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{{Italic Title}}
{{Italic Title}}
{{GameNav}}
{{Quick Links|
{{Quick Links|
  {{Nav Icon|File:ST Niko Artwork.png|Characters in Spirit Tracks|Characters}}
  {{Nav Icon|File:ST Niko Artwork.png|Characters in Spirit Tracks|Characters}}
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  {{Nav Icon|File:Symbol of the Spirits.svg|The Legend of Zelda: Spirit Tracks/Credits|Credits}}
  {{Nav Icon|File:Symbol of the Spirits.svg|The Legend of Zelda: Spirit Tracks/Credits|Credits}}
}}
}}
:''This article is about the game. For the rails, see [[Spirit Tracks (Object)]]. For other uses, see [[Spirit Tracks (Disambiguation)]].''
{{Hatnote|This article is about the game. For the rails, see [[Spirit Tracks (Object)]]. For other uses, see [[Spirit Tracks (Disambiguation)]].}}
{{Infobox Game
{{Infobox Game
|name= ''The Legend of Zelda: Spirit Tracks''
|name= ''The Legend of Zelda: Spirit Tracks''
|image=[[File:Spirit Tracks logo.png|250px]][[File:Spirit Tracks Cover.jpg|250px]]
|image= [[File:ST English Logo.png|250px]]<br/>[[File:Spirit Tracks Cover.jpg|250px]]
|developer=[[Nintendo EAD]]
|developer= [[Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher= [[Nintendo]]
|designer= Daiki Iwamoto (director)<br/>[[Eiji Aonuma]] (producer)<br/>[[Koji Kondo]] (sound composer)<br/>{{nw|Asuka Ohta}} (sound composer)<br/>[[Toru Minegishi]] (sound composer)<br/>Manaka Tominaga (sound composer)
|designer=  
|released= {{release|jp= December 23, 2009<ref name="E 7">{{Cite Book|quote= |book= E |publisher= |page= 7}}</ref>|na= December 7, 2009<ref name="E 7"/>|eu= December 11, 2009<ref>{{Cite web|retrieved=July 11, 2013 |url=http://www.nintendo.co.uk/Games/Nintendo-DS/The-Legend-of-Zelda-Spirit-Tracks-273300.html |title=<nowiki>The Legend of Zelda: Spirit Tracks | Nintendo DS | Games | Nintendo</nowiki> |site=Nintendo}}</ref>|aus= December 10, 2009<ref>{{Cite web|retrieved=July 11, 2013 |url=http://www.nintendo.com.au/catalogue/the-legend-of-zelda-spirit-tracks |title=Nintendo Games - The Legend of Zelda: Spirit Tracks - Nintendo.com.au |site=Nintendo Australia}}</ref>}}<br/>'''Wii U Virtual Console'''<br/>{{release|eu= November 12, 2015}}{{release|na= October 20, 2016<ref>{{Cite web|retrieved=November 11, 2016 |url=http://www.nintendo.com/games/detail/the-legend-of-zelda-spirit-tracks-wii-u|title=The Legend of Zelda: Spirit Tracks|site=Nintendo of America}}</ref>}}
{{List|
Daiki Iwamoto (director),
[[Eiji Aonuma]] (producer),
[[Koji Kondo]] (sound composer),
{{nw|Asuka Ohta}} (sound composer),
[[Toru Minegishi]] (sound composer),
Manaka Tominaga (sound composer)
}}
|released=
{{Release
|JP= December 23, 2009<ref name="E 7">{{Cite Book|quote= |book= E |publisher= |page= 7}}</ref>
|US= December 7, 2009<ref name="E 7"/>
|UK= December 11, 2009<ref>{{Cite Web|retrieved=July 11, 2013 |url=http://www.nintendo.co.uk/Games/Nintendo-DS/The-Legend-of-Zelda-Spirit-Tracks-273300.html |title=<nowiki>The Legend of Zelda: Spirit Tracks | Nintendo DS | Games | Nintendo</nowiki> |site=Nintendo}}</ref>
|AU= December 10, 2009<ref>{{Cite Web|retrieved=July 11, 2013 |url=http://www.nintendo.com.au/catalogue/the-legend-of-zelda-spirit-tracks |title=Nintendo Games - The Legend of Zelda: Spirit Tracks - Nintendo.com.au |site=Nintendo Australia}}</ref>
}}
 
