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{{Noncanon}}
{{Noncanon}}
{{Dungeons
{{Infobox Dungeon
|name = Shrine of Destiny
|image= File:ZA Shrine of Destiny.png
|image = [[File:destiny.png|300px]]
|caption=  
|location = South Subasha Desert
|location= {{Term|ZA|Ubato Hills|link}}
|game = {{ZA}}
|game= ZA
|boss = [[Malmord]]
|item=
|quest = [[Celestial Sign#Sign of Destiny|Celestial Sign of Destiny]]
|mini-boss=
|boss= {{Term|ZA|Malmord|link}}
|quest=  
{{List|
{{Term|ZA|Celestial Sign|link}},
{{Term|ZA|Heart Container|link}}
}}
}}
 
}}
The Shrine of Destiny is the fourth dungeon in [[Zelda's Adventure]]. It's very linear. This shrine's boss is [[Malmord]].
The '''Shrine of Destiny''' is the fourth {{Term|ZA|Dungeon|link}} in {{ZA}}. Its Shrine Keeper and {{Term|ZA|Boss|link}} is {{Term|ZA|Malmord}}, who taunts {{Term|ZA|Princess Zelda|display=Zelda|link}} as controlling her fate and destiny.


==Entrance to the Temple==
==Entrance to the Temple==
{{UC}}
The {{Term|ZA|Shrine of Destiny}}'s entrance is located in northern {{Term|ZA|Ubato Hills|link}}, between the {{Term|ZA|Forest of Torian|link}} and {{Term|ZA|North Gubasha Desert|link}}. Its entrance lies within a stone henge of white pillars. If Zelda comes across the entrance before clearing the {{Term|ZA|Shrine of Air|link}}, she will find that the entrance is blocked by {{Plural|ZA|Floor Spike|link}}, as the Shrines must be completed in order.


==Themes and Navigation==
==Themes and Navigation==
This shrine reminds a museum. The floor and the walls are made out of marble, stone and wood. Some rooms feature abstract drawings on the floor, pictures and stone statues. The appearance of the rooms varies considerably. You can also find some puzzles, where Zelda must hit crystal orbs to proceed. At a certain point, the player must cross a small maze. This shrine have many traps. The common enemies here are [[Wizzrobes]], [[Gibdos]], and Jacks.
The {{Term|ZA|Shrine of Destiny}} features floors and walls made of marble and stone, as well as abstract decorations and designs. Its interior is stylized in either the appearance of a palace or an old mansion. It is known to house undead and magical {{Plural|ZA|Enemy|link}}, such as {{Plural|ZA|Gibdo|link}} and {{Plural|ZA|Wizzrobe|link}}, respectively. It is notably the only Shrine where its {{Term|ZA|Map|link}} cannot be not found inside the {{Term|ZA|Dungeon|link}}; instead the Map is given by a {{Term|ZA|Characters in Zelda's Adventure|section=Link's Guide|display=woman|link}} in the {{Term|ZA|Vendoss|link}} swamp.


{{Clear}}
The first room of the {{Term|ZA|Dungeon}} is a circular foyer, and contains two passages. The passage on the left is the correct path; the right path ultimately leads to a dead end containing {{Plural|ZA|Gibdo}}. This split is the only one featured in the Shrine, which is otherwise a straight-forward curve. While moving through the path on the left, Zelda encounters a room of moving {{Plural|ZA|Blade Trap|display=Spike Block|link}}, which can be removed by hitting an out-of-reach switch with a projectile. The passage eventually leads to a twisting corridor, which leads to a room with {{Plural|ZA|Gibdo}} and a {{Term|ZA|Bubble|link}}. The {{Plural|ZA|Gibdo}} must be defeated to proceed ahead, and defeating them will also drop the {{Term|ZA|Dungeon}} {{Term|ZA|Compass|link}}. The second room has Zelda fight off more {{Plural|ZA|Gibdo}}, with a {{Term|ZA|Bubble}} spawning for every {{Term|ZA|Gibdo}} she has defeated. Eventually Zelda reaches another curved hall, which enters into the second half of the {{Term|ZA|Dungeon}}.
==Minor Enemies and Traps==
 
<gallery>
A small fleet of stairs leads to a room with narrow walkways over a large pit. {{Plural|ZA|Wizzrobe}} attempt to attack Zelda from afar with their spells. Zelda must carefully traverse to the east side where the exit is. The next room has a small puzzle where Zelda must hit the left and right switches and turn them red to remove the {{Plural|ZA|Floor Spike|link}} blocking the next passage. She must then pass a final room by also removing its {{Plural|ZA|Floor Spike}}, before finally facing {{Term|ZA|Malmord|link}} in the {{Term|ZA|Boss|link}} room. After {{Term|ZA|Malmord}} is defeated, Zelda retrieves the fourth {{Term|ZA|Celestial Sign|link}}.
File:ZA Wizzrobe.png|[[Wizzrobe]]
 
File:Romraven.png|Romraven
===Minor {{Plural|ZA|Enemy}}===
File:Jack.png|Jack
{{Gallery List|Enemies
File:ZA Floor Spikes.jpg|[[Floor Spikes]]
|ZA= Floor Spikes, Gibdo, Jack, Pols Voice, Romraven, Blade Trap, Wizzrobe
File:ZA Gibdo.png|[[Gibdo]]
}}
</gallery>


==Trivia==
==Trivia==
*This shrine more closely resembles a museum than something based of the destiny.
*The {{Term|ZA|Shrine of Destiny}} features two music tracks, which change as Zelda enters the twisted corridors.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Shrine of destiny-1.jpg|Outside the Shrine of Destiny
File:ZA Shrine of Destiny Entrance.jpg|Entrance to the {{Term|ZA|Shrine of Destiny}}
File:destiny2.png|Zelda fighting Gibdos in the Shrine of Destiny
File:ZA Shrine of Destiny 2.jpg|Entrance foyer of the {{Term|ZA|Shrine of Destiny}}
File:ZA Shrine of Destiny 3.png|Zelda fighting {{Plural|ZA|Gibdo|link}} in the {{Term|ZA|Shrine of Destiny}}
File:ZA Shrine Of Destiny Map.jpg|{{Term|ZA|Map|link}} of the {{Term|ZA|Shrine of Destiny}}
</gallery>
</gallery>


{{Zelda's Adventure Dungeons}}
{{Zelda's Adventure Dungeons}}
 
{{Categories
[[Category:Dungeons]]
|Shrines
|dungeons= ZA
}}
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