Zelda Wiki:Canon Policy

On Zelda Wiki, there are specific expectations of what is and isn't considered canon. Canon refers to a body of materials considered to be an official or genuine part of a fictional universe. It is what can be specifically referenced as factual information within the given universe, and so therefore, canon is often seen as the official series as released by the original creators.

What exactly constitutes and makes up the canon materials of the Zelda series is not entirely clear-cut, is often open to personal interpretation from fans, and can even vary across time. Zelda Wiki's canon policy is based upon what is commonly accepted as canon, and through developments from Nintendo.

Material and their levels of canon
The following terms indicate the three levels of canon as used throughout Zelda Wiki:

Below is a list of materials about the Zelda universe, and their level of canon at Zelda Wiki:
 * Canon — This material makes up the fictional universe.
 * Ambiguously Canon — This material cannot be definitively considered canon, but as it does not necessarily contradict canon sources, is considered canon by many people.
 * Non-canon — This material is not part of the fictional universe.

Canon Issues With Languages
The Japanese versions of the Zelda games are a higher form of canon than the English localizations, as they are the originals. However, since Zelda Wiki is an English wiki based in the United States, we will use the commonly placed agreement that the English titles take precedence. This means:


 * Articles are to be named and written, and games quoted, using Nintendo of America’s translations.
 * The Japanese names of characters and places can be included in the article using the same format that is seen in the Link article.
 * Although the original Japanese can greatly differ from the English translations, these differences are not to be mentioned or noted in the main body of the article, however, significant differences can be mentioned in the trivia section of the article.