Lightscale Tridents make an appearance in Age of Calamity, where they are Weapons used by Mipha. She can use one when she is chosen as a Warrior for Scenarios and Challenges. Her Lightscale Trident also appears in Movies in Narrations. For example, she wields her Trident when she protects Sidon from a Lynel in "Ray of Hope", when the Yiga ambush the part in "Assassination!", during a Monster attack in "A Song from the Past", and against Waterblight Ganon during "Rescue Across Time: Water and Fire".
Lightscale Trident
Lightscale Tridents are recurring Items in The Legend of Zelda series.(BotWBreath of the Wild | TotKTears of the Kingdom | AoIAge of Imprisonment | AoCAge of Calamity)[1][2][3][4]
Location and Uses
Breath of the Wild
Lightscale Tridents are a variant of the Zora Spear. They belong to the Zora Gear equipment archetype, which is a group of Weapons created by the Zora.[5]
A Lightscale Trident was given to the Zora princess Mipha on the day she was born.[6] Even though Mipha preferred to use her healing abilities, it is said that she was talented with this Spear as well.[1] When she came of age, Seggin was the one who taught her to fight with her Trident. King Dorephan later had the story of the Lightscale Trident written on the History of the Zora, Part Four, one of the Stone Monuments found throughout the Lanayru Great Spring.[7]
When Mipha did not return after the Great Calamity, the people of Zora's Domain mourned her. They tried to send the Lightscale Trident down Zora River in an attempt to put her Spirit to rest. However, the Trident began to glow, and Mipha's voice was heard. She told the Zora that she was one with the Lightscale Trident, and they should forget their grief and focus on remembering her. As a result, the Zora celebrate the Champion Festival and honor the Lightscale Trident on the anniversary of the Great Calamity.[7] However, if Link speaks with Trello while the Shrine Quest "The Ceremonial Song" is active, he will admit that the Champion Festival uses a replica of the Lightscale Trident instead of the real one.[8] This replica, the Ceremonial Trident, is nearly identical to the Lightscale Trident, but it is not as strong or durable.[9]
Link can obtain Mipha's Lightscale Trident after taming Divine Beast Vah Ruta and saving Zora's Domain from flooding. King Dorephan will gift the Trident to him as a reward and symbol of their friendship.[10] After the cutscene, Link can collect the Lightscale Trident from inside a Stone Chest in the Throne Room. If the Lightscale Trident breaks, Dento will remake it if Link approaches him at the Hammerhead.[11] To do so, he requires a Zora Spear, a Diamond, and five pieces of Flint.[12] If the Lightscale Trident is not in Link's possession but still exists elsewhere, Dento will be aware of its presence and instead recommend that Link locates it.[13]
The Lightscale Trident is made of metal, and therefore it can conduct Electricity and attract Lightning if it is equipped during Thunderstorms. It will also sink if it is dropped in Water, but it can be picked up using the Magnesis Rune on the Sheikah Slate. Finally, it will not burn if it is exposed to a Fire or a Scorching Climate.
| Name | ActorName |
|---|---|
| Value | "Weapon_Spear_050" |
| Description | Internal name |
| Name | Life |
| Value | 70 |
| Description | Durability of the weapon |
| Name | Power |
| Value | 22 |
| Description | Damage dealt with the weapon |
| Name | SpHitActor |
| Value | "" |
| Description | Objects that receive additional damage from the weapon |
| Name | SpHitRatio |
| Value | 2.0 |
| Description | Damage multiplier appplied to SpHitActor objects |
| Name | IsHammer |
| Value | false |
| Description | Whether or not the weapon can break ore deposits in one hit |
| Name | IsWeakBreaker |
| Value | false |
| Description | Unknown use, maybe was used during dev to one hit kill weaker enemies ? |
| Name | IsBoomerang |
| Value | false |
| Description | Whether or not the weapon comes back to the player if they throw it |
| Name | IsLuckyWeapon |
| Value | false |
| Description | Unknown use, maybe was used to have random crits during dev ? |
| Name | IsPikohan |
| Value | false |
| Description | Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior) |
| Name | IsThrowingWeapon |
| Value | true |
| Description | Whether or not the weapon can be thrown |
| Name | IsThrowingBreakWeapon |
| Value | true |
| Description | Whether or not the weapon breaks instantly when thrown to an enemy |
| Name | ThrowRange |
| Value | 5.0 |
| Description | After being thrown, travelled distance of the weapon before getting affected with gravity |
| Name | ChemicalEnergyMax |
| Value | 0 |
| Description | The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a] |
| Name | ChemicalEnergyAmountUsed |
| Value | 0 |
| Description | The energy cost elemental weapons have when using their power |
| Name | ChemicalEnergyRecoverRate |
| Value | 0.0 |
| Description | Speed, in unit/frame, of the energy recovery of the weapon |
| Name | ChemicalEnergyRecoverInterval |
