Anonymous

Template:Cite Person/Documentation: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Formatting Updates
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<pre>
<pre>
<ref>{{Cite Person|quote= |author= |title= |url= |archive= |published= |retrieved= }}</ref>
<ref>{{Cite Person|quote= |name= |title= |url= |archive= |published= |retrieved= }}</ref>
</pre>
</pre>


Usage:
Usage:
{{Parameter|Quote|The quoted text from the person.|Optional}}
{{Parameter|Quote|The quoted text from the person.|Optional}}
{{Parameter|Author|The name of the person being quoted in "first-name last-name" format (use usernames if nessecary).|Optional}}
{{Parameter|Name|The name of the person being quoted in "first-name last-name" format (use usernames if nessecary).|Optional}}
{{Parameter|Title|The title of the article or document that hosts the quote.|Required}}
{{Parameter|Title|The title of the article or document that hosts the quote.|Required}}
{{Parameter|URL|The direct URL to the website that hosts the quote. Try to limit the amount of redirects a URL uses.|Optional}}
{{Parameter|URL|The direct URL to the website that hosts the quote. Try to limit the amount of redirects a URL uses.|Optional}}
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===Examples===
===Examples===
Regular Quotes:
{{Examples
<pre>{{Cite Person|quote= Welcome to Zelda Wiki! |name= Madeup Fakename |title= Zelda Wiki |url= https://www.zeldapedia.wiki |archive= https://web.archive.org/web/20221021045401/https://zeldapedia.wiki/wiki/Main_Page |published= October 19, 2022 |retrieved= October 21, 2022}}</pre>
|vertical= true
 
|<nowiki>{{Cite Person|quote= Welcome to Zelda Wiki!|name= Madeup Fakename|title= Zelda Wiki|url= https://www.zeldapedia.wiki|published= October 19, 2022|retrieved= October 21, 2022}}</nowiki>
:{{Cite Person|quote= Welcome to Zelda Wiki! |name= Madeup Fakename |title= Zelda Wiki |url= https://www.zeldapedia.wiki |archive= https://web.archive.org/web/20221021045401/https://zeldapedia.wiki/wiki/Main_Page |published= October 19, 2022 |retrieved= October 21, 2022}}
|<nowiki>{{Cite Person|quote= First, we started making The Legend of Zelda, and then we started Super Mario Bros. The Legend of Zelda was for the Family Computer Disk System, so we decided to finish up Super Mario Bros. first.|name= Shigeru Miyamoto|title= The Legend of Zelda™ Developer Interview|url= https://web.archive.org/web/20161125231834/https://www.nintendo.com/nes-classic/the-legend-of-zelda-developer-interview/|retrieved= November 25, 2016}}</nowiki>
 
|<nowiki>{{Cite Person|quote= Skyward Sword is so excellently designed around motion controls that adding support for a classic controller would have meant compromising the game for people playing it the correct way.|name= BuckoA51|title= Skyward Sword’s controls are great, and Skyrim proves it|url= https://videogameperfection.com/2011/12/21/skyward-swords-controls-are-great-and-skyrim-proves-it/|archive= https://web.archive.org/web/20211028105542/https://videogameperfection.com/2011/12/21/skyward-swords-controls-are-great-and-skyrim-proves-it/|published= December 21, 2011|retrieved= November 14, 2022}}</nowiki>
Citing a Web Archive:
}}
<pre>{{Cite Person|quote= First, we started making The Legend of Zelda, and then we started Super Mario Bros. The Legend of Zelda was for the Family Computer Disk System, so we decided to finish up Super Mario Bros. first. |name= Shigeru Miyamoto |title= The Legend of Zelda™ Developer Interview |url= https://web.archive.org/web/20161125231834/https://www.nintendo.com/nes-classic/the-legend-of-zelda-developer-interview/ |archive= |published= |retrieved= November 25, 2016}}</pre>
 
:{{Cite Person|quote= First, we started making The Legend of Zelda, and then we started Super Mario Bros. The Legend of Zelda was for the Family Computer Disk System, so we decided to finish up Super Mario Bros. first. |name= Shigeru Miyamoto |title= The Legend of Zelda™ Developer Interview |url= https://web.archive.org/web/20161125231834/https://www.nintendo.com/nes-classic/the-legend-of-zelda-developer-interview/ |archive= |published= |retrieved= November 25, 2016}}
 
Using a Username:
<pre>{{Cite Person|quote= Skyward Sword is so excellently designed around motion controls that adding support for a classic controller would have meant compromising the game for people playing it the correct way. |name= BuckoA51 |title= Skyward Sword’s controls are great, and Skyrim proves it |url= https://videogameperfection.com/2011/12/21/skyward-swords-controls-are-great-and-skyrim-proves-it/ |archive= https://web.archive.org/web/20211028105542/https://videogameperfection.com/2011/12/21/skyward-swords-controls-are-great-and-skyrim-proves-it/ |published= December 21, 2011 |retrieved= November 14, 2022}}</pre>
 
:{{Cite Person|quote= Skyward Sword is so excellently designed around motion controls that adding support for a classic controller would have meant compromising the game for people playing it the correct way. |name= BuckoA51 |title= Skyward Sword’s controls are great, and Skyrim proves it |url= https://videogameperfection.com/2011/12/21/skyward-swords-controls-are-great-and-skyrim-proves-it/ |archive= https://web.archive.org/web/20211028105542/https://videogameperfection.com/2011/12/21/skyward-swords-controls-are-great-and-skyrim-proves-it/ |published= December 21, 2011 |retrieved= November 14, 2022}}


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