Fuse

is an ability in.

Overview
TotK: is an TotK: that allows TotK: to bond any NaN Items and most NaN Objects with his equipped TotK: or TotK:.

NaN Weapons can be TotK: with other NaN Weapons or NaN Objects to increase their attack power, reach, or to provide them with additional abilities. For example, NaN Weapons that are TotK: with broad, flat NaN Objects may generate gusts of wind, and TotK: a TotK: with a TotK: will grant it the ability to cast TotK:. TotK: NaN Weapons will also have increased TotK:. As most NaN Weapons in TotK: have been weakened by TotK:, TotK: is necessary to strengthen them in order to fight stronger enemies. A TotK: TotK: will act like a standard TotK: of the base TotK:'s type and retain any bonuses and passive abilities it possesses, even if it was TotK: with a TotK: of a different type.

NaN Arrows can be TotK: with NaN Materials to imbue them with special effects. For example, NaN Keese Eyeballs that are TotK: with NaN Arrows can home in on NaN Enemies and NaN Creatures that would normally be too fast for TotK: to hit reliably, and NaN Arrows TotK: with icy NaN Materials such as NaN White Chuchu Jellies can freeze targets upon impact.

NaN Shields can be TotK: with NaN Objects to imbue the TotK:'s properties onto the TotK: when struck or to increase their TotK:. For example, NaN Puffshrooms will explode in a puff of smoke if TotK: onto a TotK: and struck by an TotK:, allowing TotK: an opportunity to sneak around them, and TotK: a TotK: with any spiky TotK: will allow it to deal damage to NaN Enemies when parrying. Depending on the TotK: being TotK: to the TotK:, TotK: may also be enhanced or outright disabled.

An TotK: that has been TotK: with a TotK: or TotK: can be removed to let the base equipment be TotK: with something else, but doing so will destroy the TotK: TotK: in the process. However, the TotK: store at TotK: can do so while preserving the TotK: TotK: so it can be re-TotK: with other equipment.