The Royal Guard's Spear is a Weapon Link can use in Hyrule Warriors: Age of Calamity.
Royal Guard's Spear
Royal Guard's Spears are recurring Items in The Legend of Zelda series.(BotWBreath of the Wild | TotKTears of the Kingdom | HWAoCHyrule Warriors: Age of Calamity)[1][2][3]
Location and Uses
Breath of the Wild
300
(305Master Mode) Royal Guard's Spear |
Description |
Common Locations | |
Properties |
Royal Guard's Spears are Weapons that are part of the Royal Guard's Series.[4] They were crafted by the Sheikah using Ancient Technology to fight the Great Calamity, and while they have a high attack power, a design flaw left them with low durability.[1] They can be found in the interior of Hyrule Castle as they are intended to be wielded by the Soldiers who previously served as guards. In the Castle, a Royal Guard's Spear can be found hidden in the fireplace in the Dining Hall, and another can be found wielded by a Black Moblin.
If Link speaks to Parcy at Riverside Stable, she will reveal that she wants to find the gear that belonged to the Royal Guards of Hyrule Castle.[5] The Royal Guard's Spear is one of the Weapons Link can bring to her for a reward, which Parcy immediately recognizes.[6] She will be grateful and give Link a Gold Rupee in return.[7][8] Following this exchange, Link can continue to trade Royal Guard's Spears to Parcy for a Topaz, a Ruby, or a Sapphire.[9][10][11]
Royal Guard's Spears are made of metal, and they will therefore attract Lightning during Thunderstorms and conduct Electricity. If Link drops them in Water, they will sink, but they are incapable of burning when exposed to Fire or a Scorching Climate. They can also be manipulated using the Magnesis Rune on the Sheikah Slate.
Name | ActorName |
---|---|
Value | "Weapon_Spear_047" |
Description | Internal name |
Name | Life |
Value | 15 |
Description | Durability of the weapon |
Name | Power |
Value | 32 |
Description | Damage dealt with the weapon |
Name | SpHitActor |
Value | "" |
Description | Objects that receive additional damage from the weapon |
Name | SpHitRatio |
Value | 2.0 |
Description | Damage multiplier appplied to SpHitActor objects |
Name | IsHammer |
Value | false |
Description | Whether or not the weapon can break ore deposits in one hit |
Name | IsWeakBreaker |
Value | false |
Description | Unknown use, maybe was used during dev to one hit kill weaker enemies ? |
Name | IsBoomerang |
Value | false |
Description | Whether or not the weapon comes back to the player if they throw it |
Name | IsLuckyWeapon |
Value | false |
Description | Unknown use, maybe was used to have random crits during dev ? |
Name | IsPikohan |
Value | false |
Description | Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior) |
Name | IsThrowingWeapon |
Value | true |
Description | Whether or not the weapon can be thrown |
Name | IsThrowingBreakWeapon |
Value | true |
Description | Whether or not the weapon breaks instantly when thrown to an enemy |
Name | ThrowRange |
Value | 5.0 |
Description | After being thrown, travelled distance of the weapon before getting affected with gravity |
Name | ChemicalEnergyMax |
Value | 0 |
Description | The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a] |
Name | ChemicalEnergyAmountUsed |
Value | 0 |
Description | The energy cost elemental weapons have when using their power |
Name | ChemicalEnergyRecoverRate |
Value | 0.0 |
Description | Speed, in unit/frame, of the energy recovery of the weapon |
Name | ChemicalEnergyRecoverInterval |
Value | 60 |
Description | Frames you have to wait, after your last attack, before the weapon starts to recharge itself |
Name | ShootBeam |
Value | "" |
Description | If specified, what actor to launch when throwing the weapon |
