The Legend of Zelda: Skyward Sword HD: Difference between revisions

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Tag: 2017 source edit
m (→‎Gameplay Elements: Standardizing Cite Templates)
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===Gameplay Elements===
===Gameplay Elements===
Players can choose to replace motion controls with button controls, allowing the game to be played in both handheld mode and on the [[Nintendo Switch Lite]].<ref>{{Cite person|quote= But, we've also made it possible to play the game with button controls to ensure it can be played in handheld mode or on the Nintendo Switch Lite system. |name= Eiji Aonuma |url= https://www.youtube.com/watch?t=111&v=X27t1VEU4d0 |title= The Legend of Zelda: Skyward Sword HD – Announcement Trailer – Nintendo Switch}}</ref> The camera can be fully manipulated with the right stick when playing with motion controls or by also pressing the L button while playing with button controls or in handheld mode.
Players can choose to replace motion controls with button controls, allowing the game to be played in both handheld mode and on the [[Nintendo Switch Lite]].<ref>{{Cite Person|quote= But, we've also made it possible to play the game with button controls to ensure it can be played in handheld mode or on the Nintendo Switch Lite system. |name= Eiji Aonuma |url= https://www.youtube.com/watch?t=111&v=X27t1VEU4d0 |title= The Legend of Zelda: Skyward Sword HD – Announcement Trailer – Nintendo Switch}}</ref> The camera can be fully manipulated with the right stick when playing with motion controls or by also pressing the L button while playing with button controls or in handheld mode.


Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the [[A Button]], and skipped entirely by pressing the [[B Button]], and cutscenes can be skipped with the [[Select Button]] (which initially was a {{Term|SSHD|Hero Mode|link}}-exclusive feature in the original game). Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. {{Term|SSHD|Item|link}} information only appears the first time an {{Term|SSHD|Item}} is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial.
Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the [[A Button]], and skipped entirely by pressing the [[B Button]], and cutscenes can be skipped with the [[Select Button]] (which initially was a {{Term|SSHD|Hero Mode|link}}-exclusive feature in the original game). Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. {{Term|SSHD|Item|link}} information only appears the first time an {{Term|SSHD|Item}} is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial.