Pierre

Pierre is a wandering scarecrow who helps Link to reach previously unreachable areas in both Ocarina of Time and Majora's Mask.

Ocarina of Time
Pierre is a scarecrow that appears in Lake Hylia in Ocarina of Time. He considers himself to be a wandering scarecrow, but is unable to explore Hyrule for "soul-moving sounds" since he is stuck in one place. Young Link can play a rather lengthy melody for him (even the melodies already included in Ocarina of Time), which Pierre will replay every time the young hero speaks to him.

When Link reminds Bonooru of the Scarecrow's Song, the scarecrow will offer the services of his friend Pierre, who by this time has gone to wander around the land. Whenever Navi flies off to a faraway area and turns green, Link can play the Scarecrow's Song, making Pierre spring out of the ground. Once summoned, Link can grapple onto Pierre with the hookshot to allow him to reach previously unreachable areas.

The melody played to Pierre is also played with various different instrument sounds after the game finale scene has been idle for several minutes; however, it seems this only works in the Nintendo 64 version of the game, and not for the ports for the Nintendo GameCube.

Majora's Mask
Another scarecrow by the name of Pierre appears in Majora's Mask, only this time the Scarecrow's Song is taught to him and played only for him. He can be found in the Trading Post or in the first floor of the Astral Observatory, claiming to be wandering in search of "pleasant music." He serves much the same function as Ocarina of Time's Pierre, and also acts as the teacher of the Inverted Song of Time and the Song of Double Time. If Link agrees to dance with him, the scarecrow will dance to Saria's Song. Doing so will have the same effect as playing the Song of Double Time. Therefore, Pierre will not dance on the Night of the Final Day.