Lynel: Difference between revisions

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m (→‎Breath of the Wild: While mounted on a lynel, the pause screen on the controls screen shows "riding controls" with the L button to soothe whatever Link is riding, but that cannot be done on a Lynel.)
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After spotting {{Term|BotW|Link}}, a {{Term|BotW|Lynel}} will refrain from attacking for a short period of time (30 seconds, with or without the [[Lynel Mask]] or [[Majora's Mask (Item)|Majora's Mask]]) and instead stare him down (except the one in [[Ploymus Mountain]] without wearing the aforementioned masks), allowing him a chance to escape before the battle begins. During this period of time, if Link uses any rune abilities, draws a melee weapon at moderate range (close enough that the Lynel will draw his melee weapon), swings a melee weapon at a distance, aims with a bow or spear, or getting too close, it will immediately begin the battle.  {{Plural|BotW|Lynel}} have a variety of attacks, both ranged and melee, such as shooting {{Term|BotW|Fire|link|display=Fireballs}}, body slamming, dashing, and trampling. {{Plural|BotW|Lynel}} also have the ability to teleport, doing so to either briefly flee from battle or to give chase after {{Term|BotW|Link}}. {{Term|BotW|Link}} can perform a {{Term|BotW|Perfect Dodging|link|display=Perfect Dodge}} or a {{Term|BotW|Perfect Guard|link}} on most of their attacks, leaving them vulnerable for counterattacks. He can also utilize the {{Plural|BotW|Updraft|link}} created by their {{Term|BotW|Fire}} attacks to {{Term|BotW|Paraglider|link|display=Paraglide}} up and shoot at their head with a {{Term|BotW|Bow|link}}, stunning them and inflicting double damage. Every kind of {{Term|BotW|Lynel}} is resistant to all elemental attacks.<ref name="Compendium"/> That includes the additional damage and the effect an element (frozen, electrified, or burn) would normally inflict. The only exception to this is {{Term|BotW|Urbosa's Fury|link}}, which does not abide by this rule.
After spotting {{Term|BotW|Link}}, a {{Term|BotW|Lynel}} will refrain from attacking for a short period of time (30 seconds, with or without the [[Lynel Mask]] or [[Majora's Mask (Item)|Majora's Mask]]) and instead stare him down (except the one in [[Ploymus Mountain]] without wearing the aforementioned masks), allowing him a chance to escape before the battle begins. During this period of time, if Link uses any rune abilities, draws a melee weapon at moderate range (close enough that the Lynel will draw his melee weapon), swings a melee weapon at a distance, aims with a bow or spear, or getting too close, it will immediately begin the battle.  {{Plural|BotW|Lynel}} have a variety of attacks, both ranged and melee, such as shooting {{Term|BotW|Fire|link|display=Fireballs}}, body slamming, dashing, and trampling. {{Plural|BotW|Lynel}} also have the ability to teleport, doing so to either briefly flee from battle or to give chase after {{Term|BotW|Link}}. {{Term|BotW|Link}} can perform a {{Term|BotW|Perfect Dodging|link|display=Perfect Dodge}} or a {{Term|BotW|Perfect Guard|link}} on most of their attacks, leaving them vulnerable for counterattacks. He can also utilize the {{Plural|BotW|Updraft|link}} created by their {{Term|BotW|Fire}} attacks to {{Term|BotW|Paraglider|link|display=Paraglide}} up and shoot at their head with a {{Term|BotW|Bow|link}}, stunning them and inflicting double damage. Every kind of {{Term|BotW|Lynel}} is resistant to all elemental attacks.<ref name="Compendium"/> That includes the additional damage and the effect an element (frozen, electrified, or burn) would normally inflict. The only exception to this is {{Term|BotW|Urbosa's Fury|link}}, which does not abide by this rule.


{{Term|BotW|Link}} can temporarily mount {{Plural|BotW|Lynel}} either by sneaking up from behind, jumping on while they are stunned, using the {{Term|BotW|Paraglider}} to drop onto them from above. They can also be mounted after they perform a dashing {{Term|BotW|Lynel Sword|link|display=Sword}} swipe/club smash or charge at {{Term|BotW|Link}}. While mounted, {{Term|BotW|Link}} can repeatedly attack the {{Term|BotW|Lynel}} up to five times with any {{Term|BotW|Weapon}} without it losing any {{Term|BotW|Durability|link}}. If {{Term|BotW|Link}}'s {{Term|BotW|Stamina|link}} runs out, though, he will be thrown off and lose a quarter of a {{Term|BotW|Heart|link}}.
{{Term|BotW|Link}} can temporarily mount {{Plural|BotW|Lynel}} either by sneaking up from behind, jumping on while they are stunned, using the {{Term|BotW|Paraglider}} to drop onto them from above. They can also be mounted after they perform a dashing {{Term|BotW|Lynel Sword|link|display=Sword}} swipe/club smash or charge at {{Term|BotW|Link}}. While mounted, {{Term|BotW|Link}} can repeatedly attack the {{Term|BotW|Lynel}} up to five times with any {{Term|BotW|Weapon}} without it losing any {{Term|BotW|Durability|link}}. If {{Term|BotW|Link}}'s {{Term|BotW|Stamina|link}} runs out, though, he will be thrown off and lose a quarter of a {{Term|BotW|Heart|link}}. Lynels cannot be soothed and tamed.


When defeated, all {{Plural|BotW|Lynel}} drop {{Plural|BotW|Lynel Hoof|link}}, {{Plural|BotW|Lynel Horn|link}}, and {{Plural|BotW|Lynel Guts|link}}, alongside their {{Plural|BotW|Weapon}} and a bundle of their {{Plural|BotW|Arrow}}.
When defeated, all {{Plural|BotW|Lynel}} drop {{Plural|BotW|Lynel Hoof|link}}, {{Plural|BotW|Lynel Horn|link}}, and {{Plural|BotW|Lynel Guts|link}}, alongside their {{Plural|BotW|Weapon}} and a bundle of their {{Plural|BotW|Arrow}}.