Nebb

is a recurring character in.

BotW: is a young BotW: child who resides in BotW:. He and his family live in the house northeast of the BotW:'s entrance. During the day, it is his duty to watch over his sister, BotW:, while their mother BotW: is at the BotW:. The two of them can be found running in front of the BotW:, the BotW:, and the BotW:. As he runs, he wonders about the world and makes noises imitating NaN Weapons. At night, he sleeps in one of the NaN Beds in the loft of his BotW:, where he dreams about fighting.

The first time BotW: speaks to him, BotW: asks if he is from outside of BotW:. Since BotW: looks like he can use a BotW: and sword, BotW: asks if he is strong. Regardless of BotW:'s answer, BotW: decides to ask for his help in making his dream come true. He explains that his deceased grandfather was a lover of weaponry, but he passed away before seeing all of the NaN Weapons he wanted to. Therefore, he asks BotW: to show him NaN Weapons so he can describe them to his grandfather when they meet again.

When BotW: agrees, BotW: will be excited. For his first request, he tells BotW: to bring him a BotW:. Once their conversation is concluded, "BotW:" BotW: will begin. Throughout the BotW:, BotW: will also ask BotW: for a BotW:, a BotW:, a BotW:, a BotW:, an BotW:, a BotW:, and an BotW:. Whenever BotW: brings a BotW:, BotW: will give him either a BotW:, a BotW:, a BotW:, a BotW:, or a BotW:. He claims that these rewards were given to him by his grandfather to pass onto the one who could show him these NaN Weapons or teach him how to fight. Whenever BotW: returns to BotW: during the BotW:, he will remind him of the BotW: he wants to see. After showing BotW: the final BotW:, he once again thanks BotW:, stating that his grandfather must be happy. With this, the BotW: will be completed.

When BotW: speaks to BotW: later on, he asks what he wants. If BotW: asks to play with him, BotW: explains that he is unable to due to needing to look after BotW:. He notes that his mother is always busy talking with BotW: at the BotW:, and he reasons that adults must have difficult lives. If BotW: remarks that he appears busy, BotW: attributes it to being in charge of BotW:. During BotW:, he will take shelter in his BotW:, where he practices hitting a wooden dummy with a stick. At 9:00 PM, BotW: and BotW: return home for the night, with BotW: telling BotW: that he will be going to sleep soon.

If BotW: carries the BotW: in front of BotW:, he becomes interested and follows him around. When BotW: speaks to him, he will be curious and ask what it is.