Glitches in Ocarina of Time

These are the glitches which are possible to perform in Ocarina of Time. Please read the Glitch Disclaimer Notes before attempting any of the glitches on this page.

Techniques
These tricks can usually be used anywhere, and are many times essential to doing glitches further down this page, in addition to many other miscellaneous uses.

Power Crouch Stab

 * Effect: Has the same power as your last attack.
 * Prerequisites: Have Kokiri sword, Master Sword, Biggorons sword, Deku stick or Megaton Hammer and a shield (cannot use Hylian shield as child).
 * How To: Do an attack (best with a jumpslash) then press R to use your shield and B/Megaton Hammer/Deku stick to attack. It will have the same power as your last attack.  i.e., use a jumpslash with a deku stick then Power Crouch Stab with your Kokiri Sword and it will have the power of a Deku Stick jumpslash without the loss or a deku stick of the time wasted between attacks.
 * Notes: This is useful for inflicting large amounts of damage in a short amount of time. It can be used to beat Ghoma in only 5 seconds and many other uses.  Also worth noting, if you do attack with the Megaton Hammer then Power Crouch Stab with the Master sword/Biggorons sword, it will have the same effects of the hammer, including breaking rocks and activating rusty switches.

Infinite Sword Glitch

 * Effect: Makes your sword attack endlessly
 * Prerequisites: Have sword, Deku Sticks or Megaton Hammer. Be around something/someone that can be interacted with using an A command (e.g., Speak, grab, open(chest, not door)read, etc.). If there is nothing to interact with, you can also use bombs, since they can be grabbed, but it is harder.
 * How To: Align yourself so you are near the object and can see the action icon. Press R to shield and B to stab (some things you will need to move your shield to the right/left so you won't stab it and be moved backwards so that the action icon no longer shows).  While in mid-stab (to be precise, while the sword is receding), press the A button to activate the action.  The blade will be glowing white while the interaction takes place if you've done it right.  This will cause the sword to attack anything it touches, even while running.
 * Notes: You won't be able to fall or jump off ledges. If you attack with your Sword/Deku Stick/Megaton Hammer, defend with shield without pressing Z, walk on a slippery slope, swim in water, enter a cutscene/new area, or are damaged while standing still the glitch will stop.  If you do this glitch with a Power Crouch Stab, your infinite sword will have the same power as your last attack.  Very useful on bosses, notably Twinrova and Ganondorf.

Bomb Hover

 * Effect: Hover in air and gain lots of height/distance
 * Prerequisites: Activate the Infinite Sword Glitch.
 * How To: Go to any ledge and stand with your back to it. Drop a bomb in front of you, and do a back flip, then pull out your shield to defend against the blast.  You will get knocked back, but be hovering in mid-air.

Ground Jump

 * Effect: Makes Link preform a small jump that can reach grabable ledges previously too high for Link to grab
 * Prerequisites: Have a Bomb and shield
 * How To: Place a bomb in front of you. Go backwards a little bit, but not too far and make sure the action icon still says "grab".  Now take out your sword, press and hold Z and R then press A to grab it, but Link won't grab it bvecause you are holding Z and R.  Now wait until the bomb blows up and it will push you back a bit.  All of your buttons are now disabled exept Z, R, pause and A.  To perform the jump, just attempt to do a backflip (Z + back on the contron stick + A) and Link will jump.  *Uses: It sounds useless, but is actually quite useful.  A good place to use it is in the main room of Dodongo's Cavern on the right side.  Use the bomb flower there to activate Ground Jump, then jump up to the ledge right about it. It skips a very large portion of the dungeon.

