Level 4: Difference between revisions

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==={{TLoZ|-}}===
==={{TLoZ|-}}===
====Entrance to {{Term|TLoZ|Level 4}}====
====Entrance to {{Term|TLoZ|Level 4}}====
In the First Quest, its entrance is located within the lake area of central [[Hyrule]]. The [[Raft]], which is obtained in {{Term|TLoZ|Level 3|link}}, is required to reach this Labyrinth's entrance.
In the {{Term|TLoZ|First Quest|link}}, its entrance is located within the lake area of central {{Term|TLoZ|Hyrule|link}}. The {{Term|TLoZ|Raft|link}}, which is obtained in {{Term|TLoZ|Level 3|link}}, is required to reach this {{Term|TLoZ|Dungeon|link}}'s entrance.


In the [[Second Quest]], the entrance to Level-4 is a hidden stairway on the mountain maze in northeast Hyrule. It is located under a stone which requires the use of the [[Power Bracelet]] to be moved.
In the {{Term|TLoZ|Second Quest|link}}, the entrance to {{Term|TLoZ|Level 4}} is a hidden stairway in the {{Term|TLoZ|Lost Hills|link}} in northeast {{Term|TLoZ|Hyrule}}. It is located under a stone which requires the use of the {{Term|TLoZ|Power Bracelet|link}} to be moved.


====Themes and Navigation====
====Themes and Navigation====
As the title of the Labyrinth suggests, its [[Map]] resembles the shape of a snake. The interior of this Labyrinth appears to be made of stone bricks, like most Labyrinths in {{TLoZ|-}}, with its primary color being dark yellow. This Labyrinth introduces dark rooms that [[Link]] cannot see in without [[Fire]]. To create Fire and illuminate the room, Link must either use a [[Candle]] or a [[Magical Rod]] in combination with the Book of Magic. It also introduces two enemies, the [[Vire]] and the [[Like Like]]. The main item of this Labyrinth in First Quest is the [[Stepladder]]. Unlike most Labyrinths in ''The Legend of Zelda'', the Stepladder is needed to progress further within the same Labyrinth it is obtained in. Level-4 is also the first Labyrinth in the First Quest to have a mini-boss, which is [[Manhandla]]. The main [[Boss]] is [[Gleeok]], who guards one of the [[Triforce Shard]]s. This Dungeon has less [[Key]]s than needed to unlock all of the doors in the Dungeon, as there are four Keys and five locked doors. Link can unlock all of the doors by obtaining one of the extra Keys in {{Term|TLoZ|Level 2|link}} or {{Term|TLoZ|Level 3|link}} or by purchasing a Key from a [[Shop]].
As the title of the {{Term|TLoZ|Dungeon|link}} suggests, its {{Term|TLoZ|Map|link}} resembles the shape of a snake. The interior of this {{Term|TLoZ|Dungeon}} appears to be made of stone bricks, like most Labyrinths in {{TLoZ|-}}, with its primary color being dark yellow. This Labyrinth introduces dark rooms that {{Term|TLoZ|Link|link}} cannot see in without {{Term|TLoZ|Fire|link}}. To create {{Term|TLoZ|Fire}} and illuminate the room, Link must either use a {{Term|TLoZ|Candle|link}} or a {{Term|TLoZ|Magical Rod|link}} in combination with the {{Term|TLoZ|Book of Magic|link}}. It also introduces two enemies, the {{Term|TLoZ|Vire|link}} and the {{Term|TLoZ|Like Like|link}}. The main item of this {{Term|TLoZ|Dungeon}} in {{Term|TLoZ|First Quest|link}} is the {{Term|TLoZ|Stepladder|link}}. Unlike most {{Plural|TLoZ|Dungeon}} in {{TLoZ|-}}, the {{Term|TLoZ|Stepladder}} is needed to progress further within the same {{Term|TLoZ|Dungeon}} it is obtained in. {{Term|TLoZ|Level 4}} is also the first {{Term|TLoZ|Dungeon}} in the {{Term|TLoZ|First Quest}} to have a {{Term|TLoZ|Sub-Boss|link}}, which is {{Term|TLoZ|Manhandla|link}}. The main {{Term|TLoZ|Boss|link}} is {{Term|TLoZ|Gleeok|link}}, who guards one of the {{Plural|TLoZ|Triforce Shard|link}}. This {{Term|TLoZ|Dungeon|link}} has less {{Plural|TLoZ|Key|link}} than needed to unlock all of the {{Plural|TLoZ|Door|link}} in the {{Term|TLoZ|Dungeon|link}}, as there are four {{Plural|TLoZ|Key}} and five {{Plural|TLoZ|Locked Door|link}}. Link can unlock all of the {{Plural|TLoZ|door}} by obtaining one of the extra {{Plural|TLoZ|Key}} in {{Term|TLoZ|Level 2|link}} or {{Term|TLoZ|Level 3|link}} or by purchasing a {{Term|TLoZ|Key}} from a {{Term|TLoZ|Merchant|link}}.


