Glitches in Ocarina of Time 3D

These are the glitches which are possible to perform in. Please read the Glitch Disclaimer Notes before attempting any of the glitches on this page.

Enter Jabu-Jabu's Belly as an Adult

 * Effect: Enter Jabu-Jabu's Belly as an adult.
 * Prerequisites: Access to Zora's Fountain as an adult.
 * How To: Walk along the very left edge of the ice that replaces Lord Jabu-Jabu as an adult, without falling into the water. If done correctly you will walk into Jabu-Jabu's Belly.
 * Notes: This glitch is a lot easier to perform while wearing the Hover Boots.

It is not possible to beat Barinade as an adult, however, so Link is not able to complete the dungeon only as an adult.

Ganon's Castle Glitch World

 * Effect: Link hovers in a black, empty, space with a room underneath him.
 * Prerequisities: Must be at the top level during the escape section of the castle.
 * How To: Jump off the edge at Link's left when facing Princess Zelda. When you jump off the edge, you should be hanging off the edge. You should then let go of the edge. When you fall, you should be in a black, empty space with the floor below.
 * Notes: To get out of this glitch, one must just wait for the time to run out. This glitch is very difficult to obtain, and usually encountered only by chance.

Skip the Gerudo's Training Ground

 * Effect: Link is able to get straight to the central cell where the Ice Arrows are, without having to complete any of the trials, or collect any of the Keys
 * Prerequisites: Hookshot obtained, access to Training Ground.
 * How to: Go to the middle room from the entrance, the cell straight in front of Link is the one with the chest containing the Ice Arrows. Turn sideways to the left and hold the Hookshot button. Now hold right and tap L a few times and let go of it. Link's arm should now pass through the fence. Now, simply grapple on to the inside wall, and Link will pass through in to it, being able to open the chest.

Doom Jump

 * Effect: Boosts you extremely high into the air
 * Prerequisites: Hookshot/Longshot, and Hover/Iron Boots
 * How to: Stand in front of something that you can Hookshot to such as a ladder and have both Iron or Hover Boots and either Hookshot or Longshot equipped. Aim to the object that is possible to grab with the Hookshot with the Boots equipped, keep the Hookshot button pressed and press L. Now, while L targeting, you can either aim up or down. As you let go of the circle pad, switch boots and if done correctly Link will jump up into air.
 * Notes: By aiming down and letting go, Link will gain more height when Doom Jumping. You can also free the camera by letting go of L as you Doom Jump or by pressing R to shield. This glitch is very useful for skipping parts of the game by momentarily going out of bounds, such as getting to Shadow Temple early by Doom Jumping off of Dampé's hut and walking on top of the edge of the graveyard to where the Shadow Temple is located.

Restricted Items Glitch

 * Effect: Use a restricted item anywhere
 * Prerequisites: Have an item you are allowed to use that you can switch to the item you want to use.
 * How To: Equip an item that you can use to any of the item buttons. Go to item menu, switch it to an item that you cannot use and quickly press that button. If successful, Link takes out the restricted item and uses it.
 * Notes: This glitch is due to the fact that when switching a restricted item to the slot that was recently occupied an item that has its use allowed, the item icon is for a few frames usable. By quickly pressing the button Link uses that particular item due to the game assuming the item in that slot is allowed. This glitch has a variety of applications that can lead to a lot of interesting results.

Use Farore's Wind Anywhere

 * Prerequisites: Farore's Wind obtained, as well an item that can be used outside the overworld and dungeons (e.g. a potion in Castle Town)
 * How To: Go to an area where Farore's Wind is unusable and set it, along with another usable item to X and Y. Then go into the "Items" menu and swap the two items around and press B to exit it, now you need to tap the Farore's Wind button just before the top screen turns bright. If you are successful, you will be able to cast a warp point and return to it in places such as Castle Town or the interior of a building.
 * Notes: When used at the entrance gate to Castle Town, this glitch allows you to see the area from a third person perspective, exposing some non-existent walls and scenery replaced with a black void.

