Mighty Lynel Bow

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Mighty Lynel Bows are recurring Items in The Legend of Zelda series.[1][2]

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
341  (346Master Mode) Mighty Lynel Bow
Description
This massive Lynel bow sports a bowstring made from a metal so tough, mere Hylians have trouble drawing it back.
Common Locations
Hyrule Field
Deep Akkala
Properties
Bow 20

Mighty Lynel Bows are Bows wielded by Blue-Maned Lynels within Hyrule. In Master Mode, though, White-Maned Lynels use Mighty Lynel Bows instead of their Blue-Maned counterparts. They will become rare as Enemies tier up, but the Blue-Maned Lynel in the First Gatehouse of Hyrule Castle will always remain the same. Therefore, it can become the only source of Mighty Lynel Bows later in the game. Mighty Lynel Bows are a type of Lynel Gear, a series of Weapons that are created by Lynels.[3]

The bowstrings of Mighty Lynel Bows are noted to be made of a metal so tough that regular Hylians have trouble drawing them.[1] When they are drawn, however, they can fire three arrows at once. Since they are made of metal, they conduct Electricity and will attract Lightning if equipped during Thunderstorms. Mighty Lynel Bows also sink if they are dropped in water, but can be picked up and manipulated with the Magnesis Rune. Finally, they do not burn if when exposed to Fire or a Scorching Climate like wooden Weapons do.

Bow Parameters
Name
ActorName
Value
"Weapon_Bow_026"
Description

Internal name

Name
Life
Value
35
Description

Durability of the weapon

Name
Power
Value
20
Description

Damage dealt with the weapon

Name
Range
Value
20.0
Description

Distance (m) fired arrows travel straightly before getting affected with the gravity

Name
SpHitActor
Value
""
Description

Objects that receive additional damage from the weapon

Name
SpHitRatio
Value
2.0
Description

Damage multiplier appplied to SpHitActor objects

Name
SharpWeaponAddAtkMin
Value
3
Description

Minimal value for level 1 attack up modifier

Name
SharpWeaponAddAtkMax
Value
6
Description

Maximal value for level 1 attack up modifier

Name
SharpWeaponAddLifeMin
Value
5
Description

Minimal value for level 1 durability up modifier

Name
SharpWeaponAddLifeMax
Value
9
Description

Maximal value for level 1 durability up modifier

Name
PoweredSharpAddAtkMin
Value
7
Description

Minimal value for level 2 attack up modifier

Name
PoweredSharpAddAtkMax
Value
11
Description

Maximal value for level 2 attack up modifier

Name
PoweredSharpAddLifeMin
Value
10
Description

Minimal value for level 2 durability up modifier

Name
PoweredSharpAddLifeMax
Value
23
Description

Maximal value for level 2 durability up modifier

Name
PoweredSharpAddSpreadFire
Value
true
Description

Whether or not the bow can get the five-short burst modifier

Name
PoweredSharpAddZoomRapid
Value
false
Description

Whether or not the bow can get the quick zoom modifier

Name
PoweredSharpAddRapidFireMin
Value
1.1
Description

Minimal value for the quick shot multiplier

Name
PoweredSharpAddRapidFireMax
Value
1.3
Description

Maximal value for the quick shot multiplied

Name
ArrowName
Value
""
Description

Type of arrow to shoot if specified. Overrides the equipped Arrow

Name
IsLeadShot
Value
true
Description

Whether or not the bow fires more than one arrow in a horizontal spread

Name
LeadShotNum
Value
3
Description

Number of arrows to fire if IsLeadShot is set to true

Name
LeadShotAng
Value
3.0
Description

Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)

Name
IsRapidFire
Value
false
Description

Whether or not the bow fires more than one arrow at the same spot

Name
RapidFireNum
Value
0
Description

Number of arrows to fire if IsRapidFire is set to true

Name
ArrowGravity
Value
-9.8
Description

Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow

Name
ArrowChargeRate
Value
1.0
Description

Multiplier applying on the bow charge rate

Name
ArrowReloadRate
Value
1.0
Description

Multiplier applying on the bow cooldown (after a shot)

NameValueDescription
ActorName
"Weapon_Bow_026"

Internal name

Life
35

Durability of the weapon

Power
20

Damage dealt with the weapon

Range
20.0

Distance (m) fired arrows travel straightly before getting affected with the gravity

SpHitActor
""

Objects that receive additional damage from the weapon

SpHitRatio
2.0

Damage multiplier appplied to SpHitActor objects

SharpWeaponAddAtkMin
3

Minimal value for level 1 attack up modifier

SharpWeaponAddAtkMax
6

Maximal value for level 1 attack up modifier

SharpWeaponAddLifeMin
5

Minimal value for level 1 durability up modifier

SharpWeaponAddLifeMax
9

Maximal value for level 1 durability up modifier

PoweredSharpAddAtkMin
7

Minimal value for level 2 attack up modifier

PoweredSharpAddAtkMax
11

Maximal value for level 2 attack up modifier

PoweredSharpAddLifeMin
10

Minimal value for level 2 durability up modifier

PoweredSharpAddLifeMax
23

Maximal value for level 2 durability up modifier

PoweredSharpAddSpreadFire
true

Whether or not the bow can get the five-short burst modifier

PoweredSharpAddZoomRapid
false

Whether or not the bow can get the quick zoom modifier

PoweredSharpAddRapidFireMin
1.1

Minimal value for the quick shot multiplier

PoweredSharpAddRapidFireMax
1.3

Maximal value for the quick shot multiplied

ArrowName
""

Type of arrow to shoot if specified. Overrides the equipped Arrow

IsLeadShot
true

Whether or not the bow fires more than one arrow in a horizontal spread

LeadShotNum
3

Number of arrows to fire if IsLeadShot is set to true

LeadShotAng
3.0

Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)

IsRapidFire
false

Whether or not the bow fires more than one arrow at the same spot

RapidFireNum
0

Number of arrows to fire if IsRapidFire is set to true

ArrowGravity
-9.8

Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow

ArrowChargeRate
1.0

Multiplier applying on the bow charge rate

ArrowReloadRate
1.0

Multiplier applying on the bow cooldown (after a shot)

Tears of the Kingdom

Hyrule Compendium Entry
463  Mighty Lynel Bow
Description
This massive Lynel bow sports a bowstring made from a metal so tough, mere Hylians have trouble drawing it back.
Common Locations
Lanayru Great Spring
Akkala Highlands Depths
Properties
Atk: 20 x3


Nomenclature

Names in Other Regions
LanguageNames
This table was generated from Zelda Wiki's translation data.

See Also

References

  1. 1.0 1.1 Mighty Lynel Bow
    This massive Lynel bow sports a bowstring made from a metal so tough, mere Hylians have trouble drawing it back.
    — Inventory (Breath of the Wild)
  2. Mighty Lynel Bow — Hyrule Compendium (Tears of the Kingdom)
  3. Creating a Champion, Dark Horse Books, pg. 174