In the [[Second Quest]], the walls and floors of the Labyrinth are green, being similar in color to the First Quest's {{Term|TLoZ|Level 3|link}} and {{Term|TLoZ|Level 5|link}}. The main item of this Labyrinth are the [[Raft]] and the [[Book of Magic]]. Link does not need the Book of Magic in order to collect all of the Triforce Shards. This is the first Labyrinth in the Second Quest in which colored [[Bubble]]s appear, with the red ones being able to prevent Link from using his sword indefinitely until he touches a Blue Bubble. This is also the first Labyrinth in the Second Quest to include an [[Old Man]] who requires Link to pay 50 [[Rupee]]s or give up one of his [[Heart Container]]s in order to progress further. If Link gives up a Heart Container, there is no way to get it back. There is also an Old Man in this Labyrinth who will increase Link's [[Bomb]] capacity for 100 [[Rupee]]s. This Labyrinth has more mini-bosses than previous Labyrinths in the Second Quest. It contains a room with a [[Digdogger]], a room with an [[Aquamentus]], a room with a single [[Dodongo]] and another room with three Dodongos. Another Digdogger also appears as the main Boss, who guards the Labyrinth's Triforce Shard. There are additional rooms to the right of the room with the Triforce Shard, with the Raft located at the end of these rooms. If Link takes the Triforce Shard before exploring these rooms, he will be warped to the [[Overworld]]. However, he will need to navigate the Labyrinth again to collect the Raft because it is required to access {{Term|TLoZ|Level 5|link}}.
In the {{Term|TLoZ|Second Quest|link}}, the walls and floors of the {{Term|TLoZ|Dungeon}} are green, being similar in color to the {{Term|TLoZ|First Quest}}'s {{Term|TLoZ|Level 3|link}} and {{Term|TLoZ|Level 5|link}}. The main {{Plural|TLoZ|Item}} of this {{Term|TLoZ|Dungeon}} are the {{Term|TLoZ|Raft|link}} and the {{Term|TLoZ|Book of Magic|link}}. Link does not need to acquire the {{Term|TLoZ|Book of Magic}} in order to defeat {{Term|TLoZ|Ganon}}. This is the first {{Term|TLoZ|Dungeon}} in the {{Term|TLoZ|Second Quest}} in which colored {{Plural|TLoZ|Bubble|link}} appear, with the {{Plural|TLoZ|Red Bubble|link}} being able to prevent {{Term|TLoZ|Link}} from using his {{Term|TLoZ|Sword|link}} indefinitely until he touches a {{Term|TLoZ|Blue Bubble|link}}. This is also the first {{Term|TLoZ|Dungeon}} in the {{Term|TLoZ|Second Quest}} to include an {{Term|TLoZ|Old Man|link}} who requires {{Term|TLoZ|Link}} to pay 50 {{Plural|TLoZ|Rupee|link}} or give up one of his {{Plural|TLoZ|Heart Container|link}} in order to progress further. If {{Term|TLoZ|Link}} gives up a {{Term|TLoZ|Heart Container}}, there is no way to get it back. There is also an {{Term|TLoZ|Old Man}} in this {{Term|TLoZ|Dungeon}} who will increase {{Term|TLoZ|Link}}'s {{Term|TLoZ|Bomb|link}} capacity for 100 {{Plural|TLoZ|Rupee}}. This {{Term|TLoZ|Dungeon}} has more {{Plural|TLoZ|Sub-Boss|link}} than previous {{Plural|TLoZ|Dungeon}} in the {{Term|TLoZ|Second Quest}}. It contains a room with a {{Term|TLoZ|Digdogger|link}}, a room with an {{Term|TLoZ|Aquamentus|link}}, a room with a single {{Term|TLoZ|Dodongo|link}} and another room with three {{Plural|TLoZ|Dodongo}}. Another {{Term|TLoZ|Digdogger}} also appears as the main {{Term|TLoZ|Boss|link}}, who guards the {{Term|TLoZ|Dungeon}}'s {{Term|TLoZ|Triforce Shard}}. There are additional rooms to the right of the room with the {{Term|TLoZ|Triforce Shard}}, with the {{Term|TLoZ|Raft}} located at the end of these rooms. If {{Term|TLoZ|Link}} takes the {{Term|TLoZ|Triforce Shard}} before exploring these rooms, he will be warped to the {{Term|TLoZ|Overworld|link}}. However, he will need to navigate the {{Term|TLoZ|Dungeon}} again to collect the {{Term|TLoZ|Raft}} because it is required to access {{Term|TLoZ|Level 5|link}}.


