BS The Legend of Zelda: Ancient Stone Tablets: Difference between revisions

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==Story==
==Story==
===The Hero of Light===
===The Hero of Light===
The events of ''Ancient Stone Tablets'' occur a mere six years after the destruction of [[Ganon]] by the hero, [[Link]] in {{ALttP|-}}.<ref>{{Cite Web|quote= Narrator: 6 years ago, Link the Hero threw down the King of Evil, Ganon. Since then, the land of Hyrule has basked in a time of tranquillity. But one day...|author= | published= | retrieved = | url= http://bszelda.zeldalegends.net/sekibanvot1.shtml| title= Voice acting translation| site= The BS Zelda HomePage| type= }}</ref> The character avatar from the distant '''Town Whose Name Has Been Stolen''' enters a mysterious-looking [[Fortune Teller]]'s house that has appeared in the town. Finding only a magical golden bee, the avatar follows after it and enters the back of the house where strong magic transports the youth to the land of Hyrule.
The events of {{AST|-}} occur a mere six years after the destruction of [[Ganon]] by the hero, [[Link]] in {{ALttP|-}}.<ref>{{Cite Web|quote= Narrator: 6 years ago, Link the Hero threw down the King of Evil, Ganon. Since then, the land of Hyrule has basked in a time of tranquillity. But one day... |author= |published= |retrieved = |url= http://bszelda.zeldalegends.net/sekibanvot1.shtml |title= Voice acting translation |site= The BS Zelda HomePage |type= }}</ref> The character avatar from the distant '''Town Whose Name Has Been Stolen''' enters a mysterious-looking [[Fortune Teller]]'s house that has appeared in the town. Finding only a magical golden bee, the avatar follows after it and enters the back of the house where strong magic transports the youth to the land of Hyrule.


[[Hyrule]] is enjoying a time of peace and tranquility, but [[Princess Zelda]] suffers from a dark, recurring dream showing a shadow over a temple; a premonition of evil to come. One day, she witnesses a mysterious and brilliant light in the sky to the east. [[Aginah]], the younger brother of the wise man [[Sahasrahla]] and now living in his old hideout near the [[Eastern Palace]] also witnesses such a light, and travels to investigate. There he finds the youth lying on the ground. Zelda, also following the light, meets up with Aginah, and they both carry the child to rest in Sahasrahla's hideout. Confused by the youth's unusual clothes, they believe the child not to hail from [[Kakariko Village]]. Speaking to Aginah while the youngster sleeps, Zelda learns that his brother Sahasrahla had also sensed danger surrounding Hyrule and had left the land to find the hero, Link. While Link has not yet returned, Zelda senses that if this new youth was endowed with courage, he or she may be the [[Hero of Light]].
[[Hyrule]] is enjoying a time of peace and tranquility, but [[Princess Zelda]] suffers from a dark, recurring dream showing a shadow over a temple; a premonition of evil to come. One day, she witnesses a mysterious and brilliant light in the sky to the east. [[Aginah]], the younger brother of the wise man [[Sahasrahla]] and now living in his old hideout near the [[Eastern Palace]] also witnesses such a light, and travels to investigate. There he finds the youth lying on the ground. Zelda, also following the light, meets up with Aginah, and they both carry the child to rest in Sahasrahla's hideout. Confused by the youth's unusual clothes, they believe the child not to hail from [[Kakariko Village]]. Speaking to Aginah while the youngster sleeps, Zelda learns that his brother Sahasrahla had also sensed danger surrounding Hyrule and had left the land to find the hero, Link. While Link has not yet returned, Zelda senses that if this new youth was endowed with courage, he or she may be the [[Hero of Light]].
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===Episode 1===
===Episode 1===
The Hero awakens in a shrine near the [[Level 1 (Ancient Stone Tablets)|Eastern Palace]]. Aginah is standing next to him or her, and explains that although he does not know who they are, he knows that they are important.<ref>{{Cite|Ah, so you've awakened, young child from another world. You were wrapped in a mysterious light which brought you here, although I don't know what it was.|Aginah|AST}}</ref><!-- Should be a citation of the original Japanese translated --> He gives the Hero a [[Big Bag]] containing a [[Bug Net]], [[Ocarina]], [[Lantern]], and a [[Bottle]] containing a [[Golden Bee]] and instructs them to go to the Eastern Palace to acquire a stone tablet. The Golden Bee must be used to defeat enemies inside the palace and acquire the {{Term|AST|LV1 Sword|link}}. Inside the palace are chests containing the [[Bow]] and the [[Pegasus Boots]], which now allow the character to turn while dashing.
The Hero awakens in a shrine near the {{Term|AST|Level 1|link}}. Aginah is standing next to him or her, and explains that although he does not know who they are, he knows that they are important.<ref>{{Cite|Ah, so you've awakened, young child from another world. You were wrapped in a mysterious light which brought you here, although I don't know what it was.|Aginah|AST}}</ref><!-- Should be a citation of the original Japanese translated --> He gives the Hero a [[Big Bag]] containing a [[Bug Net]], [[Ocarina]], [[Lantern]], and a [[Bottle]] containing a [[Golden Bee]] and instructs them to go to the Eastern Palace to acquire a stone tablet. The Golden Bee must be used to defeat enemies inside the palace and acquire the {{Term|AST|LV1 Sword|link}}. Inside the palace are chests containing the [[Bow]] and the [[Pegasus Boots]], which now allow the character to turn while dashing.


