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Stone of Agony: Difference between revisions

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→‎Shard of Agony: Current phrasing to last sentence made it sound like shard's differences were completely out of choice rather than necessity.
(→‎Shard of Agony: Current phrasing to last sentence made it sound like shard's differences were completely out of choice rather than necessity.)
Line 22: Line 22:
==Shard of Agony==
==Shard of Agony==
[[File:Shard of agony.png|left|75px]]
[[File:Shard of agony.png|left|75px]]
Re-engineered in {{OOT3D}} as a new item, the '''Shard of Agony''', the Stone of Agony's legacy remains solid; though the Shard and the Stone serve virtually the same purpose, the Shard of Agony will release an audible "pinging" whenever a secret is nearby, accompanied by a flashing icon of the item itself in the top-left corner of the screen. The rumble feature familiar to the original Stone of Agony was removed in favor of these visual and audible alerts.<ref>{{cite web|quote=The Shard of Agony will serve the same function as the Stone of Agony, but will use visual and audio cues to guide players to the game’s hidden secrets. When a player is close to a secret, a small pinging sound will be emitted from the console, and a small icon of the Shard of Agony will flash in the top-left corner of the screen.|url=http://www.zeldauniverse.net/zelda-news/ocarina-of-time-3d-introduces-the-shard-of-agony/|title=Ocarina of Time 3D Introduces the Shard of Agony; retrieved May 19, 2011|site=Zelda Universe}}</ref>
Re-engineered in {{OOT3D}} as a new item, the '''Shard of Agony''', the Stone of Agony's legacy remains solid; though the Shard and the Stone serve virtually the same purpose, the Shard of Agony will release an audible "pinging" whenever a secret is nearby, accompanied by a flashing icon of the item itself in the top-left corner of the screen. The rumble feature familiar to the original Stone of Agony was removed in favor of these visual and audible alerts, due to the lack of in-built rumble feature on the [[Nintendo 3DS]].<ref>{{cite web|quote=The Shard of Agony will serve the same function as the Stone of Agony, but will use visual and audio cues to guide players to the game’s hidden secrets. When a player is close to a secret, a small pinging sound will be emitted from the console, and a small icon of the Shard of Agony will flash in the top-left corner of the screen.|url=http://www.zeldauniverse.net/zelda-news/ocarina-of-time-3d-introduces-the-shard-of-agony/|title=Ocarina of Time 3D Introduces the Shard of Agony; retrieved May 19, 2011|site=Zelda Universe}}</ref>


==Theory==
==Theory==
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