Boss
Bosses are a recurring mechanic in The Legend of Zelda series.[1][2][3][4][5][6][name references needed]
Overview
The Legend of Zelda
The Adventure of Link
A Link to the Past
Link's Awakening
Ocarina of Time
Majora's Mask
Oracle of Seasons
Oracle of Ages
Four Swords
The Wind Waker
Four Swords Adventures
The Minish Cap
There are six Bosses in The Minish Cap, with the sixth and final Boss having three separate forms. Each Boss is invulnerable to damage until Link is able to reveal their weak point through the use of whichever Item is obtained in the Dungeon. The final Boss, Vaati, requires the use of several Items to make his various forms vulnerable to damage from the Four Sword.
Defeating each of the first five Bosses grants Link a new Heart Container and (with the exception of Mazaal) one of the Four Elements. A green Portal also appears alongside the Heart Container (again with the exception of Mazaal), which will transport Link back to the entrance of the Dungeon.
Twilight Princess
Phantom Hourglass
Spirit Tracks
Skyward Sword
A Link Between Worlds
Tri Force Heroes
Breath of the Wild
There are eight bosses in Breath of the Wild, six of which are incarnations of Malice. The other two are Master Kohga and Monk Maz Koshia. The latter is from the DLC pack The Champions Ballad.
Tears of the Kingdom
Other Appearances
Zelda (Game & Watch)
The Faces of Evil
The Wand of Gamelon
BS The Legend of Zelda
Zelda's Adventure
Ancient Stone Tablets
Freshly-Picked Tingle's Rosy Rupeeland
Ripened Tingle's Balloon Trip of Love
Hyrule Warriors
Cadence of Hyrule
Hyrule Warriors: Age of Calamity
Nomenclature
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See Also
References
- ↑ "You got the Boss Key!
Now you can get inside the chamber where the boss lurks!" — N/A (Ocarina of Time 3D) - ↑ Oracle of Seasons manual, pg. 38
- ↑ Oracle of Ages manual, pg. 38
- ↑ The Legend of Zelda: The Minish Cap—The Official Nintendo Player's Guide, Nintendo of America, pg. 12
- ↑ The Legend of Zelda: Twilight Princess—The Official Nintendo Player's Guide, Nintendo of America, pg. 28
- ↑ The Legend of Zelda: Breath of the Wild—The Complete Official Guide (Expanded Edition), Piggyback Interactive Limited, pg. 322
- Mechanics
- Roles
- Mechanics in The Legend of Zelda
- Mechanics in The Adventure of Link
- Mechanics in A Link to the Past
- Mechanics in Link's Awakening
- Mechanics in Link's Awakening DX
- Mechanics in Link's Awakening (Nintendo Switch)
- Mechanics in Ocarina of Time
- Mechanics in Ocarina of Time 3D
- Mechanics in Majora's Mask
- Mechanics in Majora's Mask 3D
- Mechanics in Oracle of Seasons
- Mechanics in Oracle of Ages
- Mechanics in Four Swords
- Mechanics in The Wind Waker
- Mechanics in The Wind Waker HD
- Mechanics in Four Swords Adventures
- Mechanics in The Minish Cap
- Mechanics in Twilight Princess
- Mechanics in Twilight Princess HD
- Mechanics in Phantom Hourglass
- Mechanics in Spirit Tracks
- Mechanics in Skyward Sword
- Mechanics in Skyward Sword HD
- Mechanics in A Link Between Worlds
- Mechanics in Tri Force Heroes
- Mechanics in Breath of the Wild
- Mechanics in Zelda (Game & Watch)
- Mechanics in The Faces of Evil
- Mechanics in The Wand of Gamelon
- Mechanics in BS The Legend of Zelda
- Mechanics in Zelda's Adventure
- Mechanics in Ancient Stone Tablets
- Mechanics in Freshly-Picked Tingle's Rosy Rupeeland
- Mechanics in Ripened Tingle's Balloon Trip of Love
- Mechanics in Hyrule Warriors
- Mechanics in Hyrule Warriors Legends
- Mechanics in Hyrule Warriors: Definitive Edition
- Mechanics in Cadence of Hyrule
- Mechanics in Hyrule Warriors: Age of Calamity