Superslide

 * Effect: Travel at an extremely fast speeds.
 * Prerequisites: Can range from only a shield to Nayru's Love and bombs.
 * How To: There are 3 ways to do this. The first requires you to be near a pick up-able item (e.g. grass, rock) and an enemy nearby. Have the enemy be near the item then press Z and R and roll into the item so that the action icon "attack" changes to "grab" then press A while still in mid roll to "grab the item.  When you start to come up from the roll, if the enemy hits your shield, it should activate the superslide.  You will be going backwards extremely fast and will not end until you let go of R (letting go of Z is fine). The second method is the easiest way to do it. All you have to do is put on Nayru's Love and then just follow the steps in Ground Jump and you'll go flying back.  The last method is the hardest, but most useful. Do a backflip, then in mid-backflip pull out a bomb and press R to drop it. It should be far enough away so that the action icon does not say "grab". Near the end of the bombs fuse, about 1/2 a second after it starts flashing rapidly, mash the A button. You will roll and should "grab" the bomb but not actually grab it. If you timed it right it will blow up when you get up and you will superslide.
 * Notes: Superslides can usually clip into <90 degree angles.

Damage Boosted Jump
Bombchu: take out a bombchu. Hold Z. Run off the ledge then quickly press R to shield drop it and it will automatically explode. Press B quickly after pressing R for a slightly higher boost.
 * Effect: Gain height on a jump using a bomb or bombchu (similar to Rocket Jumping in Quake).
 * Prerequisites: Equip bombs/bombchu.
 * How To: Bombs: Take out a bomb. Hold it.  Let it run almost to its end, then press Z+R to release it. ' The bomb will explode beneath you.
 * Notes: Pressing B just after the bomb is dropped will add even more height. With a bombchu, the bomb will explode automatically when dropped.

Mega Jump
This can be used to get across the broken bridge in Gerudo Valley without the hookshot, among some other uses.
 * Effect: Very large jump
 * Prerequisites: Bomb, hover boots
 * How To: Go near any ledge that you can jump off of. Place a bomb behind you then go to the edge of the ledge. After it explodes, try to pause the second link starts to jump off, Links legs should still be "touching" the ledge. Quickly switch to the hover boots. If you did it right, you will do a very long jump.

Mega Flip

 * Effect: Backflip or sidehop very far at high speed
 * Prerequisites: Bomb, Shield, sometimes Nayru's Love
 * How To: There are 2 methods to do this. For the first, put on Nayru's love.  Place a bomb in front of you then press Z and R to shield while standing up.  When the bomb explodes, it will start to push you back, this is your time to press back on the control stick and A to backflip.  You will backflip very far, very fast.

Sequence Breaking
Sequence breaking is doing something out of the order the game was meant to be played. This can include getting items early and skipping items or entire parts of the game.

Get Golden Scale early

 * Effect: Get the Golden Scale early as child
 * Prerequisites: Access to Lake Hylia, 20 rupees.
 * How To: Go to the Fishing Pond. Catch a fish that will beat the current record, but do not talk to the fisherman yet.  Swim to the center of the pond, and make sure Navi isn't hovering over a fish.  Press R+Z, and you should be face down, looking into the water.  While holding the buttons, swim over to the fisherman.  Press A to talk to him (still holding R+Z) and have him weigh the fish.  He will give you the Golden Scale.
 * Notes: Many people believe you cannot get the heart piece if you do this glitch. This is false.  If you want the heart piece, just catch a fish that beats the record you set with the gold scale glitch with at least a 10 pounder.  If you used a 10 pounder for the glitch, you will need to catch the Hylian Loach.  Another note, you can use this to beat Jabu Jabu's Belly directly after leaving Kokiri Forest.

Get Silver Gauntlets early

 * Effect: Gain the Silver Gauntlets before you're supposed to have them. (This has a side effect of being able to access the Gerudo Fortress and Haunted Wasteland as a child).
 * Prerequisites: Have access to Gerudo Valley. Be Child Link.
 * How To: Grab the cucco by Gerudo Valley. Go to the far end of the bridge and find the small support beam that sticks up.  Jump to it and align yourself diagonally with the gate.  Make sure the guards are a safe distance away.  Run along the edge of the post and align yourself at the very last second before you jump off.  When just about to hit it, press B to jump attack, and you should be on top of the gate.  Jump down and get away from the guards before you're caught.  You now have access to the fortress and wasteland.  Climb the ladder next to the second gate, and turn around to face the ladder at the top.  Align yourself to make a side jump to the left.  Get as close to the ladder as possible and jump to the side.  You should land on the cliff close by.  Walk past the gate and jump down on the other side (if you go to far on the cliff, you'll fall into nothingness).  In the wasteland, go to the far end of the quicksand.  Cross the quicksand using the backward walk (Z+back).  It is fast enough to avoid sinking.  Head to the boxes, then follow the flags to the monument.  From here, you must have the path through the wasteland memorized (Editor's Question: Will it work if you have the Lens of Truth?).  Make your way to the Desert Colossus.
 * Notes: Before entering the Spirit Temple to obtain the Silver Gauntlets, enter the temple, and exit again to learn the Requiem of Spirit.

