Savage Lynel Bow
Savage Lynel Bows are recurring Items in The Legend of Zelda series.[1][2]
Location and Uses
Breath of the Wild
Savage Lynel Bows are Bows found in the Hebra Mountains and Hyrule Field. White-Maned Lynels, Silver Lynels, and Golden Lynels all use them when fighting. These Bows are part of the Lynel Gear equipment archetype, which is a group of Weapons created by Lynels.[3] They are forged with a special steel found at the peak of Death Mountain, and they have the strength to pierce thick Armor.[1]
Being made of metal, Savage Lynel Bows will conduct Electricity and attract Lightning if they are equipped during a Thunderstorm. They also sink if they are dropped in Water, but they can be picked up with the Magnesis Rune. Finally, Savage Lynel Bows will not burn if they are exposed to Fire or a Scorching Climate.
Name | ActorName |
---|---|
Value | "Weapon_Bow_032" |
Description | Internal name |
Name | Life |
Value | 45 |
Description | Durability of the weapon |
Name | Power |
Value | 32 |
Description | Damage dealt with the weapon |
Name | Range |
Value | 20.0 |
Description | Distance (m) fired arrows travel straightly before getting affected with the gravity |
Name | SpHitActor |
Value | "" |
Description | Objects that receive additional damage from the weapon |
Name | SpHitRatio |
Value | 2.0 |
Description | Damage multiplier appplied to SpHitActor objects |
Name | SharpWeaponAddAtkMin |
Value | 5 |
Description | Minimal value for level 1 attack up modifier |
Name | SharpWeaponAddAtkMax |
Value | 9 |
Description | Maximal value for level 1 attack up modifier |
Name | SharpWeaponAddLifeMin |
Value | 6 |
Description | Minimal value for level 1 durability up modifier |
Name | SharpWeaponAddLifeMax |
Value | 11 |
Description | Maximal value for level 1 durability up modifier |
Name | PoweredSharpAddAtkMin |
Value | 10 |
Description | Minimal value for level 2 attack up modifier |
Name | PoweredSharpAddAtkMax |
Value | 18 |
Description | Maximal value for level 2 attack up modifier |
Name | PoweredSharpAddLifeMin |
Value | 12 |
Description | Minimal value for level 2 durability up modifier |
Name | PoweredSharpAddLifeMax |
Value | 28 |
Description | Maximal value for level 2 durability up modifier |
Name | PoweredSharpAddSpreadFire |
Value | true |
Description | Whether or not the bow can get the five-short burst modifier |
Name | PoweredSharpAddZoomRapid |
Value | false |
Description | Whether or not the bow can get the quick zoom modifier |
Name | PoweredSharpAddRapidFireMin |
Value | 1.1 |
Description | Minimal value for the quick shot multiplier |
Name | PoweredSharpAddRapidFireMax |
Value | 1.3 |
Description | Maximal value for the quick shot multiplied |
Name | ArrowName |
Value | "" |
Description | Type of arrow to shoot if specified. Overrides the equipped Arrow |
Name | IsLeadShot |
Value | true |
Description | Whether or not the bow fires more than one arrow in a horizontal spread |
Name | LeadShotNum |
Value | 3 |
Description | Number of arrows to fire if IsLeadShot is set to true |
Name | LeadShotAng |
Value | 3.0 |
Description | Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true) |
Name | IsRapidFire |
Value | false |
Description | Whether or not the bow fires more than one arrow at the same spot |
Name | RapidFireNum |
Value | 2 |
Description | Number of arrows to fire if IsRapidFire is set to true |
Name | ArrowGravity |
Value | -9.8 |
Description | Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow |
Name | ArrowChargeRate |
Value | 1.0 |
Description | Multiplier applying on the bow charge rate |
Name | ArrowReloadRate |
Value | 1.0 |
Description | Multiplier applying on the bow cooldown (after a shot) |
Name | Value | Description |
---|---|---|
ActorName | "Weapon_Bow_032" | Internal name |
Life | 45 | Durability of the weapon |
Power | 32 | Damage dealt with the weapon |
Range | 20.0 | Distance (m) fired arrows travel straightly before getting affected with the gravity |
SpHitActor | "" | Objects that receive additional damage from the weapon |
SpHitRatio | 2.0 | Damage multiplier appplied to SpHitActor objects |
SharpWeaponAddAtkMin | 5 | Minimal value for level 1 attack up modifier |
SharpWeaponAddAtkMax | 9 | Maximal value for level 1 attack up modifier |
SharpWeaponAddLifeMin | 6 | Minimal value for level 1 durability up modifier |
SharpWeaponAddLifeMax | 11 | Maximal value for level 1 durability up modifier |
PoweredSharpAddAtkMin | 10 | Minimal value for level 2 attack up modifier |
PoweredSharpAddAtkMax | 18 | Maximal value for level 2 attack up modifier |
PoweredSharpAddLifeMin | 12 | Minimal value for level 2 durability up modifier |
PoweredSharpAddLifeMax | 28 | Maximal value for level 2 durability up modifier |
PoweredSharpAddSpreadFire | true | Whether or not the bow can get the five-short burst modifier |
PoweredSharpAddZoomRapid | false | Whether or not the bow can get the quick zoom modifier |
PoweredSharpAddRapidFireMin | 1.1 | Minimal value for the quick shot multiplier |
PoweredSharpAddRapidFireMax | 1.3 | Maximal value for the quick shot multiplied |
ArrowName | "" | Type of arrow to shoot if specified. Overrides the equipped Arrow |
IsLeadShot | true | Whether or not the bow fires more than one arrow in a horizontal spread |
LeadShotNum | 3 | Number of arrows to fire if IsLeadShot is set to true |
LeadShotAng | 3.0 | Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true) |
IsRapidFire | false | Whether or not the bow fires more than one arrow at the same spot |
RapidFireNum | 2 | Number of arrows to fire if IsRapidFire is set to true |
ArrowGravity | -9.8 | Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow |
ArrowChargeRate | 1.0 | Multiplier applying on the bow charge rate |
ArrowReloadRate | 1.0 | Multiplier applying on the bow cooldown (after a shot) |
Tears of the Kingdom
Nomenclature
![]() ![]() | ||
---|---|---|
Language | Names | Meanings |
獣神の弓 (Jūshin no yumi) | ||
獸神弓 (Shòushén gōng) | ||
Woeste Lynel-boog[4] | Fierce Lynel Bow | |
Arc du dieu bestial | Bow of the bestial god | |
Chimärenbogen | ||
Arco bestiale divino | Divine beastly bow | |
야수신의 활 (Yasusinui hwal) | ||
Лук ужасного левра (Luk uzhasnovo levra) | ||
Arco colosal | ||
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
See Also
References
- ↑ 1.0 1.1
Savage Lynel Bow
— Inventory (Breath of the Wild)
This Lynel bow is made from a special steel found at the peak of Death Mountain. It has tremendous stopping power and can pierce thick armor as easily as thin paper. - ↑
Savage Lynel Bow
— Inventory (Tears of the Kingdom)
This Lynel bow is made from a special steel found at the peak of Death Mountain. It has tremendous stopping power and can pierce thick armor as easily as thin paper. - ↑ Creating a Champion, Dark Horse Books, pg. 174
- ↑
Woeste Lynel-boog
— Inventory (Breath of the Wild)