'''Wii U Virtual Console'''
{{Release
|UK= November 12, 2015|US= October 20, 2016<ref>{{Cite Web|retrieved=November 11, 2016 |url=http://www.nintendo.com/games/detail/the-legend-of-zelda-spirit-tracks-wii-u|title=The Legend of Zelda: Spirit Tracks|site=Nintendo of America}}</ref>
}}
|genre= Adventure
|genre= Adventure
|ratings={{List
|ratings=
  |{{Game Rating|ESRB|E10+}}
{{List|
  |{{Game Rating|PEGI|7}}
{{Game Rating|ESRB|E10+}},
  |{{Game Rating|CERO|A}}
{{Game Rating|PEGI|7}},
  |{{Game Rating|CB|PG}}
{{Game Rating|CERO|A}},
  |{{Game Rating|USK|6}}
{{Game Rating|ACB|PG}},
  |{{Game Rating|DEJUS|10}}
{{Game Rating|USK|6}},
{{Game Rating|ClassInd|10}}
}}
}}
|platforms= [[Nintendo DS]]</br>[[Wii U]]
|platform= {{List|[[Nintendo DS]], [[Wii U]]}}
|canon= Canon<ref>{{Cite Book|quote= |book= E|publisher= |page= 10}}</ref>
|canon= Canon<ref>{{Cite Book|quote= |book= E|publisher= |page= 10}}</ref>
|predecessor= {{PH}}
|predecessor= {{PH}}
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Link and Zelda find the Demon Train in the Dark Realm, and a battle across a track road begins. Link fights using the train on his own, and eventually, makes the Demon Train come to a halt, giving him a chance to go on board. Anjean gives Zelda a [[Phantom]] armor which she possesses and can use to help Link in the next battle. They both climb on top of the train to find Cole and Malladus. Cole then starts up the train and begins to attack them, while Malladus is on the end of the train firing lasers. Zelda and Link eventually reach the front of the train and Zelda grabs Malladus, giving Link the key opportunity to shoot him with the Bow of Light. Malladus is being split from Zelda's body, until the Demon Train crashes, leaving everyone in the land of Hyrule again.
Link and Zelda find the Demon Train in the Dark Realm, and a battle across a track road begins. Link fights using the train on his own, and eventually, makes the Demon Train come to a halt, giving him a chance to go on board. Anjean gives Zelda a [[Phantom]] armor which she possesses and can use to help Link in the next battle. They both climb on top of the train to find Cole and Malladus. Cole then starts up the train and begins to attack them, while Malladus is on the end of the train firing lasers. Zelda and Link eventually reach the front of the train and Zelda grabs Malladus, giving Link the key opportunity to shoot him with the Bow of Light. Malladus is being split from Zelda's body, until the Demon Train crashes, leaving everyone in the land of Hyrule again.


Malladus' spirit leaves from Zelda's body, giving her a chance to retrieve it. At first, she is unable to due to the fact that she has been separated from her body for so long. Malladus is about to come back and possess Zelda's body until Byrne shows up and stops him. Byrne tells Zelda that she has to focus her power in order to return to it. She finally gets her body back, but Byrne (because of his interference) loses his life after Malladus uses his magic to kill him. Malladus then decides he must stop Link and Zelda, and takes Cole's body. He then transforms into a giant beast and attempts to destroy them. However, Link and Zelda team up and fight against him. Link then deals the final blow in his forehead with the Lokomo Sword. Malladus dissolves into light, returning the world back to normal. Anjean comes to the battlefield, and uses magic to give life back to Byrne (not for an immediate revival, but for him to return several years later). Anjean then explains what she wanted Zelda and Link to do. Lokomos were placed on the Earth not only to watch over the Spirit Tracks, but mankind as well. Anjean believes that man doesn't need guidance anymore, so she and the other five Lokomos return to the heavens with Byrne. Anjean entrusts the land to Zelda, and tells Link he must help her watch over it.<ref>{{Cite web|url=http://ds.ign.com/articles/104/1042825p2.html|title=The Legend of Zelda: Spirit Tracks Preview|site=IGN}}</ref>
Malladus' spirit leaves from Zelda's body, giving her a chance to retrieve it. At first, she is unable to due to the fact that she has been separated from her body for so long. Malladus is about to come back and possess Zelda's body until Byrne shows up and stops him. Byrne tells Zelda that she has to focus her power in order to return to it. She finally gets her body back, but Byrne (because of his interference) loses his life after Malladus uses his magic to kill him. Malladus then decides he must stop Link and Zelda, and takes Cole's body. He then transforms into a giant beast and attempts to destroy them. However, Link and Zelda team up and fight against him. Link then deals the final blow in his forehead with the Lokomo Sword. Malladus dissolves into light, returning the world back to normal. Anjean comes to the battlefield, and uses magic to give life back to Byrne (not for an immediate revival, but for him to return several years later). Anjean then explains what she wanted Zelda and Link to do. Lokomos were placed on the Earth not only to watch over the Spirit Tracks, but mankind as well. Anjean believes that man doesn't need guidance anymore, so she and the other five Lokomos return to the heavens with Byrne. Anjean entrusts the land to Zelda, and tells Link he must help her watch over it.<ref>{{Cite Web|url=http://ds.ign.com/articles/104/1042825p2.html|title=The Legend of Zelda: Spirit Tracks Preview|site=IGN}}</ref>


