Traveler's Spear
Traveler's Spears are recurring Items in The Legend of Zelda series.[1][2][3]
Location and Uses
Breath of the Wild
285
(290Master Mode) Traveler's Spear |
Description |
Common Locations West Necluda | |
Properties |
Traveler's Spears are Weapons utilized by travelers to defend themselves from wild Animals.[1] They are noted to be easy to hold and simple to use.[1] They are commonly found in Hyrule Field and West Necluda.
When scanned with the amiibo Rune, the following amiibo have a chance to spawn a Treasure Chest containing a Traveler's Spear:
- The Legend of Zelda series Series Link (Link's Awakening) amiibo
- Breath of the Wild Series Mipha amiibo
Being made of metal, Traveler's Spears will conduct Electricity and attract Lightning when they are equipped during a Thunderstorm, though they will not burn when exposed to a Fire or a Scorching Climate. They can also be picked up using the Magnesis Rune on the Sheikah Slate. Finally, they will sink if they are dropped in Water.
Traveler's Spears belong to the equipment archetype known as Traveler's Gear, which is utilized for self-defense by travelers.[4]
Name | ActorName |
---|---|
Value | "Weapon_Spear_001" |
Description | Internal name |
Name | Life |
Value | 30 |
Description | Durability of the weapon |
Name | Power |
Value | 3 |
Description | Damage dealt with the weapon |
Name | SpHitActor |
Value | "" |
Description | Objects that receive additional damage from the weapon |
Name | SpHitRatio |
Value | 2.0 |
Description | Damage multiplier appplied to SpHitActor objects |
Name | IsHammer |
Value | false |
Description | Whether or not the weapon can break ore deposits in one hit |
Name | IsWeakBreaker |
Value | false |
Description | Unknown use, maybe was used during dev to one hit kill weaker enemies ? |
Name | IsBoomerang |
Value | false |
Description | Whether or not the weapon comes back to the player if they throw it |
Name | IsLuckyWeapon |
Value | false |
Description | Unknown use, maybe was used to have random crits during dev ? |
Name | IsPikohan |
Value | false |
Description | Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior) |
Name | IsThrowingWeapon |
Value | true |
Description | Whether or not the weapon can be thrown |
Name | IsThrowingBreakWeapon |
Value | true |
Description | Whether or not the weapon breaks instantly when thrown to an enemy |
Name | ThrowRange |
Value | 5.0 |
Description | After being thrown, travelled distance of the weapon before getting affected with gravity |
Name | ChemicalEnergyMax |
Value | 0 |
Description | The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a] |
Name | ChemicalEnergyAmountUsed |
Value | 0 |
Description | The energy cost elemental weapons have when using their power |
Name | ChemicalEnergyRecoverRate |
Value | 0.0 |
Description | Speed, in unit/frame, of the energy recovery of the weapon |
Name | ChemicalEnergyRecoverInterval |
Value | 60 |
Description | Frames you have to wait, after your last attack, before the weapon starts to recharge itself |
Name | ShootBeam |
Value | "" |
Description | If specified, what actor to launch when throwing the weapon |
Name | SharpWeaponAddAtkMin |
Value | 1 |
Description | Minimal value for level 1 attack up modifier |
Name | SharpWeaponAddAtkMax |
Value | 2 |
Description | Maximal value for level 1 attack up modifier |
Name | SharpWeaponAddLifeMin |
Value | 2 |
Description | Minimal value for level 1 durability up modifier |
Name | SharpWeaponAddLifeMax |
Value | 3 |
Description | Maximal value for level 1 durability up modifier |
Name | SharpWeaponAddCrit |
Value | true |
Description | Whether or not the weapon can get the critical hit modifier |
Name | PoweredSharpAddAtkMin |
Value | 3 |
Description | Minimal value for level 2 attack up modifier |
Name | PoweredSharpAddAtkMax |
Value | 3 |
Description | Maximal value for level 2 attack up modifier |
Name | PoweredSharpAddLifeMin |
Value | 4 |
Description | Minimal value for level 2 durability up modifier |
Name | PoweredSharpAddLifeMax |
Value | 4 |
Description | Maximal value for level 2 durability up modifier |
Name | PoweredSharpAddThrowMin |
Value | 1.5 |
Description | Minimal value for throw distance up modifier |
Name | PoweredSharpAddThrowMax |
Value | 2.0 |
Description | Maximal value for throw distance up modifier |
Name | ThrowSpeed |
Value | 1.5 |
Description | Initial speed of the weapon when thrown |
Name | ThrowRotSpeed |
Value | 100.0 |
Description | Rotation speed, in radian per second, of the weapon when thrown |
Name | SellingPrice |
Value | 7 |
