Rohta Chigah Shrine

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search

The Rohta Chigah Shrine,[1] designated by the Trial name Stop to Start,[1] is an Ancient Shrine in Breath of the Wild. It is exclusive to The Champions' Ballad DLC Pack.

Entrance to the Shrine

The Rohta Chigah Shrine is located on the Great Plateau, between the Great Plateau Tower and the Eastern Abbey. It is one of the four Ancient Shrines that appear on the Great Plateau as part of the "EX The Champions' Ballad" Main Quest.

To access the Ancient Shrine, Link must defeat the Decayed Guardian and the various Lizalfos that appear in the Monster Stronghold north of the Eastern Abbey during the trial.[2] After the last Enemy has been defeated, Rohta Chigah Shrine will rise up from beneath the ground. As Link enters the Ancient Shrine, he is greeted by its Monk, Rohta Chigah.[3]

Themes and Navigation

The Rohta Chigah Shrine features three long corridors arranged in a U-shape. Rohta Chigah waits on the Monk's Pedestal in a chamber at the end of the third corridor. In front of the entrance to the Ancient Shrine are several Floor Spike arranged in a checkerboard pattern. The floor rhythmically alternates between half of the spikes being raised and the other half being lowered. A climbable metal block and long metal platform lie on top of the Floor Spike, while a smaller metal platform lies nearby. Using the Magnesis Rune, Link must create a path over the Floor Spike. Beyond the gate at the end of the room is the second chamber.

In the second chamber are two gears spinning clockwise, which have walls covered in Floor Spike to impede Link's progress. The first gear can easily be walked across, but Link must use the Stasis Rune on the second one, or else he will be moved into the Floor Spike. It is possible to run past the second gear, but the timing is very precise.

Past the gears are three conveyor belts. The first is moving towards Link and will push him into another wall of Floor Spike. The second and third conveyor belts move to the left and right, directing Link towards a rotating wall of Floor Spike. By using Stasis on the second conveyor belt, Link will be able to hang to the right when he steps off of it, preventing the third conveyor belt from pushing him into the Floor Spike before he reaches the next platform. It is possible to simply run through these conveyor belts as well, but it requires very precise movement.

In the second corridor, three Spiked Iron Balls are suspended from the ceiling by chains, and they swing back and forth over a large chasm. Link must use the Paraglider to cross the chasm and avoid the Spiked Iron Balls. The Stasis Rune can also be used to stop one of the Spiked Iron Balls from moving. (Using Stasis is not required, as Link can just barely fly around the edge without getting hit by the Spiked Iron Balls.) In the next chamber, a Floor Switch is located on a level below Link's current position.

Stepping on the Floor Switch will open the portcullis in front of Link, but it will also open the wall behind him. This a large wall of Floor Spike that begins advancing down the third corridor. The third corridor has a narrow walkway with small stone blocks on the path. A number of Floor Spike connected to Tilted Platforms line the walls of this corridor. As Link advances, some of these Tilted Platforms will jut out, but the retract themselves as the wall of Floor Spike approaches.

Further down the corridor, two Tilted Platforms will launch forward and then quickly retract, but a third Tilted Platform replaces them. Near the end of the corridor, the narrow walkway ends and four Tilted Platforms with Floor Spike will jut outward into the gap between the walkway and the next platform. Link can climb one of these Tilted Platforms and use the Paraglider to reach the chamber, where the Monk's Pedestal is located.

Upon approaching Rohta Chigah, the Monk will present Link with a Spirit Orb for completing the Trial.[4] Following this, Rohta Chigah will wish Link well before fading away.[5]

In the first chamber of the Ancient Shrine, there is a stone Treasure Chest to the right of the Floor Spike. Using the Magnesis Rune, Link can create a path to this Chest, which contains a Forest Dweller's Shield

Minor Enemies and Traps

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
  • ロヒッタ・チグの祠 (Rohitta Chigu no Hokora)
  • 止めるが安全の策 (Tomeruga Anzen no Saku)
  • Rohitta Chigu Shrine
  •  
The Kingdom of the Netherlands
Dutch
  • Stoppen is het beste plan[6]
  • Tempel van Rohta Chigah[7]
  • Stopping is the Best Plan
  • Temple of Rohta Chigah
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. 1.0 1.1 "Rohta Chiga Shrine
    Stop to Start
    " — Map (Breath of the Wild)
  2. "The One-Hit Obliterator, as the name suggests, can defeat enemies in one-hit. However, the wielder will also be defeated in one hit. Defeat the monsters at the locations marked on the map within the Great Plateau." — Adventure Log (Breath of the Wild)
  3. "To you who sets foot in this shrine... I am Rohta Chigah. In the name of the Goddess Hylia, I offer this trial." — Rohta Chigah (Breath of the Wild)
  4. "Your resourcefulness in overcoming this trial speaks to the promise of a hero... In the name of Goddess Hylia, I bestow upon you this Spirit Orb." — Rohta Chigah (Breath of the Wild)
  5. "May the Goddess smile upon you." — Rohta Chigah (Breath of the Wild)
  6. "Stoppen is het beste plan" — Map (Breath of the Wild)
  7. "Tempel van Rohta Chigah" — Map (Breath of the Wild)