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{{Stub|HWAoC}} | {{Stub|HWAoC}} | ||
The Ancient Memory Part is a weapon used by {{Term|HWAoC|Zelda|link}} and it is the default and most basic weapon of one of the two weapon types used by Zelda, the {{Term|BotW|Sheikah Slate|link}}. The default Ancient Memory Part has an attack damage of 5, and it | The Ancient Memory Part is a weapon used by {{Term|HWAoC|Zelda|link}} and it is the default and most basic weapon of one of the two weapon types used by Zelda, the {{Term|BotW|Sheikah Slate|link}}. The default Ancient Memory Part has an attack damage of 5, and it can be fused with other weapons used by | ||
Zelda to make stronger weapons. | Zelda to make stronger weapons. | ||
The Ancient | The Ancient Memory Part can be acquired in the chests that appear after a strong foe is defeated or an {{Term|HWAoC|Outpost|link}} is captured in a {{Term|HWAoC|Scenario|link}} or {{Term|HWAoC|Challenge|link}} with {{Term|HWAoC|Zelda|link}} being one of the selected characters, or when said scenarios and challenges are completed with Zelda being selected. | ||
==Nomenclature== | ==Nomenclature== |
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