Stage



Stages, also sometimes known as Levels, are a type of location that appear in a few games. Unlike most games in the series, where Link freely travels through an open world to many different locations and dungeons, Stages differ in that they are self-contained worlds or locations that constitute a disconnected overworld. Stages are selected from a menu rather than traveled to and explored continuously like locations in other Zelda titles. Stages have been used most extensively in games that utilize multiplayer, such as the Four Swords series. Upon completion of a Stage, a new Stage is unlocked, thus forwarding the game's story and progression.

Different terminology has been used to refer to Stages and Levels. in, "Levels" refers to chapters that contain three Stages each. In, Levels are instead used to refer to the self-contained worlds, whereas "Stages" refers to each segment or area within a Level. In, the game's Stages are split into chapters called Scenarios in Legend Mode. Some Stages are revisited, and thus have more than one Scenario.

Stages are also featured in combative modes as well, such as the Shadow Battle mode in Four Swords Adventures, the Battle Mode in and, and the Coliseum in Tri Force Heroes. In these modes, players battle against each other instead in enclosed Stage arenas.

Listings

 * Stages in Four Swords
 * Stages and Levels in Four Swords Adventures
 * Levels in Tri Force Heroes
 * Scenarios in Hyrule Warriors

Battle Modes

 * Shadow Battle Stages in Four Swords Adventures
 * Battle Mode Stages in Spirit Tracks
 * Coliseum Levels in Tri Force Heroes

Non-Canon Games

 * Stages in Link: The Faces of Evil
 * Stages in Zelda: The Wand of Gamelon