The Lightscale Trident makes an appearance in Hyrule Warriors: Age of Calamity, where Mipha is its sole user. She often uses it in cutscenes where she is fighting, such as when she protects Sidon from a Lynel and in the stand against the Yiga Clan at a small town. She also wields it as she prepares to attack Monsters on her way to Hyrule Castle. She uses the Lightscale Trident against Waterblight Ganon within Divine Beast Vah Ruta.
Lightscale Trident
Lightscale Tridents are recurring Items in The Legend of Zelda series.[1][2][3]
Location and Uses
Breath of the Wild
293
(298Master Mode) Lightscale Trident |
Description |
Common Locations | |
Properties |
The Lightscale Trident is a variant of the Zora Spear that was given to the Zora Champion Mipha on the day she was born.[4] It belongs to the Zora Gear equipment archetype, which is a group of Weapons created by the Zora.[5] Even though Mipha preferred to use her healing abilities, it is said that she was talented with this Spear as well.[1] King Dorephan had the story of the Lightscale Trident written on the History of the Zora, Part Four, one of the Stone Monuments found throughout the Lanayru Great Spring. The Lightscale Trident was made as a gift for Mipha by Dento to celebrate her birth.[6] Seggin was the one who taught Mipha her skill with the Trident.[7]
When Mipha did not return after the Great Calamity, the people of Zora's Domain mourned her. They tried to send the Lightscale Trident down Zora River in an attempt to put her Spirit to rest.[8] However, the Trident began to glow, and Mipha's voice was heard.[9] She told the Zora that she was one with the Lightscale Trident, and they should forget their grief and focus on remembering her.[10] As a result, the Zora celebrate the Champion Festival and honor the Lightscale Trident on the anniversary of the Great Calamity.[11]
However, if Link speaks with Trello while "The Ceremonial Song" Shrine Quest is active, he will admit that the Champion Festival uses a replica of the Lightscale Trident instead of the real one.[12][13] This replica, the Ceremonial Trident, is nearly identical to the Lightscale Trident, but it is not as strong or durable.[14]
Link can obtain the Lightscale Trident after taming Divine Beast Vah Ruta and saving Zora's Domain from flooding. King Dorephan will gift the Trident to him as a reward and symbol of their friendship.[15] After the cutscene, Link can collect the Lightscale Trident from inside a Treasure Chest in the Throne Room. If the Lightscale Trident breaks, Dento will remake it if Link approaches him at the Hammerhead.[16] To do so, he requires a Zora Spear, a Diamond, and five pieces of Flint.[17]
The Lightscale Trident is made of metal, and therefore it can conduct Electricity and attract Lightning if it is equipped during Thunderstorms. It will also sink if it is dropped in Water, but it can be picked up using the Magnesis Basic Rune on the Sheikah Slate. Finally, it will not burn if it is exposed to a Fire or a Scorching Climate.
Name | ActorName |
---|---|
Value | "Weapon_Spear_050" |
Description | Internal name |
Name | Life |
Value | 70 |
Description | Durability of the weapon |
Name | Power |
Value | 22 |
Description | Damage dealt with the weapon |
Name | SpHitActor |
Value | "" |
Description | Objects that receive additional damage from the weapon |
Name | SpHitRatio |
Value | 2.0 |
Description | Damage multiplier appplied to SpHitActor objects |
Name | IsHammer |
Value | false |
Description | Whether or not the weapon can break ore deposits in one hit |
Name | IsWeakBreaker |
Value | false |
Description | Unknown use, maybe was used during dev to one hit kill weaker enemies ? |
Name | IsBoomerang |
Value | false |
Description | Whether or not the weapon comes back to the player if they throw it |
Name | IsLuckyWeapon |
Value | false |
Description | Unknown use, maybe was used to have random crits during dev ? |
Name | IsPikohan |
Value | false |
Description | Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior) |
Name | IsThrowingWeapon |
Value | true |
Description | Whether or not the weapon can be thrown |
Name | IsThrowingBreakWeapon |
Value | true |
Description | Whether or not the weapon breaks instantly when thrown to an enemy |
Name | ThrowRange |
Value | 5.0 |
Description | After being thrown, travelled distance of the weapon before getting affected with gravity |
Name | ChemicalEnergyMax |
Value | 0 |
Description | The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a] |
Name | ChemicalEnergyAmountUsed |
Value | 0 |
Description | The energy cost elemental weapons have when using their power |
Name | ChemicalEnergyRecoverRate |
Value | 0.0 |
Description | Speed, in unit/frame, of the energy recovery of the weapon |
Name | ChemicalEnergyRecoverInterval |
Value | 60 |
