Hinox Mine

is a TFH: in. It is the second TFH: in the Volcano TFH:.

Themes and Navigation
TFH: is a large volcanic cavern, which contains several railways and NaN Mine Carts that are used for transportation over lakes of magma.

In Stage 1, the NaN Linkss begin at a small area with a pair of pillars growing NaN Bomb Flowers, and a large TFH: barricading the way. A pair of NaN Boomerangs and a TFH: are immediately provided for their use. To destroy the TFH:, the NaN Linkss must throw the NaN Boomerangs at the NaN Bomb Flowers to catch the NaN Bombs, then throw them at the TFH:, which requires two blasts to destroy. Removing the TFH: allows one of the NaN Linkss to shoot an TFH: at the TFH: up ahead, which raises a flight of stairs to the next area. Here, the NaN Linkss must work in tandem to activate a set of three timed NaN Shock Switchs across a gap. This can be accomplished numerous ways; the intended method is for one TFH: to grab one of the NaN Bomb Flowers from the sides, and throw it between the two NaN Bomb Flowers that sit next to the NaN Switchs, which causes a chain reaction of explosions that activates two NaN Switchs. The NaN Linkss must then quickly form a TFH: so the top TFH: can fire an TFH: at the higher TFH: in the center before others revert to deactivated. Activating all three NaN Switchs at once creates a moving platform that leads to the TFH:.

In Stage 2, the NaN Linkss appear on a platform above a set of rails and a TFH:. The Cart will continuously move in a circle around the area, passing by some NaN Bomb Flowerss and NaN Rupees on a ledge, and a large, cracked TFH:. The NaN Linkss with NaN Boomerangs can grab the NaN Bombs and throw them to demolish the TFH:, revealing a TFH: and a TFH: behind it. The TFH: can be retrieved with a TFH: by a TFH: of two, while the NaN Linkss must form a TFH: of three to hit the TFH: with an TFH:. A pair of NaN Bomb Flowers sit next to the TFH: which will also activate it, so TFH:'s aim does not need to be perfect. Hitting this TFH: turns the rails so the TFH: will move north to a TFH:.

Stage 3 features another TFH: and a more complex railway. The NaN Linkss ride the cart around in another circle, and pass by a lever TFH:. Hitting this turns the rail so the TFH: can move to the next set of rails, which forms a large loop around most of the TFH:. This next area contains three more NaN Shock Switchs and a number of NaN Bomb Flowers on ledges. Each NaN Switchs has a line of NaN Bomb Flowers leading up to them; two of these lines begin at fire stacks near the railway. The NaN Linkss must activate these NaN Switchs by blowing up the lines of NaN Bomb Flowers, creating a chain reaction that will hit the NaN Switchs. One TFH: simply requires one TFH: atom a TFH: to shoot an TFH: at the line of NaN Bomb Flowers, while the other two require that the NaN Linkss throw NaN Bombss into the fire stacks. Alternately, the other two NaN Switchs can also be hit with an TFH: that is shot with just the right angle and timing. Hitting all three NaN Switchs opens a door to the TFH: back on the starting platform, and turns the rails to lead back to it.

Stage 4 is where the NaN Linkss battle two of the NaN Hinox Bross aboard a larger TFH:.

NaN Drablands Challenges
TFH: includes the following NaN Drablands Challenges: "Clear within the time limit!", "Pop all balloons!", and "Don't pop any balloons!".

NaN Materials
At the end of the TFH:, three NaN Treasure Chests can be opened. Two contain the same NaN Materials, and one contains a different, more valuable TFH:.

No challenge

 * 2 NaN Goron Ores
 * 1 TFH:

"Clear within the time limit!"

 * 2 NaN Monster Gutss
 * 1 TFH:

"Pop all balloons!"

 * 2 NaN Demon Fossils
 * 1 TFH:

"Don't pop any balloons!"

 * 2 NaN Rugged Horns
 * 1 TFH: