Zelda Wiki:Milk Bar

A little confused about effective weapons?
I've done a bit of editing in the enemies section lately, and if the enemy is weak to the Bow & Arrow, half the time it'll say "Arrows" in the effective weapons box, the other half it'll be "Bow". Which one is the correct one? I mean, the enemy is weak to the actual arrow, not the bow, but yet it's the bow that is the weapon. It's not like it's that big a deal, but I feel we should settle on one particular word to make things more uniform. Lately I've been editing the effective weapons and I've changed a few from "Bow" to "Arrows" and I'm starting to feel like I've made a mistake...

What do you guys think? Hylian King 07:20, 26 August 2010 (EDT)

EDIT: I've realized that some description boxes have a "weaknesses" category instead of the "effective weapons" category. I guess if it were the former you would put "Arrows", the latter "Bow". Still, I feel like we should choose between "weaknesses" and "effective weapons" and stick to it for the sake of uniformity... Hylian King 07:34, 26 August 2010 (EDT)


 * How about saying "Bow & Arrows? - GFlame 05:13 21 September 2010

TWW Nintendo Gallery Project
Hey guys, I'm starting a little project of my own concerning the Nintendo Gallery. Call me crazy, but I'd like to add the Nintendo Gallery figurine description and picture to every single character, enemy and boss in the Wind Waker. I'm just asking if anyone has a problem with what I want to do, or if they have any suggestions on how I should proceed...Or if there's someone who's crazy as me who would like to help out. Hylian King 15:16, 26 August 2010 (EDT)
 * I'm pretty sure that all of the articles that have corresponding figurines have the template on them already. - ZeldaMan 20:27, 26 August 2010 (UTC)
 * Most of them already have them...I'm not sure if ALL of them do, but I'd say that 90% of all the figurine templates are on their respective pages. ;) Dany36 20:13, 26 August 2010 (EDT)
 * If memory serves, Minion was working on something like this... 20:42, 26 August 2010 (EDT)
 * I think its a great idea, go right ahead! GFlame

Japanese Standardization
You've probably seen the Japanese names of people, objects or places at the bottom of an article, but there hardly seems to be a standard in how we display the information. This lack of uniformity sometimes makes the pages look messy. I think we have two things to worry about, namely:


 * 1. Romaji Standards

Consider the following romaji examples. They originate from "神々のトライフォース", A Link to the Past's Japanese name, with the last two coming from "ありがとう", meaning "Thank you". You should notice that "no" was never capitalized, and it already seems to be a standard. Just as in English, minor words and particles (eg. a, the, and, or, etc) should be left in the lower case. At the moment, I'd like to push for the accented letter system because it provides the easiest pronunciation for both hiragana and katakana. I also find the capitalization of katakana unnecessary.
 * Kamigami no Toraifo-su (Katakana style of extended vowels)
 * Kamigami no Toraifōsu (Accented letter for extended vowel)
 * Kamigami no TORAIFŌSU (Capitalized katakana)
 * Arigatou (Hiragana style of extended vowels)
 * Arigatō (Accented letter for extended vowel)


 * 2. Display Formats

I've come across two common formats, but I'd like to propose my own: Unfortunately, I can't decide which of these is most appropriate, especially when we have pages with many names (see: Chuchu). If you've got any ideas for a standardized format, please share them. 17:34, 10 September 2010 (EDT)
 * 神々のトライフォース ()
 * (Triforce of the Gods)
 * (Triforce of the Gods)


 * There's an alternative template we might use. It really depends on if we want the underline and question mark or not.

 
 * 神々のトライフォース ()
 * (Triforce of the Gods)
 * (Triforce of the Gods)
 * Same functionality, just a different format and display. 23:15, September 10, 2010 (UTC)


 * Is it possible to program the template so that it will include a third option for the translation? Like, if you'd type, it would display Kamigami no Toraifōsu and there under Triforce of the Gods?
 * As for the romanization, I strongly accented leter system because it helps distinguish between an elongated vowel (like in Shīku) and a vowel reboot (like in kawaii). Adding an "u" to display the pronunction might confuse people. I'm not much for capitalizing katakana because it looks sloppy and I wouldn't know what purpose it serves.
 * I write the first letters of major words in capitals, but I prefer not to do that when there's a prefix. お面 I rather romanize as o-Tsura, to indicate the core word from the status additions that people unfamiliar with Japanese won't get. IfIHaveTo 03:13, 11 September 2010 (EDT)

@Matt: I think we should keep the cursor, just as a hint to newer users. I also think the light blue should be changed to something more noticeable. Maybe like this:
 * 神々のトライフォース ( Kamigami no Toraifōsu )

