Duplex Bow

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Duplex Bows are recurring Items in The Legend of Zelda series.[1][2]

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
343 (348) Duplex Bow
BotW Hyrule Compendium Duplex Bow.png
Description
A bow favored by the skilled archers of the Yiga Clan. It's been engineered to fire two arrows at once to ensure your target comes to a swift and none-too-pleasant halt.
Common Locations
Gerudo Highlands
Properties
Bow 14

Duplex Bows are Bows used by skilled archers of the Yiga Clan.[1] They belong to the Yiga Clan Gear equipment archetype, which includes all Weapons used by the Yiga.[3] They can be found by only two methods. The first is to infiltrate the Yiga Clan Hideout in the Gerudo Highlands, where they are both abandoned and in use by several Yiga Footsoldiers. The second is to defeat the random Yiga Footsoldiers assassins that appear and take their Duplex Bow from them. Unlike other Bows, Duplex Bows have been engineered to fire two Arrows in order to ensure targets are stunned.[1]

Nebb, as part of the "The Weapon Connoisseur" Side Quest, will ask Link to show him a Duplex Bow.[4] If Link brings one back to Hateno Village for him, Nebb will be excited and thank Link with a Purple Rupee.[5][6]

Being made of wood, Duplex Bows will burn if they touch Fire or are exposed to a Scorching Climate. They will also float if they are dropped in Water, and they will not conduct Electricity or attract Lightning during Thunderstorms like metal Weapons do. Finally, they cannot be picked up with the Magnesis Rune.

Bow Parameters
Name
ActorName
Value
"Weapon_Bow_040"
Description
Internal name
Name
Life
Value
18
Description
Durability of the weapon
Name
Power
Value
14
Description
Damage dealt with the weapon
Name
Range
Value
40.0
Description
Distance (m) fired arrows travel straightly before getting affected with the gravity
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
SharpWeaponAddAtkMin
Value
2
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
4
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
2
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
4
Description
Maximal value for level 1 durability up modifier
Name
PoweredSharpAddAtkMin
Value
5
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
6
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
5
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
10
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddSpreadFire
Value
false
Description
Whether or not the bow can get the five-short burst modifier
Name
PoweredSharpAddZoomRapid
Value
false
Description
Whether or not the bow can get the quick zoom modifier
Name
PoweredSharpAddRapidFireMin
Value
1.1
Description
Minimal value for the quick shot multiplier
Name
PoweredSharpAddRapidFireMax
Value
1.3
Description
Maximal value for the quick shot multiplied
Name
ArrowName
Value
""
Description
Type of arrow to shoot if specified. Overrides the equipped Arrow
Name
IsLeadShot
Value
false
Description
Whether or not the bow fires more than one arrow in a horizontal spread
Name
LeadShotNum
Value
0
Description
Number of arrows to fire if IsLeadShot is set to true
Name
LeadShotAng
Value
45.0
Description
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
Name
IsRapidFire
Value
true
Description
Whether or not the bow fires more than one arrow at the same spot
Name
RapidFireNum
Value
2
Description
Number of arrows to fire if IsRapidFire is set to true
Name
ArrowGravity
Value
-9.8
Description
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
Name
ArrowChargeRate
Value
1.0
Description
Multiplier applying on the bow charge rate
Name
ArrowReloadRate
Value
1.0
Description
Multiplier applying on the bow cooldown (after a shot)
NameValueDescription
ActorName
"Weapon_Bow_040"
Internal name
Life
18
Durability of the weapon
Power
14
Damage dealt with the weapon
Range
40.0
Distance (m) fired arrows travel straightly before getting affected with the gravity
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
SharpWeaponAddAtkMin
2
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
4
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
2
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
4
Maximal value for level 1 durability up modifier
PoweredSharpAddAtkMin
5
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
6
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
5
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
10
Maximal value for level 2 durability up modifier
PoweredSharpAddSpreadFire
false
Whether or not the bow can get the five-short burst modifier
PoweredSharpAddZoomRapid
false
Whether or not the bow can get the quick zoom modifier
PoweredSharpAddRapidFireMin
1.1
Minimal value for the quick shot multiplier
PoweredSharpAddRapidFireMax
1.3
Maximal value for the quick shot multiplied
ArrowName
""
Type of arrow to shoot if specified. Overrides the equipped Arrow
IsLeadShot
false
Whether or not the bow fires more than one arrow in a horizontal spread
LeadShotNum
0
Number of arrows to fire if IsLeadShot is set to true
LeadShotAng
45.0
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
IsRapidFire
true
Whether or not the bow fires more than one arrow at the same spot
RapidFireNum
2
Number of arrows to fire if IsRapidFire is set to true
ArrowGravity
-9.8
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
ArrowChargeRate
1.0
Multiplier applying on the bow charge rate
ArrowReloadRate
1.0
Multiplier applying on the bow cooldown (after a shot)

Tears of the Kingdom




Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
二連弓 (Ni-ren yumi) 
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
二連弓 (Èrlián gōng) 
The People's Republic of China
ChineseSI
二连弓 (Èrlián gōng) 
The Kingdom of the Netherlands
Dutch
Dubbelboog[7]Double-Bow
The French Republic
FrenchEU
Arc à double encoche 
The Federal Republic of Germany
German
Doppelschussbogen 
The Italian Republic
Italian
Arco a doppiotiroDouble-shot bow
The Republic of Korea
Korean
이연궁 (Iyeon-gung) 
The Russian Federation
Russian
Двойной лук (Dvoynoy luk) 
Latin America
SpanishLA
Arco doble 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. 1.0 1.1 1.2 "Duplex Bow
    A bow favored by the skilled archers of the Yiga Clan. It's been engineered to fire two arrows at once to ensure your target comes to a swift and none-too-pleasant halt.
    " — Inventory (Breath of the Wild)
  2. "Duplex Bow
    A bow favored by the skilled archers of the Yiga Clan. It's been engineered to fire two arrows at once to ensure your target comes to a swift and none-too-pleasant halt.
    " — Inventory (Tears of the Kingdom)
  3. Creating a Champion, Dark Horse Books, pg. 171
  4. "Have you heard of the duplex bow? Grandpa said you can't find those around here. If you get ahold of one, let me see it!" — Nebb (Breath of the Wild)
  5. "Isn't that the duplex bow? You remembered our promise! Thanks! Let me see!" — Nebb (Breath of the Wild)
  6. "Thank you! Take this as a token of my thanks!" — Nebb (Breath of the Wild)
  7. "Dubbelboog" — Inventory (Breath of the Wild)