Soldier's Broadsword

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Soldier's Broadswords are recurring Items in The Legend of Zelda series.

Names in the American English canon

For terminology in other regions, see § Nomenclature below.

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
205  (210Master Mode) Soldier's Broadsword
Description
A sword brandished by the soldiers who once protected Hyrule Castle. Its durable blade is well tuned for slaying monsters.
Common Locations
Hyrule Field
Faron Grasslands
Properties
Atk 14

Soldier's Broadswords are Weapons that Link can use to defeat Enemies, destroy Barrels and Jars, and cut down Trees. Soldier's Broadswords will usually deal 14, but that increases to 28 damage when they are thrown and broken. They were once brandished by those who once defended Hyrule Castle prior to the Great Calamity. They are considered a good and durable Weapon to use against Monsters.[1] Link can find them commonly in Hyrule Field and the Faron Grasslands. A Soldier's Broadsword can be found planted in the ground of the cave located behind the Waterfall that feeds the River of the Dead.

Scanning the following amiibo with the amiibo Rune has a chance to spawn a Treasure Chest containing a Soldier's Broadsword:

Soldier's Broadswords are made of metal, and they will attract Lightning if they are equipped during a Thunderstorm. This also means that they will conduct Electricity. They will sink if they are dropped in Water, but they can be picked up and manipulated with the Magnesis Rune. Finally, Soldier's Broadswords will not burn near Fire or in a Scorching Climate.

Soldier's Broadswords belong to the Soldier's Gear equipment archetype, which were all utilized by the Hylian Knights prior to the Great Calamity.[5] A Soldier's Broadsword is part of an unnamed set of equipment used by Link in promotional media, alongside a Traveler's Bow and a Traveler's Shield.

Weapon Parameters
Name
ActorName
Value
"Weapon_Sword_002"
Description

Internal name

Name
Life
Value
23
Description

Durability of the weapon

Name
Power
Value
14
Description

Damage dealt with the weapon

Name
SpHitActor
Value
""
Description

Objects that receive additional damage from the weapon

Name
SpHitRatio
Value
2.0
Description

Damage multiplier appplied to SpHitActor objects

Name
IsHammer
Value
false
Description

Whether or not the weapon can break ore deposits in one hit

Name
IsWeakBreaker
Value
false
Description

Unknown use, maybe was used during dev to one hit kill weaker enemies ?

Name
IsBoomerang
Value
false
Description

Whether or not the weapon comes back to the player if they throw it

Name
IsLuckyWeapon
Value
false
Description

Unknown use, maybe was used to have random crits during dev ?

Name
IsPikohan
Value
false
Description

Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)

Name
IsThrowingWeapon
Value
true
Description

Whether or not the weapon can be thrown

Name
IsThrowingBreakWeapon
Value
true
Description

Whether or not the weapon breaks instantly when thrown to an enemy

Name
ThrowRange
Value
5.0
Description

After being thrown, travelled distance of the weapon before getting affected with gravity

Name
ChemicalEnergyMax
Value
0
Description

The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]

Name
ChemicalEnergyAmountUsed
Value
0
Description

The energy cost elemental weapons have when using their power

Name
ChemicalEnergyRecoverRate
Value
0.0
Description

Speed, in unit/frame, of the energy recovery of the weapon

Name
ChemicalEnergyRecoverInterval
Value
60
Description

Frames you have to wait, after your last attack, before the weapon starts to recharge itself

Name
ShootBeam
Value
""
Description

If specified, what actor to launch when throwing the weapon

Name
SharpWeaponAddAtkMin
Value
3
Description

Minimal value for level 1 attack up modifier

Name
SharpWeaponAddAtkMax
Value
6
Description

Maximal value for level 1 attack up modifier

Name
SharpWeaponAddLifeMin
Value
1
Description

Minimal value for level 1 durability up modifier

Name
SharpWeaponAddLifeMax
Value
2
Description

Maximal value for level 1 durability up modifier

Name
SharpWeaponAddCrit
Value
true
Description

Whether or not the weapon can get the critical hit modifier

Name
PoweredSharpAddAtkMin
Value
7
Description

Minimal value for level 2 attack up modifier

Name
PoweredSharpAddAtkMax
Value
11
Description

Maximal value for level 2 attack up modifier

Name
PoweredSharpAddLifeMin
Value
3
Description

Minimal value for level 2 durability up modifier

Name
PoweredSharpAddLifeMax
Value
3
Description

Maximal value for level 2 durability up modifier

Name
PoweredSharpAddThrowMin
Value
1.5
Description

Minimal value for throw distance up modifier

Name
PoweredSharpAddThrowMax
Value
2.0
Description

Maximal value for throw distance up modifier

Name
ThrowSpeed
Value
1.0
Description

Initial speed of the weapon when thrown

Name
ThrowRotSpeed
Value
50.0
Description

Rotation speed, in radian per second, of the weapon when thrown

Name
SellingPrice
Value
18
Description

Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons

Name
BuyingPrice
Value
70
Description

Unused value for the weapons, probably a leftover from a dev build where you could buy weapons

NameValueDescription
ActorName
"Weapon_Sword_002"

Internal name

Life
23

Durability of the weapon

Power
14

Damage dealt with the weapon

SpHitActor
""

Objects that receive additional damage from the weapon

SpHitRatio
2.0

Damage multiplier appplied to SpHitActor objects

IsHammer
false

Whether or not the weapon can break ore deposits in one hit

IsWeakBreaker
false

Unknown use, maybe was used during dev to one hit kill weaker enemies ?

IsBoomerang
false

Whether or not the weapon comes back to the player if they throw it

IsLuckyWeapon
false

Unknown use, maybe was used to have random crits during dev ?