The most notable difference in Second Quest is the shape of this Labyrinth, changing from a snake to the shape of the letter "D." The Maps of the first five Labyrinths in the Second Quest each symbolize a letter, spelling out an anagram for "ZELDA."
The most notable difference in {{Term|TLoZ|Second Quest}} is the shape of this {{Term|TLoZ|Dungeon}}, changing from a snake to the shape of the letter "D." The {{Plural|TLoZ|Map}} of the first five {{Plural|TLoZ|Dungeon}} in the {{Term|TLoZ|Second Quest}} each symbolize a letter, spelling out an anagram for "ZELDA."


=====Minor Enemies and Traps=====
=====Minor Enemies and Traps=====
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{{Stub|BSTLoZ}}
{{Stub|BSTLoZ}}
====Entrance to {{Term|BSTLoZ|Level 4}}====
====Entrance to {{Term|BSTLoZ|Level 4}}====
{{Term|BSTLoZ|Level 4}}'s entrance is in the same location as the original {{Term|BSTLoZ|Level 4}} in {{TLoZ|-}}. It is located on an island accessible only with the {{Term|BSTLoZ|Raft|link}}.
{{Term|BSTLoZ|Level 4}}'s entrance is in the same location as the original {{Term|TLoZ|Level 4}} in {{TLoZ|-}}. It is located on an island accessible only with the {{Term|BSTLoZ|Raft|link}}.


====Themes and Navigation====
====Themes and Navigation====
{{Plural|BSTLoZ|Moldorm|link}} make their first appearance in {{Term|BSTLoZ|Level 4}}, along with {{Plural|BSTLoZ|Like Like|link}} and {{Plural|BSTLoZ|Pols Voice|link}}. The {{Term|BSTLoZ|Ocarina|link}}, which replaces the {{Term|BSTLoZ|Recorder|link}} from the original {{TLoZ|-}}, is found in a staircase room (which originally contained the {{Term|BSTLoZ|Stepladder|link}}). There is also a bomb upgrade granted by an {{Term|BSTLoZ|Old Man|link}} that allows the {{Term|BSTLoZ|Mascot|link}} to carry 12 {{Plural|BSTLoZ|Bomb|link}}. At the end of {{Term|BSTLoZ|Level 4}} is {{Term|BSTLoZ|Digdogger|link}}, who guards a piece of the {{Term|BSTLoZ|Triforce of Wisdom|link}} and a {{Term|BSTLoZ|Heart Container|link}}. Completing the {{Term|BSTLoZ|Dungeon|link}} also eliminates the tornadoes in the {{Term|BSTLoZ|Lost Woods|link}}, enabling the hero to obtain the {{Term|BSTLoZ|White Sword|link}}.
{{Plural|BSTLoZ|Moldorm|link}} make their first appearance in {{Term|BSTLoZ|Level 4}}, along with {{Plural|BSTLoZ|Like Like|link}} and {{Plural|BSTLoZ|Pols Voice|link}}. The {{Term|BSTLoZ|Ocarina|link}}, which replaces the {{Term|BSTLoZ|Recorder|link}} from the original {{TLoZ|-}}, is found in a staircase room (which originally contained the {{Term|TLoZ|Stepladder|link}}). There is also a {{Term|BSTLoZ|Bomb|link}} upgrade granted by an {{Term|BSTLoZ|Old Man|link}} that allows the {{Term|BSTLoZ|Player|link}} to carry 12 {{Plural|BSTLoZ|Bomb}}. At the end of {{Term|BSTLoZ|Level 4}} is {{Term|BSTLoZ|Digdogger|link}}, who guards a piece of the {{Term|BSTLoZ|Triforce of Wisdom|link}} and a {{Term|BSTLoZ|Heart Container|link}}. Completing the {{Term|BSTLoZ|Dungeon|link}} also eliminates the tornadoes in the {{Term|BSTLoZ|Lost Woods|link}}, enabling the hero to obtain the {{Term|BSTLoZ|White Sword|link}}.


