Stage


 * This article is about the game mechanic featuring areas and NaN Dungeons. For a similar game mechanic, see Series:.

are recurring mechanics that feature locations that may double as NaN Dungeons in.

In, NaN Levels refer to chapters that contain three NaN Stages each.

In, each of the 32 NaN Levels consists of five self-contained NaN Stages. The NaN Linkss select their NaN Items from a trio of pedestals at the beginning of the first TFH: and keep them through the entire TFH:, Warping to subsequent NaN Stages via TFH: found at the end each TFH:. Only in the final TFH:, TFH:, are the NaN Linkss given the opportunity to select new NaN Items in the second and third NaN Stages.

In the second TFH: of each TFH:, a battle against multiple NaN Enemies takes place. The TFH: will only become activated once all NaN Enemies are defeated. The fourth TFH: of each TFH: contains either another such battle, a TFH:, or a TFH:.

The fifth TFH: is a safe room containing three NaN Treasure Chests with NaN Materials inside; one of the NaN Materials being more valuable than the others. The NaN Linkss cannot take damage in this TFH:, and the TFH: concludes once each TFH: has opened a TFH:, or after approximately 30 seconds has passed.

In the single-player mode, any of the NaN Stages can be skipped by pressing a "Skip" button on the lower screen, at the cost of one TFH: and all of the NaN Rupees collected thus far. If any NaN Stages are skipped, some or all of the NaN Treasure Chests in the fifth TFH: will have their NaN Materials replaced with NaN Red Rupees, and the TFH: will not count as "completed" for the single-player mode.

In, each LCT: contains three NaN Stages. In each LCT:, LCT: finds himself in a different area of LCT: where they have to either shoot NaN Targets, defeat advancing NaN Enemies, or travel through a location defeating a number of NaN Enemies. These three types of NaN Stages are respectively named LCT:, LCT:, and LCT: NaN Stages. In every stage, every LCT: or LCT: can be shot to gain a certain amount of points, but every LCT: has a time limit of 60 seconds. At the end of the LCT:, all of the obtained points from each of the three NaN Stages are tallied up. If LCT: obtained 20,000 points or more, he earns a LCT:; he earns a LCT: for 40,000 or more points; he earns a LCT: for 60,000 or more points; he earns a LCT: for 80,000 or more points. In order to unlock the next LCT:, LCT: must earn at least a LCT:.