Early Access to Shadow Temple

 * Effect: Enter the Shadow Temple without Din's Fire, Lens of Truth, or Nocturne of Shadow, as early as becoming an adult.
 * Prerequisites: Have a magic bean. Be Child Link.
 * How To: As a child, plant a magic bean in the graveyard. Return as an adult and use the platform to access the ledge with a crate and a heart piece.  Stand on top of the crate with your back to the graveyard (do not destroy it).  Perform the Bomb Blast Jump glitch to get to the ledge you see before you.  Land on the edge, and move slowly towards the "seam".  Follow it carefully until you are over the entrance to the torch chamber and side jump into the chamber.  You should land in the chamber, but the torches and seal will not be there, giving you access to the temple.

Enter Ice Cavern as child

 * Effect: Enter the Ice Cavern as a child.
 * Prerequisites: Have a slingshot, bombs, bombchu, and a shield. Have access to Lord Jabu-Jabu.
 * How To: Hop on the railing to the left of Lord Jabu-Jabu. Perform the Ever-attacking Sword glitch with a bomb (remember to toss it before it explodes).  Stand on the middle of the railing and press Z.  Pull out the slingshot and aim it slightly upwards.  Fire the seed, pull out a bombchu, backflip, drop the bombchu and raise your shield simultaneously.  This should have the same effect as the Bomb Hover glitch.  Repeat until you get to the rock face behind you.  Then simply run into the ice cavern.  The ground will give out when close, and you will fall through to it.  The entrance to the cavern will be below you, so jump and slash to land on the floor.

Enter the Water Temple Anytime

 * Effect: Gain access to the Water Temple as either Adult or Child Link.
 * Prerequisites: Have access to Lake Hylia.
 * How To: Let yourself flow down the river that begins at the Northwest corner of your map. Face east. As you fall down the waterfall, perform a midair jumping attack at the wall. This will put you on the other side of the wal, but you will still be swimming. Move North slowly. You will start falling. Get to the appropriate height (Low enough) to swim under the water temple, and move South, this will enable to swim again. Swim under the Water Temple while holding B, and get close to the enterance. The screen will fade out as if you entered a new area. You will be in the Water Temple.
 * Notes: If you let yourself fall too far, you will die.

Skip the Forest Temple, Water Temple, and Fire Temple

 * Effect: Skip the Forest Temple, Water Temple, and Fire Temple.
 * Prerequisites: Same for Early Access to Shadow Temple and Get Silver Gauntlets early.
 * How To: Do the Early Access to Shadow Temple to defeat the Shadow Temple and Get Silver Gauntlets early to defeat the Spirit Temple. The game will assume you've beaten the other temples as well.
 * Notes: If you go into the Forest Temple to get the bow, you now have enough to defeat the game.

Skip breaking the seal in Ganon's Castle

 * Effect: Skip the temple rooms in Ganon's Castle to break the seal in the middle.
 * Prerequisites: Have access to Ganon's Castle.
 * How To: Enter the Spirit room. Grab the Armos Statue located in front of you, to the right.  Drag it to the right of the door.  Face the corner of the statue and wall.  And jump attack it from close range.  Continue doing this until you break through the wall.  You'll be in the main room, but you'll only see the room you came from, and the magic beams from each mini-dungeon that make the magic barrier.  Use the beams to align yourself with the bridge to the sealed door and cross over.  The magic barrier will not be there, so you can walk through.
 * Notes: The magic sealing beams may not always load (about a 66% success rate). If the beams aren't there, try looking for the carpet in front of the exit by listening for the sound of your footfalls.

