Object

From Zelda Wiki, the Zelda encyclopedia

Objects are a recurring mechanic in The Legend of Zelda series.[1][2][3][4][5][6][7][8][9][10][11][12][name references needed] Objects go unnamed in The Minish Cap.

Overview

Objects are anything that is not stored within a character's Inventory. Objects are separate from Items, which are things that exist inside the Inventories. Some Objects, such as Torches, may also overlap with Items.

The Legend of Zelda



The Adventure of Link



A Link to the Past



Link's Awakening



Ocarina of Time 3D



Majora's Mask



Oracle of Seasons



Oracle of Ages



Four Swords



The Wind Waker



Four Swords Adventures



The Minish Cap

There are many Objects scattered throughout Hyrule for Link to interact with in The Minish Cap. Some, such as Lilies and Minish Portals, are seemingly innocuous and naturally occurring Objects that will grant Link access to new areas while Minish-sized. Others, such as Crimson Cyclones, Elastic Mushrooms, and Tornadoes, help him to traverse more dangerous areas of Hyrule, including Dungeons. A number of staple Objects in The Legend of Zelda series appear in The Minish Cap as well, including Jars and various Switches.

Twilight Princess



Phantom Hourglass



Spirit Tracks



Skyward Sword



A Link Between Worlds



Tri Force Heroes



Breath of the Wild



Tears of the Kingdom

Objects can be used in unique ways in Tears of the Kingdom. Many Objects can be Fused to Link's equipment to form new Weapons and Shields with additional effects. Objects can also be bonded together with other Objects and Items with the Ultrahand ability.

Other Appearances

The Faces of Evil



The Wand of Gamelon



BS The Legend of Zelda



Zelda's Adventure



Ancient Stone Tablets



Super Smash Bros.



Super Smash Bros. Melee



Freshly-Picked Tingle's Rosy Rupeeland



Link's Crossbow Training



Super Smash Bros. Brawl



Ocarina of Time (Himekawa)



Ripened Tingle's Balloon Trip of Love



Nintendo Land



Mario Kart 8



Hyrule Warriors



Super Smash Bros. for Nintendo 3DS / Wii U



Super Smash Bros. Ultimate



Cadence of Hyrule



Nomenclature

  Names in Other Regions  
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. A Link to the Past manual, pg. 15
  2. Link's Awakening manual, pg. 15
  3. Link's Awakening DX manual, pg. 20
  4. "You got the Ice Arrow! Set it to  ,  ,   or   to power up your arrows with magic! Now you can freeze enemies and objects! Aim wisely to turn shimmering water into icy platforms!" — N/A (Majora's Mask 3D)
  5. Oracle of Seasons manual, pg. 25
  6. Oracle of Ages manual, pg. 25
  7. The Legend of Zelda: The Wind Waker—Prima's Official Strategy Guide, Prima Games, pg. 10
  8. Four Swords Adventures manual, pg. 32
  9. The Legend of Zelda: Phantom Hourglass—Prima Official Game Guide, Prima Games, pg. 14
  10. The Legend of Zelda: Spirit Tracks—PRIMA Official Game Guide (Collector's Edition), Prima Games, pg. 18
  11. The Legend of Zelda: A Link Between Worlds Prima Official Game Guide, Prima Games, pg. 16
  12. "Pushing Objects
    Barrels and boxes can be pushed around. Use this to your advantage!
    " — Tips and Tricks (Breath of the Wild)