===Epilogue===
===Epilogue===
Right before Link and Princess Zelda hop on the Demon Train, the latter asks the young hero about his future. Depending on the option chosen, there will be a slight difference on the post-credits scene.<ref>{{Cite Book|quote=Incidentally, you may remember that just before fighting the final boss, Zelda asks Link what he would like to become. The ending actually changes slightly depending on which answer you choose! |book=Nintendo Sound Selection: Endings & Credits |publisher=Nintendo |page=16 }}</ref> In all three possible cases, this scene begins with Zelda writing a book, with the [[Teacher]] accompanying her. If Link tells her that he'll continue being a train engineer, the final scene shows the princess hearing the Spirit Train whistling; she approaches the window and greets her savior as he navigates through the Forest Realm. If Link tells her that he'll remain as a swordsman instead, the final scene shows Zelda approaching the window to see Link practicing his combat abilities, although he is accidentally injured in the process. Finally, if Link tells her that he's still unsure regarding either career or skips the scene, the final scene simply shows Zelda continuing with her work.
Right before Link and Princess Zelda hop on the Demon Train, the latter asks the young hero about his future. Depending on the option chosen, there will be a slight difference on the post-credits scene.<ref>{{Cite Book|quote=Incidentally, you may remember that just before fighting the final boss, Zelda asks Link what he would like to become. The ending actually changes slightly depending on which answer you choose! |book=''Nintendo Sound Selection: Endings & Credits''|publisher= Nintendo Co., Ltd|page=16 }}</ref> In all three possible cases, this scene begins with Zelda writing a book, with the [[Teacher]] accompanying her. If Link tells her that he'll continue being a train engineer, the final scene shows the princess hearing the Spirit Train whistling; she approaches the window and greets her savior as he navigates through the Forest Realm. If Link tells her that he'll remain as a swordsman instead, the final scene shows Zelda approaching the window to see Link practicing his combat abilities, although he is accidentally injured in the process. Finally, if Link tells her that he's still unsure regarding either career or skips the scene, the final scene simply shows Zelda continuing with her work.


In any case, when the epilogue concludes, the game screen aims at the sky to indicate that the story is finally over.
In any case, when the epilogue concludes, the game screen aims at the sky to indicate that the story is finally over.
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==Gameplay==
==Gameplay==
===Improved Mechanics===
===Improved Mechanics===
The game is notable for its changes from {{PH|-}}. For example, rolling simply requires double-tapping the touch screen, instead of circling at an extreme with the stylus.
The game is notable for its changes from {{PH|-}}. For example, [[Rolling]] simply requires double-tapping the touch screen, instead of circling at an extreme with the stylus.


The signature central dungeon, [[Tower of Spirits]], no longer includes a curse that weakens Link and kills him when the time limit runs out. Due to this change, the time limit itself has also been omitted. This renders the "[[Safe Zone]]s" only useful for hiding from enemies. In addition, the floors of the Tower only have to be explored once each, as there's a central staircase that allows direct access to newer areas. Princess Zelda, who replaces Ciela from {{PH|-}} as Link's partner, serves a more helpful purpose through her ability to [[Phantom Zelda|possess Phantoms]] that inhabit the tower.
The signature central dungeon, [[Tower of Spirits]], no longer includes a curse that weakens Link and kills him when the time limit runs out. Due to this change, the time limit itself has also been omitted. This renders the "[[Safe Zone]]s" only useful for hiding from enemies. In addition, the floors of the Tower only have to be explored once each, as there's a central staircase that allows direct access to newer areas, though returning to earlier floors with new abilities can yield some hidden treasures. Princess Zelda, who replaces Ciela from {{PH|-}} as Link's partner, serves a more helpful purpose through her ability to [[Phantom Zelda|possess Phantoms]] that inhabit the tower.