The layout of {{Term|BSTLoZ|Level 4}} forms an "I", following the {{Term|BSTLoZ|Dungeon}} pattern that spells out "{{Term|BSTLoZ|St. GIGA|link}}".
The layout of {{Term|BSTLoZ|Level 4}} forms an "I", following the {{Term|BSTLoZ|Dungeon}} pattern that spells out "{{Term|BSTLoZ|St. GIGA|link}}".
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====Themes and Navigation====
====Themes and Navigation====
The {{Term|AST|Dungeon|link}} features many different type of traps, including {{Term|AST|Floor Spikes|link}}, {{Plural|AST|Guruguru Bar|link}}, and {{Plural|AST|Yomo Medusa|link}}. In order to progress through the {{Term|AST|Dungeon}}, the {{Term|AST|Hero of Light|link}} must jump into a hole on floor one, which leads to the bottom of the {{Term|AST|Dungeon}}. The hero must then proceed to climb to floor one again in order to find the {{Term|AST|Dungeon}}'s boss. Many walls can be blown with {{Plural|AST|Bomb|link}}, revealing hidden rooms filled with {{Plural|AST|Treasure Chest|link}} containing {{Plural|AST|Rupee|link}}. A {{Term|AST|Thief|link}} can also be found selling an {{Term|AST|Arrow|link}} upgrade for 100 {{Plural|AST|Rupee|link}}. Once the {{Term|AST|Hero of Light}} defeats {{Term|AST|Arrghus|link}}, the {{Term|AST|Dungeon}}'s boss, it drops a {{Term|AST|Heart Container|link}}, followed by a {{Term|AST|Stone Tablet|link}}.
The {{Term|AST|Dungeon|link}} features many different type of traps, including {{Term|AST|Floor Spikes|link}}, {{Plural|AST|Guruguru Bar|link}}, and {{Plural|AST|Yomo Medusa|link}}. In order to progress through the {{Term|AST|Dungeon}}, the {{Term|AST|Hero of Light|link}} must jump into a {{Term|AST|Hole|link}} on floor one, which leads to the bottom of the {{Term|AST|Dungeon}}. The hero must then proceed to climb to floor one again in order to find the {{Term|AST|Dungeon}}'s {{Term|AST|Boss|link}}. Many walls can be blown with {{Plural|AST|Bomb|link}}, revealing hidden rooms filled with {{Plural|AST|Treasure Chest|link}} containing {{Plural|AST|Rupee|link}}. A {{Term|AST|Thief|link}} can also be found selling an {{Term|AST|Arrow|link}} upgrade for 100 {{Plural|AST|Rupee|link}}. Once the {{Term|AST|Hero of Light}} defeats {{Term|AST|Arrghus|link}}, the {{Term|AST|Dungeon}}'s boss, it drops a {{Term|AST|Heart Container|link}}, followed by a {{Term|AST|Stone Tablet|link}}.
{{Clear}}
{{Clear}}



Revision as of 10:23, 20 June 2024

"For the Level 4 from A Link to the Past, see Thieves' Town. For the Level 4 from Link's Awakening, see Angler's Tunnel. For the Level 4 from Oracle of Seasons, see Dancing Dragon Dungeon. For the Level 4 from Oracle of Ages, see Skull Dungeon."

Level 4,(TLoZ | LCT)[1][2] also stylized as Level-4,(TLoZ | BSTLoZ)[3][name references needed] and known as Snake,(TLoZ)[1] is a recurring Dungeon in The Legend of Zelda series.

Overview

The Legend of Zelda

Entrance to Level 4

In the First Quest, its entrance is located within the lake area of central Hyrule. The Raft, which is obtained in Level 3, is required to reach this Dungeon's entrance.

In the Second Quest, the entrance to Level 4 is a hidden stairway in the Lost Hills in northeast Hyrule. It is located under a stone which requires the use of the Power Bracelet to be moved.

Themes and Navigation

As the title of the Dungeon suggests, its Map resembles the shape of a snake. The interior of this Dungeon appears to be made of stone bricks, like most Labyrinths in The Legend of Zelda, with its primary color being dark yellow. This Labyrinth introduces dark rooms that Link cannot see in without Fire. To create Fire and illuminate the room, Link must either use a Candle or a Magical Rod in combination with the Book of Magic. It also introduces two enemies, the Vire and the Like Like. The main item of this Dungeon in First Quest is the Stepladder. Unlike most Dungeons in The Legend of Zelda, the Stepladder is needed to progress further within the same Dungeon it is obtained in. Level 4 is also the first Dungeon in the First Quest to have a Sub-Boss, which is Manhandla. The main Boss is Gleeok, who guards one of the Triforce Shards. This Dungeon has less Keys than needed to unlock all of the Doors in the Dungeon, as there are four Keys and five Locked Doors. Link can unlock all of the door by obtaining one of the extra Keys in Level 2 or Level 3 or by purchasing a Key from a Merchant.

