Key Item

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Key Items are a recurring concept in The Legend of Zelda series.[1][2][3][4]

Overview

Four Swords Adventures



Spirit Tracks



Breath of the Wild

Key Items have their own stash in Link's Inventory. Once they are obtained, they can not be sold to shopkeepers, but certain Items can be placed or given to other characters.

Key Iterm
Ancient Bridle
Ancient Bridle (TCBThe Champions' Ballad Downloadable Content)
Description

A mysterious bridle made with forgotten ancient technology. Equipping a horse with this will maximize their abilities, increasing the number of spurs associated with them.

Location
Key Iterm
Ancient Saddle
Ancient Saddle (TCBThe Champions' Ballad Downloadable Content)
Description

A mysterious saddle made with forgotten ancient technology. Equip a horse with this and use D-Pad Down Icon to call them even when they are far away.

Location
Key Iterm
Description

Inside the envelope is a picture of a beautiful young woman of the Sheikah tribe.

Location
Key Iterm
Description

A protective power containing the perfect defense of the Champion Daruk. It will automatically protect you from all manner of attacks as long as you're holding ZL Button.

Location
Key Iterm
Daruk's Protection +
Daruk's Protection + (TCBThe Champions' Ballad Downloadable Content)
Description

Champion Daruk's divine gift. It will automatically protect you from all manner of attacks as long as you're holding ZL Button. It now requires less time to recharge.

Location
Key Iterm
Description

Most often used in festivals, this gem of a bridle is decorated with some charming little feathers. It's great for adding just a splash of color to any horse.

Location
Key Iterm
Description

This ornamental saddle is used in festivals. The delicate embroidery and arrangement of gems leaves a lasting impression. It's perfect for those who want to stand out.

Location
Key Iterm
Description

A gift of friendship given to you by Hestu. It smells pretty bad.

Location
Key Iterm
Description

Hestu's beloved maracas. He's been shaking them since he was two years old.

Location
Key Iterm
Description

Hyrulean knights once outfitted their horses with this bridle. It boasts additional armor to protect the horse's head and neck.

Location
Key Iterm
Description

Hyrulean knights favored this saddle. Only the most elite among them were allowed to outfit their mounts with it.

Location
Key Iterm
Description

This small seed was given to you by a Korok. It has a distinct smell. If you gather a bunch of them, you never know what may happen...

Location
Key Iterm
Description

A medal presented by Kilton in somber honor of having defeated every Hinox. Ending a monster's life is never an easy task, but at times it's a necessary one.

Location
Key Iterm
Description

A medal presented by Kilton in somber honor of having defeated every Molduga. Slaying a monster is a heavy burden to bear. You must steel yourself to carry that weight.

Location
Key Iterm
Description

A medal presented by Kilton in somber honor of having defeated every Stone Talus. Taking the life of a monster is a solemn act, but at times it must be done.

Location
Key Iterm
Medoh's Emblem
Medoh's Emblem (TCBThe Champions' Ballad Downloadable Content)
Description

The commemorative symbol of a wind trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge

Location
Key Iterm
Description

A restorative power born from the spirit of the Champion Mipha. When your hearts run out, you'll automatically be resurrected with full health plus temporary bonus hearts.

Location
Key Iterm
Mipha's Grace +
Mipha's Grace + (TCBThe Champions' Ballad Downloadable Content)
Description

Champion Mipha's divine gift. If your hearts run out, you'll automatically be resurrected with full health plus temporary bonus hearts. It now requires less time to recharge.

Location
Key Iterm
Description

This bridle was handmade by Kilton, but it looks like he may have hand some monstrous horse in mind when he made it. It includes a mask that conceals the horse's head.

Location
Key Iterm
Description

Kilton hand made this saddle. Apparently he had some sort of monstrous horse in mind as he worked on it. It looks strange but is certainly usable.

Location
Key Iterm
Naboris's Emblem
Naboris's Emblem (TCBThe Champions' Ballad Downloadable Content)
Description

The commemorative symbol of a wind trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge

Location
Key Iterm
Description

An item that you received from the king on the Great Plateau. It allows you to sail through the sky. Press X Button while you're in the air to use it.

Location
Key Iterm
Picture of the Champions
Picture of the Champions (TCBThe Champions' Ballad Downloadable Content)
Description

A picture of Zelda and the five Champions, taken after the inauguration ceremony at Hyrule Castle. Kass gifted you this precious item after completing The Champions' Ballad.

Location
Key Iterm
Description

A blusterous power born from the spirit of the Champion Revali. Creates an upward draft that carries you into the sky. Activate by charging jump with X Button.

