Cadence of Hyrule: Crypt of the NecroDancer feat. The Legend of Zelda/Version History: Difference between revisions

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|-
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| Version 1.0.2
| Version 1.0.2
| July 31, 2019
| Ausgust 1, 2019
|{{List
|{{List
  |Added new gameplay features
  |Added new gameplay features
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===Version 1.0.1===
===Version 1.0.1===
* Bug fixes.
'''Fixed Issues'''
** Fixes a crash that would after dying in {{Term|CoH|Permadeath Mode|link}} or the {{Term|CoH|Daily Challenge|link}}<ref name="Version 1.0.1">{{Cite Web|quote= |author= |title= Cadence of Hyrule update out now (version 1.0.1) |url= https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |archive= https://web.archive.org/web/20230422153841/https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |published= July 4, 2019 |retrieved= April 22, 2023|site= Nintendo Everything |type= archive}}</ref>
* Fixed a crash that would occur after dying in {{Term|CoH|Permadeath Mode|link}} or the {{Term|CoH|Daily Challenge|link}}<ref name="Version 1.0.1">{{Cite Web|quote= |author= |title= Cadence of Hyrule update out now (version 1.0.1) |url= https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |archive= https://web.archive.org/web/20230422153841/https://nintendoeverything.com/cadence-of-hyrule-update-out-now-version-1-0-1/ |published= July 4, 2019 |retrieved= April 22, 2023|site= Nintendo Everything |type= archive}}</ref>
** Fixes a softlock that would occur should a {{Term|CoH|Fan|link}} be moved a certain way in a {{Term|CoH|Dungeon|link}}<ref name="Version 1.0.1"/>
* Fixed a softlock that could occur in {{Plural |CoH|Dungeon|link}}; should a {{Term|CoH|Fan|link}} be moved a certain way




===Version 1.0.2===
===Version 1.0.2===
* Adds the first 32 {{Plural|CoH|Achievement|link}}.<ref name="Version 1.0.2">{{Cite Web|quote= |author= Liam Doolan |title= Cadence of Hyrule Updates to Version 1.0.2, Adds Achievements and "Beat Rumble" Option |url= https://www.nintendolife.com/news/2019/08/cadence_of_hyrule_updated_to_version_1_0_2_adds_achievements_and_beat_rumble_option |archive= https://web.archive.org/web/20230422160838/https://www.nintendolife.com/news/2019/08/cadence_of_hyrule_updated_to_version_1_0_2_adds_achievements_and_beat_rumble_option |published= August 4, 2019 |retrieved= April 22, 2023|site= Nintendo Life |type= archive}}</ref>
'''Gameplay Changes'''
* Adds a separate category to the {{Term|CoH|Leaderboard|link}} for [[Multiplayer#Cadence of Hyrule|Multiplayer]] gameplay.<ref name="Version 1.0.2"/>
* Added {{Plural|CoH|Achievement|link}}.
* {{Term|CoH|Leaderboard}} times have been made more precise.<ref name="Version 1.0.2"/>
* Adds a separate category to the {{Term|CoH|Leaderboard|link}} for [[Multiplayer#Cadence of Hyrule|Multiplayer]] gameplay.  
* Adds the "Beat Rumble" option.<ref name="Version 1.0.2"/>
* {{Term|CoH|Leaderboard}} times have been made more precise.
* Adds indicators for which character can use an obtained {{Term|CoH|Weapon|link}} if that character is not currently in use.<ref name="Version 1.0.2"/>
* Adds the "Beat Rumble" option, that vibrates the controller to the beat.
* Adds collision to certain areas so that there are less opportunities to escape the map boundaries.<ref name="Version 1.0.2"/>
* Added an indicator when picking up {{Plural|CoH|Weapon|link}} that cannot be used by the current character.
* Adds an option to play the {{Term|CoH|Credits|link}} from the {{Term|CoH|Main Menu|link}}.<ref name="Version 1.0.2"/>
* Added collision to certain areas to prevent map escapes and dungeon skips.
* Adjusts {{Term|CoH|Enemy|link}} movement when the player is being pushed against the wall by {{Term|CoH|Wind|link}}.<ref name="Version 1.0.2"/>
* Added an option to play the [[Cadence of Hyrule/Credits|Credits]] from the {{Term|CoH|Main Menu|link}}.
* Adjusts player movement when holding an {{Term|CoH|Object|link}} and being pushed by {{Term|CoH|Wind}} or sliding on {{Term|CoH|Ice|link}}.<ref name="Version 1.0.2"/>
* Adjusted {{Term|CoH|Enemy|link}} movement when an enemy is being pushed against the wall by {{Term|CoH|Wind|link}}.
* Adds an interface color scheme option more friendly towards colorblind players.<ref name="Version 1.0.2"/>
* Adjusted player movement when holding an {{Term|CoH|Object|link}} and being pushed by {{Term|CoH|Wind}}, or holding an {{Term|CoH|Object|link}} while sliding on {{Term|CoH|Ice|link}}.
* Makes it so certain interface elements appear grayed-out if the player lacks the required amount of {{Term|CoH|Stamina|link}}.<ref name="Version 1.0.2"/>
* Added an option to change interface colors to improve colorblind readability.
* Makes is so {{Plural|CoH|Short Sword|link}} and {{Plural|CoH|Dagger|link}} are not rewarded from "Flawless Victory" blue {{Plural|CoH|Treasure Chest|link}}.<ref name="Version 1.0.2"/>
* Modified interface elements to appear grayed-out if the player lacks the required amount of {{Term|CoH|Stamina|link}}.
* Bug fixes.
* Modified gameplay to prevent giving {{Plural|CoH|Short Sword|link}} and {{Plural|CoH|Dagger|link}} from "Flawless Victory" blue {{Plural|CoH|Treasure Chest|link}}.
** Fixes a bug where {{Plural|CoH|Enemy}} could make an extra movement when a {{Term|CoH|Song|link}} looped.<ref name="Version 1.0.2"/>
 