| Value | 60 |
| Description | Frames you have to wait, after your last attack, before the weapon starts to recharge itself |
| Name | ShootBeam |
| Value | "" |
| Description | If specified, what actor to launch when throwing the weapon |
| Name | SharpWeaponAddAtkMin |
| Value | 5 |
| Description | Minimal value for level 1 attack up modifier |
| Name | SharpWeaponAddAtkMax |
| Value | 9 |
| Description | Maximal value for level 1 attack up modifier |
| Name | SharpWeaponAddLifeMin |
| Value | 7 |
| Description | Minimal value for level 1 durability up modifier |
| Name | SharpWeaponAddLifeMax |
| Value | 13 |
| Description | Maximal value for level 1 durability up modifier |
| Name | SharpWeaponAddCrit |
| Value | true |
| Description | Whether or not the weapon can get the critical hit modifier |
| Name | PoweredSharpAddAtkMin |
| Value | 10 |
| Description | Minimal value for level 2 attack up modifier |
| Name | PoweredSharpAddAtkMax |
| Value | 18 |
| Description | Maximal value for level 2 attack up modifier |
| Name | PoweredSharpAddLifeMin |
| Value | 14 |
| Description | Minimal value for level 2 durability up modifier |
| Name | PoweredSharpAddLifeMax |
| Value | 32 |
| Description | Maximal value for level 2 durability up modifier |
| Name | PoweredSharpAddThrowMin |
| Value | 1.5 |
| Description | Minimal value for throw distance up modifier |
| Name | PoweredSharpAddThrowMax |
| Value | 2.0 |
| Description | Maximal value for throw distance up modifier |
| Name | ThrowSpeed |
| Value | 1.5 |
| Description | Initial speed of the weapon when thrown |
| Name | ThrowRotSpeed |
| Value | 100.0 |
| Description | Rotation speed, in radian per second, of the weapon when thrown |
| Name | SellingPrice |
| Value | 100 |
| Description | Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons |
| Name | BuyingPrice |
| Value | 400 |
| Description | Unused value for the weapons, probably a leftover from a dev build where you could buy weapons |
| Name | Value | Description |
|---|---|---|
ActorName | "Weapon_Spear_050" | Internal name |
Life | 70 | Durability of the weapon |
Power | 22 | Damage dealt with the weapon |
SpHitActor | "" | Objects that receive additional damage from the weapon |
SpHitRatio | 2.0 | Damage multiplier appplied to SpHitActor objects |
IsHammer | false | Whether or not the weapon can break ore deposits in one hit |
IsWeakBreaker | false | Unknown use, maybe was used during dev to one hit kill weaker enemies ? |
IsBoomerang | false | Whether or not the weapon comes back to the player if they throw it |
IsLuckyWeapon | false | Unknown use, maybe was used to have random crits during dev ? |
IsPikohan | false | Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior) |
IsThrowingWeapon | true | Whether or not the weapon can be thrown |
IsThrowingBreakWeapon | true | Whether or not the weapon breaks instantly when thrown to an enemy |
ThrowRange | 5.0 | After being thrown, travelled distance of the weapon before getting affected with gravity |
ChemicalEnergyMax | 0 | The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a] |
ChemicalEnergyAmountUsed | 0 | The energy cost elemental weapons have when using their power |
ChemicalEnergyRecoverRate | 0.0 | Speed, in unit/frame, of the energy recovery of the weapon |
ChemicalEnergyRecoverInterval | 60 | Frames you have to wait, after your last attack, before the weapon starts to recharge itself |
ShootBeam | "" | If specified, what actor to launch when throwing the weapon |
SharpWeaponAddAtkMin | 5 | Minimal value for level 1 attack up modifier |
SharpWeaponAddAtkMax | 9 | Maximal value for level 1 attack up modifier |
SharpWeaponAddLifeMin | 7 | Minimal value for level 1 durability up modifier |
SharpWeaponAddLifeMax | 13 | Maximal value for level 1 durability up modifier |
SharpWeaponAddCrit | true | Whether or not the weapon can get the critical hit modifier |
PoweredSharpAddAtkMin | 10 | Minimal value for level 2 attack up modifier |
PoweredSharpAddAtkMax | 18 | Maximal value for level 2 attack up modifier |
PoweredSharpAddLifeMin | 14 | Minimal value for level 2 durability up modifier |
PoweredSharpAddLifeMax | 32 | Maximal value for level 2 durability up modifier |
PoweredSharpAddThrowMin | 1.5 | Minimal value for throw distance up modifier |
PoweredSharpAddThrowMax | 2.0 | Maximal value for throw distance up modifier |
ThrowSpeed | 1.5 | Initial speed of the weapon when thrown |
ThrowRotSpeed | 100.0 | Rotation speed, in radian per second, of the weapon when thrown |
SellingPrice | 100 | Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons |
BuyingPrice | 400 | Unused value for the weapons, probably a leftover from a dev build where you could buy weapons |
- ↑ You can switch weapons to instantly recharge your elemental weapons
Tears of the Kingdom
Lightscale Tridents as they appear in Breath of the Wild return in Tears of the Kingdom. Dento describes them as formidable Weapons that have been passed down by generations of Zora.[14] Unlike other Weapons, they have not Decayed as a result of the Upheaval.
