Pathblade

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Pathblades,(EoWEchoes of Wisdom)[1] also known as Blade Traps,(LALink's Awakening)[2] Traps,(TLoZThe Legend of Zelda | TWWThe Wind Waker | TMCThe Minish Cap)[3][4][5] and Razors,(OoTOcarina of Time)[6] are recurring traps in The Legend of Zelda series.[name references needed]

Characteristics

Pathblades are formidable, mechanized obstacles equipped with spikes or blades. They come in a variety of types and are almost always impervious to all attacks, with some staying dormant until approached and others moving in a set path. Pathblades are common as dormant obstacles in titles such as The Legend of Zelda, Link's Awakening, Oracle of Seasons, and Oracle of Ages. Upon crossing the path of a Pathblade, whether vertical or horizontal, it will react instantly by closing in rapidly on Link. Contact with a Pathblade damages Link; after being set off, they will slowly return to their original position.

Other Pathblades, such as those in Ocarina of Time and Majora's Mask, glide along a projected path. These Pathblades move along the ground regardless of Link's presence, at a constant speed. The paths of these vary; some move from one side to the next, while others move in a complete circle.

Similar enemies to Pathblades have also appeared throughout the series. Giant versions of them called Big Blades, appear in A Link to the Past, Oracle of Seasons, and Oracle of Ages. They move in a set path around the room and take up large amounts of space. Other traps called Chasers appear in Oracle of Seasons, Oracle of Ages, Four Swords and The Minish Cap; they are sentient bladed traps that will follow Link down narrow corridors once he is within their line of vision.

The Legend of Zelda



Descriptionshide ▲
The Legend of Zelda instruction booklet
Traps and Stone Statues
Somebody placed these in the labyrinth a long time ago. They suddenly attack Link when he approaches them. So you've really got to watch out!

A Link to the Past



Link's Awakening



Ocarina of Time



Majora's Mask



Oracle of Seasons



Oracle of Ages



Four Swords



The Wind Waker

Descriptionshide ▲

It's a Trap!

Be careful! It's dangerous!



Traps appear in the Wind Temple in The Wind Waker, where they automatically slide back and forth across certain rooms. A second type of Trap can be found encircling the large, cylindrical room, and will lunge toward Link and bite him if he gets too close.

Four Swords Adventures



The Minish Cap

Descriptionshide ▲
Trap
Appears in various areas.
A trap with sharp blades. Some are triggered by nearby intruders, while others follow a set path.

Traps appear in Dungeons in The Minish Cap. There are two variants, blue and green, with different functions. Blue Traps remain still until Link passes through their line of sight, whereupon they move quickly toward him in an straight line. They strike him, if possible, and continue to the end of their path – whether that be the opposite wall, an obstacle, or another Trap – before returning to their original position. Green Traps follow a set path, either moving back and forth from wall to wall or encircling a group of Blocks.

Twilight Princess

Pathblades appear in Dungeons in Twilight Princess. Stone models are found in the Arbiter's Grounds, while gilded models are found in the Temple of Time; both appear as obstacles that move along Spinner rails. They also appear during the battle with the Boss of the Arbiter's Grounds, Stallord.

Pathblades in Twilight Princess are the only kind that can be destroyed; the Dominion Rod can be used to bring a statue to life in the Temple of Time, smashing the Blade Traps with its axe.

Phantom Hourglass



Spirit Tracks



Skyward Sword

Pathblades appear as hazards in Skyward Sword. They can be found in Lanayru Desert on the way to the dragon Lanayru. They move back and forth, making it difficult for Link to pass through the area.

A Link Between Worlds



Echoes of Wisdom

Descriptionshide ▲
Pathblade
This monster charges ahead, spinning its sharp blades, then returns to its starting point. Its unending motion blocks paths.


Pathblades are Monster that move in straight lines toward foes. After reaching their target location, they slowly move back to their starting point. When summoned as an Echo, they have an Echo cost of one. Pathblade Echoes can be ridden by Jumping on top of them.

Other Appearances

Zelda's Adventure

The following section is not part of the Zelda canon and should not be taken as such.


Ancient Stone Tablets

The following section is not part of the Zelda canon and should not be taken as such.


Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
  • トラップ (Torappu) (TLoZThe Legend of Zelda)[10]
  • トラップ(小) (Torappu (Shō)) (ALttPA Link to the Past)[8]
  • トラップ(大) (Torappu (Dai)) (ALttPA Link to the Past)[11]
  • トラップ(青) (Torappu (Ao)) (TMCThe Minish Cap)[9]
  • タイマーカッター (Taimā Kattā) (EoWEchoes of Wisdom)
  • Trap.
  • Trap (Small)
  • Trap (Large)
  • Trap (Blue)
  • Timer Cutter
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTRTraditional
定時割刀 (EoWEchoes of Wisdom) 
The People's Republic of China
ChineseSISimplified
定时割刀 (EoWEchoes of Wisdom) 
The Kingdom of the Netherlands
Dutch
  • Vallen (TLoZThe Legend of Zelda)[12]
  • Pathblade (EoWEchoes of Wisdom)
  •  
  •  
The French Republic
FrenchEUEuropean
  • Piège (TLoZThe Legend of Zelda)[12]
  • Gyrolame (EoWEchoes of Wisdom)
  • Trap
  •  
Canada
FrenchCACanadian
Gyrolame (EoWEchoes of Wisdom) 
The Federal Republic of Germany
German
Zeitfalle (EoWEchoes of Wisdom) 
The Italian Republic
Italian
  • Trappola (TLoZThe Legend of Zelda)[7]
  • Girolama (EoWEchoes of Wisdom)
  • Trap
  •  
The Republic of Korea
Korean
타이머 커터 (EoWEchoes of Wisdom) 
The Federative Republic of Brazil
PortugueseBRBrazilian
Giragume (EoWEchoes of Wisdom) 
Latin America
SpanishLALatin American
Destajador (EoWEchoes of Wisdom) 
The Kingdom of Spain
SpanishEUEuropean
Destajador (EoWEchoes of Wisdom) 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. Pathblade
    This monster charges ahead, spinning its sharp blades, then returns to its starting point. Its unending motion blocks paths.
    — Notebook (Echoes of Wisdom)
  2. The Legend of Zelda: Link's Awakening—Nintendo Player's Guide, Nintendo of America, pg. 101
  3. Art & Artifacts, Dark Horse Books, pg. 121
  4. It's a Trap!

    Be careful! It's dangerous! — Tingle (The Wind Waker)

  5. Trap — Figurine (The Minish Cap)
  6. The Legend of Zelda: Ocarina of Time—Prima's Official Strategy Guide, Prima Games, pg. 31
  7. L'arte di una leggenda, Magazzini Salani, pg. 120
  8. Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 1, Shogakukan, pg. 134Nintendo Official Guidebook—The Legend of Zelda: A Link to the Past & Four Swords, Shogakukan, pg. 31
  9. Nintendo Official Guidebook—The Legend of Zelda: The Minish Cap, Shogakukan, pg. 35
  10. The Legend of Zelda manual, pg. 38
  11. Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 1, Shogakukan, pg. 134
  12. 12.0 12.1 The Legend of Zelda manual, pg. 39