** Fixes a bug where {{Plural|CoH|Bomb|link}} could be lifted after they exploded.<ref name="Version 1.0.2"/>
'''Fixed Issues'''
** Fixes a bug where the game's in-game clock would continue after the system had been put to sleep or was in the HOME menu.<ref name="Version 1.0.2"/>
* Fixes a bug where {{Plural|CoH|Enemy}} could make an extra movement when a {{Term|CoH|Song|link}} looped.
** Fixes a bug where skipping a cutscene during the battle with {{Term|CoH|Ganon|link}} would cause him not to regain his lost health.<ref name="Version 1.0.2"/>
* Fixes a bug where {{Plural|CoH|Bomb|link}} could be lifted after they exploded.
** Fixes many other bugs.<ref name="Version 1.0.2"/>
* Fixes a bug where the game's in-game clock would continue after the system had been put to sleep or was in the HOME menu.
* Fixes a bug where skipping a cutscene during the battle with {{Term|CoH|Ganon|link}} would cause him not to regain his lost health.
 




===Version 1.1.0===
===Version 1.1.0===
{{Section|Octavo's Ode|}}
'''Gameplay Changes'''
{{See also|Octavo's Ode}}
* Added playable character: {{Term|CoH|Octavo|link}}, who can be unlocked after completing the game.
* Adds the {{Term|CoH|Octavo's Ode (Mode)|link}} {{Term|CoH|Mode}}.<ref name="Version 1.1.0">{{Cite Web|quote= |author= GALA-MOS |title= Cadence of Hyrule Version 1.1.0 Full Patch Notes Released |url= https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |archive= https://web.archive.org/web/20230422162045/https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |published= December 23, 2019 |retrieved= April 22, 2023|site= NintendoSoup |type= archive}}</ref>
* Adds the {{Term|CoH|Octavo's Ode (Mode)|link}} {{Term|CoH|Mode}}.<ref name="Version 1.1.0">{{Cite Web|quote= |author= GALA-MOS |title= Cadence of Hyrule Version 1.1.0 Full Patch Notes Released |url= https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |archive= https://web.archive.org/web/20230422162045/https://nintendosoup.com/cadence-of-hyrule-version-1-1-0-full-patch-notes-released/ |published= December 23, 2019 |retrieved= April 22, 2023|site= NintendoSoup |type= archive}}</ref>
* Adds {{Term|CoH|Octavo|link}} as a playable character.<ref name="Version 1.1.0"/>
* Adds {{Term|CoH|Dungeon Mode|link}}.
* Adds {{Term|CoH|Dungeon Mode|link}}.<ref name="Version 1.1.0"/>
* Added eight {{Plural|CoH|Shrine|link}}: {{Term List|CoH|Shrine of Blues, Shrine of Conga, Shrine of Coral, Shrine of Death, Shrine of Glass, Shrine of Mystery, Shrine of Peace, Shrine of War|link= |listType= bullet}}
* Adds the eight types of {{Plural|CoH|Shrine|link}}.<ref name="Version 1.1.0"/>
* Added four new {{Plural|CoH|Achievement}}: {{Term List|CoH|Hasters Gonna Haste, Classic Mode (Achievement), What Doesn't Kill You Makes You Conga, Come Reign or Shrine|link= |listType= bullet}}