Obtainment of [[Train Cars]] is easier than the search of [[Ship Parts]] in {{PH|-}}, whose locations are entirely random. In this game, they can be purchased with [[treasure]]s, which are still random but also present in a wider variety of forms and objects; thanks to this, search for the golden parts can be made more directly. Another aspect that simplifies the Train Car collection is that the [[Spirit Train]] itself will have up to four different cars only, as opposed to the [[SS Linebeck]]'s eight ship pieces.
Obtainment of [[Train Cars]] is easier than the search of [[Ship Parts]] in {{PH|-}}, whose locations are entirely random. In this game, they can be purchased with [[Treasure]]s, which are still random but also present in a wider variety of forms and objects; thanks to this, search for the golden parts can be made more directly. Another aspect that simplifies the Train Car collection is that the [[Spirit Train]] itself has up to four different cars only, as opposed to the [[SS Linebeck]]'s eight ship pieces.


===Transportation===
===Transportation===
Whereas in {{PH|-}} players traveled the overworld by [[SS Linebeck|steamboat]], {{ST|-}} features the [[Spirit Train]] as the mode of transportation. Because of the presence of rails, the train has a finite amount of degrees of freedom, only able to change directions when approaching a bifurcation, and having its possible destinations well-defined. On the other hand, the train is capable of carrying passengers from one place to another and, eventually, transporting and delivering heavy items as well.
Whereas in {{PH|-}} players traveled the overworld by [[SS Linebeck|steamboat]], {{ST|-}} features the [[Spirit Train]] as the mode of transportation. Because of the presence of rails, the train has a finite amount of degrees of freedom, only able to change directions when approaching a bifurcation, and having its possible destinations well-defined. On the other hand, the train is capable of carrying passengers from one place to another and, eventually, transporting and delivering heavy items as well.


As the Tower of Spirits is progressively conquered to collect Rail Maps, the temples are beaten to restore their [[Force Gem]]s, [[Lokomo Duet]]s are successfully performed, and train-based sidequests are completed to receive extra Force Gems, new tracks become available in order to ease the travel and give more freedom, as well as to unlock secret stations (thus new places, including temples), capture new rabbits, and even discover gates that allow the young hero to warp from one part of Hyrule to another instantly.
New tracks become available as Rail Maps are recovered from the Tower of Spirits, as [[Lokomo Duet]]s are successfully performed, as the Temples are completed to restore their [[Force Gem]]s, and as train-based optional side-quests are completed to receive extra Force Gems. These new tracks allow for more freedom of movement and the ease of travel, as well as to unlock secret [[Station]]s (thus new locations, including temples), capture new [[Rabbit]]s, and even discover [[Spacetime Gate]]s that allow the young hero to warp from one part of Hyrule to another instantly.


Link must be aware of enemies that try to destroy the train, and even take passengers with them. Evil machines like the [[Dark Train|Dark]] and [[Armored Train]]s will patrol the tracks as well, and they're able to immediately destroy the Spirit Train and kill Link instantly.
Link must be aware of enemies that try to destroy the train, and even take passengers with them. Evil machines like the [[Dark Train|Dark]] and [[Armored Train]]s patrol the tracks as well, and colliding with them can immediately destroy the Spirit Train, causing an instant [[Game Over]].


