Zora Sword

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Zora Swords are recurring Items in The Legend of Zelda series.(BotWBreath of the Wild | TotKTears of the Kingdom | AoIAge of Imprisonment | AoCAge of Calamity)[1][2][3][4]

Location and Uses

Breath of the Wild

Hyrule Compendium Entry
209  (214Master Mode) Zora Sword
Description
The ornamentation that adorns this blade is a traditional Zora design. It's forged from a very durable and rust-proof metal.
Common Locations
Lanayru Great Spring
East Necluda
Properties
Atk 15

Zora Swords are one-handed Weapons fashioned by the Zora. These Swords belong to the Zora Gear equipment archetype.[5] They are forged from a type of durable and rust-resistant metal and ornamented with traditional Zora designs.[1] The metal they are constructed from is known to be durable and rust-proof.[1] They are commonly found within East Necluda and the Lanayru Great Spring, particularly in and around Zora's Domain.

Zora Swords are made of metal, and therefore they do not burn when exposed to Fire or a Scorching Climate. They do, however, conduct Lightning if they are equipped during Thunderstorms, and they also conduct Electricity. If they are dropped in the Water, they will sink, but they can be picked up using the Magnesis Rune.

Weapon Parameters
Name
ActorName
Value
"Weapon_Sword_027"
Description
Internal name
Name
Life
Value
27
Description
Durability of the weapon
Name
Power
Value
15
Description
Damage dealt with the weapon
Name
SpHitActor
Value
""
Description
Objects that receive additional damage from the weapon
Name
SpHitRatio
Value
2.0
Description
Damage multiplier appplied to SpHitActor objects
Name
IsHammer
Value
false
Description
Whether or not the weapon can break ore deposits in one hit
Name
IsWeakBreaker
Value
false
Description
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
Name
IsBoomerang
Value
false
Description
Whether or not the weapon comes back to the player if they throw it
Name
IsLuckyWeapon
Value
false
Description
Unknown use, maybe was used to have random crits during dev ?
Name
IsPikohan
Value
false
Description
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
Name
IsThrowingWeapon
Value
true
Description
Whether or not the weapon can be thrown
Name
IsThrowingBreakWeapon
Value
true
Description
Whether or not the weapon breaks instantly when thrown to an enemy
Name
ThrowRange
Value
5.0
Description
After being thrown, travelled distance of the weapon before getting affected with gravity
Name
ChemicalEnergyMax
Value
0
Description
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
Name
ChemicalEnergyAmountUsed
Value
0
Description
The energy cost elemental weapons have when using their power
Name
ChemicalEnergyRecoverRate
Value
0.0
Description
Speed, in unit/frame, of the energy recovery of the weapon
Name
ChemicalEnergyRecoverInterval
Value
60
Description
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
Name
ShootBeam
Value
""
Description
If specified, what actor to launch when throwing the weapon
Name
SharpWeaponAddAtkMin
Value
4
Description
Minimal value for level 1 attack up modifier
Name
SharpWeaponAddAtkMax
Value
6
Description
Maximal value for level 1 attack up modifier
Name
SharpWeaponAddLifeMin
Value
3
Description
Minimal value for level 1 durability up modifier
Name
SharpWeaponAddLifeMax
Value
6
Description
Maximal value for level 1 durability up modifier
Name
SharpWeaponAddCrit
Value
true
Description
Whether or not the weapon can get the critical hit modifier
Name
PoweredSharpAddAtkMin
Value
7
Description
Minimal value for level 2 attack up modifier
Name
PoweredSharpAddAtkMax
Value
12
Description
Maximal value for level 2 attack up modifier
Name
PoweredSharpAddLifeMin
Value
7
Description
Minimal value for level 2 durability up modifier
Name
PoweredSharpAddLifeMax
Value
14
Description
Maximal value for level 2 durability up modifier
Name
PoweredSharpAddThrowMin
Value
1.5
Description
Minimal value for throw distance up modifier
Name
PoweredSharpAddThrowMax
Value
2.0
Description
Maximal value for throw distance up modifier
Name
ThrowSpeed
Value
1.0
Description
Initial speed of the weapon when thrown
Name
ThrowRotSpeed
Value
50.0
Description
Rotation speed, in radian per second, of the weapon when thrown
Name
SellingPrice
Value
18
Description
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
Name
BuyingPrice
Value
70
Description
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
NameValueDescription
ActorName
"Weapon_Sword_027"
Internal name
Life
27
Durability of the weapon
Power
15
Damage dealt with the weapon
SpHitActor
""
Objects that receive additional damage from the weapon
SpHitRatio
2.0
Damage multiplier appplied to SpHitActor objects
IsHammer
false
Whether or not the weapon can break ore deposits in one hit
IsWeakBreaker
false
Unknown use, maybe was used during dev to one hit kill weaker enemies ?
IsBoomerang
false
Whether or not the weapon comes back to the player if they throw it
IsLuckyWeapon
false
Unknown use, maybe was used to have random crits during dev ?
IsPikohan
false
Whether or not the weapon launches the enemies at the end of a combo or after a charged attack (Spring-Loaded Hammer behavior)
IsThrowingWeapon
true
Whether or not the weapon can be thrown
IsThrowingBreakWeapon
true
Whether or not the weapon breaks instantly when thrown to an enemy
ThrowRange
5.0
After being thrown, travelled distance of the weapon before getting affected with gravity
ChemicalEnergyMax
0
The maximal amount of energy elemental weapons have. If it falls to zero, the weapon is uncharged and you have to wait until it's charged again [a]
ChemicalEnergyAmountUsed
0
The energy cost elemental weapons have when using their power
ChemicalEnergyRecoverRate
0.0
Speed, in unit/frame, of the energy recovery of the weapon
ChemicalEnergyRecoverInterval
60
Frames you have to wait, after your last attack, before the weapon starts to recharge itself
ShootBeam
""
If specified, what actor to launch when throwing the weapon
SharpWeaponAddAtkMin
4
Minimal value for level 1 attack up modifier
SharpWeaponAddAtkMax
6
Maximal value for level 1 attack up modifier
SharpWeaponAddLifeMin
3
Minimal value for level 1 durability up modifier
SharpWeaponAddLifeMax
6
Maximal value for level 1 durability up modifier
SharpWeaponAddCrit
true
Whether or not the weapon can get the critical hit modifier
PoweredSharpAddAtkMin
7
Minimal value for level 2 attack up modifier
PoweredSharpAddAtkMax
12
Maximal value for level 2 attack up modifier
PoweredSharpAddLifeMin
7
Minimal value for level 2 durability up modifier
PoweredSharpAddLifeMax
14
Maximal value for level 2 durability up modifier
PoweredSharpAddThrowMin
1.5
Minimal value for throw distance up modifier
PoweredSharpAddThrowMax
2.0
Maximal value for throw distance up modifier
ThrowSpeed
1.0
Initial speed of the weapon when thrown
ThrowRotSpeed
50.0
Rotation speed, in radian per second, of the weapon when thrown
SellingPrice
18
Unused value for the weapons, probably a leftover from a dev build where you could sell your weapons
BuyingPrice
70
Unused value for the weapons, probably a leftover from a dev build where you could buy weapons
  1. You can switch weapons to instantly recharge your elemental weapons