* Adds four new {{Plural|CoH|Achievement}}.<ref name="Version 1.1.0"/>
* Tweaked the world and {{Term|CoH|Dungeon|link}} generation.
* Tweaks the world and {{Term|CoH|Dungeon|link}} generation.<ref name="Version 1.1.0"/>
** Adjusted the distribution and spawning of {{Term|CoH|Dungeon}} {{Plural|CoH|Item|link}}.
** Adjusts the distribution and spawning of {{Term|CoH|Dungeon}} {{Plural|CoH|Item|link}}.<ref name="Version 1.1.0"/>
* Allows the player to carry multiple copies of each {{Term|CoH|Scroll|link}}.
* Allows the player to carry multiple copies of each {{Term|CoH|Scroll|link}}.<ref name="Version 1.1.0"/>
* Added an interface for changing the helper characters' equipped {{Plural|CoH|Weapon}} during the fight with {{Term|CoH|Ganon}}.
* Adds an interface for changing the helper characters' equipped {{Plural|CoH|Weapon}} during the fight with {{Term|CoH|Ganon}}.<ref name="Version 1.1.0"/>
* Adjusted {{Term|CoH|Menu|link}} interface to display current world generation seed.
* Adds the world seed to the {{Term|CoH|Menu|link}} interface.<ref name="Version 1.1.0"/>
'''Fixed Issues'''<ref name="Version 1.1.0"/>
* Bug fixes.
* Fixed a bug where multiple cutscenes or pieces of dialogue could be triggered at once.
** Fixes a bug where multiple cutscenes or pieces of dialogue could be triggered at once.<ref name="Version 1.1.0"/>
* Fixed a bug where {{Term|CoH|Ganon}} could be defeated with a {{Term|CoH|Bomb}} during a cutscene.
** Fixes a bug where {{Term|CoH|Ganon}} could be defeated with a {{Term|CoH|Bomb}} during a cutscene.<ref name="Version 1.1.0"/>
* Fixed a bug where using the {{Term|CoH|Hookshot|link}} while being damaged by a {{Term|CoH|Bomb}} could cause the player to move incorrectly.
** Fixes a bug where using the {{Term|CoH|Hookshot|link}} while being damaged by a {{Term|CoH|Bomb}} could cause the player to move incorrectly.<ref name="Version 1.1.0"/>
* Fixed a bug where using the {{Term|CoH|Hookshot}} would add to the player's step count in {{Term|CoH|Fixed-Beat Mode|link}}.
** Fixes a bug where using the {{Term|CoH|Hookshot}} would add to the player's step count in {{Term|CoH|Fixed-Beat Mode|link}}.<ref name="Version 1.1.0"/>
* Fixed a bug where collecting an {{Term|CoH|Item}} and moving between screens at the same time would duplicate it.
** Fixed a bug where collecting an {{Term|CoH|Item}} and moving between screens at the same time would duplicate it.<ref name="Version 1.1.0"/>
* Fixed a bug where {{Plural|CoH|Boss|link}} could easily be defeated with projectile attacks from outside their arena.
** Fixed a bug where {{Plural|CoH|Boss|link}} could easily be defeated with projectile attacks from outside their arena.<ref name="Version 1.1.0"/>
** Fixes many other bugs.<ref name="Version 1.1.0"/>




