User talk:Rootbeer277

Voice
Ah that's a good point. Anything that says: "The Player" or I and such should be put into third person. "The Player" should be replaced by Link. :) I will change the King Dondogo page.

Also talk to Matt about some questions. He should help. Or the other Admins. I'm learning some things about the wiki and technically I'm just help as being a Mastermind of the wiki (I am the owner of Zelda Temple). 00:53, 20 May 2009 (UTC)

To Do
--Rootbeer277 14:01, 27 May 2009 (UTC)
 * Kinstone Fusion
 * armos flowchart

Good work
You seem to be catching on quickly, I'm compelled to say that I look forward to more work from you. 02:58, 21 May 2009 (UTC)
 * Thanks, lurking and reading FAQs goes a long way.--Rootbeer277 12:49, 21 May 2009 (UTC)

Stun Draft
To stun an enemy means to prevent it from moving for a few seconds, often without doing any actual damage. During this period they cannot attack or defend themselves. Stunning should not be confused with freezing, which will often do damage to the target or kill it outright as it is encased in a hard, icy shell.

The ability to stun enemies is one of the longest-running traditions in the Legend of Zelda series. Many bosses and mini-bosses will need to be stunned before they can be damaged, and it provides an effective way to sneak past common enemies and get past the defenses of well-armored ones. Some very weak enemies can be destroyed outright with weapons that are normally used to stun, and some very powerful enemies cannot be stunned. They are some of the most-used and most-loved weapons in the series, perhaps second only to the sword.

Go For the Eyes
When fighting bosses, stunning the enemy is often the only means of opening its defenses in order to attack for actual damage. Bosses are so powerful, however, that ordinary stun weapons usually don't work on them, and some weapon that normally does damage, like bombs, is needed to stun them. Other times even such powerful weapons are ineffective, and they can only be stunned by their own attacks reflected back at them. It's usually the case that the special treasure found in the dungeon is the item needed to stun or damage the dungeon's boss. Examples:
 * King Dodongo
 * Ganondorf
 * Twinrova

Stop Hiding Behind Your Shield and Fight
When fighting enemies with shields, it can be difficult to penetrate their defenses without stunning them first. It can also be difficult to stun them, but stunning can often be done from a safer distance. It is usually effective to throw a boomerang around behind them unless they are also heavily armored. Examples:
 * Darknut
 * Stalfos
 * River Zora (Phantom Hourglass)

Slow Down So I Can Hit You
Enemies that move very quickly or erratically are often best dealt with by stunning them first. Although it can be difficult to land the stunning blow, fast enemies are often weak and can be destroyed with a single, well-planned strike while stunned. Examples:
 * Bubble
 * Tektite

So You Think You're Tough, Do You
Some enemies are very difficult to destroy, and sometimes cannot be destroyed at all, or at least not until a more powerful weapon is obtained later in the game. Fortunately most of these enemies are vulnerable to stunning attacks, although not necessarily by one of the standard stun weapons. Examples:
 * Bemos Statue
 * Phantom
 * Deadrock

It's Just So... So Beautiful
Certain rare enemies can be stunned with odd techniques such as playing the Sun's Song or reflecting Light Beams at them from the Mirror Shield. These tend to be evil undead creatures. Examples:
 * ReDead
 * Purple ChuChu

Time Out!
In Phantom Hourglass, the Phantom Sphere can stop time momentarily. This effectively stuns everything.

Weapons That Normally Stun

 * Deku Nut
 * Boomerang
 * Hookshot/Clawshot/Grappling hook
 * Shield Attack
 * Phantom Sphere

--Rootbeer277 03:26, 3 June 2009 (UTC)

Sig
I noticed the you type  before you type your signature. That isn't necessary. Signatures are usually put on the same line as the text. 15:08, 28 May 2009 (UTC) Not to mention it's bit of a bother having to type  every time :P

Elemental reminders
Note that whenever things are doubled up to make a set of four, the extra one is given Farore's qualities.
 * Four Swords: Purple/Green Links,
 * Four Elements: Wind/Earth (forest),
 * Four Spirits of Light: Ordona, Faron.
 * Four Poe Sisters: Purple/Green
 * Four Cubus Sisters: Purple/Green

Skype?
Hey there, I was just wondering if you happen to have Skype? We have a Zelda Wiki chat formed on there (text chat, not voice :P ). Just curious if you'd like to join. 19:13, 29 May 2009 (UTC)


 * No, sorry, I do AIM and Jabber chat though. --Rootbeer277 19:18, 29 May 2009 (UTC)


 * Well, the Zelda Wiki group chat is on Skype. If you'd like to download it and join, my Skype name is Mandi151993. 20:19, 29 May 2009 (UTC)


 * If you download it as well, I'm on there as zt-yusei. My AIM is ZT Shrukan if you want to add me to AIM, but I'm on MSN most often. 00:06, 30 May 2009 (UTC)


 * MSN is the greatest. Well Rootbeer277, your work is standing out. You can add me to your AIM as an MSN contact. Axiomist[at]msn[dot]com We do a lot of behind the wiki networking. 10:59, 30 May 2009 (UTC)


 * Okay I've got Skype installed. My username is rootbeer277 --Rootbeer277 01:20, 31 May 2009 (UTC)

Images
Hi, just a quick not on a couple of images you uploaded (File:Gloves.gif and File:Goronbracelet.gif). I've had to remove them from the article and replace with the originals, because the way you'd removed the backgrounds didn't conform with the wiki's quality standards. I've re-added them to the Image Request page so that one of the approved editors can create transparent versions. Also, thanks for the ALttP images, I just saw them and you've done a great job ;) 12:01, 15 June 2009 (UTC)