Description | Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons |
Name | BuyingPrice |
Value | 20 |
Description | Unused value for the weapons, probably a leftover from a dev build where you could buy weapons |
Name | Value | Description |
---|---|---|
ActorName | "Weapon_Spear_001" | Internal name |
Life | 30 | Durability of the weapon |
Power | 3 | Damage dealt with the weapon |
SpHitActor | "" | Objects that receive additional damage from the weapon |
SpHitRatio | 2.0 | Damage multiplier appplied to SpHitActor objects |
IsHammer | false | Whether or not the weapon can break ore deposits in one hit |
IsWeakBreaker | false | Unknown use, maybe was used during dev to one hit kill weaker enemies ? |
IsBoomerang | false | Whether or not the weapon comes back to the player if they throw it |
IsLuckyWeapon | false | Unknown use, maybe was used to have random crits during dev ? |
IsPikohan | false | Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior) |
IsThrowingWeapon | true | Whether or not the weapon can be thrown |
IsThrowingBreakWeapon | true | Whether or not the weapon breaks instantly when thrown to an enemy |
ThrowRange | 5.0 | After being thrown, travelled distance of the weapon before getting affected with gravity |
ChemicalEnergyMax | 0 | The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a] |
ChemicalEnergyAmountUsed | 0 | The energy cost elemental weapons have when using their power |
ChemicalEnergyRecoverRate | 0.0 | Speed, in unit/frame, of the energy recovery of the weapon |
ChemicalEnergyRecoverInterval | 60 | Frames you have to wait, after your last attack, before the weapon starts to recharge itself |
ShootBeam | "" | If specified, what actor to launch when throwing the weapon |
SharpWeaponAddAtkMin | 1 | Minimal value for level 1 attack up modifier |
SharpWeaponAddAtkMax | 2 | Maximal value for level 1 attack up modifier |
SharpWeaponAddLifeMin | 2 | Minimal value for level 1 durability up modifier |
SharpWeaponAddLifeMax | 3 | Maximal value for level 1 durability up modifier |
SharpWeaponAddCrit | true | Whether or not the weapon can get the critical hit modifier |
PoweredSharpAddAtkMin | 3 | Minimal value for level 2 attack up modifier |
PoweredSharpAddAtkMax | 3 | Maximal value for level 2 attack up modifier |
PoweredSharpAddLifeMin | 4 | Minimal value for level 2 durability up modifier |
PoweredSharpAddLifeMax | 4 | Maximal value for level 2 durability up modifier |
PoweredSharpAddThrowMin | 1.5 | Minimal value for throw distance up modifier |
PoweredSharpAddThrowMax | 2.0 | Maximal value for throw distance up modifier |
ThrowSpeed | 1.5 | Initial speed of the weapon when thrown |
ThrowRotSpeed | 100.0 | Rotation speed, in radian per second, of the weapon when thrown |
SellingPrice | 7 | Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons |
BuyingPrice | 20 | Unused value for the weapons, probably a leftover from a dev build where you could buy weapons |
- ↑ You can switch weapons to instantly recharge your elemental weapons
Tears of the Kingdom
412
Traveler's Spear |
Description |
Common Locations Gerudo Highlands | |
Properties |
Other Appearances
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | Meanings |
旅人の槍 (Tabibito no yari) (BotWBreath of the Wild) | ||
旅人之槍 (Lǚrén zhī qiāng) (BotWBreath of the Wild) | ||
Reizigersspeer (BotWBreath of the Wild)[6] | Same as English. | |
Lance de voyageur (BotWBreath of the Wild | HWAoCHyrule Warriors: Age of Calamity)[5] | ||
Reiselanze (BotWBreath of the Wild) | ||
Lancia da viandante (BotWBreath of the Wild) | ||
여행자의 창 (Yeohaengjaui chang) (BotWBreath of the Wild) | ||
Походное копье (Pohodnoye kopʹyo) (BotWBreath of the Wild) | ||
Lanza de viajero (BotWBreath of the Wild) | ||
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
Gallery
-
Icon for the Traveler's Spear from Hyrule Warriors: Age of Calamity
See Also
References
- ↑ 1.0 1.1 1.2
Traveler's Spear
— Inventory (Breath of the Wild)
A spear used mainly by travelers to fend off wolves and other beasts. It's easy to hold and simple to use. - ↑
Traveler's Spear
— Inventory (Tears of the Kingdom)
An average spear carried by travelers for protection. It's decayed and doesn't cut well, but the shape makes it easy for anyone to handle. - ↑
Traveler's Spear
— Allies (Hyrule Warriors: Age of Calamity)
A spear used mainly by travelers to fend off wolves and other beasts. It's easy to hold and simple to use. - ↑ Creating a Champion, Dark Horse Books, pg. 169
- ↑
Lance de voyageur
— Allies (Hyrule Warriors: Age of Calamity) - ↑
Reizigersspeer
— Inventory (Breath of the Wild)