Sidon now wields a Lightscale Trident, which he uses in battle. He wields his Trident throughout the Main Quest "Sidon of the Zora" as he and Link fight the Sludge Like, explore Wellspring Island, and clear the Water Temple. Sidon's Sage Avatar carries a projection of a Lightscale Trident, which stills counts as one for the Hyrule Compendium if a Picture is taken of it. During the War in the Depths of Hyrule, Sidon will appear to fight beside Link if he has been awakened as a Sage, and he will use his Lightscale Trident to fight both the Demon King's Army and Demon King Ganondorf himself.
As part of the Side Quest "Glory of the Zora", Dento offers to make a Lightscale Trident for Link to thank him for saving Zora's Domain once again.[15] He requires one Zora Spear, three Diamonds, and five pieces of Flint. He is willing to accepted either a Decayed Zora Spear or an Intact Zora Spear✨.[14] However, he cannot use a Spear that has a Material or Object Fused to it.[16][17] Once Link brings him the necessary supplies, Dento will proceed to make him a Trident.[18][19] Should Link ever break or lose his Lightscale Trident, Dento will be able to make him a new one.[20][21]
Qia, the ancient Sage of Water, can be seen utilizing a Lightscale Trident in flashbacks to the Era of Foundation's Imprisoning War.
Other Appearances
Age of Calamity
Age of Imprisonment
In Age of Imprisonment, Qia wields a Lightscale Trident.[4]
Nomenclature
| Language | Names |
|---|---|
| Lance d'écailles radieuse[22] | |
| This table was generated from Zelda Wiki's translation data. | |
Gallery
-
The Mipha amiibo with the Lightscale Trident
-
Breath of the Wild
The Lightscale Trident, depicted in Mipha's Statue -
Breath of the Wild
Concept artwork of the Lightscale Trident (right) other Zora Gear -
Tears of the Kingdom
Artwork of Sidon wielding a Lightscale Trident -
Age of Calamity
Artwork of Mipha with the Lightscale Trident -
Age of Calamity
Mipha holding the Lightscale Trident -
Age of Calamity
Icon of the Lightscale Trident -
Age of Calamity
Icon of Mipha holding the Lightscale Trident -
Age of Calamity
A promotional screenshot of Mipha fighting a Moblin with the Lightscale Trident -
Age of Imprisonment
Artwork of Qia wielding a Lightscale Trident
See Also
References
- ↑ 1.0 1.1
Lightscale Trident
— Inventory (Breath of the Wild)
A spear of peerless grace cherished by the Zora Champion Mipha. Although Mipha specialized in healing abilities, her spearmanship was in a class all its own. - ↑
Lightscale Trident
— Inventory (Tears of the Kingdom)
A spear of peerless grace cherished by the Zora Champion Mipha. Although Mipha specialized in healing abilities, her spearmanship was in a class all its own. - ↑
Lightscale Trident
— Allies (Age of Calamity)
A spear of peerless grace cherished by Mipha. Although Mipha specializes in healing abilities, her spearmanship is in a class all its own. - ↑ 4.0 4.1
Lightscale Trident
— Allies (Age of Imprisonment)
A spear of peerless grave cherished by Qia. Its beauty and dignity are befitting of a queen, and its silver light spells hope to all who see it. - ↑ Creating a Champion, Dark Horse Books, pg. 173
- ↑ Creating a Champion, Dark Horse Books, pg. 91
- ↑ 7.0 7.1
History of the Zora, Part Four
— History of the Zora, Part Four (Breath of the Wild)
The Lightscale Trident
As told by King Dorephan
The queen and I were blessed with a daughter as lovely as a jewel. We named our princess...Mipha.