Tears of the Kingdom

Hyrule Compendium Entry
346  Zora Sword
Description
A long Zora sword with a decaying blade. Made of a metal favored by the Zora, it yields a high attack power when it gets wet.
Common Locations
Lanayru Great Spring
Properties
Atk: 6

Water Warrior



Other Appearances

Age of Calamity

The following section is not part of the Zelda canon and should not be taken as such.


Age of Imprisonment



An ancient version of the Zora Sword appears in Age of Imprisonment, which is wielded by Zora Soldiers.[4] They are One-Handed Weapons, and one is carried by Lago as his default Weapon. The Knight Construct is also able to fight with Zora Swords.

Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
ゾーラの剣 (Zōra no ken) 
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTRTraditional
卓拉之劍 (Zhuōlā zhī jiàn) 
The Kingdom of the Netherlands
Dutch
Zilveren zwaard[6]Silver Sword
Canada
FrenchCACanadian
Épée Zora 
The French Republic
FrenchEUEuropean
Épée zora 
The Federal Republic of Germany
German
Zora-Schwert 
The Italian Republic
Italian
Spada Zora 
The Republic of Korea
Korean
조라의 검 (Joraui geom) 
The Russian Federation
Russian
Меч зора (Mech zora) 
Latin America
SpanishLALatin American
Espada zora 
This table was generated from Zelda Wiki's translation data.

Gallery

See here to view all images tagged with this subject.

See Also

References

  1. 1.0 1.1 1.2 Zora Sword
    The ornamentation that adorns this blade is a traditional Zora design. It's forged from a very durable and rust-proof metal.
    — Inventory (Breath of the Wild)
  2. Zora Sword
    A long Zora sword with a decaying blade. Made of a metal favored by the Zora, it yields a high attack power when it gets wet.
    — Inventory (Tears of the Kingdom)
  3. Zora Sword
    The ornamentation that adorns this blade is a traditional Zora design. It's forged from a very durable and rust-proof metal.
    — Allies (Age of Calamity)
  4. 4.0 4.1 Zora Sword
    A slender blade wielded by Zora soldiers. It incorporates a unique mineral that prevents rust, making it perfect for fighting in water.
    — Allies (Age of Imprisonment)
  5. Creating a Champion, Dark Horse Books, pg. 173
  6. Zilveren zwaard — Inventory (Breath of the Wild)