Knight's Broadsword

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Knight's Broadsword are recurring Items in The Legend of Zelda series.(BotWBreath of the Wild | TotKTears of the Kingdom | AoCAge of Calamity)[1][2][3]

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
206  (211Master Mode) Knight's Broadsword
Description
Knights of Hyrule once carried this sword. These days it's the weapon of choice for seasoned adventurers thanks to its ease of use and high attack power.
Common Locations
Gerudo Desert
Tabantha Frontier
Properties
Atk 26

Knight's Broadswords are Weapons that Link can use to defeat Enemies, destroy Barrels and Jars, and cut down Trees. Knight's Broadswords will deal 26 damage to Enemies, and 52 damage when thrown and broken on an Enemy. They were once used by the Hylian Knights before the second Great Calamity.[1] In the present, they are commonly used by adventurers due to their ease of use and high attack power.[1]

Scanning the following amiibo with the amiibo Rune has a chance to spawn a Treasure Chest containing a Knight's Broadsword:

Knight's Broadswords will sink if they are dropped in Water. Being magnetic, however, Link can use his Magnesis Rune on them. However, this also means that they will attract Lightning if they are equipped during a Thunderstorm, and they will conduct Electricity. They will not burn if they are exposed to Fire or a Scorching Climate.

Knight's Broadswords belong to the equipment archetype known as the Knight's Gear, which was primarily used by the Hylian Knights.[4]

Weapon Parameters
Name
ActorName
Value
"Weapon_Sword_003"
Description

Internal name

Name
Life
Value
27
Description

Durability of the weapon

Name
Power
Value
26
Description

Damage dealt with the weapon

Name
SpHitActor
Value
""
Description

Objects that receive additional damage from the weapon

Name
SpHitRatio
Value
2.0
Description

Damage multiplier appplied to SpHitActor objects

Name
IsHammer
Value
false
Description

Whether or not the weapon can break ore deposits in one hit

Name
IsWeakBreaker
Value
false
Description

Unknown use, maybe was used during dev to one hit kill weaker enemies ?

Name
IsBoomerang
Value
false
Description

Whether or not the weapon comes back to the player if they throw it

Name
IsLuckyWeapon
Value
false
Description

Unknown use, maybe was used to have random crits during dev ?

Name
IsPikohan
Value
false
Description

Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)

Name
IsThrowingWeapon
Value
true
Description

Whether or not the weapon can be thrown

Name
IsThrowingBreakWeapon
Value
true
Description

Whether or not the weapon breaks instantly when thrown to an enemy

Name
ThrowRange
Value
5.0
Description

After being thrown, travelled distance of the weapon before getting affected with gravity

Name
ChemicalEnergyMax
Value
0
Description

The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]

Name
ChemicalEnergyAmountUsed
Value
0
Description

The energy cost elemental weapons have when using their power

Name
ChemicalEnergyRecoverRate
Value
0.0
Description

Speed, in unit/frame, of the energy recovery of the weapon

Name
ChemicalEnergyRecoverInterval
Value
60
Description

Frames you have to wait, after your last attack, before the weapon starts to recharge itself

Name
ShootBeam
Value
""
Description

If specified, what actor to launch when throwing the weapon

Name
SharpWeaponAddAtkMin
Value
3
Description

Minimal value for level 1 attack up modifier

Name
SharpWeaponAddAtkMax
Value
5
Description

Maximal value for level 1 attack up modifier

Name
SharpWeaponAddLifeMin
Value
3
Description

Minimal value for level 1 durability up modifier

Name
SharpWeaponAddLifeMax
Value
5
Description

Maximal value for level 1 durability up modifier

Name
SharpWeaponAddCrit
Value
true
Description

Whether or not the weapon can get the critical hit modifier

Name
PoweredSharpAddAtkMin
Value
6
Description

Minimal value for level 2 attack up modifier

Name
PoweredSharpAddAtkMax
Value
9
Description

Maximal value for level 2 attack up modifier

Name
PoweredSharpAddLifeMin
Value
6
Description

Minimal value for level 2 durability up modifier

Name
PoweredSharpAddLifeMax
Value
8
Description

Maximal value for level 2 durability up modifier

Name
PoweredSharpAddThrowMin
Value
1.5
Description

Minimal value for throw distance up modifier

Name
PoweredSharpAddThrowMax
Value
2.0
Description

Maximal value for throw distance up modifier

Name
ThrowSpeed
Value
1.0
Description

Initial speed of the weapon when thrown

Name
ThrowRotSpeed
Value
50.0
Description

Rotation speed, in radian per second, of the weapon when thrown

Name
SellingPrice
Value
45
Description

Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons

Name
BuyingPrice
Value
180
Description

Unused value for the weapons, probably a leftover from a dev build where you could buy weapons

NameValueDescription
ActorName
"Weapon_Sword_003"

Internal name

Life
27

Durability of the weapon

Power
26

Damage dealt with the weapon

SpHitActor
""

Objects that receive additional damage from the weapon

SpHitRatio
2.0

Damage multiplier appplied to SpHitActor objects

IsHammer
false

Whether or not the weapon can break ore deposits in one hit

IsWeakBreaker
false

Unknown use, maybe was used during dev to one hit kill weaker enemies ?

