Majora's Mask (Item)

is a recurring Series:, Series:, and Series: in.

MM3D: serves as the main villain that Link must stop and defeat within the game of same name, rather than Ganon. It is first introduced after the MM3D: removes the curse that was placed on MM3D: by MM3D:. The MM3D: explains that MM3D: is an ancient, powerful artifact that was used by an ancient tribe for its bewitching rituals, but MM3D:'s wicked power became so great that it was sealed away to prevent a great catastrophe. However, since the ancient tribe vanished, no one accurately knows the true nature of its power. The MM3D: fears the great devastation that could befall MM3D: if MM3D: is not quickly taken back from the MM3D:.

When the MM3D: donned MM3D:, it transformed a world into the land of MM3D: out of a combination of the evil within the MM3D: and the MM3D:'s memories and delusions.

For the vast majority of the game, the MM3D: is worn by MM3D: on the MM3D:, drawing the MM3D: to MM3D:. Although the MM3D: is unaware, MM3D: is gradually beginning to take complete control of his mind, with his once harmless pranks becoming malicious acts of pure evil. Prior to the game's events, MM3D: used the power of MM3D: to prank and curse others around him, such as MM3D:.

After the NaN Guardian Deities are called, MM3D: abandons MM3D: and enters the MM3D: so that it can push it through the NaN Guardian Deities' blockade and complete its destructive path. MM3D: then proceeds to follow MM3D: into the MM3D:. Once inside, he finds four MM3D: wearing the MM3D: remains and one lonely child under a MM3D: wearing MM3D: itself. If MM3D: gives all his non-transformation NaN Masks to the four children, the child wearing MM3D: will give him the MM3D:. He will then take MM3D: to the Final MM3D: room. It will come in three increasingly powerful forms.

After the young hero and MM3D: defeat MM3D: in a clashing battle, they return to the land of MM3D: where the MM3D: informs them that the evil inside the MM3D: has disappeared for good. MM3D: is last seen as the MM3D: departs with it in his hands.

MM3D:
When the final battle starts, MM3D:, as its standard appearance, comes to life and grows hairlike tentacles. To defeat it, MM3D: must first stun it with any projectile by hitting it in the back. This will make it collapse to the ground, allowing MM3D: to strike it with his MM3D:. Alternatively, MM3D: can transform into MM3D: and use his MM3D: fins. When MM3D: the MM3D:, the fins will fly behind it, hitting its back. Additionally, MM3D: can burrow into the flower designs on the ground, protecting him from any attack. This also allows MM3D: to hit the MM3D: as it flies over him. After MM3D: has taken enough damage, the four MM3D: Remains will begin to attack MM3D: as well, shooting energy balls at him. They can be defeated by shooting NaN Arrows at them. MM3D: will also start shooting fire beams at MM3D:, which can be reflected back with the MM3D:. MM3D: also uses its tentacles to perform a whirling attack. The attack cannot be blocked, but it can be countered with a MM3D:, causing MM3D: to become stunned.

In, ALBW: can be seen hanging in ALBW:, which later becomes ALBW:. It is unknown if ALBW: is the genuine article, as it is unclear how and when it would have been found in the Series:, as well as how it would've ended up in ALBW:. ALBW: cannot be worn, although ALBW: can ALBW: behind it to create an illusion of wearing it. ALBW: was placed in the game as a hint of the Nintendo 3DS remake of.

In, BotW: appears as BotW: in DLC Pack. Obtaining BotW: is the objective of the BotW: "BotW:". BotW: is mentioned in BotW: in the BotW:, while BotW: itself is hidden in a BotW: at the BotW:. After obtaining the BotW:, BotW: will begin selling it for 50 NaN Rupees. The BotW: only offers 1 defense, but allows BotW: to approach multiple enemies, including NaN Bokoblins, NaN Moblins, and NaN Lizalfoss without provoking them to attack. NaN Lynels are also affected in this manner, but will attack after a short amount of time. As a result, it basically has the power of BotW:'s BotW:, BotW:, BotW:, and BotW: disguises all roled into one.

TotK: can be found in the TotK: in the TotK:, requiring TotK: to defeat one TotK:, one TotK:, one TotK:, and two NaN Silver Lynels; one with armor, one without.

TotK: can obtain the TotK: by scanning the series Link amiibo. Like BotW: from, the eye patterns on the TotK: emit a glow that can be seen in the dark.

(Himekawa)
In an extra chapter of the it is explained that before the time setting of, there was an evil creature which fed on the desires of humans who had come to try and claim its armor and be granted their wishes. A traveler then comes forward to the place where the monster lived and starts talking with the creature, where he finds that the monster itself wanted to die, being so miserable. The man then proceeded to pull out his bongo and started playing. The monster went into a trance and started dancing. The traveler played for three days straight, and on the third day, the beast dropped dead from dancing. The traveler then took its magical armor, but instead of wishing upon it, he carved it into a Mask in an attempt to seal the beast's power inside the Mask forever. The Mask was named Majora after the beast. The Mask had a spirit because Majora's evil power lingered on inside the Mask seeking a host, not resting until its wish was granted.

In, SSBM: serves as a stage for , "Trophy Tussle 3." If all three opponents are defeated within three minutes and without losing the 2 lives granted, the player is rewarded with the SSBM: SSBM:.


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In, HWDE: appears in the DLC Pack as part of HWDE:'s HWDE: HWDE:. HWDE: also appears as an HWDE: in the HWDE: from HWDE:, where it maxes out a HWDE:'s HWDE: and HWDE: gauges for a single battle. HWDE: is also worn by the HWDE:, who appears as a playable HWDE:, and who also appears when HWDE: summons the HWDE: during his HWDE:. NaN Majora's Mask (Item)s are also NaN Gold Materials which are dropped by HWDE: in and.

In, Skull Kid wearing the Majora's Mask appears as an. When summoned, he flips the stage upside-down, inverting the direction of the Fighters' movements. A Trophy of the Skull Kid wearing the Majora's Mask and another Trophy of the Mask itself can be bought from the. In, Majora's Mask appears as an item in , inflicting 50% of damage to the user while doubling its stats.


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Majora's Mask appears several times in. It can be seen worn by the Skull Kid Assist Trophy, as its own Support Spirit, as well as part of the Skull Kid & Majora's Mask Primary Spirit. Majora's Mask is featured in two Mii Headgears which can be worn by any Mii Fighter, as the eponymous Majora's Mask and as part of the Skull Kid's Hat.

Trivia

 * During the battle with MM3D:, it can be heard "singing" part of the TLoZ: theme from when spinning around.
 * concept artwork of TPHD: in bears what appears to be an effigy of Series: on his armor.
 * In the original Japanese text, the MM3D: states that the race that used the mask was destroyed or perished. Though this can be synonymous with "vanished" used in the English version, referencing the act of ceasing to exist. He also refers to the ones who sealed the mask away as "our ancestors" or "predecessors", suggesting that the ones who sealed the mask away were MM3D: and a separate party from the ones who used MM3D: in their rituals. And the "ancient ones" are not stated to be the same as the ancient tribe mentioned earlier. The ancient tribe is called a tribe in the following line instead of "ancient ones", suggesting that they are indeed separate.

Nomenclature
According to Eiji Aonuma, Mujura, the Japanese name for Majora, was created by Takaya Imamura, designer of the Series: and art director for the original game, who created the word by combining Imamura with. According to Imamura himself, the name was conceived by combining his last name with.