==Game Information==
==Game Information==
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===Timeline Placement===
===Timeline Placement===
[[File:Royal Engineer.jpg|thumb|right|Zelda and Link meet for the first time]]
[[File:ST Royal Engineer Ceremony.png|thumb|right|Zelda and Link meet for the first time]]
{{ST|-}}{{'}} place in the [[Zelda Timeline]] is well defined by numerous direct references to its two prequels: {{TWW}} and {{PH}}. It is, after the aforementioned titles, the third entry in the [[Adult Timeline]] which, like the parallel [[Zelda Timeline#Child Timeline|Child]] and [[Zelda Timeline#Downfall Timeline|Downfall]] timelines, has heavy its roots in the events of {{OoT}}. Link does not appear to be a direct descendant of the hero from the earlier games in this story arc, even though {{ST|-}} clearly follows the same storyline, occurring roughly a century after the events of {{PH|-}}.<ref>{{Cite person|quote=Yes, it is actually a sequel and it is taking place about 100 years after the world of the game Phantom Hourglass.|name=[[Aonuma]]|url=http://www.gamespot.com/ds/adventure/thelegendofzeldaspirittracks/video/6240923|title=The Legend of Zelda: Spirit Tracks Eiji Aonuma Interview}}</ref><ref name="Quote2">{{Cite web|title=Kit Ellis interview|url=http://g4tv.com/videos/42326/New-Super-Mario-Bros-Wii-and-Spirit-Tracks-Preview/|site=G4TV.com}}</ref>
{{ST|-}}{{'}} place in the [[Zelda Timeline]] is well defined by numerous direct references to its two prequels: {{TWW}} and {{PH}}. It is, after the aforementioned titles, the third entry in the [[Adult Timeline]] which, like the parallel [[Zelda Timeline#Child Timeline|Child]] and [[Zelda Timeline#Downfall Timeline|Downfall]] timelines, has heavy its roots in the events of {{OoT}}. Link does not appear to be a direct descendant of the hero from the earlier games in this story arc, even though {{ST|-}} clearly follows the same storyline, occurring roughly a century after the events of {{PH|-}}.<ref>{{Cite Person|quote=Yes, it is actually a sequel and it is taking place about 100 years after the world of the game Phantom Hourglass.|name=[[Eiji Aonuma]]|url=http://www.gamespot.com/ds/adventure/thelegendofzeldaspirittracks/video/6240923|title=The Legend of Zelda: Spirit Tracks Eiji Aonuma Interview}}</ref><ref name="Quote2">{{Cite Web|title=Kit Ellis interview|url=http://g4tv.com/videos/42326/New-Super-Mario-Bros-Wii-and-Spirit-Tracks-Preview/|site=G4TV.com}}</ref>


In this game, an incarnation of Zelda is once again portrayed as the sole ruler of the Kingdom of Hyrule. She is the great-great-granddaughter of [[Tetra]] from {{TWW|-}} and Princess Zelda V of the new kingdom. A brief cutscene shows a stained glass portrait of Tetra above Zelda's throne, and as Zelda herself tells to Anjean in the Tower of Spirits, the people living in the newly established kingdom are aware of their heritage and the connection to the old Hyrule. The soldiers protecting the kingdom wear green clothes, a reference to the signature clothes of the Hero of Winds, also from {{TWW|-}}.
In this game, an incarnation of Zelda is once again portrayed as the sole ruler of the Kingdom of Hyrule. She is the great-great-granddaughter of [[Tetra]] from {{TWW|-}} and Princess Zelda V of the new kingdom. A brief cutscene shows a stained glass portrait of Tetra above Zelda's throne, and as Zelda herself tells to Anjean in the Tower of Spirits, the people living in the newly established kingdom are aware of their heritage and the connection to the old Hyrule. The soldiers protecting the kingdom wear green clothes, a reference to the signature clothes of the Hero of Winds, also from {{TWW|-}}.
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{{Main|Speedrun Records}}
{{Main|Speedrun Records}}
<!-- NOTICE: To update completion records, please edit the Speedrun Records article (https://zelda.fandom.com/wiki/Speedrun_Records). This table will automatically be updated with the records on that page. -->
<!-- NOTICE: To update completion records, please edit the Speedrun Records article (https://zelda.fandom.com/wiki/Speedrun_Records). This table will automatically be updated with the records on that page. -->
{| class="wikitable"
|-
!Category
!Runner
!Time
!Date
!Link to Run
|-
{{#section:Speedrun Records|ST}}
{{#section:Speedrun Records|ST}}
|}


==Listings==
==Listings==
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==Reception==
==Reception==
===Sales===
===Sales===
The game was commercially successful, selling 2.61 million copies worldwide, despite not selling as well as its predecessor, {{PH|-}}.<ref>{{Cite web|url=http://www.nintendo.co.jp/ir/pdf/2010/100507e.pdf|title=Supplementary Information about Earnings Release, May 2010|site=Nintendo}}</ref>
The game was commercially successful, selling 2.61 million copies worldwide, despite not selling as well as its predecessor, {{PH|-}}.<ref>{{Cite Web|url=http://www.nintendo.co.jp/ir/pdf/2010/100507e.pdf|title=Supplementary Information about Earnings Release, May 2010|site=Nintendo}}</ref>


