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Game Over: Difference between revisions

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{{Term/Store|Game Over||Series, TLoZ, TAoL, ALttP, LA, LADX, OoT, OoT3D, OoS, OoA, FS, TWW, FSA, TMC, TP, PH, ST, SS, ALBW, TFH, BotW}},{{Ref Cluster|<ref>{{Cite|GAME OVER|N/A|TLoZ}}</ref><ref>{{Cite|GAME OVER<br>RETURN OF GANON|N/A|TAoL}}</ref><ref>{{Cite|GAME OVER|N/A|ALttP}}</ref><ref>{{Cite|GAME OVER|N/A|LA}}</ref><ref>{{Cite|GAME OVER|N/A|LADX}}</ref><ref>{{Cite|Game Over|N/A|LANS}}</ref><ref>{{Cite|GAME OVER|N/A|OoT}}</ref><ref>{{Cite|GAME OVER|N/A|OoT3D}}</ref><ref>{{Cite|GAME OVER|N/A|ALttP}}</ref><ref>{{Cite|GAME OVER|N/A|OoS}}</ref><ref>{{Cite|GAME OVER|N/A|OoA}}</ref><ref>{{Cite|GAME OVER|N/A|FS}}</ref><ref>{{Cite|GAME OVER|N/A|TWW}}</ref><ref>{{Cite|GAME OVER|N/A|FSA}}</ref><ref>{{Cite|GAME OVER|N/A|TMC}}</ref><ref>{{Cite|GAME OVER|N/A|TP}}</ref><ref>{{Cite|GAME OVER|N/A|PH}}</ref><ref>{{Cite|GAME OVER|N/A|ST}}</ref><ref>{{Cite|GAME OVER|N/A|SS}}</ref><ref>{{Cite|GAME OVER|N/A|ALBW}}</ref><ref>{{Cite|Game Over|N/A|TFH}}</ref><ref>{{Cite|Game Over|N/A|BotW}}</ref>}} also stylized as {{Term/Store|Defeat||HW, HWL, HWDE}},<ref>{{Cite|Defeat|N/A|HWDE}}</ref> refers both the mechanic of dying and the menu shown when the player dies and or when they fail their quest in {{TLoZ|Series}}.
{{Term/Store|Game Over|Game Overs|Series, TLoZ, TAoL, ALttP, LA, LADX, OoT, OoT3D, OoS, OoA, FS, TWW, FSA, TMC, TP, PH, ST, SS, ALBW, TFH, BotW}},{{Ref Cluster|<ref>{{Cite|GAME OVER|N/A|TLoZ}}</ref><ref>{{Cite|GAME OVER<br>RETURN OF GANON|N/A|TAoL}}</ref><ref>{{Cite|GAME OVER|N/A|ALttP}}</ref><ref>{{Cite|GAME OVER|N/A|LA}}</ref><ref>{{Cite|GAME OVER|N/A|LADX}}</ref><ref>{{Cite|Game Over|N/A|LANS}}</ref><ref>{{Cite|GAME OVER|N/A|OoT}}</ref><ref>{{Cite|GAME OVER|N/A|OoT3D}}</ref><ref>{{Cite|GAME OVER|N/A|ALttP}}</ref><ref>{{Cite|GAME OVER|N/A|OoS}}</ref><ref>{{Cite|GAME OVER|N/A|OoA}}</ref><ref>{{Cite|GAME OVER|N/A|FS}}</ref><ref>{{Cite|GAME OVER|N/A|TWW}}</ref><ref>{{Cite|GAME OVER|N/A|FSA}}</ref><ref>{{Cite|GAME OVER|N/A|TMC}}</ref><ref>{{Cite|GAME OVER|N/A|TP}}</ref><ref>{{Cite|GAME OVER|N/A|PH}}</ref><ref>{{Cite|GAME OVER|N/A|ST}}</ref><ref>{{Cite|GAME OVER|N/A|SS}}</ref><ref>{{Cite|GAME OVER|N/A|ALBW}}</ref><ref>{{Cite|Game Over|N/A|TFH}}</ref><ref>{{Cite|Game Over|N/A|BotW}}</ref>}} also stylized as {{Term/Store|Defeat||HW, HWL, HWDE}},<ref>{{Cite|Defeat|N/A|HWDE}}</ref> refers both the mechanic of dying and the menu shown when the player dies and or when they fail their quest in {{TLoZ|Series}}.