Swordless Link

 * Prerequisites: Farore's Wind, knowledge of Farore's Wind Anywhere glitch, and access to final battle with Ganon.
 * How To: Set a warp point anywhere (doesn't matter if it is a dungeon or not) and get to the final battle to Ganon, where at that point Link would have his sword knocked away. You must then do the Use Farore's Wind Anywhere glitch to warp out of the battle, only to find out that Link doesn't have a sword anymore.
 * Notes: To get the Master Sword back, you can quit the game, or transform back into a child and vice versa. However, even if you save and quit, Link will still get it back. Oddly enough, when Link is swordless, the B-button on the bottom screen still shows a Master Sword. Finally, if you equip the Biggoron's Sword/Giant's Knife, Link can't become swordless again.

Use Items on Epona

 * Prerequisites: Swordless Link activated, any item (Hookshot, Bow, etc.), access to Epona.
 * How To: Do the Swordless Link glitch explained above. Once you get on Epona, you can use any item while on her.

Bombs Anywhere

 * Effect: Use Bombs anywhere
 * Prerequisites: Bombs and an item that can be used anywhere (like a Bottle)
 * How To: Have a Bottle on a button then switch it with a Bomb then quickly press the button with the Bomb on it.
 * Notes: This glitch is very similar to the use Farore's Wind Anywhere glitch.

Steal the Fishing Rod

 * Effect: Use the Fishing Rod outside of the Fishing Pond.
 * Prerequisites: Bombs, 20 Rupees, and any item usable in the Fishing Pond (Iron Boots, Claim Check, etc.)
 * How To: Pay your 20 Rupees in the Fishing Pond to receive your Fishing Rod. Then using the Bombs Anywhere Glitch, set a Bomb so that Link is near the blast radius. Cast the Fishing Rod before the Bomb damages him, once it does, you can move around with the Fishing Rod cast out, in which then you can simply exit the Fishing Pond.
 * Notes: If used in interiors of other places, Link will be stuck in his fishing animation, forcing you to reset the game.

Master Shield

 * Effect: Master Sword becomes a Deku Stick disguised as the Hylian Shield.
 * Prerequisites: Steal the Fishing Rod glitch, Deku Stick, Hylian Shield, Epona, and Biggoron Sword
 * How To: Once you have stolen the Fishing Rod you can exit the Fishing Pond, jump into the water in order to gray out the B button. Then return to the pond, exit, and now you have a Deku Stick on B. However, because Link cannot wield a Deku Stick as an adult, it looks like he is wielding another Hylian Shield instead.
 * Notes: It has not been tested, but it is likely that if you don't have the Biggoron Sword, you can just return to young Link and then become Adult Link again to get the Master Sword back.

Forward Extended Super Slide

 * Effect: Link can slide around quickly.
 * Prerequisites: Bomb.
 * How To: Face forward, pull out a bomb, then tilt the Circle Pad carefully so you start turning without moving forward, and hold L. Just before the Bomb explodes, let go of L. You should now start sliding around. Keep tapping L and when you face the direction you want to go, hold L.
 * Notes: Can be used to cross the quicksand in the Haunted Wasteland, thus skipping the Longshot.

Mega Flip

 * Effect: Backflip very far.
 * Prerequisites: Damage source.
 * How To: Find any source of damage. Bombs or straight standing Deku Babas' are the easiest ways of performing it. Then you need to roll towards the damage source and as you are being hit quickly do a backflip. It will launch you very far backwards. The correct timing when using Bombs is to roll just as the bomb explodes.
 * Notes: You cannot backflip until the roll animation is completed. This can be used to get across the gap in the beginning of the Shadow Temple, making it possible to get the Hover Boots early in the Master Quest version too using no Fire Arrows or Din's Fire and the Doom Jump at Dampé's house to enter the temple.