Name | SharpWeaponAddAtkMin |
Value | 7 |
Description | Minimal value for level 1 attack up modifier |
Name | SharpWeaponAddAtkMax |
Value | 13 |
Description | Maximal value for level 1 attack up modifier |
Name | SharpWeaponAddLifeMin |
Value | 2 |
Description | Minimal value for level 1 durability up modifier |
Name | SharpWeaponAddLifeMax |
Value | 3 |
Description | Maximal value for level 1 durability up modifier |
Name | SharpWeaponAddCrit |
Value | true |
Description | Whether or not the weapon can get the critical hit modifier |
Name | PoweredSharpAddAtkMin |
Value | 14 |
Description | Minimal value for level 2 attack up modifier |
Name | PoweredSharpAddAtkMax |
Value | 25 |
Description | Maximal value for level 2 attack up modifier |
Name | PoweredSharpAddLifeMin |
Value | 4 |
Description | Minimal value for level 2 durability up modifier |
Name | PoweredSharpAddLifeMax |
Value | 7 |
Description | Maximal value for level 2 durability up modifier |
Name | PoweredSharpAddThrowMin |
Value | 1.5 |
Description | Minimal value for throw distance up modifier |
Name | PoweredSharpAddThrowMax |
Value | 2.0 |
Description | Maximal value for throw distance up modifier |
Name | ThrowSpeed |
Value | 1.5 |
Description | Initial speed of the weapon when thrown |
Name | ThrowRotSpeed |
Value | 100.0 |
Description | Rotation speed, in radian per second, of the weapon when thrown |
Name | SellingPrice |
Value | 100 |
Description | Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons |
Name | BuyingPrice |
Value | 120 |
Description | Unused value for the weapons, probably a leftover from a dev build where you could buy weapons |
Name | Value | Description |
---|---|---|
ActorName | "Weapon_Spear_047" | Internal name |
Life | 15 | Durability of the weapon |
Power | 32 | Damage dealt with the weapon |
SpHitActor | "" | Objects that receive additional damage from the weapon |
SpHitRatio | 2.0 | Damage multiplier appplied to SpHitActor objects |
IsHammer | false | Whether or not the weapon can break ore deposits in one hit |
IsWeakBreaker | false | Unknown use, maybe was used during dev to one hit kill weaker enemies ? |
IsBoomerang | false | Whether or not the weapon comes back to the player if they throw it |
IsLuckyWeapon | false | Unknown use, maybe was used to have random crits during dev ? |
IsPikohan | false | Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior) |
IsThrowingWeapon | true | Whether or not the weapon can be thrown |
IsThrowingBreakWeapon | true | Whether or not the weapon breaks instantly when thrown to an enemy |
ThrowRange | 5.0 | After being thrown, travelled distance of the weapon before getting affected with gravity |
ChemicalEnergyMax | 0 | The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a] |
ChemicalEnergyAmountUsed | 0 | The energy cost elemental weapons have when using their power |
ChemicalEnergyRecoverRate | 0.0 | Speed, in unit/frame, of the energy recovery of the weapon |
ChemicalEnergyRecoverInterval | 60 | Frames you have to wait, after your last attack, before the weapon starts to recharge itself |
ShootBeam | "" | If specified, what actor to launch when throwing the weapon |
SharpWeaponAddAtkMin | 7 | Minimal value for level 1 attack up modifier |
SharpWeaponAddAtkMax | 13 | Maximal value for level 1 attack up modifier |
SharpWeaponAddLifeMin | 2 | Minimal value for level 1 durability up modifier |
SharpWeaponAddLifeMax | 3 | Maximal value for level 1 durability up modifier |
SharpWeaponAddCrit | true | Whether or not the weapon can get the critical hit modifier |
PoweredSharpAddAtkMin | 14 | Minimal value for level 2 attack up modifier |
PoweredSharpAddAtkMax | 25 | Maximal value for level 2 attack up modifier |
