Traveler's Bow

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Traveler's Bows are recurring Items in The Legend of Zelda series.(BotW | TotK | HWAoC)[1][2][3] Traveler's Bows go unnamed in Super Smash Bros. Ultimate.

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
321 (326) Traveler's Bow
BotW Hyrule Compendium Traveler's Bow.png
Description
A small bow used by travelers for protection. It doesn't do a lot of damage, but it can be used to attack foes from a distance.
Common Locations
Hyrule Field
West Necluda
Properties
Bow 5

Traveler's Bows are weak ranged Bows commonly used by travelers for protection.[1] Though they do not deal much damage, they can be used to attack Enemies at a distance.[1] They are most commonly found in Hyrule Field and West Necluda, where they are either wielded by Enemies or hidden in Treasure Chests.

The following amiibos have a chance to spawn a Treasure Chest containing a Traveler's Bow when they are scanned with the amiibo Rune:

Being made of wood, Traveler's Bows are flammable, and they will therefore burn if exposed to Fire or a Scorching Climate. However, they are not magnetic, so they cannot be picked up with the Magnesis Rune. They do not conduct Electricity or attract Lightning during Thunderstorms, but they will float if they are dropped in Water.

Traveler's Bows belong to the Traveler's Gear archetype of equipment, which are all said to be used to defend travelers throughout Hyrule Kingdom.[4] A Traveler's Bow is part of an unnamed set of equipment used by Link in promotional media, alongside a Soldier's Broadsword and a Traveler's Shield.

Bow Parameters
Name
ActorName
Value
"Weapon_Bow_001"
Description
Internal name
Name
Life
Value
22
Description
Durability of the weapon
Name
Power
Value
5
Description
Damage dealt with the weapon
Name
Range
Value
20.0
Description
Distance (m) fired arrows travel straightly before getting affected with the gravity
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
SharpWeaponAddAtkMin
Value
3
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
5
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
4
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
7
Description
Maximal value for level 1 durability up modifier
Name
PoweredSharpAddAtkMin
Value
6
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
8
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
8
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
13
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddSpreadFire
Value
false
Description
Whether or not the bow can get the five-short burst modifier
Name
PoweredSharpAddZoomRapid
Value
false
Description
Whether or not the bow can get the quick zoom modifier
Name
PoweredSharpAddRapidFireMin
Value
1.1
Description
Minimal value for the quick shot multiplier
Name
PoweredSharpAddRapidFireMax
Value
1.3
Description
Maximal value for the quick shot multiplied
Name
ArrowName
Value
""
Description
Type of arrow to shoot if specified. Overrides the equipped Arrow
Name
IsLeadShot
Value
false
Description
Whether or not the bow fires more than one arrow in a horizontal spread
Name
LeadShotNum
Value
0
Description
Number of arrows to fire if IsLeadShot is set to true
Name
LeadShotAng
Value
45
Description
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
Name
IsRapidFire
Value
false
Description
Whether or not the bow fires more than one arrow at the same spot
Name
RapidFireNum
Value
0
Description
Number of arrows to fire if IsRapidFire is set to true
Name
ArrowGravity
Value
-9.8
Description
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
Name
ArrowChargeRate
Value
1.0
Description
Multiplier applying on the bow charge rate
Name
ArrowReloadRate
Value
1.0
Description
Multiplier applying on the bow cooldown (after a shot)
NameValueDescription
ActorName
"Weapon_Bow_001"
Internal name
Life
22
Durability of the weapon
Power
5
Damage dealt with the weapon
Range
20.0
Distance (m) fired arrows travel straightly before getting affected with the gravity
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
SharpWeaponAddAtkMin
3
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
5
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
4
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
7
Maximal value for level 1 durability up modifier
PoweredSharpAddAtkMin
6
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
8
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
8
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
13
Maximal value for level 2 durability up modifier
PoweredSharpAddSpreadFire
false
Whether or not the bow can get the five-short burst modifier
PoweredSharpAddZoomRapid
false
Whether or not the bow can get the quick zoom modifier
PoweredSharpAddRapidFireMin
1.1
Minimal value for the quick shot multiplier
PoweredSharpAddRapidFireMax
1.3
Maximal value for the quick shot multiplied
ArrowName
""
Type of arrow to shoot if specified. Overrides the equipped Arrow
IsLeadShot
false
Whether or not the bow fires more than one arrow in a horizontal spread
LeadShotNum
0
Number of arrows to fire if IsLeadShot is set to true
LeadShotAng
45
Angle (deg) so that the total spread angle is twice this value (if IsLeadShot is set to true)
IsRapidFire
false
Whether or not the bow fires more than one arrow at the same spot
RapidFireNum
0
Number of arrows to fire if IsRapidFire is set to true
ArrowGravity
-9.8
Acceleration (m/s²) applied to the arrow after the Range distance is travelled by the arrow
ArrowChargeRate
1.0
Multiplier applying on the bow charge rate
ArrowReloadRate
1.0
Multiplier applying on the bow cooldown (after a shot)

Tears of the Kingdom



Traveler's Bows are Bows in Tears of the Kingdom.

Other Appearances

Super Smash Bros. Ultimate

Link uses the Traveler's Bow as his neutral special move in Super Smash Bros. Ultimate. Like in Breath of the Wild, when Link fires an Arrow, it lingers on the ground. Link can then pick it up and throw it at opponents or draw two Arrows, which deal double damage when loosed.

Hyrule Warriors: Age of Calamity



Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNames
The French Republic
FrenchEU
Arc de voyageur[5]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

References

  1. 1.0 1.1 1.2 "Traveler's Bow
    A small bow used by travelers for protection. It doesn't do a lot of damage, but it can be used to attack foes from a distance.
    " — Inventory (Breath of the Wild)
  2. "Traveler's Bow
    A small bow used by travelers for protection. It doesn't do a lot of damage, but it can be used to attack foes from a distance.
    " — Inventory (Tears of the Kingdom)
  3. "Traveler's Bow
    A small bow used by travelers for protection. It doesn't do a lot of damage, but it can be used to attack foes from a distance.
    " — Allies (Hyrule Warriors: Age of Calamity)
  4. Creating a Champion, Dark Horse Books, pg. 169
  5. "Arc de voyageur" — Allies (Hyrule Warriors: Age of Calamity)