Swordless Link
Various glitches that come from the Swordless Link Glitch

Swordless Link 1

 * Effect: Make Link lose his sword.
 * Prerequisites: Have version 1.0 of Ocarina of Time. Be at the final boss battle with Ganon.
 * How To: Get to the point where Ganon knocks the Master Sword out of your hand. Save the game and restart.  Link will have no sword equipped.  A sword can be reequiped from the start menu.

Swordless Link 2

 * Effect: Make Link lose his sword.
 * Prerequisites: Have version 1.0 of Ocarina of Time. Be at the fishing pond with the fishing pole.  Equip Hover Boots.
 * How To: Run onto the water with the hover boots. While hovering, cast the line. Reel it in.  You can now leave the fishing pond with the rod.  Go outside.  Jump into the lake.  Pause.  Unpause.  Link will be swordless.
 * Notes: Do not press B outside the fishing pond while the rod is still equipped. The game will freeze if you do.

Swordless Link 3

 * Effect: Make Link lose his sword.
 * Prerequisites: Be at the final boss battle with Ganon.
 * How To: Get to the point where Ganon knocks the Master Sword out of your hand. Do the play items as ocarina glitch and play the Sun's Song.  This will restart the battle, with an unselected Master Sword in inventory.  Do the ocarina glitch again, and play any warp song.  You'll warp away, leaving the battle.  Link will be swordless.
 * Notes: You can play any warp song instead of the Sun's Song, and you will also end up swordless, but there will not be a sword in inventory. This can be fixed by traveling back and forth in time.

Use Items on Epona

 * Effect: Use any C-items while riding Epona.
 * Prerequisites: Enact any of the Swordless Link bugs. Have Epona.
 * How To: After you become swordless, the game will allow you to ride Epona and use the C-items at the same time.
 * Notes: Use the Ocarina while on Epona. You will drop to the ground inside the horse.  Stop playing, and you will be able to "remote control" Epona.

Hookshot Hover

 * Effect: Hover around.
 * Prerequisites: Activate the Use Items on Epona glitch. Have the hookshot.
 * How To:  While on epona, hookshot to any point it will stick.  Instead of flying to the place you hookshoted, you and the hookshot will stay in place.  If you then press A to get off epona, you will start hovering at about the elevation of the hookshoted point.  You can then move about freely in the air, in some places like Gerudo Valley, you can even fly out of bounds.
 * Notes: Touching land will make link unable to move and you will have to restart, though you can still pause and save if you need to. Moving yourself into the river, or any water, will cancel this effect.  You can also cancel this effect by making link touch the point where the hookshot is stuck which will cause link to do a large "super" jump.  If you stay very close to the hookshot point, link will bob up and down slowly, then faster.  If you touch the hookshot point while bobing, you will do a much larger super jump than without it.

Zombie Link

 * Effect: Make Link Become a Zombie.
 * Prerequisites: Activate the Use Items on Epona glitch. Have Zora Tunic, Iron Boots and Hookshot.
 * How To: Go to Lake Hylia, and get on epona. Play the ocarina to get off epona. Then equip the Zora Tunic and Iron Boots and go underwater. When you're submerged and touching the bottom, press A to remount epona. The game still believes your underwater. Go over to the scarecrow, stop, get out the Hookshot and fire at the fence behind it. Now, de-equip the Zora Tunic, and wait for you're timer to run out. It will then go to the death scene, but you won't die. Dismount and you are now able to walk around, even though you are dead.

Misc. Glitches
Random Glitches that don't belong in any other categories.

Fall Through the Ground

 * Effect: Fall through the ground perpetually until you reach the other area.
 * Prerequisites: Have access to Castle Town.
 * How To: Be near the border between one area and another (such as Hyrule Field and Castle Town. Walk onto the chain of the drawbridge, and wait for nightfall for it to rise.  Walk onto it and face the castle, then pass over the border while falling.  You will fall through the earth while the game transitions you to the next area. If you climb up the chains all the way during the day and jump off to the left, you will get a red Rupee and fall through the ground while the game transitions you to the town.

