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Arrow Trap: Difference between revisions

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{{Reorg}}
{{Infobox Enemy
{{Enemy
|image=
|name= Arrow Shooter
{{Media
|image= [[File:TFH Arrow Shooter Model.png]]
<!-- Uses Series term -->|Model PH= File:PH Arrow Trap Model.png
|caption= An Arrow Shooter from {{TFH|-}}
<!-- Uses Series term -->|Model ST= File:ST Arrow Trap Model.png
|Model ALBW= File:ALBW Arrow Trap Model.png
<!-- Uses Series term -->|Model TFH= File:TFH Arrow Trap Model.png
}}
|caption=
|pronunciation=  
|pronunciation=  
|plural=  
|plural=  
|race=  
|race=  
|game= {{PH}}<br>{{ST}}<br>{{ALBW}}<br>{{TFH}}
|game= PH, ST, ALBW, TFH
|other=
|other= NL
|habitat= Dungeons<br>[[Fortified Zone]] {{ExpGame|TFH}}
|habitat=
{{Infobox Game Blocks
|PH= {{Term|PH|Temple of the Ocean King|link}}, {{Term|PH|Doylan's Temple|link}}
|ST= {{Term|ST|Ocean Temple|link}}
|ALBW= {{Term|ALBW|Eastern Palace|link}}, {{Term|ALBW|Desert Palace|link}}
|TFH= {{Term|TFH|Forest Temple|link}}, {{Term|TFH|Stone Corridors|link}}, {{Term|TFH|Fortified Zone|link}}
}}
|member=  
|member=  
|health=  
|health=  
|attack=  
|attack=  
|weapon= [[Shield]]
|weapon= {{Term|Series|Shield|link}}
|spoils=  
|spoils=  
|exp=  
|exp=  
|theme music=  
|theme=  
}}
}}
{{Name|Fan|Arrow Shooters}} are recurring traps in {{TLoZ|Series}}.
{{Term/Store|Arrow Trap|Arrow Traps|Series, ALBW|plural}} are recurring traps in {{TLoZ|Series}}.<ref>{{Cite Guide|quote= |game= ALBW |publisher= Prima|page= 18}}</ref>{{Name Ref|PH, ST, TFH}} {{Plural|Series|Arrow Trap}} go unnamed in {{PH}}, {{ST}}, {{TFH}}, and {{NL}}.


==Characteristics==
==Characteristics==
Arrow Shooters continuously shoot [[Arrow]]s in pathways that [[Link]] may have to cross to proceed in a [[Dungeon]] or obtain a hidden [[Treasure Chest]]. The Arrows fly across the room fully until they hit a wall or solid object. Link usually has to time the shots and carefully progress past the Arrows' path by dodging in between them. He can also use his [[Shield]] to block them.
{{Plural|Series|Arrow Trap}} are wall-mounted turrets that shoot {{Plural|Series|Arrow|link}} and are typically found in {{Plural|Series|Dungeon|link}}, forming traps that {{Term|Series|Link|link}} must avoid, often with little room for the hero to maneuver. There are three types of {{Term|Series|Arrow Trap}}: ones which shoot {{Plural|Series|Arrow}} continuously; ones which shoot an {{Term|Series|Arrow}} only when {{Term|Series|Link}} crosses its path; and ones which shoot {{Plural|Series|Arrow}} as a punishment when {{Term|Series|Link}} activates the wrong {{Term|Series|Switch|link}} or otherwise solves a puzzle incorrectly. {{Term|Series|Link}} can usually defend himself against these {{Plural|Series|Arrow}} with a {{Term|Series|Shield|link}}, if he is carrying one. In some cases, {{Plural|Series|Arrow Trap}} are used as part of a {{Term|Series|Dungeon}}'s puzzles.
 
==={{PH|-}}===
In {{PH}}, {{Plural|PH|Arrow Trap}} first appear in the second half of the {{Term|PH|Temple of the Ocean King|link}}, on floor B7. They fire their {{Plural|PH|Arrow}} at {{Term|PH|Link}} while he rides on floating platforms across a large pit. {{Plural|PH|Arrow Trap}} later appear in the narrow corridors of {{Term|PH|Doylan's Temple|link}} on the {{Term|PH|Isle of Ruins|link}}. The gigantic, mechanical {{Term|PH|Boss|link}} of {{Term|PH|Mutoh's Temple|link}}, {{Term|PH|Eox|link}}, has a series of turrets around its neck which function like {{Plural|PH|Arrow Trap}}.
 
==={{ST|-}}===
{{Stub|ST}}
{{Plural|ST|Arrow Trap}} appear in the {{Term|ST|Ocean Temple|link}} and the {{Term|ST|Snowdrift Station Dungeon|link}}.
 
==={{ALBW|-}}===
{{Stub|ALBW}}
 
==={{TFH|-}}===
Some {{Plural|TFH|Arrow Trap}} are placed near [[Torch]]es which can cause the Arrows to light on fire, making them even more dangerous or part of a Dungeon's puzzle, as seen in the {{Term|TFH|Forest Temple|link}} of {{TFH}}.
 
==Other Appearances==
==={{NL|-}}===
{{Noncanon|Start}}
{{Plural|NL|Arrow Trap}} reappear in {{BQ}} of {{NL}} in the levels [[Ganon's Castle Approach]] and [[Ganon's Last Stand]], where they shoot {{Plural|NL|Arrow}} just like their appearances in {{PH|-}} and {{ST|-}}. To deactivate them, the player with the {{Term|ST|Bow}} must strike the {{Plural|ST|Crystal Switch}} as fast as they can.
{{Noncanon|End}}


Some Arrow Shooters are placed near [[Torch]]es which can cause the Arrows to light on fire, making them even more dangerous or part of a Dungeon's puzzle, as seen in the [[Forest Temple (Tri Force Heroes)|Forest Temple]] of {{TFH}}.
==Gallery==
<gallery>
File:NL Arrow Trap Model.png|An {{Term|NL|Arrow Trap}} from {{NL|-}}
</gallery>


{{Traps}}
{{Ref}}


[[Category:Enemies in Phantom Hourglass]]
{{Categories
[[Category:Enemies in Spirit Tracks]]
|Traps
[[Category:Enemies in A Link Between Worlds]]
|enemies= PH<!-- Uses Series term -->, ST<!-- Uses Series term -->, ALBW, TFH<!-- Uses Series term -->, NL<!-- Uses Series term -->
[[Category:Enemies in Tri Force Heroes]]
}}
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