Safe Zone

In the Temple of the Ocean King and in the Ghost Ship, there are areas called Safe Zones in The Legend of Zelda: Phantom Hourglass. While in these Safe Zones, the Phantoms lurking the dungeon cannot harm Link, and time does not drain from the Phantom Hourglass. There are red jars, however, that when broken, create a small Safe Zone. The player must make full use of these to complete the game.