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Revision as of 03:53, 17 April 2019

Template:Dungeon Mutoh's Temple is the seventh dungeon in Phantom Hourglass.

Entrance to the Temple

The temple is located on the northeastern part of the Isle of Ruins, and serves as the location of the pure metal Aquanine. The entrance is available for the one who encounters the four knights of the Cobble Kingdom (one of them resting on the Isle of the Dead) and solves an ancient riddle.[1]

Themes and Navigation

Link pressing several switches with the Hammer, as he moves through a passage.

The temple includes numerous obstacles that can be harmful for the careless explorer, including hidden trap holes, arrow shooters, rolling rocks, and water that can be risen or lowered manually. Anyone surviving these traps will find the temple's item, which is the hammer. This handy tool is useful to press rusty switches, and many of the puzzles revolve around it, especially favoring puzzles which involve flipping tiles.[2] The temple's boss is Eox.

The dungeon's design is richer and more detailed than that of the other temples in the Isle of Ruins, and is also one of the largest in the game in terms of size (only surpassed by the Temple of the Ocean King). The temple contains the sleeping spirit of Mutoh, the king of the ancient Cobble Kingdom, who grants Link the Aquanine as thanks from helping them rest in peace.

It is optional whether Link completes this temple before or after the Goron Temple and/or the Temple of Ice.

Minor Traps and Enemies

Nomenclature

Names in Other Regions
Language Name Meaning
Japan Japanese ムトーの神殿 (Mutō no Shinden) Mutoh's Temple
Canada FrenchCA Temple de Mutoh Mutoh's Temple
France FrenchEU Temple de Mutoh Mutoh's Temple
Germany German Mutohs Tempel
Italy Italian Santuario del re mutoh King Mutoh's Shrine
Spain SpanishEU Templo de Muto Mutoh's Temple
Latin America SpanishLA Templo de Muto Mutoh's Temple

Gallery

References

  1. "You've solved the ancient riddles of the Cobble Kingdom and have finally gained entry to Mutoh's Temple. The last pure metal is so close!" (The Legend of Zelda: Phantom Hourglass Prima Official Game Guide, Prima Games, pg. 276)
  2. "The path will open when mighty attacks change the color of the tiles." — Tablet (Phantom Hourglass)