Link's House

Link's House is Link's place of residence within Hyrule. Link hails from several different locations in different installments of the series, although there are some in which the plot does not include his home. Such include, in which Link wakes up in someone else's house, having been shipwrecked; and the original , where the game begins in the middle of nowhere on the map.

A Link to the Past
begins with Link receiving a telepathic message in his sleep while sleeping at his and his Uncle's house. Also known as Link's Cottage, the house is located in a somewhat central location on the overworld map, with Hyrule Castle nearby in the north and Kakariko Village to the west. The Lantern can be found in a chest inside this house and will likely be the first item Link collects in his quest (although if opened after already receiving a lantern elsewhere, it will contain a Blue Rupee). There are also three pots containing Hearts in his house, making it a good place to recover health later.

Link's House is one of the locations that the player can choose to start in when continuing the game file provided that Link is in the Light World. As a central location, it is very convenient to return here early in the game. Later, it is also one of the locations Link can travel to by using the Flute.

Ocarina of Time
begins with Link being woken up from a nightmare involving Princess Zelda by Navi the fairy, on the orders of the Great Deku Tree. Here at Link's house in the Kokiri Forest is where the two companions first meet, although Navi's first insistence is that Link leaves the house to visit the Deku Tree with haste. The house is more or less irrelevant in the game after a point, although an interesting feature that keeps its use alive is a scoreboard within the room, with which the player can inspect their achievements in various mini-games throughout Hyrule.

When loading a saved game, young Link will begin in his home if the game was saved while he was not in a dungeon. Link obtains a cow that stays in his house after beating the record of the obstacle course at Lon Lon Ranch as an adult.

In the 3DS remake, Link has the option to sleep in his bed in the house. By doing this he can either recover his health, or access the Boss Challenge Mode, where he can refight any boss which he has defeated in his quest.

The Wind Waker
In, Link and his younger sister Aryll live with their Grandmother in a house on Outset Island. The house becomes fundamental to more elements of the game's plot than most other games in the series, with Link having to return on various occasions to find a shield and release a bottled fairy onto his ailing grandma, resulting in her infinite offerings of free, revitalizing Elixir Soup.

The Minish Cap
In, Link lives with his Grandfather Smith, Hyrule's famed Swordsmith. The two-storied home doubles as a smith's forge in addition to being a residence. It has a similar appearance to its A Link to the Past incarnation. It rests on a plateau in South Hyrule Field. Princess Zelda seems familiar with this home, as she is Link's childhood friend and visits early into the story to awaken Link. Ezlo however, suspects Link is hiding something. Later in Link's journey, he has the option to stay here for the night to recover lost hearts.

Twilight Princess
In, Link lives in Ordon Village, where he works at the Ordon Ranch with his colleague and friend Fado. Link's house contains a basement and a few platforms with ladders, and at the top there is a window which Link can look through. The basement contains a treasure chest with 50 Rupees in it, though the room is so dark that someone who doesn't know where the chest is will require the Lantern to find it. Also in the basement there is a large mirror that Link can see his reflection in. Near the beginning of the game, Rusl will deliver the Wooden Sword to Link's house. There is a pot of boiling soup in Link's house that is over the burning fire throughout the game. There is a green flag with a triangular symbol, similar to the Triforce, above the house's door.

Strangely, Link's house in this game appears to contain no bed, suggesting Link sleeps on the floor.

This version of Link's house also strongly resembles Link's house from Ocarina of Time.

Spirit Tracks
In, Link's house lies in Aboda Village, a small town on the southern coast of Hyrule. Link shares his house with Niko, whom presumably watches over him in dedication to his old friend, the Hero of Winds. In the beginning of the game, Niko is telling the events of the Spirit War, and how he along with Tetra, Link from The Wind Waker, and the other pirates, saved the land from certain demise. There are many objects of Niko's in the house, that reference to The Wind Waker, such as the telescope, a framed picture of himself when he was younger, and a model of the pirate ship. There are also references to, like the Ship Parts.

Skyward Sword
In SS undefined, Link resides in one of the many dorms that located within the Knight Academy, an academy dedicated to the training the youth of Skyloft and their Loftwings to become Knights of Skyloft. Link's dorm is found on the lower floor of the academy, along with the other male classmates, such as Groose, Fledge, and Cawlin and Strich. The dorm is a large room, which he shares with Fledge, split by a large dividing screen. Link's half of the room is simple, containing Link's bed, various carvings of Loftwings and a Remlit and a dresser containing a Blue Rupee. A number of notable events occur within the dorm, including Link's initial sighting of Hylia's sacred servant, Fi. It is also the location where the young hero receives his trademark tunic from Gaepora. As in Ocarina of Time 3D and The Minish Cap, Link can sleep here to recover health.

A Link Between Worlds
Link's house appears to be in the same location it was in A Link to the Past. However, it is much smaller and Link is the only person to live there at first. Ravio moves in shortly afterward and sets up a rental shop within the home. Link can return here at any time to rent items from Ravio. Eventually, Ravio allows Link to purchase the items he has for rent.

Majora's Mask, or possibly a replica of it, hangs on the wall. What significance this has is unknown.