Fishing

The Legend of Zelda: Link's Awakening
The Fishing Hole is a location in Link’s Awakening. It costs 10 Rupees to play and if the biggest fish is caught, a Heart Piece is awarded to Link.

The Legend of Zelda: Ocarina of Time
The fishing hut is located near Lake Hylia. It is owned by a man that claims to be a great fisherman. As adult Link you can cast at the owner an take his cap, revealing that he has gone bald.

Next to the hut is a fishing pond full of fish ready to get caught. By catching large fish, you can obtain various prizes. When you catch a record breaking fish, it will be put on display in a tank next to the owner, unless it is the Hylian Loach. This fish is released as soon as you show it to the owner, because it is endangered.

You can use two types of lures: The regular one and the sinking lure (this one is illegal unless you talk to the owner and have it legalized). The sinking lure appears randomly at various locations.

Rules at the fishing pond include:
 * Walking slowly
 * No sinking lures
 * No casting at anybody

All these rules can be broken; however, if you throw the owner's hat to the water, he will fine you before leaving the pond, however it is actually possible through a glitch to avoid paying the fine. Since the dialogue box does not stop Link's movement like most others, he can walk over towards the exit and this triggers a separate dialogue box about leaving without giving back your fishing rod. After this, the owner seems oblivious to the former incident and Link makes off with his wallet intact.

The Legend of Zelda: Twilight Princess
The fishing pond of Twilight Princess is located at Upper Zora's River, and is owned by Hena, who is a possible descendant of the fisherman in Ocarina of Time. The area contains a large lake and Hena's hut, which includes a a small marble minigame sidequest known as rollgoal, fishing guides, fishing discounts, and an opportunity to win the coveted Frog Lure. Walking around and fishing without a lure is free, but one can also pay Hena 20 Rupees to paddle around in a canoe and lure fish. One can also pay 100 Rupees to let Hena come with you while fishing, giving instructions.

Link gets a fishing rod early in Twilight Princess, and can catch fish in the game's various waters for free. This is needed to advance the plot at times, and also provides Link with a heart.

During fishing, Link can use one of five lures, two of which he must either find, or earn to use on the lake.


 * Bobber Lure: This lure is the default fishing apparatus used when fishing with Hena as a guide. This lure self-explainedly bobs up and down to attract sensitive fish. This lure, however, cannot attract deep-water dwelling fish and the largest fish one can catch with this lure is the Hylian Bass.
 * Spinner Lure: This lure is to attract nervous fish by splashing the water making lots of noise.
 * Popper Lure: This lure is a step up from the bobber lure, having the ability to attract mainly deep-water dwelling fish, using a highly aggravating popping sound at the surface of the water in order to scare more sensitive fish away.
 * Sinking Lure: As in most Zelda games, the sinking lure is prohibited due to its relatively easy way of catching fish. Link must find this lure from within the bottom of the lake in order to add it to his arsenal, and even though it its use is prohibited within the pond, Hena cannot tell you have been using it unless Link uses the lure while she is with him as a guide.
 * Frog Lure: This is the only lure that can catch the Hylian Loach Legally. The sinking lure can also do this but that is illegal. It is in the shape of a frog which is good food for large fish. However, this lure is hard to control, you have to be very skilled with the controls to work it right.

The Legend of Zelda: Phantom Hourglass
In Phantom Hourglass, the Fishing Rod can be used only when on top of one of the fish shadows on the Sea Chart. Press Menu and Fish to start fishing. To fish, there is a bar that tells you how close is the fish to getting away. If the bar hits bottom, then the fish gets away. To get the bar up, you have to pull in the opposite direction of the fish. To pull the fish towards the boat, you have to draw small circles on the screen (Like if you were rolling the line). Also, if the fish jumps you have to let go of the rod.