===Reviews and Awards===
===Reviews and Awards===
Prior to its release, ''The Legend of Zelda: Spirit Tracks'' received the "Best Handheld Game" award at Gamescom 2009.<ref>{{Cite web|quote= |author= |published= |retrieved= July 19, 2020|url= https://www.independent.co.uk/life-style/gadgets-and-tech/news/weekly-video-game-releases-the-legend-of-zelda-spirit-tracks-resident-evil-zero-blue-toad-murder-5510300.html|title= Weekly video game releases: 'The Legend of Zelda: Spirit Tracks,' 'Resident Evil: Zero,' 'Blue Toad Murder Files'|site= The Independent|type= }}</ref> The game was also selected by IGN as their "Best of Gamescom 2009" winner for the Nintendo DS.<ref>{{Cite web|quote= |author= |published= August 28, 2009|retrieved= July 19, 2020|url= https://www.ign.com/articles/2009/08/28/gc-2009-best-of-gamescom-2009-winners|title= GC 2009: Best of Gamescom 2009 Winners|site= IGN|type= }}</ref>
Prior to its release, ''The Legend of Zelda: Spirit Tracks'' received the "Best Handheld Game" award at Gamescom 2009.<ref>{{Cite Web|quote= |author= |published= |retrieved= July 19, 2020|url= https://www.independent.co.uk/life-style/gadgets-and-tech/news/weekly-video-game-releases-the-legend-of-zelda-spirit-tracks-resident-evil-zero-blue-toad-murder-5510300.html|title= Weekly video game releases: 'The Legend of Zelda: Spirit Tracks,' 'Resident Evil: Zero,' 'Blue Toad Murder Files'|site= The Independent|type= }}</ref> The game was also selected by IGN as their "Best of Gamescom 2009" winner for the Nintendo DS.<ref>{{Cite Web|quote= |author= |published= August 28, 2009|retrieved= July 19, 2020|url= https://www.ign.com/articles/2009/08/28/gc-2009-best-of-gamescom-2009-winners|title= GC 2009: Best of Gamescom 2009 Winners|site= IGN|type= }}</ref>


{{ST|-}} has received generally favorable reviews, which have mostly commented on how it managed to improve on its predecessor, {{PH|-}}. For instance, IGN praised the design of the central Spirit Tower of the game, calling it "far more diverse than its predecessor," the [[Temple of the Ocean King]] from {{PH|-}}.<ref>[http://ds.ign.com/articles/105/1052939p1.html The Legend of Zelda: Spirit Tracks - Nintendo DS Review at IGN]</ref> GameSpot praised the design of the dungeons, the participation of Princess Zelda in this adventure, and the diversity of sidequests, but argued that the game wasn't too challenging.<ref>[http://www.gamespot.com/ds/adventure/thelegendofzeldaspirittracks/review.html The Legend of Zelda: Spirit Tracks Review for DS - GameSpot]</ref> Metacritic gives the game a score of 87/100, based on 44 critic reviews.
{{ST|-}} has received generally favorable reviews, which have mostly commented on how it managed to improve on its predecessor, {{PH|-}}. For instance, IGN praised the design of the central Spirit Tower of the game, calling it "far more diverse than its predecessor," the [[Temple of the Ocean King]] from {{PH|-}}.<ref>[http://ds.ign.com/articles/105/1052939p1.html The Legend of Zelda: Spirit Tracks - Nintendo DS Review at IGN]</ref> GameSpot praised the design of the dungeons, the participation of Princess Zelda in this adventure, and the diversity of sidequests, but argued that the game wasn't too challenging.<ref>[http://www.gamespot.com/ds/adventure/thelegendofzeldaspirittracks/review.html The Legend of Zelda: Spirit Tracks Review for DS - GameSpot]</ref> Metacritic gives the game a score of 87/100, based on 44 critic reviews.
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==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|enBr=
|enBrM=
|ja= {{Romanize|ゼルダの伝説 大地の汽笛|Zeruda no Densetsu Daichi no Kiteki}}
|jaM= The Legend of Zelda: Steam Whistle of the Earth
|esS=
|esSM=
|esL=
|esLM=
|frF=
|frFM=
|frC=
|frCM=
|de= {{De|The Legend of Zelda: Spirit Tracks}}
|deM=
|it=
|itM=
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko= 젤다의 전설 대지의 기적
|koM=
|zhT= 薩爾達傳說 大地汽笛
|zhTM=
|zhS= 塞尔达传说 大地的汽笛
|zhSM= }}


==Gallery==
==Gallery==
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