Description | Frames you have to wait, after your last attack, before the weapon starts to recharge itself |
Name | ShootBeam |
Value | "" |
Description | If specified, what actor to launch when throwing the weapon |
Name | SharpWeaponAddAtkMin |
Value | 5 |
Description | Minimal value for level 1 attack up modifier |
Name | SharpWeaponAddAtkMax |
Value | 9 |
Description | Maximal value for level 1 attack up modifier |
Name | SharpWeaponAddLifeMin |
Value | 7 |
Description | Minimal value for level 1 durability up modifier |
Name | SharpWeaponAddLifeMax |
Value | 13 |
Description | Maximal value for level 1 durability up modifier |
Name | SharpWeaponAddCrit |
Value | true |
Description | Whether or not the weapon can get the critical hit modifier |
Name | PoweredSharpAddAtkMin |
Value | 10 |
Description | Minimal value for level 2 attack up modifier |
Name | PoweredSharpAddAtkMax |
Value | 18 |
Description | Maximal value for level 2 attack up modifier |
Name | PoweredSharpAddLifeMin |
Value | 14 |
Description | Minimal value for level 2 durability up modifier |
Name | PoweredSharpAddLifeMax |
Value | 32 |
Description | Maximal value for level 2 durability up modifier |
Name | PoweredSharpAddThrowMin |
Value | 1.5 |
Description | Minimal value for throw distance up modifier |
Name | PoweredSharpAddThrowMax |
Value | 2.0 |
Description | Maximal value for throw distance up modifier |
Name | ThrowSpeed |
Value | 1.5 |
Description | Initial speed of the weapon when thrown |
Name | ThrowRotSpeed |
Value | 100.0 |
Description | Rotation speed, in radian per second, of the weapon when thrown |
Name | SellingPrice |
Value | 100 |
Description | Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons |
Name | BuyingPrice |
Value | 400 |
Description | Unused value for the weapons, probably a leftover from a dev build where you could buy weapons |
Name | Value | Description |
---|---|---|
ActorName | "Weapon_Spear_050" | Internal name |
Life | 70 | Durability of the weapon |
Power | 22 | Damage dealt with the weapon |
SpHitActor | "" | Objects that receive additional damage from the weapon |
SpHitRatio | 2.0 | Damage multiplier appplied to SpHitActor objects |
IsHammer | false | Whether or not the weapon can break ore deposits in one hit |
IsWeakBreaker | false | Unknown use, maybe was used during dev to one hit kill weaker enemies ? |
IsBoomerang | false | Whether or not the weapon comes back to the player if they throw it |
IsLuckyWeapon | false | Unknown use, maybe was used to have random crits during dev ? |
IsPikohan | false | Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior) |
IsThrowingWeapon | true | Whether or not the weapon can be thrown |
IsThrowingBreakWeapon | true | Whether or not the weapon breaks instantly when thrown to an enemy |
ThrowRange | 5.0 | After being thrown, travelled distance of the weapon before getting affected with gravity |
ChemicalEnergyMax | 0 | The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a] |
ChemicalEnergyAmountUsed | 0 | The energy cost elemental weapons have when using their power |
ChemicalEnergyRecoverRate | 0.0 | Speed, in unit/frame, of the energy recovery of the weapon |
ChemicalEnergyRecoverInterval | 60 | Frames you have to wait, after your last attack, before the weapon starts to recharge itself |
ShootBeam | "" | If specified, what actor to launch when throwing the weapon |
SharpWeaponAddAtkMin | 5 | Minimal value for level 1 attack up modifier |
SharpWeaponAddAtkMax | 9 | Maximal value for level 1 attack up modifier |
SharpWeaponAddLifeMin | 7 | Minimal value for level 1 durability up modifier |
SharpWeaponAddLifeMax | 13 | Maximal value for level 1 durability up modifier |
SharpWeaponAddCrit | true | Whether or not the weapon can get the critical hit modifier |
PoweredSharpAddAtkMin | 10 | Minimal value for level 2 attack up modifier |
PoweredSharpAddAtkMax | 18 | Maximal value for level 2 attack up modifier |
PoweredSharpAddLifeMin | 14 | Minimal value for level 2 durability up modifier |
PoweredSharpAddLifeMax | 32 | Maximal value for level 2 durability up modifier |
PoweredSharpAddThrowMin | 1.5 | Minimal value for throw distance up modifier |
PoweredSharpAddThrowMax | 2.0 | Maximal value for throw distance up modifier |
ThrowSpeed | 1.5 | Initial speed of the weapon when thrown |
ThrowRotSpeed | 100.0 | Rotation speed, in radian per second, of the weapon when thrown |
SellingPrice | 100 | Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons |
BuyingPrice | 400 | Unused value for the weapons, probably a leftover from a dev build where you could buy weapons |
- ↑ You can switch weapons to instantly recharge your elemental weapons
Tears of the Kingdom
Unlike other Weapons, Lightscale Tridents have not decayed as a result of the Upheaval. Sidon uses a Lightscale Trident in battle against Constructs while in the Sky Islands.