Fall Off the World

 * Effect: Fall through a wall.
 * Prerequisites: Have access to the Lost Woods bridge. Have a bottle of bugs.
 * How To: Pour some bugs into the soft soil near the bridge. He should be on the edge.  Kill him, and roll into him.  The game will display the message regarding the Skulltula Token in mid-roll.  You will then roll off the edge.

Trap Navi

 * Effect: Stick Navi at the altar in the Temple of Time
 * Prerequisites: Be Adult Link. Be at the Temple of Time.  Have all three gems on the altar.  Equip the Ocarina of Time.
 * How To: Stand between the Goron Ruby and the Zora Sapphire. Face the Kokiri Emerald and press A. Pull out your Ocarina and play Saria's Song.  Talk to her and jump down.  Navi will be trapped on the altar.  Walk away from her and everything will be dark.

Enter Ganon's Castle Exterior

 * Effect: Enter Ganon's Castle (not the interior temple, but behind the wall of the exterior).
 * Prerequisites: Have all sages freed. Have the light bridge to the castle up.  Equip Hookshot.
 * How To: There is a small dirt ledge to the right of the doorway into the castle. Jump to it and take out the hookshot.  There is a dark portion of the wall that is "hookshot-enabled".  Hookshot to it.  If you get the right angle, you will fall on the other side of the wall.  You can look inside, but can't really do anything but fall into the lake of lava.

Gohma Game Freeze

 * Effect: Freeze the game irreparably.
 * Prerequisites: Be fighting Queen Gohma.
 * How To: Use a Deku Nut on Queen Gohma. The game will freeze, and you'll have to reset.
 * Notes: This glitch was only in the earlier versions and has been repaired in further distributions, including the GameCube re-releases.

Unbreakable (half) Deku Stick

 * Effect: Have an an invincible Deku Stick as long as you are holding it. The game will not take a Deku Stick out of the inventory.
 * Prerequisites: Have a Deku Stick. Find a ledge with a nearby wall.
 * How To: Take out a Deku Stick. While facing the wall, jump off the ledge with the stick in your hand.  While in midair, press the Deku Stick button to do a jump attack.  The stick will hit the wall and break, but you will be left with a half deku stick in your hand.

Non-Magic Consuming Lens of Truth

 * Effect: Use the Lens of Truth without consuming magic.
 * Prerequisites: Have the Lens of Truth. Know the Song of Storms.
 * How To: Play the Song of Storms. Once it completes, quickly activate the Lens of Truth.  It won't be using magic power.

Ocarina Items

 * Effect: Play items as if they were an ocarina
 * Prerequisites: Have a bottled fish or bug. Have one other equippable item.
 * How To: Assign the bottle and other item to the C-buttons. Release the fish/bug and catch it again.  Do a backflip.  While in the air, press the button for the bottle, then the button for the other item.  If done right, Link will hold the other item up to his mouth like an ocarina.  You can play it just like one too.
 * Notes: If you use Deku Nuts, the Lens of Truth or any item with 0 ammo (with the exception of bow and slingshot) as the other item, the game will erase the item and replace it with your bottled bug/fish instead of playing it as an item. Will not work on claim check, Din's Fire, Farore's Wind, Nayru's Love, Zelda's Letter, or Magic Beans.  See also Infinite Lon-Lon Milk glitch.

Bottles are so last year

 * Effect: Makes bottles disappear
 * Prerequisites: Sword, Bottle, Shield
 * How To: Do the first two steps in "Ocarina Items" (take a fish out, put it back in). Now, activate the "Infininte Sword" glitch. Take the item out of the bottle, and you'll notice that there is no bottle; the item falls out of nowhere. If you put it back in, it goes back to the void. To deactivate this glitch, just pull your sword out.

Infinite Skulltula Tokens

 * Effect: Gain an undepletable number of Skulltula Tokens
 * Prerequisites: Have boomerang. Have bombs or learned Song of Storms
 * How To: Find a grotto with a Golden Skulltula. Kill it and target the token with the boomerang.  Throw the boomerang.  As it comes back, step back into the light that returns you to the upper world.  You'll have the token and the skulltula will still be there.

