Ancient Memory Part: Difference between revisions

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{{Noncanon}}
{{Infobox Item
{{Infobox Item
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{{Term/Store|Ancient Memory Part|Ancient Memory Parts|Series, HWAoC|plural}} are {{Plural|HWAoC|Weapon|link}} in {{HWAoC}}.<ref>{{Cite|{{Big|Ancient Memory Part}}<br>A small device developed to combat monsters that attaches to the Sheikah Slate. It can modify the output of ancient energy. increasing the power of runes.|Allies|HWAoC}}</ref>
{{Term/Store|Ancient Memory Part|Ancient Memory Parts|Series, HWAoC|plural}} are {{Plural|HWAoC|Weapon|link}} in {{HWAoC}}.<ref>{{Cite|{{Big|Ancient Memory Part}}<br/>A small device developed to combat monsters that attaches to the Sheikah Slate. It can modify the output of ancient energy. increasing the power of runes.|Allies|HWAoC}}</ref>


==Locations and Uses==
==Locations and Uses==
{{HWAoC Item Properties/Store
|type= Zelda Sheikah Slate
}}
{{Stub|HWAoC}}
{{Stub|HWAoC}}
The Ancient Memory Part is a weapon used by {{Term|HWAoC|Zelda|link}} and it is the default and most basic weapon of one of the two weapon types used by Zelda, the {{Term|BotW|Sheikah Slate|link}}. The default Ancient Memory Part has an attack damage of 5, and it can be fused with other weapons used by
Zelda to make stronger weapons.
The Ancient Memory Part can be acquired in the chests that appear after a strong foe is defeated or an {{Term|HWAoC|Outpost|link}} is captured in a {{Term|HWAoC|Scenario|link}} or {{Term|HWAoC|Challenge|link}} with {{Term|HWAoC|Zelda|link}} being one of the selected characters, or when said scenarios and challenges are completed with Zelda being selected.


==Nomenclature==
==Nomenclature==
{{Nomenclature}}
{{Nomenclature}}
==See Also==
* {{Term|Series|Ancient Power Boost|link}}
* {{Term|Series|Ancient Overclock Unit|link}}


{{Ref}}
{{Ref}}


{{Categories
{{Categories
|Sheikah Gear, Weapons
  |items= HWAoC
  |items= HWAoC
}}
}}
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