===Version 1.1.1===
===Version 1.1.1===
'''Fixed Issues'''
'''Fixed Issues'''
* Fixed an issue relating to [[Dungeon Mode]] causing crashes.<ref>{{Cite Web|quote=Patch 1.1.1 is out! It's extremely tiny and fixes one thing: crashes in Dungeon Mode. Ta-da there's your patch note, enjoy!|author=[[Brace Yourself Games]]|published=January 9, 2020|site= Brace Yourself Games Discord}}</ref>
* Fixed a crash issue in [[Dungeon Mode]].<ref>{{Cite Web|quote=Patch 1.1.1 is out! It's extremely tiny and fixes one thing: crashes in Dungeon Mode. Ta-da there's your patch note, enjoy!|author=Brace Yourself Games|title= #necrodancer-news|published=January 9, 2020|site= Brace Yourself Games Discord|url=https://discord.com/channels/380929397445754890/451121022100307968/664522649472598040}}</ref>




===Version 1.2.0===
===Version 1.2.0===
Released on July 20, 2020<ref name="Version 1.2.0">{{Cite Web|quote= |author= |title= Patch 1.2.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/ |archive= https://web.archive.org/web/20230422164038/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/|published= July 20, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
Released on July 20, 2020<ref name="Version 1.2.0">{{Cite Web|quote= |author= |title= Patch 1.2.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/ |archive= https://web.archive.org/web/20230422164038/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-2-0/|published= July 20, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
 
'''Gameplay Changes'''
* Adds support for the [[Cadence of Hyrule Character Pack|Character Pack]] DLC pack.<ref name="Version 1.2.0"/>
* Adds support for the [[Cadence of Hyrule Character Pack|Character Pack]] DLC pack.<ref name="Version 1.2.0"/>
* Adds {{Term|CoH|Mystery Mode|link}}.<ref name="Version 1.2.0"/>
* Adds {{Term|CoH|Mystery Mode|link}}.<ref name="Version 1.2.0"/>
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===Version 1.4.0===
===Version 1.4.0===
'''Gameplay Changes'''
* Adds support for the {{SotM}} DLC pack.<ref name="Version 1.4.0">{{Cite Web|quote= |author= |title= Pacth 1.4.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |archive= https://web.archive.org/web/20230422170735/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |published= September 24, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
* Adds support for the {{SotM}} DLC pack.<ref name="Version 1.4.0">{{Cite Web|quote= |author= |title= Pacth 1.4.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |archive= https://web.archive.org/web/20230422170735/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-4-0/ |published= September 24, 2020 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
* Adds a projectile attack to {{Term|CoH|Link|link}}'s {{Term|CoH|Spin Attack|link}}, only usable at a full {{Term|CoH|Life Gauge|link}}.<ref name="Version 1.4.0"/>
* Adds a projectile attack to {{Term|CoH|Link|link}}'s {{Term|CoH|Spin Attack|link}}, only usable at a full {{Term|CoH|Life Gauge|link}}.<ref name="Version 1.4.0"/>
* Makes it so {{Plural|CoH|Zora|link}} breathe {{Term|CoH|Ice}} instead of {{Term|CoH|Fire|link}}.<ref name="Version 1.4.0"/>
* Makes it so {{Plural|CoH|Evil Zora|link}} breathe {{Term|CoH|Ice}} instead of {{Term|CoH|Fire|link}}.<ref name="Version 1.4.0"/>
* Makes it so the {{Term|CoH|Tingle Tuner|link}} plays a tone regardless of the rumble settings.<ref name="Version 1.4.0"/>
* Makes it so the {{Term|CoH|Tingle Tuner|link}} plays a tone regardless of the rumble settings.<ref name="Version 1.4.0"/>
* Bug fixes.
** Fixes a bug where helper characters could lose their {{Plural|CoH|Weapon}} in the fight against {{Term|CoH|Ganon}}.<ref name="Version 1.4.0"/>
** Fixes bugs where {{Term|CoH|Enemy}} attacks that take up multiple tiles could harm the player unfairly.<ref name="Version 1.4.0"/>
** Fixes bugs where the certain actions had incorrect timing in [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Fixed-Beat Mode}}.<ref name="Version 1.4.0"/>
** Fixes bugs where {{Term|CoH|Frederick|link}} would reappear after being defeated in {{Term|CoH|Dungeon Mode|link}}.<ref name="Version 1.4.0"/>
** Fixes bugs where {{Term|CoH|Impa|link}} could escape the map boundaries.<ref name="Version 1.4.0"/>
** Fixes issues with the game's localizations.<ref name="Version 1.4.0"/>
** Fixes many other bugs.<ref name="Version 1.4.0"/>


