Moblin Spear

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Moblin Spears are recurring Items in the The Legend of Zelda series.(BotW | HW | HWAoC)[1][2][3][name references needed]

Locations and Uses

The Wind Waker

Moblin Spears make their first appearance in The Wind Waker being wielded by Moblins and Blue Moblins. They are also an Enemy Weapon that can be wielded by Link, as well as other Enemies like Bokoblins and Darknuts.

Breath of the Wild

Hyrule Compendium Entry
307 (312) Moblin Spear
 
Description
This wooden spear is most often used by Moblins. It's made from a hastily whittled tree, so its stabbing power and durability are both pretty low.
Common Locations
Faron Grasslands
Gerudo Highlands
Properties
Atk 4

Moblin Spears are wooden Weapons carried by regular Moblins, particularly in the Faron Grasslands and Gerudo Highlands. They are roughly fashioned and created from whittling Trees, and they therefore have both a low Durability and little strength.[1] They belong to the Moblin Gear equipment archetype, which includes all Weapons created by Moblins.[4]

Being made of wood, Moblin Spears will float if they are dropped in the Water. However, they will also burn if they are exposed to Fire or equipped in a Scorching Climate. They will not conduct Electricity or attract Lightning during a Thunderstorm, and they are unable to be picked up with the Magnesis Rune.

Weapon Parameters
Name
ActorName
Value
"Weapon_Spear_010"
Description
Internal name
Name
Life
Value
15
Description
Durability of the weapon
Name
Power
Value
4
Description
Damage dealt with the weapon
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
IsHammer
Value
false
Description
Whether or not the weapon can break ore deposits in one hit
Name
IsWeakBreaker
Value
false
Description
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
Name
IsBoomerang
Value
false
Description
Whether or not the weapon comes back to the player if they throw it
Name
IsLuckyWeapon
Value
false
Description
Unknown use, maybe was used to have random crits during dev ?
Name
IsPikohan
Value
false
Description
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
Name
IsThrowingWeapon
Value
true
Description
Whether or not the weapon can be thrown
Name
IsThrowingBreakWeapon
Value
true
Description
Whether or not the weapon breaks instantly when thrown to an enemy
Name
ThrowRange
Value
5.0
Description
After being thrown, travelled distance of the weapon before getting affected with gravity
Name
ChemicalEnergyMax
Value
0
Description
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
Name
ChemicalEnergyAmountUsed
Value
0
Description
The energy cost elemental weapons have when using their power
Name
ChemicalEnergyRecoverRate
Value
0.0
Description
Speed, in unit/frame, of the energy recovery of the weapon
Name
ChemicalEnergyRecoverInterval
Value
60
Description
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
Name
ShootBeam
Value
""
Description
If specified, what actor to launch when throwing the weapon
Name
SharpWeaponAddAtkMin
Value
2
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
3
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
2
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
3
Description
Maximal value for level 1 durability up modifier
Name
SharpWeaponAddCrit
Value
true
Description
Whether or not the weapon can get the critical hit modifier
Name
PoweredSharpAddAtkMin
Value
4
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
4
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
4
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
7
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddThrowMin
Value
1.5
Description
Minimal value for throw distance up modifier
Name
PoweredSharpAddThrowMax
Value
2.0
Description
Maximal value for throw distance up modifier
Name
ThrowSpeed
Value
1.5
Description
Initial speed of the weapon when thrown
Name
ThrowRotSpeed
Value
100.0
Description
Rotation speed, in radian per second, of the weapon when thrown
Name
SellingPrice
Value
12
Description
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
Name
BuyingPrice
Value
30
Description
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
  1. You can switch weapons to instantly recharge your elemental weapons

Other Appearances

Hyrule Warriors



Moblin Spears are silver Materials that are dropped by Moblins in Hyrule Warriors.

Hyrule Warriors: Age of Calamity



Nomenclature

  Names in Other Regions  
LanguageNames
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Gallery

See Also

References

  1. 1.0 1.1 "Moblin Spear
    This wooden spear is most often used by Moblins. It's made from a hastily whittled tree, so its stabbing power and durability are both pretty low.
    " — Inventory (Breath of the Wild)
  2. "Moblin Spear" — Apothecary (Hyrule Warriors: Definitive Edition)
  3. "Moblin Spear
    This wooden spear is most often used by Moblins. It's made from a hastily whittled tree, so its stabbing power and durability are both pretty low.
    " — Allies (Hyrule Warriors: Age of Calamity)
  4. Creating a Champion, Dark Horse Books, pg. 174