Armored Train: Difference between revisions
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{{Plural|ST|Armored Train}} consciously follow {{Term|ST|Link|link}}'s {{Term|ST|Train|link}}. However, they are restricted to certain areas, allowing {{Term|ST|Link}} to evade them. {{Plural|ST|Armored Train}} also have the ability to turn around at any point on the {{Plural|ST|Spirit Tracks (Object)|link}}, and cannot be stunned. They move slower than {{Plural|ST|Dark Train|link}}. | {{Plural|ST|Armored Train}} consciously follow {{Term|ST|Link|link}}'s {{Term|ST|Train|link}}. However, they are restricted to certain areas, allowing {{Term|ST|Link}} to evade them. {{Plural|ST|Armored Train}} also have the ability to turn around at any point on the {{Plural|ST|Spirit Tracks (Object)|link}}, and cannot be stunned. They move slower than {{Plural|ST|Dark Train|link}}. | ||
{{Plural|ST|Armored Train}} are first seen after {{Term|ST|Link}} opens the {{Term|ST|Gate to the Ocean Realm|link}}. The majority of them are centered in the first part of the {{Term|ST|Dark Realm|link}}, where {{Term|ST|Link}} must destroy six {{Plural|ST|Armored Train}} | {{Plural|ST|Armored Train}} are first seen after {{Term|ST|Link}} opens the {{Term|ST|Gate to the Ocean Realm|link}}. The majority of them are centered in the first part of the {{Term|ST|Dark Realm|link}}, where {{Term|ST|Link}} must destroy six {{Plural|ST|Armored Train}}, aided by {{Plural|ST|Tear of Light|link}} scattered the {{Plural|ST|Spirit Tracks (Object)}}. After killing all but one in the {{Term|ST|Dark Realm}}, it will come after {{Term|ST|Link}} without regard to any path. | ||
==Other Appearances== | ==Other Appearances== |