The Hero must then travel to [[Zora's Waterfall]] to purchase the [[Zora's Flippers]], allowing them to access to a [[Level 2 (Ancient Stone Tablets)|temple]] behind the [[Waterfall of Wishing]] where the second Stone Tablet and [[Boomerang]] can be found. After 43 minutes Zelda will come under attack by [[Octorok]]s in a glade south of the Eastern Palace. The Hero can defeat the enemies and lead Zelda to Hyrule Castle to be rewarded with 300 Rupees and 10,000 points.
The Hero must then travel to [[Zora's Waterfall]] to purchase the [[Zora's Flippers]], allowing them to access to {{Term|AST|Level 2|link}} behind the [[Waterfall of Wishing]] where the second Stone Tablet and [[Boomerang]] can be found. After 43 minutes Zelda will come under attack by [[Octorok]]s in a glade south of the Eastern Palace. The Hero can defeat the enemies and lead Zelda to Hyrule Castle to be rewarded with 300 Rupees and 10,000 points.


A pot-smashing {{Term|Series|Mini-Game|link}} opens after 45 minutes, located in a cave below the grounds of the Eastern Palace. It costs 50 Rupees to play and requires the Hero to smash pots using their Magic Hammer without missing.
A pot-smashing {{Term|Series|Mini-Game|link}} opens after 45 minutes, located in a cave below the grounds of the Eastern Palace. It costs 50 Rupees to play and requires the Hero to smash pots using their Magic Hammer without missing.
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===Episode 2===
===Episode 2===
The Hero awakens in Sahasrahla's house in [[Kakariko Village]], and is tasked with finding two more Stone Tablets. One is kept in an underground [[Level 3 (Ancient Stone Tablets)|labyrinth]] east of the village where the [[Blue Mail]] and [[Magic Hammer]] can be found, and the other is located in a [[Level 4 (Ancient Stone Tablets)|temple]] deep within the [[Lost Woods]], where the [[Red Shield]] and [[Hookshot]] can be acquired.  
The Hero awakens in Sahasrahla's house in [[Kakariko Village]], and is tasked with finding two more Stone Tablets. One is kept in the underground {{Term|AST|Level 3|link}} east of the village where the [[Blue Mail]] and [[Magic Hammer]] can be found, and the other is located in {{Term|AST|Level 4|link}} deep within the [[Lost Woods]], where the [[Red Shield]] and [[Hookshot]] can be acquired.  