'''Fixed Issues'''
* Fixes a bug where helper characters could lose their {{Plural|CoH|Weapon}} in the fight against {{Term|CoH|Ganon}}.<ref name="Version 1.4.0"/>
* Fixes bugs where {{Term|CoH|Enemy}} attacks that take up multiple tiles could harm the player unfairly.<ref name="Version 1.4.0"/>
* Fixes bugs where the certain actions had incorrect timing in [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Fixed-Beat Mode}}.<ref name="Version 1.4.0"/>
* Fixes bugs where {{Term|CoH|Frederick|link}} would reappear after being defeated in {{Term|CoH|Dungeon Mode|link}}.<ref name="Version 1.4.0"/>
* Fixes bugs where {{Term|CoH|Impa|link}} could escape the map boundaries.<ref name="Version 1.4.0"/>
* Fixes issues with the game's localizations.<ref name="Version 1.4.0"/>
* Fixes many other bugs.<ref name="Version 1.4.0"/>


===Version 1.5.0===
===Version 1.5.0===
'''Gameplay Changes'''
* Adds an additional three save files, for a total of six.<ref name="Version 1.5.0">{{Cite Web|quote= |author= |title= Patch 1.5.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/ |archive= https://web.archive.org/web/20230422172008/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/|published= January 28, 2021 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
* Adds an additional three save files, for a total of six.<ref name="Version 1.5.0">{{Cite Web|quote= |author= |title= Patch 1.5.0 |url= https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/ |archive= https://web.archive.org/web/20230422172008/https://braceyourselfgames.com/updates/cadence-of-hyrule/patch-1-5-0/|published= January 28, 2021 |retrieved= April 22, 2023|site= Brace Yourself Games |type= archive}}</ref>
* Adds an option to randomize the soundtrack selection.
* Adds an option to randomize the soundtrack selection.
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* Tweaked how being frozen and stunned works, making it easier for the player to stick with the beat.
* Tweaked how being frozen and stunned works, making it easier for the player to stick with the beat.
* Adds several instances of guaranteed {{Term|CoH|Heart|link}} drops in {{Term|CoH|Deku Village|link}}.
* Adds several instances of guaranteed {{Term|CoH|Heart|link}} drops in {{Term|CoH|Deku Village|link}}.
* Bug fixes.
** Fixes a bug where the music in {{Term|CoH|Future World|link}} was slightly out of sync with the beat.
** Fixes a bug where {{Plural|CoH|Boss}} could deal damage to the player on the same beat they were defeated.
** Fixes a bug where {{Plural|CoH|Enemy}} could deal damage to the player on the same beat they completed a wire puzzle in {{Term|CoH|Puzzle Mode|link}}.
** Fixes a bug where using the "Quick Restart" option in a [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Permadeath Mode|link}} or {{Term|CoH|Arena Mode}} game would submit the run to the incorrect leaderboard.
** Fixes a bug where certain {{Term|CoH|Boss}} movement patterns could come out of sync with the beat after the song looped.
** Fixes a bug where {{Term|CoH|Frederick}} would attack the player without reason in the {{Term|CoH|Temple of Brainstorms|link}}.
** Fixes a bug where digging up a buried {{Term|CoH|Enemy}} in {{Term|CoH|Arena Mode}} could cause them to hit the player.
** Fixes a bug where {{Plural|CoH|Enemy}} would not drop {{Plural|CoH|Shovel|link}} or {{Plural|CoH|Torch|link}} in a {{Term|CoH|Dungeon}} where a {{Term|CoH|Shovel}} or {{Term|CoH|Torch}} was available to buy.
** Fixes a bug where the player would begin in {{Term|CoH|Zelda|link}}'s starting area when not playing as {{Term|CoH|Zelda}}.
** Fixes a bug where helper characters in the fight with {{Term|CoH|Ganon}} could be damaged with {{Plural|CoH|Bomb}} after being frozen in {{Term|CoH|Ice}}.
** Fixes a bug where {{Term|CoH|Synthrova|link}}'s attacks would not be cancelled after their wire was destroyed.
** Fixes a bug where {{Plural|CoH|Bomb}} thrown by {{Term|CoH|Frederick}} would not damage the player.
** Fixes a bug where, while playing as {{Term|CoH|Frederick}}, the player could not enter {{Plural|CoH|Portal}}.
** Fixes a crash during the fight with {{Term|CoH|Skull Ganon|link}}.
** Fixes a crash that would occur when the player defeated {{Term|CoH|Synthrova}} and died on the same beat.
** Fixes a crash that would occur while generating certain seeds in {{Term|CoH|Dungeon Mode}}.