Location
Key Iterm
Revali's Gale +
Revali's Gale + (TCBThe Champions' Ballad Downloadable Content)
Description

Champion Revali's divine gift. Creates an upward draft that carries you into the sky. Activate by charging jump with X Button. It now requires less time to charge.

Location
Key Iterm
Description

This bridle is well known for being a favorite of the Hyrulean royal family. Its gold ornamentations leave an impression, but its true value lies in its solid craftsmanship.

Location
Key Iterm
Description

The shimmering emblem design of this saddle signifies its origins with the Hyrulean royal family. They say Princess Zelda herself once used this saddle for her own beloved horse.

Location
Key Iterm
Rudania's Emblem
Rudania's Emblem (TCBThe Champions' Ballad Downloadable Content)
Description

The commemorative symbol of a fire trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.

Location
Key Iterm
Ruta's Emblem
Ruta's Emblem (TCBThe Champions' Ballad Downloadable Content)
Description

The commemorative symbol of a water trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.

Location
Key Iterm
Description

A mysterious tablet with a glowing center. You've never seen this device before, and yet...there's something familiar about it.

Location
Key Iterm
Description

A symbol of courage given to those who have overcome the challenges of a shrine.

Location
Key Iterm
Travel Medallion
Travel Medallion (TMTThe Master Trials Downloadable Content)
Description

This mysterious tool was made using forgotten ancient technology. Place it by opening your pouch and registering your current location as a travel gate.

Location
Key Iterm
Description

A standard bridle. The design doesn't really stand out, which is why it's well suited to any type of horse. A favorite among peddlers and travelers alike.

Location
Link (Rider) Amiibo
(using amiibo Rune)
Key Iterm
Description

A standard saddle designed for comfort during long journeys. Its durable material holds strong in all sorts of weather, which has made it a favorite among travelers.

Location
Link (Rider) Amiibo
(using amiibo Rune)
Key Iterm
Description

A destructive power born from the unbridled anger of the Champion Urbosa. Summons powerful lightning to the surrounding area. Trigger with a charge attack by holding Y Button.

Location
Key Iterm
Urbosa's Fury +
Urbosa's Fury + (TCBThe Champions' Ballad Downloadable Content)
Description

Champion Urbosa's divine gift. Summons powerful lightning to the surrounding area. Trigger with a charge attack by holding Y Button. It now requires less time to recharge.

Location
Key ItermDescriptionLocation
Ancient Bridle
Ancient Bridle (TCBThe Champions' Ballad Downloadable Content)

A mysterious bridle made with forgotten ancient technology. Equipping a horse with this will maximize their abilities, increasing the number of spurs associated with them.

Ancient Saddle
Ancient Saddle (TCBThe Champions' Ballad Downloadable Content)

A mysterious saddle made with forgotten ancient technology. Equip a horse with this and use D-Pad Down Icon to call them even when they are far away.

Inside the envelope is a picture of a beautiful young woman of the Sheikah tribe.

A protective power containing the perfect defense of the Champion Daruk. It will automatically protect you from all manner of attacks as long as you're holding ZL Button.

Daruk's Protection +
Daruk's Protection + (TCBThe Champions' Ballad Downloadable Content)

Champion Daruk's divine gift. It will automatically protect you from all manner of attacks as long as you're holding ZL Button. It now requires less time to recharge.

Most often used in festivals, this gem of a bridle is decorated with some charming little feathers. It's great for adding just a splash of color to any horse.

This ornamental saddle is used in festivals. The delicate embroidery and arrangement of gems leaves a lasting impression. It's perfect for those who want to stand out.

A gift of friendship given to you by Hestu. It smells pretty bad.

Hestu's beloved maracas. He's been shaking them since he was two years old.

Hyrulean knights once outfitted their horses with this bridle. It boasts additional armor to protect the horse's head and neck.

Hyrulean knights favored this saddle. Only the most elite among them were allowed to outfit their mounts with it.

This small seed was given to you by a Korok. It has a distinct smell. If you gather a bunch of them, you never know what may happen...

A medal presented by Kilton in somber honor of having defeated every Hinox. Ending a monster's life is never an easy task, but at times it's a necessary one.

A medal presented by Kilton in somber honor of having defeated every Molduga. Slaying a monster is a heavy burden to bear. You must steel yourself to carry that weight.

A medal presented by Kilton in somber honor of having defeated every Stone Talus. Taking the life of a monster is a solemn act, but at times it must be done.

