Labrynna

Labrynna is a distant land located far away from the land of Hyrule. Like its sister countries of Hyrule and Holodrum, Labrynna is a vibrant country rich in beauty and resources. The land is bordered by a vast ocean, the Zora Seas, that flows to Labrynna's southern border, and the land is home to many interesting tribes such as the Labrynnans (the Human population of Labrynna), the Zoras, the Gorons, the Tokay of Crescent Island, and many other citizens. Labrynna's most imposing feature however is perhaps the great Black Tower that stands at the center of the country, visible from almost anywhere, even from far out into the sea. Rich in history, Labrynna has had more than one type of a ruling government, originating with a monarchy several centuries in its past but ruled in the present day by a democracy, though it has always retained the same capital city seemingly, Lynna City (previously known as Lynna Village). Curiously, the land of Labrynna is most noteable for its deep connection to the flows of time (as the home of the eight Essences of Time) and is best known for being the home of the guardian of the flows of time, the Oracle of Ages, and the Oracle's protector, the Maku Tree.

History
Like the land of Hyrule, Labrynna is a country blessed with a long, rich history. It is unknown how the land of Labrynna was formed, though it is assumed by many to have been created, like the land of Termina, as a side effect of the Golden Goddesses' creation of the land of Hyrule. It is also unknown exactly how long the country of Labrynna has been established, though it is confirmed that the country has existed for more than 400 years by the Maku Tree. Four hundred years in its past, Labrynna was ruled by a royal family (who ruled from the capital city of the country Lynna Village) similar to that of Hyrule, with the ruler of the time being the beloved Queen Ambi, known best for her kindness and benevolence amongst her people. Many diverse races have inhabited Labrynna since this ancient period as well; in fact, pretty much all of the current races inhabiting Labrynna have their roots going back as far as the reign of Queen Ambi and beyond. With the passing of time however, so did the times change, as a new democratic government was formed at some point to supplant Labrynna's ancient monarchy. In the present age, Labrynna is presided over by the mayor of present day Lynna City, Mayor Plen. As the government of Labrynna changed with the passing of time, so too did the land's geography. Over the course of 400 years, previously small deities such as Lord Jabu-Jabu and the Maku Tree grew to humongous sizes, and many geographical features of the land changed, such as Crescent Island's drift eastward, the receding of the Zora Seas, the transformation of the Sea of No Return into the Yoll Graveyard, the sinking of Ambi's Palace, and many more changes that came to pass over the course of four centuries.

Government
At one point or another throughout its history, Labrynna has been ruled by both ends of the political spectrum. Though its political beginnings remain unclear, it is clear that for much of its early history, Labrynna was ruled by an ancient royal family that ruled from their palace at the heart of Lynna Village. One of the most famous monarchs of Labrynna's early history is Queen Ambi, the ruler that commissioned the building of the gigantic Black Tower that stands at the center of Labrynna to the present day, long after the end of her reign. After being ruled by a monarchy for many generations, Labrynna shifted to a democracy at some unspecified point in its history, reverting power into the hands of elected officials and renaming the capital city of the country instead as Lynna City, the city having grown over the course of the 400 years since Ambi's reign. The current ruling official of the country is the Mayor of Lynna City, Mayor Plen.

Currency
Like almost all countries visited throughout the Zelda universe, Labrynna also shares a common currency with its sister nations, that currency being the Rupee. Much of the same values applied to differing colors of Rupees also apply to Labrynna's financial system (e.g. green is worth one Rupee, red is worth five Rupees, etc). Pretty much every shop or establishment throughout Labrynna accepts Rupees as the preferred form of payment for good or services. However, on the mysterious Crescent Island, a system of trade is instituted rather than a currency system of Rupees. As such, while on the mainland of Labrynna Rupees are the dominant form of currency, the trade system is in use amongst Crescent Island's Tokay population.

Geography
Like its counterpart land of Holodrum and even the land of Hyrule itself, Labrynna's geography greatly varies from region to region. The mountains of Rolling Ridge dominate the northeastern region of Labrynna and are primarily the home of the graceful Goron race. Also found in the northern section of Labrynna are the rolling hills and steep ridges of the Nuun Highlands that border Rolling Ridge. In the northwestern corner of Labrynna lies Talus Peaks with its springs and waterfalls as well as the symmetrically-constructed Symmetry Village, a sister city to Lynna City. To the east of Lynna City sits the Forest of Time, well known for being home to many talking animals, and the creepy Yoll Graveyard, where many residents of Labrynna are laid to rest after passing away. Meanwhile, to the west of Lynna City sits the Fairies' Woods, a forest that is magically enchanted to lead travelers astray by causing them to become lost within the woods. To the south is the vast Zora Seas, home to many different locales such as the Zora Village (home to the Zora race), the confusing and violent Sea of Storms, the geographically interesting Crescent Island (shaped like the Crescent Moon and home to the Tokay race) and the Crescent Strait separating Crescent Island's northern shores from the mainland. At the heart of the country sits the bustling Lynna City itself and the massive Black Tower that overlooks the entire land.

