Stage


 * This article is about the game mechanic featuring areas and NaN Dungeons. For a similar game mechanic, see Series:.

are recurring mechanics that feature locations that may double as NaN Dungeons in.

In, NaN Levels refer to chapters that contain three NaN Stages each.

In, each LCT: contains three NaN Stages. In each LCT:, LCT: finds himself in a different area of LCT: where they have to either shoot NaN Targets, defeat advancing NaN Enemies, or travel through a location defeating a number of NaN Enemies. These three types of NaN Stages are respectively named LCT:, LCT:, and LCT: NaN Stages. In every stage, every LCT: or LCT: can be shot to gain a certain amount of points, but every LCT: has a time limit of 60 seconds. At the end of the LCT:, all of the obtained points from each of the three NaN Stages are tallied up. If LCT: obtained 20,000 points or more, he earns a LCT:; he earns a LCT: for 40,000 or more points; he earns a LCT: for 60,000 or more points; he earns a LCT: for 80,000 or more points. In order to unlock the next LCT:, LCT: must earn at least a LCT:.