Go to the Bottom of the Well as Adult Link

 * Effect: Gain access to the Bottom of the Well as an adult.
 * Prerequisites: Have access to Kakariko Vilage. Be adult Link.  Have Longshot.  Have Hover Boots.
 * How To: Longshot into the hole in Kakariko Windmill (there's a wooden post in there). Go up the small staircase and grab the cucco.  Equip the hover boots and run out through the hole up there.  Take a sharp left as you exit.  Turn the corner and float towards the graveyard.  When close to the fence, throw the cucco and hit B to jump attack.  You and the cucco should be over the fence.  Grab the cucco again and face the windmill.  Get behind the windmill so you are aligned with the well.  Press Z and walk backward until the ground gives out.  You will now be floating below the village, so head towards the well, but do not go in.  Instead, toss the cucco when you are close to it and you should fall and enter the Bottom of the Well.

Penetrate Borders with Crooked Cartridge

 * Effect: Get past various barriers
 * Prerequisites: Have access to the game cartridge.
 * How To: Go to the barrier you wish to pass (e.g., Mido, a boulder between areas). Slowly lift the left side of the cartridge out of the slot until Link starts to glitch.  Press forward.  If you don't pass the barrier, carefully fiddle with the cartridge until you do.  Push it back in when you're done.
 * Notes: WARNING! This glitch has potential to damage your cartridge, data, or game irreparably.  Perform at your own risk.
 * The Crooked Cartridge trick allows a player to bypass ever collecting the Kokiri Sword. Nearly all enemies, including bosses, can be defeated with Deku Sticks, and the game can be continued and completed normally even if the sword is never obtained. Interestingly, if a player continues the game and becomes adult Link, when they return to child Link's time Link will have a sword equipped, even though the inventory continues to display nothing where the Kokiri Sword should be.

Bottle Duplication

 * Effect: Obtain more bottles (as many as there are inventory slots)
 * Prerequisites: Have one bottle. Have another item you want to sacrifice.
 * How To: Catch something in a bottle (e.g., fire, bugs, fairy, fish). Just as it comes in contact with the item, pause the game and switch the bottle with the other item.  This will replace that item with a bottle.
 * Notes: WARNING! This will make you lose the item that is turned into a bottle permanently.  Good items to use for this are Deku Sticks (after obtaining Din's Fire), Claim Check (after getting Biggoron's Sword), Bombchu, Magic Beans (after using them all).  If you replace the ocarina, you can still play the songs with the play items as ocarina glitch.

Infinite Lon-Lon Milk

 * Effect: Obtain more bottles (as many as there are inventory slots)
 * Prerequisites: Have two empty bottles and access to a fish (this can be done before Dodongo's Cavern with the Get Golden Scale Early bug).
 * How To: Use the play items as ocarina glitch with an empty bottle. You will not play the ocarina, but drink from the bottle as if it had Lon-Lon Milk in it, restoring five hearts.

Under Water in Zora's Domain

 * Effect: Get underneath the ice created in Zora's Domain after you become an adult.
 * Prerequisites: Do the swordless link trick.
 * How To: This glitch takes a certain amount of patience the first time. Do the swordless link trick and go to Lake Hylia. Call Epona and ride her on the grass right in front of where the blocked short cut is to Zora's Domain. Defeat the enemies so they don't get in your way. Set up Epona so that she is facing the lake. Equip your iron boots and play the ocarina (this will get you off Epona while still having the ability to control her). Now SLOWLY walk towards where the short cut is, make sure Epona doesn't back away from her spot. Sink down so you are facing the blocked short cut. Walk into it and hit "A" (this will begin to put you back on Epona and the glitch removes all of the walls) and immediately after push "Start" and put your normal boots on. You will float up and once you are on the other side of where the passage is, put your iron boots back on. You are not sinking facing the other side of the short cut. Now all you must do is put your normal boots on and swim towards the shortcut. You will then appear in Zora's Domain under the ice. You can walk around a bit using your iron boots. Have fun!
 * Note: This takes a long time, to understand the directions and see what goes on glitch wise in the game. It may be possible to find some video online.

