Indestructible Enemies: Difference between revisions
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{{main|Blade Trap}} | {{main|Blade Trap}} | ||
Appearing in every game except for ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', Blade Traps have threatened every known incarnation of Link. They damage the green tunic-wearing hero by simply gliding into him. Some have motion-sensor capabilities, meaning they wait for Link to appear before launching, whereas others continuously follow a set path. No attack can be used to damage these enemies, except for an axe smash from a statue controlled by the [[Dominion Rod]] in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. | Appearing in every game except for ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', Blade Traps have threatened every known incarnation of Link. They damage the green tunic-wearing hero by simply gliding into him. Some have motion-sensor capabilities, meaning they wait for Link to appear before launching, whereas others continuously follow a set path. No attack can be used to damage these enemies, except for an axe smash from a statue controlled by the [[Dominion Rod]] in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. | ||
==Stone Statue== | ==Stone Statue== |