Anonymous

The Legend of Zelda: Phantom Hourglass: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
m
Removing redirects
m (→‎Listings: +Credits)
m (Removing redirects)
Line 34: Line 34:


===Overworld Exploration===
===Overworld Exploration===
To travel between islands, the player is given control of a paddle steamer called the [[S. S. Linebeck]]. The player can plot a course by drawing on a sea chart, redrawing the course to make alterations if needed, and then while in voyage, can shoot at enemies attacking the ship and jump to avoid obstacles that may appear. The player can also salvage treasures from the ocean floor, go [[fishing]], or quickly warp to remote points once certain symbols are learned.
To travel between islands, the player is given control of a paddle steamer called the [[S.S. Linebeck]]. The player can plot a course by drawing on a sea chart, redrawing the course to make alterations if needed, and then while in voyage, can shoot at enemies attacking the ship and jump to avoid obstacles that may appear. The player can also salvage treasures from the ocean floor, go [[fishing]], or quickly warp to remote points once certain symbols are learned.


When on land, the game shows a map of the area on the top screen, and a 3D top-down view of Link and his nearby surroundings on the lower screen. At nearly any time, the player can bring down the map to the lower screen and draw on it, typically to make notes but also to identify locations of objects for later reference or to control certain aspects of the world. The player controls Link through the stylus, moving him around by pointing to the sides of the screens, and interacting with objects and people, or attacking foes by pointing at them; other motions with the stylus can be used for additional moves and attacks. Tools common to the Zelda (Series) such as the [[boomerang]], [[grappling hook]], and [[shovel]] are acquired through the game, and are used to open new passages to acquire additional treasures, all used by either pointing or drawing with the stylus. The game also uses the microphone for some events, including blowing out fires and defeating certain types of monsters, and other aspects of the DS system, such as closing the unit to create an imprint on a map.
When on land, the game shows a map of the area on the top screen, and a 3D top-down view of Link and his nearby surroundings on the lower screen. At nearly any time, the player can bring down the map to the lower screen and draw on it, typically to make notes but also to identify locations of objects for later reference or to control certain aspects of the world. The player controls Link through the stylus, moving him around by pointing to the sides of the screens, and interacting with objects and people, or attacking foes by pointing at them; other motions with the stylus can be used for additional moves and attacks. Tools common to the Zelda (Series) such as the [[boomerang]], [[grappling hook]], and [[shovel]] are acquired through the game, and are used to open new passages to acquire additional treasures, all used by either pointing or drawing with the stylus. The game also uses the microphone for some events, including blowing out fires and defeating certain types of monsters, and other aspects of the DS system, such as closing the unit to create an imprint on a map.


===Stealth===
===Stealth===
The game possesses a number of stealth elements. In certain dungeons, near-invincible sentries known as [[Phantoms]] may roam the floor, with their location and direction visible to the player on the map, and will chase Link down if he is spotted or makes a loud noise. However, special areas on these floors allow a safe haven for Link to stay undetected in, even if he was detected just moments before. These special areas also play a role in the main dungeon, the [[Temple of the Ocean King]]. This temple is filled with a miasma that will sap Link's life unless Link stays in these special areas or time remains in the [[Phantom Hourglass (Item)|Phantom Hourglass]]. The amount of time in the Hourglass can be restored by returning to sunlight, and additional time is gained by defeating the primary bosses within the game, as well as an occasional reward in the treasure hunting game. The hourglass can be expanded to a maximum of 25 minutes.
The game possesses a number of stealth elements. In certain dungeons, near-invincible sentries known as [[Phantom]]s may roam the floor, with their location and direction visible to the player on the map, and will chase Link down if he is spotted or makes a loud noise. However, special areas on these floors allow a safe haven for Link to stay undetected in, even if he was detected just moments before. These special areas also play a role in the main dungeon, the [[Temple of the Ocean King]]. This temple is filled with a miasma that will sap Link's life unless Link stays in these special areas or time remains in the [[Phantom Hourglass (Item)|Phantom Hourglass]]. The amount of time in the Hourglass can be restored by returning to sunlight, and additional time is gained by defeating the primary bosses within the game, as well as an occasional reward in the treasure hunting game. The hourglass can be expanded to a maximum of 25 minutes.


