Zora Longsword

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Zora Longswords,(TotK | HWAoC)[1][2] also known as Silver Longswords,(BotW)[3] are recurring Items in The Legend of Zelda series.

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
254 (259) Silver Longsword
BotW Hyrule Compendium Silver Longsword.png
Description
Although the Zora prefer spears to swords, they made this two-handed weapon using a special metal. It found popularity among Hylians for its unique design.
Common Locations
Lanayru Great Spring
Lanayru Wetlands
Properties
Atk 22

Silver Longswords are two-handed swords made by the Zora, in spite of their preference for Spears.[3] Their unique design have made them popular among the Hylians.[3] This Weapon shares its elegant, silver style with the other pieces of Zora Gear, such as the Silverscale Spear.[4] Silver Longswords are commonly found around the Lanayru Great Spring and Lanayru Wetlands. A Silver Longsword can be found behind the Ne'ez Yohma Shrine in Zora's Domain.

Silver Longswords are made of metal and as such cannot be burned when exposed to Fire or a Scorching Climate, nor will they float in Water. However, they do attract Lightning during Thunderstorms and conduct Electricity, and they can be picked up and manipulated with the Magnesis Rune.

Weapon Parameters
Name
ActorName
Value
"Weapon_Lsword_027"
Description
Internal name
Name
Life
Value
30
Description
Durability of the weapon
Name
Power
Value
22
Description
Damage dealt with the weapon
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
IsHammer
Value
false
Description
Whether or not the weapon can break ore deposits in one hit
Name
IsWeakBreaker
Value
false
Description
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
Name
IsBoomerang
Value
false
Description
Whether or not the weapon comes back to the player if they throw it
Name
IsLuckyWeapon
Value
false
Description
Unknown use, maybe was used to have random crits during dev ?
Name
IsPikohan
Value
false
Description
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
Name
IsThrowingWeapon
Value
true
Description
Whether or not the weapon can be thrown
Name
IsThrowingBreakWeapon
Value
true
Description
Whether or not the weapon breaks instantly when thrown to an enemy
Name
ThrowRange
Value
5.0
Description
After being thrown, travelled distance of the weapon before getting affected with gravity
Name
ChemicalEnergyMax
Value
0
Description
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
Name
ChemicalEnergyAmountUsed
Value
0
Description
The energy cost elemental weapons have when using their power
Name
ChemicalEnergyRecoverRate
Value
0.0
Description
Speed, in unit/frame, of the energy recovery of the weapon
Name
ChemicalEnergyRecoverInterval
Value
60
Description
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
Name
ShootBeam
Value
""
Description
If specified, what actor to launch when throwing the weapon
Name
SharpWeaponAddAtkMin
Value
6
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
8
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
3
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
6
Description
Maximal value for level 1 durability up modifier
Name
SharpWeaponAddCrit
Value
true
Description
Whether or not the weapon can get the critical hit modifier
Name
PoweredSharpAddAtkMin
Value
9
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
19
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
7
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
14
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddThrowMin
Value
1.5
Description
Minimal value for throw distance up modifier
Name
PoweredSharpAddThrowMax
Value
2.0
Description
Maximal value for throw distance up modifier
Name
ThrowSpeed
Value
0.7
Description
Initial speed of the weapon when thrown
Name
ThrowRotSpeed
Value
50.0
Description
Rotation speed, in radian per second, of the weapon when thrown
Name
SellingPrice
Value
14
Description
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
Name
BuyingPrice
Value
55
Description
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
NameValueDescription
ActorName
"Weapon_Lsword_027"
Internal name
Life
30
Durability of the weapon
Power
22
Damage dealt with the weapon
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
IsHammer
false
Whether or not the weapon can break ore deposits in one hit
IsWeakBreaker
false
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
IsBoomerang
false
Whether or not the weapon comes back to the player if they throw it
IsLuckyWeapon
false
Unknown use, maybe was used to have random crits during dev ?
IsPikohan
false
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
IsThrowingWeapon
true
Whether or not the weapon can be thrown
IsThrowingBreakWeapon
true
Whether or not the weapon breaks instantly when thrown to an enemy
ThrowRange
5.0
After being thrown, travelled distance of the weapon before getting affected with gravity
ChemicalEnergyMax
0
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
ChemicalEnergyAmountUsed
0
The energy cost elemental weapons have when using their power
ChemicalEnergyRecoverRate
0.0
Speed, in unit/frame, of the energy recovery of the weapon
ChemicalEnergyRecoverInterval
60
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
ShootBeam
""
If specified, what actor to launch when throwing the weapon
SharpWeaponAddAtkMin
6
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
8
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
3
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
6
Maximal value for level 1 durability up modifier
SharpWeaponAddCrit
true
Whether or not the weapon can get the critical hit modifier
PoweredSharpAddAtkMin
9
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
19
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
7
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
14
Maximal value for level 2 durability up modifier
PoweredSharpAddThrowMin
1.5
Minimal value for throw distance up modifier
PoweredSharpAddThrowMax
2.0
Maximal value for throw distance up modifier
ThrowSpeed
0.7
Initial speed of the weapon when thrown
ThrowRotSpeed
50.0
Rotation speed, in radian per second, of the weapon when thrown
SellingPrice
14
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
BuyingPrice
55
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
  1. You can switch weapons to instantly recharge your elemental weapons

Tears of the Kingdom



Other Appearances

Hyrule Warriors: Age of Calamity



Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
ゾーラの大剣 (Zōra no dai ken) 
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTR
卓拉大劍 (Zhuōlā dà jiàn) 
The Kingdom of the Netherlands
Dutch
Zilveren grootzwaard[5]Silver Greatsword
Canada
FrenchCA
Longue épée Zora 
The French Republic
FrenchEU
Long épée zoraZora Longsword
The Federal Republic of Germany
German
Zora-Großschwert 
The Italian Republic
Italian
Spadone ZoraZora Longsword
The Republic of Korea
Korean
조라의 대검 (Joraui daegeom) 
The Russian Federation
Russian
Серебряный меч (Serebryanyy mech) 
Latin America
SpanishLA
Gran espada zora 
The Kingdom of Spain
SpanishEU
Mandoble zora 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. "Zora Longsword
    A decayed Zora longsword, it's suited for battles near water because it's made of an unusual metal that increases attack power when it's wet.
    " — Inventory (Tears of the Kingdom)
  2. "Zora Longsword
    Although the Zora prefer spears to swords, they made this two-handed weapon using a special metal. It found popularity among Hylians for its unique design.
    " — Inventory (Hyrule Warriors: Age of Calamity)
  3. 3.0 3.1 3.2 "Silver Longsword
    Although the Zora prefer spears to swords, they made this two-handed weapon using a special metal. It found popularity among Hylians for its unique design.
    " — Inventory (Breath of the Wild)
  4. Creating a Champion, Dark Horse Books, pg. 173
  5. "Zilveren grootzwaard" — Inventory (Breath of the Wild)