'''Fixed Issues'''
* Fixed a bug where the music in {{Term|CoH|Future World|link}} was slightly out of sync with the beat.
* Fixed a bug where {{Plural|CoH|Boss}} could deal damage to the player on the same beat they were defeated.
* Fixed a bug where {{Plural|CoH|Enemy}} could deal damage to the player on the same beat they completed a wire puzzle in {{Term|CoH|Puzzle Mode|link}}.
* Fixed a bug where using the "Quick Restart" option in a [[Multiplayer#Cadence of Hyrule|Multiplayer]] {{Term|CoH|Permadeath Mode|link}} or {{Term|CoH|Arena Mode}} game would submit the run to the incorrect leaderboard.
* Fixed a bug where certain {{Term|CoH|Boss}} movement patterns could come out of sync with the beat after the song looped.
* Fixed a bug where {{Term|CoH|Frederick}} would attack the player without reason in the {{Term|CoH|Temple of Brainstorms|link}}.
* Fixed a bug where digging up a buried {{Term|CoH|Enemy}} in {{Term|CoH|Arena Mode}} could cause them to hit the player.
* Fixed a bug where {{Plural|CoH|Enemy}} would not drop {{Plural|CoH|Shovel|link}} or {{Plural|CoH|Torch|link}} in a {{Term|CoH|Dungeon}} where a {{Term|CoH|Shovel}} or {{Term|CoH|Torch}} was available to buy.
* Fixed a bug where the player would begin in {{Term|CoH|Zelda|link}}'s starting area when not playing as {{Term|CoH|Zelda}}.
* Fixed a bug where helper characters in the fight with {{Term|CoH|Ganon}} could be damaged with {{Plural|CoH|Bomb}} after being frozen in {{Term|CoH|Ice}}.
* Fixed a bug where {{Term|CoH|Synthrova|link}}'s attacks would not be cancelled after their wire was destroyed.
* Fixed a bug where {{Plural|CoH|Bomb}} thrown by {{Term|CoH|Frederick}} would not damage the player.
* Fixed a bug where, while playing as {{Term|CoH|Frederick}}, the player could not enter {{Plural|CoH|Portal}}.
* Fixed a crash during the fight with {{Term|CoH|Skull Ganon|link}}.
* Fixed a crash that would occur when the player defeated {{Term|CoH|Synthrova}} and died on the same beat.
* Fixed a crash that would occur while generating certain seeds in {{Term|CoH|Dungeon Mode}}.
==External Links==
* [https://en-americas-support.nintendo.com/app/answers/detail/a_id/54438/|display= Nintendo Support: How to Update Cadence of Hyrule - Crypt of the NecroDancer Featuring the Legend of Zelda]
* [https://braceyourselfgames.com/cadence-of-hyrule/updates/|display= Game Updates - Brace Yourself Games]


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