Medoh's Emblem
Medoh's Emblem (TCBThe Champions' Ballad Downloadable Content)

The commemorative symbol of a wind trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge

A restorative power born from the spirit of the Champion Mipha. When your hearts run out, you'll automatically be resurrected with full health plus temporary bonus hearts.

Mipha's Grace +
Mipha's Grace + (TCBThe Champions' Ballad Downloadable Content)

Champion Mipha's divine gift. If your hearts run out, you'll automatically be resurrected with full health plus temporary bonus hearts. It now requires less time to recharge.

This bridle was handmade by Kilton, but it looks like he may have hand some monstrous horse in mind when he made it. It includes a mask that conceals the horse's head.

Kilton hand made this saddle. Apparently he had some sort of monstrous horse in mind as he worked on it. It looks strange but is certainly usable.

Naboris's Emblem
Naboris's Emblem (TCBThe Champions' Ballad Downloadable Content)

The commemorative symbol of a wind trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge

An item that you received from the king on the Great Plateau. It allows you to sail through the sky. Press X Button while you're in the air to use it.

Picture of the Champions
Picture of the Champions (TCBThe Champions' Ballad Downloadable Content)

A picture of Zelda and the five Champions, taken after the inauguration ceremony at Hyrule Castle. Kass gifted you this precious item after completing The Champions' Ballad.

A blusterous power born from the spirit of the Champion Revali. Creates an upward draft that carries you into the sky. Activate by charging jump with X Button.

Revali's Gale +
Revali's Gale + (TCBThe Champions' Ballad Downloadable Content)

Champion Revali's divine gift. Creates an upward draft that carries you into the sky. Activate by charging jump with X Button. It now requires less time to charge.

This bridle is well known for being a favorite of the Hyrulean royal family. Its gold ornamentations leave an impression, but its true value lies in its solid craftsmanship.

The shimmering emblem design of this saddle signifies its origins with the Hyrulean royal family. They say Princess Zelda herself once used this saddle for her own beloved horse.

Rudania's Emblem
Rudania's Emblem (TCBThe Champions' Ballad Downloadable Content)

The commemorative symbol of a fire trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.

Ruta's Emblem
Ruta's Emblem (TCBThe Champions' Ballad Downloadable Content)

The commemorative symbol of a water trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.

A mysterious tablet with a glowing center. You've never seen this device before, and yet...there's something familiar about it.

A symbol of courage given to those who have overcome the challenges of a shrine.

Travel Medallion
Travel Medallion (TMTThe Master Trials Downloadable Content)

This mysterious tool was made using forgotten ancient technology. Place it by opening your pouch and registering your current location as a travel gate.

A standard bridle. The design doesn't really stand out, which is why it's well suited to any type of horse. A favorite among peddlers and travelers alike.

Link (Rider) Amiibo
(using amiibo Rune)

A standard saddle designed for comfort during long journeys. Its durable material holds strong in all sorts of weather, which has made it a favorite among travelers.

Link (Rider) Amiibo
(using amiibo Rune)

A destructive power born from the unbridled anger of the Champion Urbosa. Summons powerful lightning to the surrounding area. Trigger with a charge attack by holding Y Button.

Urbosa's Fury +
Urbosa's Fury + (TCBThe Champions' Ballad Downloadable Content)

Champion Urbosa's divine gift. Summons powerful lightning to the surrounding area. Trigger with a charge attack by holding Y Button. It now requires less time to recharge.

Tears of the Kingdom



List of Key Items




The following data table is incomplete. You can help Zelda Wiki by editing the page to fill in the empty cells.


Key Item
Description

To thank you for finding the locations of all the wells in Hyrule, Fera awarded you this beautiful model of a well encased in a glass sphere.

Location
Key Item
Description

A strange crystal left by defeated Bubbulfrogs in caves. Its eerie blue glow may entice you to...collect even more.

Location
Key Item
Description

Capture images using the Purah Pad. You can then save them to the album.

Location
Key Item
Description

A fragment of crystal made by condensing Zonai charges processed from zonaite. Said to be used for Energy Cell improvement.

Location
Key Item
Description

An award for one who has conquered the darkness by lighting up every lightroot. This special item commemorates blessings received.

Location
The Depths
Key Item
Description

An esoteric manual that reveals the secret of the Earthwake technique known only to Yiga blademasters. It's a move that involves executing a charge attack with no weapons.

Location
Key Item
Description

A portable power source charged with the energy needed to use some Zonai devices. It recharges over time automatically.

Location
Key Item
Description

This small seed was given to you by a Korok. It has a distinct smell. If you gather a bunch of them, you never know what may happen...