@IfIHaveTo: I don't think so. The third parameter in the "Exp" template is for alternate color choices. Changing that might break some things on the wiki. However, Template:Japanese is a relevant, unused template. We can easily adapt it to the following: Status Additions are unfamiliar to me, but I see the merit of your system. I think a list of such additions would be useful. I hope that we eventually put the Standards of Romanization along with this list and character display help on a Help Page. 06:28, 11 September 2010 (EDT)
 *  , where Format is an option between one of the three formats above. Default should be "Kanji ".
 * I support a change of template for Japanese names then. Seems like the better thing to do.
 * Something I forgot to say in regards to "status addotons", "(g)o-" is the only one I have proper knowledge of, so I'm not sure how relevant this is for other prefixes like it, but "o-Tsura" is a bit of an exception. Most words starting with the prefixes "o-" are nowadays not done to be without, like oba-san. In those cases, "o-" is practically part of the word and can be the capital. But with tsura, the "o-" is not, so I prefer to keep it separate like that. IfIHaveTo 09:24, 12 September 2010 (EDT)


 * Template:Japanese has been updated. Feel free to use it now. You also reminded me of something. What about suffixes like -san, -chan, -sama, etc? I assume that they'd still benefit from the "-" + lowercase system. I'll start writing up a help guide for the romanization which I'll submit to an admin for approval. If you would like to help develop it, visit my Sandbox (link at the end of signature). I should have something up be tomorrow. 06:43, 13 September 2010 (EDT)

I realize at this time the matter is pretty much closed, but I'd just like to say that although all this is great, I don't find the brownish-red color very appealing. Can we keep the bright yellow? Just asking... Hylian King 07:05, 2 October 2010 (EDT)


 * If that's the only issue, consider it fixed. I kept the color separate from the rest of the template for a reason. :P Tell me if it's bright enough now. 07:25, 2 October 2010 (EDT)


 * Wow! That was fast... And thanks! I do like it better. But I wouldn't be surprised if soon there was a wiki-wide debate on the Japanese template color. :P Hylian King 08:11, 2 October 2010 (EDT)

Image Gallery Standardization
I've been looking at the various Enemy, Boss and Character galleries of different games, and I've noticed there's a lot of variation between the different galleries. Some, like the character gallery in The Wind Waker, are composed almost entirely of official artwork. Others, like the enemy gallery of Ocarina of Time, almost always use actual in-game images. Some boss galleries use both. And then there's the mix-matched galleries, who use a combination of artwork and screenshots. What I'm trying to say is, the galleries doubly need attention, and here's why:

1)There is no consistency of image types between all the different galleries. 2)There is also a lack of consistency in several individual galleries where a mix of artwork images and screenshots are used.

I'm suggesting that we decide on one type of image and stick to it for each gallery, if not for all of them as a whole.

It's just a thought, but I do believe the galleries are a rather important part of the Wiki, and standardizing the galleries would just make everything look more professional.

What do you guys think? Hylian King 19:23, 12 September 2010 (EDT)


 * Well, some characters and enemies do not have official art (yet), so that can't be helped. However, I believe that if something has good quality official art from the game or a relevant one (eg. Ocarina of Time and Majora's Mask are almost interchangeable), then that should be used. I'm not sure if I'm the only one, but I think that the bottom part of this page looks more professional and appealing than the top part. 06:43, 13 September 2010 (EDT)


 * How about the official art for the N64, all top down, (e.g.:The Minish Cap) SNES and NES games, and the in-games sprites for the rest. - GFlame22 September 2010
 * P.S.: totally agree Minion
 * I disagree more than I agree here. The galleries are great with a mix of official art and screenshots, because then it gives the reader an artistic and literal sense of the game, as opposed to one or the other. I think all galleries should be this way. Pages like the one Minion linked above should be all official art as it is a list, and not an actual boss page. Infoboxes should try to have only official art, but as for the images in the galleries, I think it's healthy to have a mix of both, so the article encompasses all forms of imagery, making a more thorough reading/visual experience. 18:19, 22 September 2010 (EDT)
 * I'm leaning on what Cip is saying here. My view is that nothing should be really definite. I don't even think that infoboxes need to be official art. Sometimes the game models are far better than the official art. And for some games, such as Twilight Princess really don't have much of any official art because for their art releases they just used the actual models in the game in various poses. So really it's counterproductive to require official art in there. It should be what best illustrates the subject, whichever that may be. As far as galleries go, no, just no. Having them be only one or the other will seriously hurt the display of good imagery. To echo Cip, it gives a healthy balance between both aspects. 18:45, October 8, 2010 (UTC)
 * I can see I didn't word things correctly. My main issue with screenshots being used in lists is their backgrounds. Seeing different characters together with different backgrounds isn't very appealing. However, Cip and Matt are right. Pages covering one type of content should have variety, as long as images formatted and displayed correctly. The image that best represents the subject should be used in the infobox, but I generally give priority to (good-quality) transparent images before raw screenshots, if applicable. 15:35, 8 October 2010 (EDT)
 * Well, I've caused quite the commotion with this, haven't I? I didn't mean for it to be taken so seriously, it was just an idea I put out there... Let's just forget about this, shall we?
 * While we're on the subject, though, I'd like to point out that some of the galleries still need work, such as the images with backgrounds, as Minion said, and the images with lock-on targets, but this is an issue that most people are aware of already... 16:42, 8 October 2010 (EDT)
 * Meh, Its fun to talk about something. GFlame 02:47, 11 December 2010 (EST)

