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Magic Armor: Difference between revisions

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→‎{{TP|-}}: No need to have it twice
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==={{TP|-}}===
==={{TP|-}}===
[[File:TPHD Magic Armor Icon.png|50px|left]]
[[File:TPHD Magic Armor Icon.png|50px|left]]
In {{TP}}, the Magic Armor drains 2 Rupees for every second it is equipped, or 12 Rupees when attacked in {{TP}}. Once Link runs out of Rupees, the armor loses its color and becomes very heavy. This causes Link to move as if equipped with the [[Iron Boots]], having the same effect of sinking in water.<ref>{{Cite|You got the magic armor! You bought it! You are smart! You bought it at Malo Mart! Wear it and your Rupees will become magical. The armor will protect you, so if you get hit, you lose Rupees, not health. If you run out of Rupees, the armor will go dormant and your movement will become impaired.|N/A|TP}}</ref> If Link has the Magic Armor equipped and no Rupees, he will be unable to ride [[Epona]]. If Link runs out of Rupees while riding Epona, she will send Link flying off of her.
In {{TP}}, the Magic Armor drains 2 Rupees for every second it is equipped, or 12 Rupees when attacked. Once Link runs out of Rupees, the armor loses its color and becomes very heavy. This causes Link to move as if equipped with the [[Iron Boots]], having the same effect of sinking in water.<ref>{{Cite|You got the magic armor! You bought it! You are smart! You bought it at Malo Mart! Wear it and your Rupees will become magical. The armor will protect you, so if you get hit, you lose Rupees, not health. If you run out of Rupees, the armor will go dormant and your movement will become impaired.|N/A|TP}}</ref> If Link has the Magic Armor equipped and no Rupees, he will be unable to ride [[Epona]]. If Link runs out of Rupees while riding Epona, she will send Link flying off of her.


The quest for the Magic Armor can be started after completing the [[Lakebed Temple]], and is completely optional.  
The quest for the Magic Armor can be started after completing the [[Lakebed Temple]], and is completely optional.  
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