Location
Key Item
Description

A crystal that glows with a light that purges ancient evil and purifies with its radiance.

Location
Key Item
Description

A very old map that shows a marked spot. What could be there?

Location
Key Item
Description

This item, given to you by Purah, lets you ride the wind and glide through the sky. Press [X]IconFile:TotK X Button Icon.png in midair to activate it.

Location
Key Item
Description

A glowing spirit orb found all over the Depths. Offer these to a Bargainer Statue for a variety of rewards.

Location
The Depths
Key Item
Description
Using a stable earns points. Collecting points grants rewards. Points needed for the next reward: X
Using a stable earns points. Collecting points grants rewards. You are eligible for a reward.
Location
Key Item
Description

Princess Zelda's prized device. It has a variety of features that are essential for adventure.

Location
Key Item
Description
A small stone believed to have belonged to a sage. Holding it in your hand, you can feel the remnants of a strong bond.
The remnants of a former Sage's resolve. If you gather four of them and offer them to a Goddess Statue, you can deepen your connection with the Sages.
Location
Key Item
Description
A stone etched with what looks like a design schematic. It could be useful...
These stone slabs depict schematics of things such as Zonai vehicles. Autobuild saves the schematic and builds it on command.
Location
Key Item
Description

A lodging voucher for a regular stable bed. A reward for collecting Pony Points. Spend it at a stable to get some rest and recover from the fatigue of travel.

Location
Key Item
Description

A durable harness that comes as a set with a horse saddle. Attach a wagon or other objects to the harness for a horse to tow.

Location
Key Item
Description

This mysterious tool was built by Robbie. Place it by opening your inventory and registering your current location as a travel gate.

Location
Key Item
Description

Robbie reverse-engineered a travel medallion to make this prototypical version, but it's unusable in its current state because it's missing some important data.

Location
Key Item
Description
A schematic for a strange invention made of Zonai devices and building materials. Looks like it could be useful...
A scrawled schematic for a contraption made of Zonai devices and building materials. Looks like you can use Autobuild to store schematics and then build from them.
Location
Key ItemDescriptionLocation

To thank you for finding the locations of all the wells in Hyrule, Fera awarded you this beautiful model of a well encased in a glass sphere.

A strange crystal left by defeated Bubbulfrogs in caves. Its eerie blue glow may entice you to...collect even more.

Capture images using the Purah Pad. You can then save them to the album.

A fragment of crystal made by condensing Zonai charges processed from zonaite. Said to be used for Energy Cell improvement.

An award for one who has conquered the darkness by lighting up every lightroot. This special item commemorates blessings received.

The Depths

An esoteric manual that reveals the secret of the Earthwake technique known only to Yiga blademasters. It's a move that involves executing a charge attack with no weapons.

A portable power source charged with the energy needed to use some Zonai devices. It recharges over time automatically.

This small seed was given to you by a Korok. It has a distinct smell. If you gather a bunch of them, you never know what may happen...

A crystal that glows with a light that purges ancient evil and purifies with its radiance.

A very old map that shows a marked spot. What could be there?

This item, given to you by Purah, lets you ride the wind and glide through the sky. Press [X]IconFile:TotK X Button Icon.png in midair to activate it.

A glowing spirit orb found all over the Depths. Offer these to a Bargainer Statue for a variety of rewards.

The Depths
Using a stable earns points. Collecting points grants rewards. Points needed for the next reward: X
Using a stable earns points. Collecting points grants rewards. You are eligible for a reward.

Princess Zelda's prized device. It has a variety of features that are essential for adventure.

A small stone believed to have belonged to a sage. Holding it in your hand, you can feel the remnants of a strong bond.
The remnants of a former Sage's resolve. If you gather four of them and offer them to a Goddess Statue, you can deepen your connection with the Sages.
A stone etched with what looks like a design schematic. It could be useful...
These stone slabs depict schematics of things such as Zonai vehicles. Autobuild saves the schematic and builds it on command.

A lodging voucher for a regular stable bed. A reward for collecting Pony Points. Spend it at a stable to get some rest and recover from the fatigue of travel.

A durable harness that comes as a set with a horse saddle. Attach a wagon or other objects to the harness for a horse to tow.

This mysterious tool was built by Robbie. Place it by opening your inventory and registering your current location as a travel gate.

Robbie reverse-engineered a travel medallion to make this prototypical version, but it's unusable in its current state because it's missing some important data.

A schematic for a strange invention made of Zonai devices and building materials. Looks like it could be useful...
A scrawled schematic for a contraption made of Zonai devices and building materials. Looks like you can use Autobuild to store schematics and then build from them.

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References