Steal the Fishing Rod

 * Effect: Leave the fishing pond with the fishing rod equipped to B.
 * Prerequisites: Have access to fishing pond.
 * How to: Go into the fishing pond and pay to fish. Next, if you are adult Link, equip the hover boots and walk over the water. While the hover is in effect, begin to cast. When Link falls, the line will still cast, but you will be able to walk around. If you are not adult Link or do not have the hover boots, simply walk over to the rocks by the crack in the wall where a small stream of water flows. Walk onto one of the rocks and run towards the edge. Press B just before you fall off to have the same effect. Now, walk to the door and press A. Link will exit the pond with the rod still equipped to B.
 * Notes: If you attempt to use the rod, Link will make the casting motion, but the rod will not appear. He will simply stand there forever until you reset the game. Also, if you go into water to where the B button dims, get out, pause, and then unpause, you will have a deku stick for your B button. This is used for the Reverse Bottle Adventure glitch. To cancel the glitch, simply pause and equip your sword. If you haven't gone into the water, just pause and unpause to put your sword back on B.

Reverse Bottle Adventure

 * Effect: Rewrite inventory values to place items in Link's inventory or take items out.
 * Prerequisites: Have 0 deku sticks, at least one bottle with bugs or a fish in it, and know how to steal the fishing rod.
 * How to: First, steal the fishing rod from the fishing pond. Next, without pausing, go into the water so that the B button dims. Next, get out of the water and pause and upause. The B button will now change to a deku stick. If you are an adult and you do not have 0 deku sticks, the game will freeze when you press B. Next, take out your bottle with something inside and empty the item. Next, catch it again. While Link is holding the bottle, perform a backflip and quickly press the button for the bottle and then B. If done correctly, Link will empty the bottle, and then the B button will display a bottle. Next, catch the item with your B button bottle. This will change an inventory slot to something depending on what you caught and what item you had equipped to C-right. The most common use for this is to obtain the secret colored gauntlets, which are obtained by having the pocket cucco trading item equipped to C-right and by catching a fish on the B button bottle.
 * Note: This can cause problems with your game file. You may lose inventory items if you do this incorrectly. To get your sword back on B, simply pause and equip it.
 * Parameters: You cannot use this trick to obtain any C-button items. It will simply place a bottle in the slot of the item. You can only use it for equipment, quest status icons, etc. A decent chart of all the values can be found at Zelda Speed Runs.com

Unstoppable Link

 * Effect: Link can run through enemies, boxes, rocks and EVEN STATIONARY BOULDERS like he is carving straight through them.
 * Prerequisites: Giant's Knife/Biggoron's Sword, Megaton Hammer, Knowledge of the "Power Crouch Stab glitch" and the "Infinite Sword Glitch".
 * How to: Method 1: Works ALMOST the same as the Infinite Sword glitch. Find an object to interact with, (speak, etc.) (Best place to try this is at the base of Death mountain just as you come out of Kakariko Village, Immediatly turn around and the is a sign and there are boulders on the path if u havent broken them already). Swing the hammer, making sure not to destroy the object u interact with, then draw the big sword (Do Not Swing), crouch in front of the sign (or object) by holding R and jab (B) while you are drawing back from the stab press A.  If done prpoerly the sword will begin to glow and everything you interact with while have the same effect as if u had struck it with the hammer, therefore giving the illusion that link is unstoppable when u run through enemies and boulders.
 * Method 2: Find an object to interact with. Swing the hammer, making sure not to destroy the object u interact with. Crouch in front of the sign (or object) by holding R and jab (B) while you are drawing back from the stab press A.  After the hammer begins to glow, switch to a sword that doesn't require you to swing when u draw it.  That sword should begin to glow.
 * Note: If u climb onto a box u will be stuck until u swing the disable or the glitch OR u can back-flip/Side-jump off of certain ledges/objects, you cannot jump from most ledges. The effects of this trick stop when u leave the area/room, swing a sword, use the shield, enter a cutscene, or swim, among a few other things. Walking on some ledges or major terrain creases will get u stuck. If you sheath your sword it will still cause damage to object that touch the sheath, so u can cut grass and hover in mid-air, if u jump on a box with it sheathed.