==Game Information==
==Game Information==
Line 63: Line 63:


==Listings==
==Listings==
===[[Characters in The Legend of Zelda: Phantom Hourglass|Characters]]===
===[[Bosses in The Legend of Zelda: Phantom Hourglass|Bosses]]===
<!--DO NOT TYPE ANYTHING BELOW THIS LINE, OR REMOVE THIS LINE!-->
<!--DO NOT TYPE ANYTHING BELOW THIS LINE, OR REMOVE THIS LINE!-->
===[[Gallery:Enemies in The Legend of Zelda: Phantom Hourglass|Enemies]]===
===[[Characters in Phantom Hourglass|Characters]]===
<!--DO NOT TYPE ANYTHING BELOW THIS LINE, OR REMOVE THIS LINE!-->
===[[Bosses in Phantom Hourglass|Bosses]]===
 
===[[Enemies in Phantom Hourglass|Enemies]]===
===[[Dungeons in The Legend of Zelda: Phantom Hourglass|Dungeons]]===
===[[Dungeons in Phantom Hourglass|Dungeons]]===
<!--DO NOT TYPE ANYTHING BELOW THIS LINE, OR REMOVE THIS LINE!-->
===[[Places in Phantom Hourglass|Islands]]===
===[[Places in The Legend of Zelda: Phantom Hourglass|Islands]]===
===[[Items in Phantom Hourglass|Items]]===
<!--DO NOT TYPE ANYTHING BELOW THIS LINE, OR REMOVE THIS LINE!-->
====[[Treasure]]s====
===[[Items in The Legend of Zelda: Phantom Hourglass|Items]]===
====[[Treasures]]====
====[[Treasure Map#Phantom Hourglass|Treasure Maps]]====
====[[Treasure Map#Phantom Hourglass|Treasure Maps]]====


Line 83: Line 79:
*[[Fishing#Fishing Rods|Fishing Rod]]
*[[Fishing#Fishing Rods|Fishing Rod]]
===[[The Legend of Zelda: Phantom Hourglass/Credits|Credits]]===
===[[The Legend of Zelda: Phantom Hourglass/Credits|Credits]]===
===[[Glitches in The Legend of Zelda: Phantom Hourglass|Glitches]]===
===[[Glitches in Phantom Hourglass|Glitches]]===
===[[Hacks in The Legend of Zelda: Phantom Hourglass|Hacks]]===
===[[Hacks in Phantom Hourglass|Hacks]]===


==Reception==
==Reception==
Line 115: Line 111:
<gallery>
<gallery>
File:PHCoverArt.jpg|Link and [[Linebeck]]
File:PHCoverArt.jpg|Link and [[Linebeck]]
File:PH Artwork.jpg|Link, Linebeck, and [[Ciela]] aboard the [[S. S. Linebeck]]
File:PH Artwork.jpg|Link, Linebeck, and [[Ciela]] aboard the [[S.S. Linebeck]]
</gallery>
</gallery>


Line 135: Line 131:
File:PhantomHourglassscene02.png|The [[Ocean King]] being sucked down to the bottom of the [[Temple of the Ocean King]] by Bellum.
File:PhantomHourglassscene02.png|The [[Ocean King]] being sucked down to the bottom of the [[Temple of the Ocean King]] by Bellum.
File:PhantomHourglassscene03.png|Bellum using the life force of the Ocean King to make all his minions.
File:PhantomHourglassscene03.png|Bellum using the life force of the Ocean King to make all his minions.
File:PhantomHourglassscene04.png|Bellum creating the [[Phantoms]]
File:PhantomHourglassscene04.png|Bellum creating the [[Phantom]]s
</gallery>
</gallery>
===End Credits===
===End Credits===