Other Appearances
Hyrule Warriors: Age of Calamity
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | |
Lance d'écailles radieuse[18] | ||
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery
-
The Mipha amiibo with the Lightscale Trident
-
Concept artwork of the Lightscale Trident (right) other Zora Gear for Breath of the Wild
-
Artwork of Mipha with the Lightscale Trident from Breath of the Wild
-
The Lightscale Trident, depicted in Mipha's Statue from Breath of the Wild
-
Artwork of Mipha with the Lightscale Trident from Hyrule Warriors: Age of Calamity
-
Icon of the Lightscale Trident from Hyrule Warriors: Age of Calamity
-
Mipha holding the Lightscale Trident in Hyrule Warriors: Age of Calamity
-
Icon of Mipha holding the Lightscale Trident from Hyrule Warriors: Age of Calamity
-
A promotional screenshot of Mipha fighting a Moblin with the Lightscale Trident from Hyrule Warriors: Age of Calamity
See Also
References
- ↑ 1.0 1.1
Lightscale Trident
— Inventory (Breath of the Wild)
A spear of peerless grace cherished by the Zora Champion Mipha. Although Mipha specialized in healing abilities, her spearmanship was in a class all its own. - ↑
Lightscale Trident
— Inventory (Tears of the Kingdom)
A spear of peerless grace cherished by the Zora Champion Mipha. Although Mipha specialized in healing abilities, her spearmanship was in a class all its own. - ↑
Lightscale Trident
— Allies (Hyrule Warriors: Age of Calamity)
A spear of peerless grace cherished by Mipha. Although Mipha specializes in healing abilities, her spearmanship is in a class all its own. - ↑ Creating a Champion, Dark Horse Books, pg. 91
- ↑ Creating a Champion, Dark Horse Books, pg. 173
- ↑
To celebrate her birth, the smithy Dento presented Mipha with a gift: a mighty spear called the Lightscale Trident.
— History of the Zora, Part Four (Breath of the Wild) - ↑
Under Seggin's instruction, Mipha honed her skills, and her radiance grew alongside her skill with the Lightscale Trident.
— History of the Zora, Part Four (Breath of the Wild) - ↑
As a way of offering her soul repose, they tried to send the Lightscale Trident drifting down the Zora River
— History of the Zora, Part Four (Breath of the Wild) - ↑
But when they did, the trident began to glow, and Mipha's voice rang loud and clear for all Zora to hear:
— History of the Zora, Part Four (Breath of the Wild) - ↑
"The Lightscale Trident and I are one... Abandon your grief and know joy once again. Do not cry...just remember."
— History of the Zora, Part Four (Breath of the Wild) - ↑
And so, keeping to her request, one the day of the Great Calamity...the day that Mipha passed from this world...the Zora venerate the Lightscale Trident and remember their brave princess. Such is the origin of the Champion Festival.
— History of the Zora, Part Four (Breath of the Wild) - ↑
The ceremonial trident is used in a festival to honor Champion Mipha...
— Trello (Breath of the Wild) - ↑
The Champion Festival's Lightscale Trident... Well, it's a fake.
— Trello (Breath of the Wild) - ↑
Ceremonial Trident
— Inventory (Breath of the Wild)
A spear modeled after the Lightscale Trident wielded by the Zora Champion Mipha. They may be identical in appearance, but this spear's strength and durability are inferior. - ↑
Link! I must reward your efforts! Now then! I implore you to collect the treasure inside that chest over there. It was cherished by Mipha. A memento of sorts. I would like you to have it as a token of our friendship.
— King Dorephan (Breath of the Wild) - ↑
The Lightscale Trident... I somehow felt it had disappeared from this world. Shall I remake it for you?...
— Dento (Breath of the Wild) - ↑
In that case, I will need a Zora spear, one diamond, and five pieces of flint.
— Dento (Breath of the Wild) - ↑
Lance d'écailles radieuse
— Allies (Hyrule Warriors: Age of Calamity)