Locations and Landmarks
Labrynna is and has always been home to many very interesting and curious locales throughout its history, many of which survive to the present day. With the passing of time, many of these places have changed aesthetically in a variety of ways ranging from the very subtle (e.g. Crescent Island's shift eastward) to the most radical (e.g. the transformation of the Sea of No Return into the Yoll Graveyard). By and large however, many locales are still halfway recognizable in their present states in comparison to how they looked in the past.

Level 1: Spirit's Grave
The Spirit's Grave is the home of the first of the eight Essences of Time located all across Labrynna. The grave is located in mid-eastern Labrynna at the far end of the creepy Yoll Graveyard in the present age and can only be accessed by one possessing the Graveyard Key to open the Yoll Graveyard's main gate. Inside the grave itself, the tomb presents itself as a labyrinth of creepy passageways full of enemies and traps. Within the grave, the Hyrulean Hero Link is forced to do battle with a Giant Ghini while searching for the first essence, acquiring a Power Bracelet along the way. Finally the Hero was forced to do battle with the grave's master, the evil spirit Pumpkin Head, the guardian of the first essence. Link was forced to lay this spirit to eternal rest in order to gain access to the final chamber of the grave, which housed the first Essence of Time, the Eternal Spirit.

Level 2: Wing Dungeon
The Wing Dungeon is the home of the second Essence of Time located within the Faires' Woods in the central part of Labrynna. When Link first discovers the ancient cave structure that is the entrance to the Wing Dungeon in the present, he sees that in order to reach it he must remove a rock that acts as an obstacle. However, when he removes this rock, it turns out that it was a supporting foundation that kept the ancient cavern entrance from crumbling, and it collapses to rubble in front of Link's eyes. However, Link uses the time-travel abilities he has gained to go back to Labrynna's past, to a time when the ancient cavern is still intact. In this age, the ancient cavern entrance is located in the Deku Forest, the predecessor of the Fairies' Woods, and Link discovers through the advice of a curious citizen, that in order to enter the cavern, he must obtain Bombs to blow open the cave entrance. To this end, he learns that Queen Ambi is offering a reward of bombs and a personal meeting with her to the one who can find and bring to her a strange kind of seed known as a Mystery Seed. Link discovers a Mystery Seed Tree deep within the Deku Forest and is brought to Ambi's Palace to meet Queen Ambi, where he presents her with a sampling of the Mystery Seeds (secretly for the Possessed Nayru) and she presents Link with his reward of Bombs. Link then uses the bombs to blow open the ancient cavern entrance in the Deku Forest and enters the Wing Dungeon, which is revealed to be a series of twisting and turning underground caverns inside which Link is forced to battle a devil-like monster known as Swoop in order to obtain the Roc's Feather as well as face the evil master of the dungeon, the Head Thwomp, in order to obtain the second Essence of Time, the Ancient Wood.

Level 3: Moonlit Grotto
The Moonlit Grotto is a series of underground caverns and sandy tunnels located beneath Crescent Island in Labrynna's present age. It is located within the Tokay Guardian statue located at the heart of the island and is the home of the third Essence of Time. After learning of the third essence's location from the Maku Tree, Link is forced to help a young man named Rafton build a raft in the past age by means of traveling between past and present to obtain the inventions of a man named Cheval, who is revealed to have invented rope that would not decay in water as well as the Flippers, which would grant basic swimming abilities to the one wearing them in pools, lakes or rivers, though they would not suffice in the rolling seas. After Link obtains the Island Chart from Tingle and successfully helps Rafton construct a raft, Link is permitted to use the raft to reach Crescent Island to the southeast of Labrynna's southern coastline. However, he is waylaid by a storm and the raft is destroyed in one of the subsequent lightning strikes. Link washes ashore on Crescent Island, but finds that he has been robbed of nearly all of his arsenal of items by the Tokay, forcing him to go through a trading game in order to re-acquire all of his belongings that results in the planting of a new Scent Seed Tree in the island's nursery. After he re-acquires all of his items, Link travels to the present-day Crescent Island and enters the statue that the Tokay call their "guardian" and discovers that the statue is in fact the home of the third essence, the Moonlit Grotto. Link navigates the sandy tunnels and passageways leading beneath the island and is forced to do battle with a mole-like creature known as the Subterror in order to acquire a new item called the Seed Shooter. This item comes in extremely handy when Link later faces the evil boss of the dungeon, the Shadow Hag, whom he handily defeats with his new item. The defeat of the Shadow Hag earns Link the third Essence of Time, in the form of the Echoing Howl.