Time Block

are NaN Objects in.

Location and Uses
NaN Time Blocks are dark blue NaN Blocks with the Symbol of Time carved on them. They are used in various puzzles in and can be displaced, summoned, or returned to their original location by playing the "OoT:". Depending on the context, the blocks are used as platforms or as a means of obstructing entrances. When activated with the "Song of Time," a cylinder of radiant blue light surrounds the object.

NaN Time Blocks function as obstacles in the following locations:
 * In OoT:'s OoT:, a OoT: barricades the exit, which he references after his race with OoT: before departing. The removal of the block opens a passageway leading to the upper level of the OoT: and a OoT:.
 * In the OoT:, a OoT: obstructs a door to a northwestern courtyard. Its removal is required to obtain the OoT: and a OoT:.
 * In the OoT:, a OoT: is half-embedded into the ground on a raised ledge. The "OoT:" must be used to move the block and reveal a OoT: underneath that frees the last OoT: prisoner. The block's altered position also acts as a platform to climb back to the upper level.
 * In the OoT:, a OoT: appears in the room containing the OoT:. It blocks a hole in the ground that leads to the top of the serpentine-shaped river room.
 * In the OoT:, two OoT:s appear in the room with the rolling boulders and the OoT:s, each blocking an alcove containing a OoT: and a OoT: respectively. The two OoT:s are not present simultaneously: when one is summoned away, the other is summoned in, and vice versa.

If OoT: turns green and flies over to an empty area, the "OoT:" may be played to summon a OoT:. Such instances occur in the following locations:
 * In the OoT: lava room, two OoT:s can be summoned inside the pit. OoT: can use them as platforms to access the OoT: on the other side, which contains three NaN Business Scrubs.
 * In the OoT:, a OoT: can be summoned in the OoT: puzzle room. From the OoT: alcove, the block can be used as a platform to access three previously-floating NaN Red Rupees.
 * In the OoT:, a OoT: can be summoned in front of the northern door in the bridge room. OoT: can climb the block to access a room containing a OoT:. The "OoT:" can be played again to remove the OoT: and regain access to the lower door.
 * In the OoT:, after taking the ferry ride and crossing the chasm, a OoT: can be summoned to reach a higher ledge with a OoT: on it.
 * In the OoT:, a pair of OoT:s can be summoned in the lava room with the OoT:s to reach the OoT:. This also serves as an alternate way to reach the central room of the dungeon, minimizing the amount of OoT:s used.
 * In the OoT:, a OoT: can be summoned in the room where OoT: fights three OoT: and a OoT: as an adult. This can be used to lure the OoT: into the ring of fire that appears when pressing the OoT: in the same room.
 * In OoT:, a OoT: can be summoned in the ventilation room to make it easier to grab the OoT:s, although this is entirely optional.