawning more Cuccos that will follow and attack the player's Warrior. Unlike many previous appearances of Cuccos, they are not invincible and can be defeated. However, they have a significantly high amount of health and high attack power. A golden Cucco, which serves as an enemy general, may usually be summoned among the third wave of Cuccos.

In some Adventure Mode battles, instead of a normal Cucco spawning, the golden variant will appear from the start, visiting Keeps and looking for food in them to power itself up. The player's Warrior will be tasked to stop it before reaching full power. In other battles, a pair of Cuccos may fight over a Keep until it is claimed. In this situation, the player's Warrior may choose to quell the fight before a victor can be declared. If the Cuccos are not calmed, the victor will immediately capture the Keep, and populate it with an army of Cuccos. This army will then begin to campaign towards other Keeps, sending Cuccos as raid parties until the Cucco army has captured a total of three Keeps.

A different Adventure Mode battle involves having to escort a Cucco chick to its mother, the Mama Cucco, while keeping it safe from enemies in the process. Escorting the Cucco chick back to its mother will summon Cucco reinforcements to join the Allied Force. However, if the chick is not teamed up with Mama Cucco in time, the Cucco will turn hostile.

In the Master Quest, Twilight, and Termina maps, as well as in the Boss Challenge and Ganon's Fury modes, a rare silver Cucco variant will sometimes randomly appear in certain battles. Upon defeat, it grants 10,000 Rupees.

The Boss DLC Pack also introduces an unlockable Challenge Mode called Cucco's Fury, which features a playable, giant Cucco. This mode is unlocked after clearing Survival Mode Lv. 3 of Ganon's Fury with an A-Rank. Unlike other characters, the giant Cucco is extremely limited in its moveset, consisting of only a two-hit pecking attack as its normal combo and a tackle as its Strong Attack. Its Special Attack summons flocks of Cuccos to stampede enemies around a wide area. It also cannot use items. Similarly to Ganon in Ganon's Fury, the Cucco cannot be upgraded at the HW: and does not gain new weapons. Despite this, in-game data shows that it is equipped with a weapon called Cucco's Spirit, which is of the Light element.

One of Lana's special attacks with the Summoning Gates can also summon a giant Cucco to attack enemies.

Cuccos also assist Linkle in some of her attacks with the Boots.

In the 3DS port, the first chapter of Linkle's story has her leading an army of Cuccos in order to recover her stolen compass from the Skull Kid and to stop Ghirahim from summoning the fully revived version of The Imprisoned.

The twenty-first puzzle in the Picross series and the twenty-seventh puzzle in the Mega Picross series depict a MNPTP:.

In, Cuccos appear as items. When thrown, they release a group of Cuccos who will attack the targeted opponent and anyone else in the way. They also appear in their appearance as enemies in the Nintendo 3DS exclusive mode,.


 * }

In, Cuccos appear as a Spirit with the ability, Floaty Jumps, which grants a Fighter a slow fall after jumping. Cuccos also appear as Throwing Items. If they are thrown at a Fighter, they will flock together and attack that Fighter. Similarly, if they are attacked by a Fighter, they will also attack that Fighter. If a Cucco is damaged by a stage hazard, like spikes for instance, the Cucco will call on a flock and attack every fighter.

NaN Cuccos appear in.

NaN Cuccos are the subject of "HWAoC:" HWAoC:, in which HWAoC: is tasked with retrieving several NaN Cuccos that have escaped from a farm in HWAoC:. After finding the NaN Cuccos on a roof, HWAoC: uses them as impromptu NaN Paragliders and returns them to the farmer, who is happy to see her NaN Cuccos safe at home.

Trivia

 * In, the ALBW: Fortune's Choice Guy will tell Link "not to Cucco out on him," a play on the phrase "don't chicken out on me," which is a reference to the Cuccos being series' counterpart to chickens. Similarly, in , Ciela refers to Linebeck multiple times as a Cucco for his cowardly tendencies,   and  also continues this tradition with several NPCs.   However, they seem to be aware of chickens' existence, as evidenced by Cado in . The only difference between chickens and Cuccos is that Cuccos are able to glide while held above the head.

Nomenclature
The name "Cucco" is most probably an onomatopoeia of the sound a chicken makes.