One of the [[Dwarven Swordsmith]]s can be found in the [[Lost Woods]] asking to be returned to their partner in the [[Blacksmith]]. They will reward the Hero with the {{Term|AST|LV2 Sword|link}} and 10,000 points. A bomb-throwing {{Term|Series|Mini-Game|link}} opens after 45 minutes, located in a cave below the Lost Woods. It costs 20 Rupees for 5 bombs and the Hero must throw them into a moving pot without missing.
One of the [[Dwarven Swordsmith]]s can be found in the [[Lost Woods]] asking to be returned to their partner in the [[Blacksmith]]. They will reward the Hero with the {{Term|AST|LV2 Sword|link}} and 10,000 points. A bomb-throwing {{Term|Series|Mini-Game|link}} opens after 45 minutes, located in a cave below the Lost Woods. It costs 20 Rupees for 5 bombs and the Hero must throw them into a moving pot without missing.
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===Episode 3===
===Episode 3===
The Hero awakens in Link's House, where they can find a chest containing the [[Worn-Out Glove]]. The Hero must locate another two Stone Tablets, one of which is held in a [[Level 5 (Ancient Stone Tablets)|temple]] in the [[Great Swamp]], which also houses the [[Power Glove]] and {{Term|AST|LV3 Sword|link}}, and the other found in the [[Level 6 (Ancient Stone Tablets)|Desert Palace]], where the [[Red Mail]] and the [[Fire Rod]] can be acquired.
The Hero awakens in Link's House, where they can find a chest containing the [[Worn-Out Glove]]. The Hero must locate another two Stone Tablets, one of which is held in {{Term|AST|Level 5|link}} in the [[Great Swamp]], which also houses the [[Power Glove]] and {{Term|AST|LV3 Sword|link}}, and the other found in {{Term|AST|Level 6|link}}, where the [[Red Mail]] and the [[Fire Rod]] can be acquired.


A third bottle can be obtained under the bridge east of Link's House. An Archery {{Term|Series|Mini-Game|link}} can be played in a house near the Rental Shop. After 28 minutes the [[Priest]] will fall into the river by [[Lake Hylia]] and will follow the Hero back to [[Hyrule Castle]], where Zelda and the Fortune Teller are waiting and be rewarded with 10,000 points.
A third bottle can be obtained under the bridge east of Link's House. An Archery {{Term|Series|Mini-Game|link}} can be played in a house near the Rental Shop. After 28 minutes the [[Priest]] will fall into the river by [[Lake Hylia]] and will follow the Hero back to [[Hyrule Castle]], where Zelda and the Fortune Teller are waiting and be rewarded with 10,000 points.
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===Episode 4===
===Episode 4===
The Hero begins in the [[Sanctuary]]. Zelda appears and decides to follow the Hero, though she will wait outside of any caves or dungeons that are entered. The Hero must retrieve the final two tablets, one from a [[Level 7 (Ancient Stone Tablets)|crypt]] below the [[Graveyard#A Link to the Past|Graveyard]] that also contains the [[Titan's Mitt]] and the [[Cane of Somaria]], and one from a [[Level 8 (Ancient Stone Tablets)|cavern]] below [[Death Mountain]] that houses the [[Mirror Shield]] and the [[Ice Rod]]. Together with Zelda, the Hero must also venture to the [[Sacred Grove#A Link to the Past|Sacred Grove]] to retrieve the [[Master Sword]] and receive 5000 points.  
The Hero begins in the [[Sanctuary]]. Zelda appears and decides to follow the Hero, though she will wait outside of any caves or dungeons that are entered. The Hero must retrieve the final two tablets, one from {{Term|AST|Level 7|link}} below the [[Graveyard#A Link to the Past|Graveyard]] that also contains the [[Titan's Mitt]] and the [[Cane of Somaria]], and one from {{Term|AST|Level 8|link}} below [[Death Mountain]] that houses the [[Mirror Shield]] and the [[Ice Rod]]. Together with Zelda, the Hero must also venture to the [[Sacred Grove#A Link to the Past|Sacred Grove]] to retrieve the [[Master Sword]] and receive 5000 points.  


Almost the entirety of Hyrule can be explored in this episode. A final bottle can be found in a cave below a gravestone in the north-west corner of the graveyard. A slot-machine {{Term|Series|Mini-Game|link}} opens after 45 minutes. It costs 20 Rupees and the Hero must use the [[Boomerang]] to stop the slots and match three symbols in a row.
Almost the entirety of Hyrule can be explored in this episode. A final bottle can be found in a cave below a gravestone in the north-west corner of the graveyard. A slot-machine {{Term|Series|Mini-Game|link}} opens after 45 minutes. It costs 20 Rupees and the Hero must use the [[Boomerang]] to stop the slots and match three symbols in a row.

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