In the Second Quest, the walls and floors of the Dungeon are green, being similar in color to the First Quest's Level 3 and Level 5. The main Items of this Dungeon are the Raft and the Book of Magic. Link does not need to acquire the Book of Magic in order to defeat Ganon. This is the first Dungeon in the Second Quest in which colored Bubbles appear, with the Red Bubbles being able to prevent Link from using his Sword indefinitely until he touches a Blue Bubble. This is also the first Dungeon in the Second Quest to include an Old Man who requires Link to pay 50 Rupees or give up one of his Heart Containers in order to progress further. If Link gives up a Heart Container, there is no way to get it back. There is also an Old Man in this Dungeon who will increase Link's Bomb capacity for 100 Rupees. This Dungeon has more Sub-Bosses than previous Dungeons in the Second Quest. It contains a room with a Digdogger, a room with an Aquamentus, a room with a single Dodongo and another room with three Dodongos. Another Digdogger also appears as the main Boss, who guards the Dungeon's Triforce Shard. There are additional rooms to the right of the room with the Triforce Shard, with the Raft located at the end of these rooms. If Link takes the Triforce Shard before exploring these rooms, he will be warped to the Overworld. However, he will need to navigate the Dungeon again to collect the Raft because it is required to access Level 5.

The most notable difference in Second Quest is the shape of this Dungeon, changing from a snake to the shape of the letter "D." The Maps of the first five Dungeons in the Second Quest each symbolize a letter, spelling out an anagram for "ZELDA."

Minor Enemies and Traps
First QuestSecond Quest

Other Appearances

BS The Legend of Zelda



Entrance to Level 4

Level 4's entrance is in the same location as the original Level 4 in The Legend of Zelda. It is located on an island accessible only with the Raft.

Themes and Navigation

Moldorms make their first appearance in Level 4, along with Like Likes and Pols Voices. The Ocarina, which replaces the Flute from the original The Legend of Zelda, is found in a staircase room (which originally contained the Stepladder). There is also a Bomb upgrade granted by an Old Man that allows the Player to carry 12 Bombs. At the end of Level 4 is Digdogger, who guards a piece of the Triforce of Wisdom and a Heart Container. Completing the Dungeon also eliminates the tornadoes in the Lost Woods, enabling the hero to obtain the White Sword.

The layout of Level 4 forms an "I", following the Dungeon pattern that spells out "St. GIGA".

Minor Enemies

Ancient Stone Tablets

Entrance to the Dungeon

Level 4 is located in the northern section of the Lost Woods.

Themes and Navigation

The Dungeon features many different type of traps, including Floor Spike, Guruguru Bars, and Yomo Medusa. In order to progress through the Dungeon, the Hero of Light must jump into a Hole on floor one, which leads to the bottom of the Dungeon. The hero must then proceed to climb to floor one again in order to find the Dungeon's Boss. Many walls can be blown with Bombs, revealing hidden rooms filled with Treasure Chests containing Rupees. A Thief can also be found selling an Arrow upgrade for 100 Rupees. Once the Hero of Light defeats Arrghus, the Dungeon's boss, it drops a Heart Container, followed by a Stone Tablet.

Minor Enemies and Traps

Link's Crossbow Training



Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
  • LEVEL-4[5]
  • スネイク (Suneiku)[5]
  •  
  • Snake
The People's Republic of China
ChineseSI
  • 关卡四 (Guān qiǎ sì)[7]
  • 蛇之迷宫 (Shé zhī mí gōng)[7]
  • Same as English.
  • Snake Dungeon
The French Republic
FrenchEU
  • Snake
  • Level 4
The Italian Republic
Italian
  • Snake
  • Level 4
The Russian Federation
Russian
N/A 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. 1.0 1.1 Encyclopedia, Dark Horse Books, pg. 144 (TLoZ)
  2. "Level 4" — Level Select (Link's Crossbow Training)
  3. "Level-4" — Map (The Legend of Zelda)
  4. 4.0 4.1 Enciclopedia di Hyrule, Magazzini Salani, pg. 144
  5. 5.0 5.1 Hyrule Encyclopedia, Tokuma Shoten Publishing Co., Ltd., pg. 142
  6. 6.0 6.1 Encyclopedia, Les Éditions Soleil, pg. 144
  7. 7.0 7.1 塞尔达传说:百科全书, New Star Press, pg. 220