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Shrine of Death: Difference between revisions

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Updating to Octavo's Ode from Story Mode - Octavo
(Document what happens when shrines are destroyed. Reword Shrine of Death effect to better state that any damage instantly kills enemies, including traps and Moblin spears.)
(Updating to Octavo's Ode from Story Mode - Octavo)
 
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==Location and Uses==
==Location and Uses==
{{Plural|CoH|Shrine of Death}} appear in {{Plural|CoH|Dungeon|link}} in both {{Term|CoH|Dungeon Mode|link}} and {{Term|CoH|Story Mode — Octavo|link}}. When interacted with, {{Plural|CoH|Shrine of Death}} causes the character and all enemies, including the [[boss]], to be instantly killed by any damage taken. This includes attacks by the character, by other enemies such as [[Moblin]]s and by [[Trap (Cadence of Hyrule)|traps]]. If a character has a {{Term|CoH|Health Potion|link}} or a {{Term|CoH|Fairy}}, any damage taken will automatically consume the item. The effects of {{Plural|CoH|Shrine of Death}} last until the {{Term|CoH|Dungeon}} is left, the {{Term|CoH|Dungeon}} {{Term|CoH|Boss|link}} is defeated, or the affected character falls in battle.<ref>{{Cite|Hey, look! A {{Color|CoH Blue|shrine}}! {{Color|CoH Blue|Shrines}} are useful, but they often have a tricky {{Color|CoH Blue|side effect}} that you may not like. Bump into it if you want to take a chance and activate the {{Color|CoH Blue|shrine}}! Shrine effects stay active until you leave the dungeon, defeat the dungeon boss, or are defeated.|Trill|CoH}}</ref>
{{Plural|CoH|Shrine of Death}} appear in {{Plural|CoH|Dungeon|link}} in both {{Term|CoH|Dungeon Mode|link}} and {{Term|CoH|Octavo's Ode (Mode)|link}}. When interacted with, {{Plural|CoH|Shrine of Death}} causes the character and all enemies, including the [[boss]], to be instantly killed by any damage taken. This includes attacks by the character, by other enemies such as [[Moblin]]s and by [[Trap (Cadence of Hyrule)|traps]]. If a character has a {{Term|CoH|Health Potion|link}} or a {{Term|CoH|Fairy}}, any damage taken will automatically consume the item. The effects of {{Plural|CoH|Shrine of Death}} last until the {{Term|CoH|Dungeon}} is left, the {{Term|CoH|Dungeon}} {{Term|CoH|Boss|link}} is defeated, or the affected character falls in battle.<ref>{{Cite|Hey, look! A {{Color|CoH Blue|shrine}}! {{Color|CoH Blue|Shrines}} are useful, but they often have a tricky {{Color|CoH Blue|side effect}} that you may not like. Bump into it if you want to take a chance and activate the {{Color|CoH Blue|shrine}}! Shrine effects stay active until you leave the dungeon, defeat the dungeon boss, or are defeated.|Trill|CoH}}</ref>


[[Gohmaracas]] will instead instantly progress to its second phase upon being hit once, and a second hit will defeat the boss. [[Red Puffstool]]s will be instantly killed when hit and will not explode.
[[Gohmaracas]] will instead instantly progress to its second phase upon being hit once, and a second hit will defeat the boss. [[Red Puffstool]]s will be instantly killed when hit and will not explode.
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