IsBoomerang
false

Whether or not the weapon comes back to the player if they throw it

IsLuckyWeapon
false

Unknown use, maybe was used to have random crits during dev ?

IsPikohan
false

Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)

IsThrowingWeapon
true

Whether or not the weapon can be thrown

IsThrowingBreakWeapon
true

Whether or not the weapon breaks instantly when thrown to an enemy

ThrowRange
5.0

After being thrown, travelled distance of the weapon before getting affected with gravity

ChemicalEnergyMax
0

The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]

ChemicalEnergyAmountUsed
0

The energy cost elemental weapons have when using their power

ChemicalEnergyRecoverRate
0.0

Speed, in unit/frame, of the energy recovery of the weapon

ChemicalEnergyRecoverInterval
60

Frames you have to wait, after your last attack, before the weapon starts to recharge itself

ShootBeam
""

If specified, what actor to launch when throwing the weapon

SharpWeaponAddAtkMin
3

Minimal value for level 1 attack up modifier

SharpWeaponAddAtkMax
5

Maximal value for level 1 attack up modifier

SharpWeaponAddLifeMin
3

Minimal value for level 1 durability up modifier

SharpWeaponAddLifeMax
5

Maximal value for level 1 durability up modifier

SharpWeaponAddCrit
true

Whether or not the weapon can get the critical hit modifier

PoweredSharpAddAtkMin
6

Minimal value for level 2 attack up modifier

PoweredSharpAddAtkMax
9

Maximal value for level 2 attack up modifier

PoweredSharpAddLifeMin
6

Minimal value for level 2 durability up modifier

PoweredSharpAddLifeMax
8

Maximal value for level 2 durability up modifier

PoweredSharpAddThrowMin
1.5

Minimal value for throw distance up modifier

PoweredSharpAddThrowMax
2.0

Maximal value for throw distance up modifier

ThrowSpeed
1.0

Initial speed of the weapon when thrown

ThrowRotSpeed
50.0

Rotation speed, in radian per second, of the weapon when thrown

SellingPrice
45

Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons

BuyingPrice
180

Unused value for the weapons, probably a leftover from a dev build where you could buy weapons

  1. ↑ You can switch weapons to instantly recharge your elemental weapons

Tears of the Kingdom

Hyrule Compendium Entry
340  Knight's Broadsword
Description
Knights of Hyrule once carried this sword. Even in its decayed state, it shows its true resolve in desperation and can yield powerful attacks when you're down to your last heart.
Common Locations
Gerudo Desert
Hyrule Castle
Properties
Atk: 7

Desperate Strength



Like the other Knight's Gear melee weapons, the Knight's Broadsword does bonus damage when Link has one Heart or less remaining.[2]

Other Appearances

Age of Calamity

The following section is not part of the Zelda canon and should not be taken as such.


Nomenclature

Names in Other Regions
LanguageNamesMeanings
JapanJapan
Japanese
騎士の剣 (Kishi no ken) 
The Republic of ChinaThe Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTRTraditional
騎士之劍 (Qíshì zhī jiàn) 
The Kingdom of the NetherlandsThe Kingdom of the Netherlands
Dutch
Ridderzwaard[5]Knight's Sword
The French RepublicThe French Republic
FrenchEUEuropean
Épée de chevalier[6]Knight's sword
The Federal Republic of GermanyThe Federal Republic of Germany
German
Ritterschwert 
The Italian RepublicThe Italian Republic
Italian
Spada da cavaliere 
The Republic of KoreaThe Republic of Korea
Korean
기사의 검 (Gisaui geom) 
The Russian FederationThe Russian Federation
Russian
Рыцарский меч (Rytsarskiy mech) 
Latin AmericaLatin America
SpanishLALatin American
Espada de caballero 
This table was generated from Zelda Wiki's translation data.
See here to view all images tagged with this subject.

See Also

References

  1. ↑ 1.0 1.1 1.2 Knight's Broadsword
    Knights of Hyrule once carried this sword. These days it's the weapon of choice for seasoned adventurers thanks to its ease of use and high attack power.
    — Inventory (Breath of the Wild)
  2. ↑ 2.0 2.1 Knight's Broadsword
    Knights of Hyrule once carried this sword. Even in its decayed state, it shows its true resolve in desperation and can yield powerful attacks when you're down to your last heart.
    — Inventory (Tears of the Kingdom)
  3. ↑ Knight's Broadsword
    Knights of Hyrule carry this sword. This blade is highly valued thanks to its ease of use and high attack power.
    — Allies (Age of Calamity)
  4. ↑ Creating a Champion, Dark Horse Books, pg. 168
  5. ↑ Ridderzwaard — Inventory (Breath of the Wild, Dutch version)
  6. ↑ Épée de chevalier
    La facilité d'utilisation et la grande puissance de l'arme de prédilection des chevaliers du château d'Hyrule en font aujourd'hui une épée très appréciée des aventuriers aguerris.
    — Inventory (Breath of the Wild, European French version)
Broadswords
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