The Legend of Zelda: Skyward Sword HD: Difference between revisions
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Tag: 2017 source edit |
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===Gameplay Elements=== | ===Gameplay Elements=== | ||
Players can choose to replace motion controls with button controls, allowing the game to be played in both handheld mode and on the [[Nintendo Switch Lite]].<ref>{{Cite | Players can choose to replace motion controls with button controls, allowing the game to be played in both handheld mode and on the [[Nintendo Switch Lite]].<ref>{{Cite Person|quote= But, we've also made it possible to play the game with button controls to ensure it can be played in handheld mode or on the Nintendo Switch Lite system. |name= Eiji Aonuma |url= https://www.youtube.com/watch?t=111&v=X27t1VEU4d0 |title= The Legend of Zelda: Skyward Sword HD – Announcement Trailer – Nintendo Switch}}</ref> The camera can be fully manipulated with the right stick when playing with motion controls or by also pressing the L button while playing with button controls or in handheld mode. | ||
Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the [[A Button]], and skipped entirely by pressing the [[B Button]], and cutscenes can be skipped with the [[Select Button]] (which initially was a {{Term|SSHD|Hero Mode|link}}-exclusive feature in the original game). Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. {{Term|SSHD|Item|link}} information only appears the first time an {{Term|SSHD|Item}} is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial. | Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the [[A Button]], and skipped entirely by pressing the [[B Button]], and cutscenes can be skipped with the [[Select Button]] (which initially was a {{Term|SSHD|Hero Mode|link}}-exclusive feature in the original game). Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. {{Term|SSHD|Item|link}} information only appears the first time an {{Term|SSHD|Item}} is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial. |