IsPikohan
false

Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)

IsThrowingWeapon
true

Whether or not the weapon can be thrown

IsThrowingBreakWeapon
true

Whether or not the weapon breaks instantly when thrown to an enemy

ThrowRange
5.0

After being thrown, travelled distance of the weapon before getting affected with gravity

ChemicalEnergyMax
0

The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]

ChemicalEnergyAmountUsed
0

The energy cost elemental weapons have when using their power

ChemicalEnergyRecoverRate
0.0

Speed, in unit/frame, of the energy recovery of the weapon

ChemicalEnergyRecoverInterval
60

Frames you have to wait, after your last attack, before the weapon starts to recharge itself

ShootBeam
""

If specified, what actor to launch when throwing the weapon

SharpWeaponAddAtkMin
3

Minimal value for level 1 attack up modifier

SharpWeaponAddAtkMax
6

Maximal value for level 1 attack up modifier

SharpWeaponAddLifeMin
1

Minimal value for level 1 durability up modifier

SharpWeaponAddLifeMax
2

Maximal value for level 1 durability up modifier

SharpWeaponAddCrit
true

Whether or not the weapon can get the critical hit modifier

PoweredSharpAddAtkMin
7

Minimal value for level 2 attack up modifier

PoweredSharpAddAtkMax
11

Maximal value for level 2 attack up modifier

PoweredSharpAddLifeMin
3

Minimal value for level 2 durability up modifier

PoweredSharpAddLifeMax
3

Maximal value for level 2 durability up modifier

PoweredSharpAddThrowMin
1.5

Minimal value for throw distance up modifier

PoweredSharpAddThrowMax
2.0

Maximal value for throw distance up modifier

ThrowSpeed
1.0

Initial speed of the weapon when thrown

ThrowRotSpeed
50.0

Rotation speed, in radian per second, of the weapon when thrown

SellingPrice
18

Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons

BuyingPrice
70

Unused value for the weapons, probably a leftover from a dev build where you could buy weapons

  1. ↑ You can switch weapons to instantly recharge your elemental weapons

Tears of the Kingdom

Hyrule Compendium Entry
338  Soldier's Broadsword
Description
A light, thin metal sword used by the guards of Hyrule Castle. Its light weight makes it easy to handle and enables quicker charged attacks.
Common Locations
Hyrule Field
Eldin Canyon
Properties
Atk: 6

Quick Charge



Soldier's Broadswords return as Weapons.

Other Appearances

Age of Calamity

The following section is not part of the Zelda canon and should not be taken as such.


A Soldier's Broadsword is Link's default Weapon. It is broken during the Movie "The Master Sword Emerges".

In Age of Calamity – Definitive Edition, the ancient version of the Soldier's Broadsword is an in-game bonus Weapon for Link if viable save data for Age of Imprisonment is found on the Nintendo Switch 2 console.[6] When it is equipped, it is paired with the same ancient Shield that Typhan uses.

Age of Imprisonment



An ancient version of the Soldier's Broadsword appears as a One-Handed Weapon. By default, Typhan wields a Soldier's Broadsword alongside a Shield. The Knight Construct is also able to fight with a Soldier's Broadsword.

Nomenclature

Names in Other Regions
LanguageNamesMeanings
JapanJapan
Japanese
兵士の剣 (Heishi no ken) (BotWBreath of the Wild) 
The Republic of ChinaThe Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTRTraditional
士兵之劍 (Shìbīng zhī jiàn) (BotWBreath of the Wild) 
The Kingdom of the NetherlandsThe Kingdom of the Netherlands
Dutch
Soldatenzwaard (BotWBreath of the Wild)[7]Soldier's Sword
The French RepublicThe French Republic
FrenchEUEuropean
Épée de soldat (BotWBreath of the Wild | AoCAge of Calamity)[8] 
The Federal Republic of GermanyThe Federal Republic of Germany
German
Soldatenschwert (BotWBreath of the Wild) 
The Italian RepublicThe Italian Republic
Italian
Spada da soldato (BotWBreath of the Wild) 
The Republic of KoreaThe Republic of Korea
Korean
병사의 검 (Byeongsaui geom) (BotWBreath of the Wild) 
The Russian FederationThe Russian Federation
Russian
Боебой меч (Boyeboy mech) (BotWBreath of the Wild) 
Latin AmericaLatin America
SpanishLALatin American
Espada de soldado (BotWBreath of the Wild) 
This table was generated from Zelda Wiki's translation data.
See here to view all images tagged with this subject.

See Also

References

  1. ↑ 1.0 1.1 Soldier's Broadsword
    A sword brandished by the soldiers who once protected Hyrule Castle. Its durable blade is well tuned for slaying monsters.
    — Inventory (Breath of the Wild)
  2. ↑ Soldier's Broadsword
    A light, thin metal sword used by the guards of Hyrule Castle. Its light weight makes it easy to handle and enables quicker charged attacks.
    — Inventory (Tears of the Kingdom)
  3. ↑ Soldier's Broadsword
    A sword brandished by the soldiers who protect Hyrule Castle. Its durable blade is well tuned for slaying monsters.
    — Allies (Age of Calamity)
  4. ↑ Soldier's Broadsword
    A sword issued to Hylian soldiers. Light as a feather, it's easily wielded by even the greenest of recruits.
    — Allies (Age of Imprisonment)
  5. ↑ Creating a Champion, Dark Horse Books, pg. 169
  6. ↑ Zelda Yakusai DX , GameCity.ne.jp, retrieved September 16, 2026.
  7. ↑ Soldatenzwaard — Inventory (Breath of the Wild, Dutch version)
  8. ↑ Épée de soldat — Allies (Age of Calamity, European French version)
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