Dash Attack

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The Dash Attack, also known as Ramming, Dashing and the Hyper Dash Attack, is a recurring ability in The Legend of Zelda series.

Names in the American English canon

Name
Dash Attack
Appearance(s)
Name
Ramming
Appearance(s)
Name
Dashing
Appearance(s)
Name
Hyper Dash Attack
Appearance(s)
Name
No name is given
Appearance(s)
For terminology in other regions, see § Nomenclature below.

Overview

A Link to the Past

In A Link to the Past, the Dash Attack is performed whenever Link Runs using the Pegasus Boots. Unlike in some later appearances, this attack can occasionally be used to break open some Cracked Walls, an ability normally reserved for Bombs.

Link's Awakening

In Link's Awakening, Link can use the Pegasus Boots to start Running and then Ram into Enemies or Objects. If he also has his Sword equipped, he will run with it held in front of him, damaging Enemies or Objects it hits.[4] In Link's Awakening for Nintendo Switch, because Link's Sword is always equipped, he will always hold it while running. Link can continue to walk in any direction while charging the sprint.

By Ramming into Trees, he can find hidden Items such as Secret Seashells.[4] By Ramming into green Crystals, he can shatter them.[7]

Four Swords

In Four Swords, the Dash Attack is performed whenever one of the Links uses the Pegasus Boots. By pressing the Control Pad in perpendicular directions to Link's movement, he can angle his dashing by a slight degree.

The Minish Cap

After obtaining the Pegasus Boots in The Minish Cap, Link must visit Swiftblade to learn the Dash Attack. The attack can then be performed by using the Boots while a Sword is equipped. If he has not learned the attack from Swiftblade, or if a Sword is not equipped, then he will simply run headlong without holding the sword. Link can once again angle his movement slightly by using the Control Pad.

A Link Between Worlds

In A Link Between Worlds, the Dash Attack is performed whenever Link Sprints using the Pegasus Boots. It is used almost identically to that in A Link to the Past; however, by pressing the Control Pad in the opposite direction after dashing, Link will skid to a halt over a short distance, rather than stopping instantly.

Tri Force Heroes

In Tri Force Heroes, the Dash Attack can be performed from the beginning of the game, without the need for an Item, by holding either the L or R button. When performing the attack, the Links lean forward with the Sword outstretched further than in A Link Between Worlds. Like that game, however, they will skid to a halt instead of stopping instantly.

If Link wears the Ninja Gi, he can Dash Attack almost instantly without having to "charge" it, and his Sword will deal triple the damage of a regular strike to Enemies.[8]

Other Appearances

Ancient Stone Tablets

The following section is not part of the Zelda canon and should not be taken as such.

In Ancient Stone Tablets, the Dash Attack is performed whenever Link Sprints using the Pegasus Boots. Unique to this game is the ability to make instantaneous 90-degree turns while dashing by pressing directions on the Control Pad.

SoulCalibur II

The following section is not part of the Zelda canon and should not be taken as such.
How to perform: Arrow LeftArrow LeftVertical Attack ButtonKick Button(Hold Vertical Attack ButtonHold Kick Button)
Link performing the Hyper Dash Attack

In SoulCalibur II, the Hyper Dash Attack is part of Link's moveset. It is considered to be a mid-attack and deals 90 HP worth of damage when fully charged. To perform it, the Control Stick must be pressed back twice followed by the vertical attack button and the kick attack button at the same time. This will cause Link to run towards his opponent while thrusting his sword forward. The more the attack is charged, the farther that Link will run. When the Hyper Dash Attack is completely charged, Link's sword will be engulfed with fire and will deal more damage.

Nomenclature

Names in Other Regions
LanguageNamesMeanings
JapanJapan
Japanese
ダッシュ斬り (Dasshugiri)[9]Dash Slice
This table was generated from Zelda Wiki's translation data.

Other Names

These names, though from official English sources, are not used by Zelda Wiki as they contradict a name or names from a higher-priority source.

Gallery

See Also

References

  1. Art & Artifacts, Dark Horse Books, pg. 387 (ALttPA Link to the Past)
  2. You learned the secret Dash Attack fighting technique! Run like the wind and attack! — N/A (The Minish Cap)
  3. RAMMING OBJECTS <Pegasus Boots>
    If you run into a wall, you may be able to break a hole in it. Running into trees may also shake down objects hidden in the branches.
    (Link's Awakening manual, pg. 15)
  4. 4.0 4.1 4.2 RAMMING OBJECTS
    With the Pegasus Boots, if you run into a wall, you may be able to break a hole in it.
    Running into trees may also shake down objects hidden in the branches.
    (Link's Awakening DX manual, pg. 20)
  5. Dash
    If you have the Pegasus Boots and press L Button, you will dash in the direction you are facing. Dashing into trees will sometimes cause things to fall out of them.
    (A Link Between Worlds manual, pg. 9 (Link's Actions))
  6. Dash Hold L Button/R Button (A Link Between Worlds manual, pg. 6 (Controls))
  7. 7.0 7.1 The Legend of Zelda: Link's Awakening DX—Prima's Official Strategy Guide, Prima Games, pg. 2
  8. The Ninja Gi is an import. You'll look dashing...and also do triple damage WHILE dashing! — Madame Couture (Tri Force Heroes)
  9. A Link to the Past manual, pg. 22
  10. The Legend of Zelda: A Link to the Past—Nintendo Player's Guide, Nintendo of America, pg. 24
  11. The Legend of Zelda: Link's Awakening—Nintendo Player's Guide, Nintendo of America, pg. 42