Endless Heart Pieces from Dampé

 * Effect: Receive unlimited Pieces of Heart from the Heart-Pounding Gravedigging Tour.
 * Prerequisites: Rupees.
 * How To: Due to an apparent programming oversight, the player can receive unlimited Pieces of Heart from Dampé's Heart-Pounding Gravedigging Tour. Regardless of if the player acquired it previously, the game will always eventually yield a Piece of Heart as long as the player has patience and enough Rupees.
 * Notes: Upon exceeding the usual limit of 20 Heart Containers, they will begin to display in the top-left corner of the bottom screen. Heart #21 will display as a translucent gray circle, Heart #22 a stone-gray circle over that, and Heart #23 a yellow capital letter B. Hearts beyond this will still work, but will not display.

Young Link With Broken Giant's Knife

 * Effect: Young Link will start the game with a Broken Giant's Knife.
 * Prerequisites: Another game file with Epona and the Biggoron Sword.
 * How To: Equip the Biggoron Sword then get on Epona. Go to Hyrule Field then save on Epona. When you start a new file link will have the Broken Giant's Knife in his hands!
 * Notes: Although the Broken Giant's Knife looks like an upside down Master Sword, it actually is not the Master Sword. This happens because Young Link does not have animations for using the Broken Giant's Knife, so it looks glitched. This can be seen by using the Sword itself, as the length and damage dealt is the same as the Broken Giant's Knife.

Triple Slash Clip

 * Effect: Link will teleport backwards
 * Prerequisites: Either Kokiri Sword or Master Sword, a shield or Navi
 * How To: Press B-button thrice and then either A to put the shield away or touch the Navi-icon to talk to her. This causes Link to be boosted backwards, looking as if he had teleported there.
 * Notes: While simple to perform, this glitch has several applications. When used in an acute angle with Link correctly aligned, this can be used to clip through walls or dive to the bottom of a body of water.

Bottom of the Well Early

 * Effect: Get to the Bottom of the Well before learning Song of Storms.
 * Prerequisites: Sword, a Cucco (if clipping through the corner near the entrance to the graveyard) and a shield
 * How To: Grab the Cucco near Anju and drop it in the small corridor next to the windmill that leads to Kakariko graveyard. Go to the tight corner on the right hand side and turn the camera angle so that it is targeting the wooden box slightly. Now Triple Slash Clip and, if successful, you are now inside the wall. Try to grab the Cucco without walking out of the wall (it will be there if dropped at correct position), align yourself towards the entrance to the Bottom of the Well, backwalk with L so Link falls of the edge of the map and press forward.
 * Notes: It is also possible to get into the Bottom of the Well early using Navi Dive. This can only be done in the night, though, as the giant rock blocking the entrance is not loaded then.

Navi Dive

 * Effect: Use Triple Slash Clip with Navi to go fall to the bottom of a body of water.
 * Prerequisites: Sword, Navi-icon active, a correct angle
 * How To: Place yourself in a correct angle next to a body of water and something that your sword can hit. Slash your sword thrice in succession without falling into the water and then immediately talk to Navi. If done correctly Link falls under the water with Navi's text box active.
 * Notes: This can be used for escaping the forest early by going to Lost Woods and using the small lake with the grey stone to Navi Dive and quickly swimming to the portal after the text box finishes. This is also an alternate method for getting to Bottom of the Well early.

Ocarina Items

 * Effect: Link starts playing an invisible ocarina, thus making it unnecessary to have one in your inventory before hand.
 * Prerequisites: Bombs, any item that has a cutscene when used such as full bottles (Ruto's Letter is an exception), Spells or Zelda's Letter.
 * How To: Take out a bomb and run around, when the bomb explodes there are a few frames where Link keeps running with his hands in the air. On the last frame with Link's arms up, use a mini-cutscene item. This causes Link to pull out an invisible ocarina.
 * Notes: Being able to replicate an ocarina has many uses and effects, such as this action freeing the touch screen if its locked due to other glitches such as Death Hole Wrong Warping. There are also ways to tell how your timing might be off: if after pressing the cutscene item button Link goes into throwing animation without throwing a bomb, your timing was early. If Link pulls out the item or goes into the item cutscene animation, your timing was late.