Game Over: Difference between revisions

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(That's a long file summary :|)
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==Other Appearances==
==Other Appearances==
==={{HW|-}}===
==={{HW|-}}===
When a warrior loses all of their health in battle, they will scream and fall to the floor as the word "Defeat" appears in purple writing. A remix of the game over music from Ocarina of Time and Majora's Mask will play during this. This screen can be skipped with the + button. The player can then choose to continue from their last save point (or restart the whole battle in [[Adventure Mode]]). Interestingly, the character being controlled is seen breathing after being defeated, implying that they are not dead but their forces simply had to withdraw due to being unable to take on the mission without them able to fight. If a vital character that isn't playable is forced to flee, this can cost the battle. The player can also lose if their base is taken over by enemy forces. In Legend/Free mode, a support character will lament this before the screen appears.
When a warrior loses all of their health in battle, they will scream and fall to the floor as the word "Defeat" appears in purple writing. A remix of the game over music from Ocarina of Time and Majora's Mask will play during this. This screen can be skipped with the + button. The player can then choose to continue from their last save point (or restart the whole battle in [[Adventure Mode]]). Interestingly, the character being controlled is seen breathing after being defeated, implying that they are not dead but their forces simply had to withdraw due to being unable to take on the mission without them able to fight. If a vital character that isn't playable is forced to flee, this can cost the battle. The player can also lose if a mission-critical base is taken over by enemy forces. In Legend/Free mode, a support character will lament this before the screen appears.
{{Noncanon|Start}}
{{Noncanon|Start}}
{{Stub|HW}}
{{Stub|HW}}