Hole of "L"

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The Hole of "L" is a location in Ocarina of Time.[1]

Features and Overview

The entrance to the Hole of "L" is located within the Forest Training Center, near the House of the Know-It-All Bros.. It is a Small Hole in the forest boundary that Link may crawl through, and leads to a small maze containing a Boulder. If Link makes his way past the rolling Boulder and to the end of the area, he will find the Kokiri Sword inside a Treasure Chest atop a tree stump.

Mido requires that Link possess the Kokiri Sword and Deku Shield to enter the Great Deku Tree's Meadow,[2] so entering the Hole of "L" is necessary to begin Link's quest.

Minor Enemies and Traps

Nomenclature

"L" is a reference to L-Targeting, as the Hole of "L" serves as a tutorial for that function. The same applies with "Z" and Z-Targeting.

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Other Names

These names, though from official English sources, are not considered Canon by Zelda Wiki as they contradict a name or names from a higher-priority source.

See Also

References

  1. "Hole of "L"
    Let's go through this small hole! Stand in front of the hole and push Circle Pad toward it. When the Action Icon shows "Enter," press A Button to crawl into the hole. Pay attention to what the Action Icon says!
    " — Sign (Ocarina of Time 3D)
  2. "Hey you! "Mr. No Fairy!" What's your business with the Great Deku Tree? Without a fairy, you're not even a real man! What?! You've got a fairy?! Say what? The Great Deku Tree actually summoned you? Whaaaaaaat?! Why would he summon you and not the great Mido? This isn't funny... I don't believe it! You aren't even fully equipped yet! How do you think you're going to help the Great Deku Tree without both a sword and shield ready? What? You're right, I don't have my equipment ready, but... If you want to pass through here, you should at least equip a sword and shield! Sheesh!" — Mido (Ocarina of Time)
  3. The Legend of Zelda: Ocarina of Time—Prima's Official Strategy Guide, Prima Games, pg. 6
  4. The Legend of Zelda: Ocarina of Time—Prima's Official Strategy Guide, Prima Games, pg. 133
  5. "Hole of "Z"
    Let's go through this small hole! Stand in front of the hole and push Joystick towards it. When the Action Icon shows "Enter," press A Button to crawl into the hole. Pay attention to what the Action Icon says!
    " — Sign (Ocarina of Time)