Zappy 'n' Bouncy

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The following article is not part of the Zelda canon and should not be taken as such.

Zappy 'n' Bouncy

Game(s)
Requirement(s)
Location Gerudo
Reward Reduced Time between Magnesis Uses

"Zappy 'n' Bouncy" is a Quest in Hyrule Warriors: Age of Calamity.[1]

Overview

"Zappy 'n' Bouncy" appears after the Scenario "The Future of Hyrule" has been completed. In this Quest, the Warriors must donate certain electric Monster parts to a group of researchers trying to improve the Magnesis Sheikah Rune.[2] Once the Quest is complete, the Warriors are able to use Magnesis with lower cooldown times, although it is unsure whether the Items they donated to the researchers actually did anything.[3][4]

Completing this Quest is needed to finish the Quests "The Hope of Gerudo" and "The Hope of All Hyrule".

Objectives

Stage Description
Start Researchers are experimenting with ways to enhance Magnesis. They think electrically-charged monster parts, in particular, might make the ability more effective. Bring them some.
Complete After a few false starts, the scientists finally figured out a way to amplify Magnesis! It isn't clear if the materials you provided actually helped, but at any rate, you're glad they pulled it off.


Nomenclature

Names in Other Regions
LanguageNames
This table was generated from Zelda Wiki's translation data.

See Also

References

  1. Zappy 'n' Bouncy
    Gerudo
    — Gallery (Hyrule Warriors: Age of Calamity)
  2. Researchers are experimenting with ways to enhance Magnesis. They think electrically-charged monster parts, in particular, might make the ability more effective. Bring them some. — Gallery (Hyrule Warriors: Age of Calamity)
  3. After a few false starts, the scientists finally figured out a way to amplify Magnesis! It isn't clear if the materials you provided actually helped, but at any rate, you're glad they pulled it off. — Gallery (Hyrule Warriors: Age of Calamity)
  4. Reward
    Reduced Time between Magnesis Uses
    — Map (Hyrule Warriors: Age of Calamity)