It was a good question, anyway! :) 13:01, 11 December 2010 (EST)

Bug
File:PHCoverArt.jpg doesn't load here but loads fine. nevermind that it's 4944 x 7000px :p The image is clean, slick, and epic even while zoomed in to the max, not a single pixel is visible. Perfect for a Featured Image, Wallpaper, studio mural... 01:30, 18 September 2010 (EDT)

Forgot to add the copyright licensing...
I've just now uploaded a new image, as seen, and, tired as I am, made the stupid mistake of forgetting to add the copyright. Can this be fixed?

Sorry for the amateur mistake, I can be prone to them sometimes. >.> Hylian King 08:39, 2 October 2010 (EDT)
 * Simple mistake, simple solution. See this for the fix. 09:50, 2 October 2010 (EDT)

Link's Awakening: Foreign Languages
Hello,

I've recently been doing a lot of work adding the names in other regions to numerous Link's Awakening articles, and I soon plan to do a huge overhaul on the Link's Awakening Translations. Before I go any further I want to ask: Was Link's Awakening released in any other language other than Japanese, German, or French? Because I can't seem to find any text dumps for a Spanish or Italian Link's Awakening...

Any help would be much appreciated. If by chance anyone knows of some magical web page out there that lists every language each Zelda game was ever released in, that would be wonderful... Hylian King 08:03, 3 October 2010 (EDT)
 * I doubt it. When I was putting the names in other regions for OoT, I was only able to find the Japanese, German, and French translations. I think they only started to add Spanish and Italian after MM was released. Dany36 11:14, 3 October 2010 (EDT)
 * Huh, interesting... Well, thanks for confirming! Hylian King 16:45, 4 October 2010 (EDT)

Signature Troubles
I've just finished making my fist signature, but for some reason when I try to put it in my preferences, all I get as a signature is &#123;&#123;subst:User:Hylian King/sig2}}. I've looked over the Help:Custom Signatures page about a million times but I still can't find what I did wrong... Can someone help me out? It's quite annoying to have to insert the signature manually... 17:55, 6 October 2010 (EDT) There's the signature, by the way :)
 * You need to click the box that says Treat signature as wikitext (without an automatic link) for it to work properly. 22:30, October 6, 2010 (UTC)


 * How do you make signatures? GFlame 02:40, 11 December 2010 (EST)
 * GFlame, take a look in here, for a little guide on how to make a custom sig. Have fun! 13:01, 11 December 2010 (EST)

3DS Page
Ive started a page on the 3DS, but I need a little help in making it a proper page. Can anyone help me with this? GFlame 01:52, 15 October 2010 (EDT)

I've added some more information to it. It's definately on its way. Pokemainiac 04:50, 27 October 2010 (EDT)
 * The page looks fine for the amount of information we have on the subject. Once the console is released, this article will most likely experience a boost in content. 13:01, 11 December 2010 (EST)

A little late clean-up. And Nintendo Head
Hoping I did this right.

I've started editing and recently found out about they you/the player to Link rule. I'm not cautious enough, so would someone check my edits for me.

Also, I've undertaken an attempt to write about the current head of Nintendo. If anyone has some references I can use, that'd be great. Altidefan1 22:34, 25 October 2010 (EDT)
 * That's great - yes, the "you" and "the player" rule is a heavy standard on the wiki so that the articles come off sounding as if they are written from an omniscient viewpoint, instead of a personal one so any reader can relate to the information provided. Standard essay rules apply here (i.e. no usage of "I" anywhere), as well. As far as I can see, the Satoru Iwata page has been changed a bit, with refs added, etcetra since this comment was posted! Thanks for directing us to this article. :) 13:01, 11 December 2010 (EST)

Heart container/ Hyrule castle Mix
It says at the top of the page that "wiki usability questions" belong in Hyrule Castle. But when I tried to go into the discussion bit, it led me back to the Heart Container.

What is going on here??????????? GFlame 02:46, 11 December 2010 (EST)
 * What do you mean by "go into the discussion bit"? Because if you're talking about clicking on the "discussion" tab at the top of the page, that takes you to the talk page of the Hyrule Castle, which isn't really used for much. Now if you're talking abou doing the same to Castle Town, then yes, you will be redirected to the Heart Container, because it IS the talk page of Castle Town, the general community portal. It's a bit confusing, but I hope that helps to clear things up... ? 11:58, 11 December 2010 (EST)


 * Thanks, that... kinda helps  GFlame 02:40, 17 December 2010 (EST)