PoweredSharpAddLifeMin | 4 | Minimal value for level 2 durability up modifier |
PoweredSharpAddLifeMax | 7 | Maximal value for level 2 durability up modifier |
PoweredSharpAddThrowMin | 1.5 | Minimal value for throw distance up modifier |
PoweredSharpAddThrowMax | 2.0 | Maximal value for throw distance up modifier |
ThrowSpeed | 1.5 | Initial speed of the weapon when thrown |
ThrowRotSpeed | 100.0 | Rotation speed, in radian per second, of the weapon when thrown |
SellingPrice | 100 | Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons |
BuyingPrice | 120 | Unused value for the weapons, probably a leftover from a dev build where you could buy weapons |
- ↑ You can switch weapons to instantly recharge your elemental weapons
Tears of the Kingdom
430
Royal Guard's Spear |
Description |
Common Locations | |
Properties Breaking Point |
Royal Guard's Spears reappear in Tears of the Kingdom.[2]
Other Appearances
Hyrule Warriors: Age of Calamity
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | Meanings |
近衛の槍 (Konoe no yari) (BotWBreath of the Wild) | ||
近衛之槍 (Jìnwèi zhī qiāng) (BotWBreath of the Wild) | ||
Sheikah-hellebaard (BotWBreath of the Wild)[13] | Sheikah Halberd | |
Hallebarde de garde royal (BotWBreath of the Wild | HWAoCHyrule Warriors: Age of Calamity)[12] | ||
Garde-Hellebarde (BotWBreath of the Wild) | ||
Alabarda da guardia reale (BotWBreath of the Wild) | ||
근위의 창 (Geunwiui chang) (BotWBreath of the Wild) | ||
Гвардейская алебарда (Gvardeyskaya alebarda) (BotWBreath of the Wild) | ||
Lanza de la guardia (BotWBreath of the Wild) | ||
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery
-
Concept artwork of a Royal Guard's Spear from Breath of the Wild
-
Icon for the Royal Guard's Spear from Hyrule Warriors: Age of Calamity
See Also
References
- ↑ 1.0 1.1
Royal Guard's Spear
— Inventory (Breath of the Wild)
This Sheikah-made spear was created using ancient technology to combat the Calamity. Its attack power is very high, but a critical design flaw left it with poor durability. - ↑ 2.0 2.1
Royal Guard's Spear
— Inventory (Tears of the Kingdom)
A prototype spear wielded by knights. It's made from a special metal with low durability, but which yields massive destructive power just before it breaks. - ↑
Royal Guard's Spear
— Allies (Hyrule Warriors: Age of Calamity)
This Sheikah-made spear was created using ancient technology to combat the Calamity. Its attack power is very high. - ↑ Creating a Champion, Dark Horse Books, pg. 168
- ↑
Have you gone to the giant castle north of here? That's Hyrule Castle. It's said to have fallen to ruin over a hundred years ago. I used to sneak in there to salvage ancient treasures, but it's too dangerous to go in there now. These days it's surrounded by an eerie mist and savage machine-like creatures. Back when it was safer, I went in looking for this ultra-rare equipment that once belonged to the royal guard. It's legendary among collectors, but I was never able to find any...
— Parcy (Breath of the Wild) - ↑
Wait just a minute! Can you show me that spear you've got there?!
— Parcy (Breath of the Wild) - ↑
Thank you. You have shown me something truly spectacular. I need to go out and find one of these myself.
— Parcy (Breath of the Wild) - ↑
Here's a token of my appreciation.
— Parcy (Breath of the Wild) - ↑
Hey, that spear... Will you trade it for a topaz?
— Parcy (Breath of the Wild) - ↑
Hey, that spear... Will you trade it for a ruby?
— Parcy (Breath of the Wild) - ↑
Hey, that spear... Will you trade it for a sapphire?
— Parcy (Breath of the Wild) - ↑
Hallebarde de garde royal
— Allies (Hyrule Warriors: Age of Calamity) - ↑
Sheikah-hellebaard
— Inventory (Breath of the Wild)