==Overview==
==Overview==
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==={{OoS|-}}===
==={{OoS|-}}===
{{Stub|OoS}}
{{Stub|OoS}}
In {{OoS}}, an instant {{Term|OoS|Game Over}} occurs if {{Term|OoS|Link|link}} gets squashed between the closing walls in two of the rooms in the {{Term||link|Ancient Ruins|link}}.


==={{OoA|-}}===
==={{OoA|-}}===
The Game Over screen is virtually identical to that of ''Link's Awakening'', featuring the same animation, although a small graphic change is made to the save menu and the music is altered. There is now a non-standard game over that counts - if Link pesters the [[Great Moblin]] and his flunkies too many times by destroying the structure that they were attempting to build, the Great Moblin will finally notice him and lock him inside the shack as the explosive he set goes off, blowing everything up and leaving only rubble (in the first two times Link tries to blow up the structure, if the player stays inside the structure, the player will still get the instant Game Over). There is also a second instant game over in ''Oracle of Seasons'' if Link gets squashed by the closing walls in two of the rooms in the [[Ancient Ruins (Oracle of Seasons)|Ancient Ruins]]. Note that the [[Magic Potion]] is unable to save Link if he either gets squashed or blown up in the Great Moblin's shack.
The {{Term|OoA|Game Over}} screen in {{OoA}} appears whenever {{Term|OoA|Link|link}} depletes his {{Term|OoA|Life Gauge|link}}. An instant {{Term|OoA|Game Over}} can occur if {{Term|OoA|Link}} pesters the {{Term|OoA|Great Moblin|link}} and his flunkies too many times by destroying the structure that they were attempting to build, where the {{Term|OoA|Great Moblin}} will finally notice him and lock him inside the shack as the explosive he set goes off, blowing everything up and leaving only rubble. Staying inside the structure while it blows up results in an instant {{Term|OoA|Game Over}}, which cannot be prevented by a {{Term|OoA|Magic Potion|link}}.


==={{FS|-}}===
==={{FS|-}}===
When Link's hearts are depleted, he will stagger slightly, then collapse. The screen is blackened, and the words "Game Over" fall one by one, followed by the option to quit, save and quit, or continue. If Link dies in water, he will drown and float limply. However, this will not happen if he is within the bounds of an island, in which case he will wake up ashore first (though if his hearts run out, his energy will give out and he will barely resume consciousness).
When one Link runs out of hearts and the group lacks the necessary amount of Rupees to revive him, the game resets, forcing them to restart the level. The screen blacks out everything except for the fallen Link, the Link then spins and collapses onto a patch of lit up ground and the words "Game Over" fall down letter by letter. A music box esc theme plays and the other links sit below, on the bottom screen in the Anniversary Edition.  


==={{TWW|-}}===
==={{TWW|-}}===
When one Link runs out of hearts and the group lacks the necessary amount of Rupees to revive him, the game resets, forcing them to restart the level. The screen blacks out everything except for the fallen Link, the Link then spins and collapses onto a patch of lit up ground and the words "Game Over" fall down letter by letter. A music box esc theme plays and the other links sit below, on the bottom screen in the Anniversary Edition.  
When {{Term|TWWHD|Link|link}}'s {{Term|TWWHD|Life Gauge|link}} is depleted in {{FS}}, {{Term|TWWHD|Link}} will collapse and the {{Term|TWWHD|Game Over}} screen appears. The menu allows the player to either quit the game, {{Term|TWWHD|Saving|link|display=Save}} and quit, or respawn. If {{Term|TWWHD|Link}} drowns in {{Term|TWWHD|Water (Terrain)|link}}, he will float limply and the {{Term|TWWHD|Game Over}} screen will appear. However, {{Term|TWWHD|Link}} will awaken on the shore of an island if he was close enough after drowning, although he may still die if his {{Term|TWWHD|Life Gauge}} is at zero.


==={{FSA|-}}===
==={{FSA|-}}===
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