To celebrate her birth, the smithy Dento presented Mipha with a gift: a mighty spear called the Lightscale Trident.
Mipha grew into a bright girl and soon reached the age of receiving lessons from the royal family's order of knights.
The whole of the royal guard adored her, especially Sergeant Seggin, who loved her as if she were his own kin.
Under Seggin's instruction, Mipha honed her skills, and her radiance grew along with her skill with the Lightscale Trident.
As a Champion, Mipha made her people proud. However, once the Great Calamity stuck, she was never to return.
All of Zora's Domain fell into misery. The merest thought of the princess was enough to overcome anyone with tears.
As a way of offering her soul repose, they tried to send the Lightscale Trident drifting down the Zora River.
But when they did, the trident began to glow, and Mipha's voice rang loud and clear for all Zora to hear:
"The Lightscale Trident and I are one... Abandon your grief and know joy once again. Do not cry...just remember."
And so, keeping to her request, on the day of the Great Calamity...the day that Mipha passed from this world...
the Zora venerate the Lightscale Trident and remember their brave princess.
Such is the origin of the Champion Festival. - ↑
The ceremonial trident is used in a festival to honor Champion Mipha... The Champion Festival's Lightscale Trident... Well, it's a fake.
— Trello (Breath of the Wild) - ↑
Ceremonial Trident
— Inventory (Breath of the Wild)
A spear modeled after the Lightscale Trident wielded by the Zora Champion Mipha. They may be identical in appearance, but this spear's strength and durability are inferior. - ↑
Link! I must reward your efforts! Now then! I implore you to collect the treasure inside that chest over there. It was cherished by Mipha. A memento of sorts. I would like you to have it as a token of our friendship.
— King Dorephan (Breath of the Wild) - ↑
The Lightscale Trident... I somehow felt it had disappeared from this world. Shall I remake it for you?...
— Dento (Breath of the Wild) - ↑
In that case, I will need a Zora spear, one diamond, and five pieces of flint.
— Dento (Breath of the Wild) - ↑
You do not have it in your possession, but I can sense the Lightscale Trident is still in this world. If a monster were to take hold of it, that would be extremely dangerous. If you have entrusted it to someone, that is one thing...but if not, I must strongly suggest you locate it.
— Dento (Breath of the Wild) - ↑ 14.0 14.1
Link. If you intend to go up against the various phenomena plaguing this world, you need a weapon that is up to the task. The Lightscale Trident has been passed down through generations of the Zora since ancient times. It will not fail you. Bring me the necessary materials and I will craft one for you with all due haste. You must acquire a Zora spear, three diamonds, and five pieces of flint. Even a Zora spear that is decayed will suffice.
— Dento (Tears of the Kingdom) - ↑
Link. Once again, you have done Zora's Domain a great service. Thanks to the efforts of you and our young King Sidon, the domain has been saved. You must allow me to thank you.
— Dento (Tears of the Kingdom) - ↑
You acquired the necessary materials. However... That Zora spear...has been altered in some way. I cannot craft the Lightscale Trident using an impure Zora spear.
— Dento (Tears of the Kingdom) - ↑
If it were decayed, that would be no matter. However, I require a Zora spear that has not been altered in any way. You can remove the addition yourself, of course. However, know that it would not survive the process. I hear there is someone in Tarrey Town, up in Akkala to the north, who can remove items used to alter weapons. You should perhaps pay them a visit...and have them remove the item haphazardly attached to your spear.
— Dento (Tears of the Kingdom) - ↑
You have acquired all of the materials! This will not take long...
— Dento (Tears of the Kingdom) - ↑
The Lightscale Trident... I am entrusting it to you.
— Dento (Tears of the Kingdom) - ↑
If it becomes broken or lost, or if it has otherwise disappeared from this world, I will remake it for you.
— Dento (Tears of the Kingdom) - ↑
So, Link... You have returned. Since you are here at my forge, it can only mean one thing. You desire to possess the Lightscale Trident. Correct?
— Dento (Tears of the Kingdom) - ↑
Lance d'écailles radieuse
— Allies (Age of Calamity, European French version)



