Song of Time

The "Song of Time" is a recurring song in The Legend of Zelda series. This song possesses many mysterious powers that yield different results depending how and where it's used. The "Song of Time" only appears as a playable song in Ocarina of Time and Majora's Mask, where only a part of the melody's abilities are fully explored. It is implied that this sacred melody is only known by members of the Royal Family of Hyrule and is taught to a selected few.

Ocarina of Time
In Ocarina of Time, the "Song of Time" is one of the three required items necessary to access the Sacred Realm from the land of Hyrule. Once the three Spiritual Stones are gathered, the "Song of Time" must be played in the altar of the Temple of Time by using the Ocarina of Time, which opens the Door of Time and leads to the resting place of the Master Sword. Link learns this mysterious song after he retrieves the Ocarina, which Princess Zelda throws into the moat as she escapes Hyrule Castle. Upon getting the Ocarina, Link has a vision of the princess explaining her reasons for leaving and teaches him the "Song of Time" through this telepathic message. With the Ocarina of Time and the three Spiritual Stones in hand, Link plays the mysterious melody to open the Door of Time, withdrawing the Master Sword to become the proclaimed Hero of Time.

The "Song of Time" can also be used to remove and bring back blocks that have the Symbol of Time engraved on them.

Majora's Mask
Prior to the events of Majora's Mask, Princess Zelda hands over the Ocarina of Time to Link as a memento of the times that she and Link spent together in the land of Hyrule. According to Zelda, the Song of Time holds a special meaning to her, and as such, she teaches it to the young hero before handing over the Ocarina of Time. Princess Zelda reminds Link to play the sacred song if anything happens to him, mentioning that the Goddess of Time will come to his aid.

The Song of Time is crucial in order to complete the game. By playing the Song of Time, Link can Warp back to the dawn of the First Day at any given time or place. Any items or unused Rupees that are in possession when playing the song will be lost. However, masks, weapons (except the Razor Sword), songs learned, and other non-event items are kept. This melody must be played numerous times to free the Four Giants and save Termina from its impending doom.

Variations of the Song of Time
In Majora's Mask, a couple of tricks involving this song can alter the regular flow of time. Scarecrows will hint at these variations if Link chooses to speak with them. While these songs make progressing through the game easier, they are not necessary to complete it.

Song of Double Time
When Link plays each note twice in the Song of Time, time will warp to the next instance of 6:00 am or 6:00 pm except during the night of the Final Day.

Inverted Song of Time
When Link plays the "Song of Time" backwards, all events directly related to the flow of time will move at 30% of the normal speed. This affects the flow of time and scripted movements such as Anju's movements, but events that aren't directly involved with the flow of time, such as an enemy's attack pattern or the rate at which Link can move, are not affected.

Twilight Princess
In Twilight Princess, the Song of Time serves as background music for the entrance to the Temple of Time.

Super Smash Bros. Brawl
In Super Smash Bros. Brawl, the "Song of Time" is part of the "Ocarina of Time" medley, and it appears alongside other familiar melodies such as the "Song of Storms", "Zelda's Lullaby", "Saria's Song", and "Epona's Song."